I really like this tutorial because it is shorter than the earlier tutorials from Wes McDermott, making it easier for beginners to go over their graphs to relearn anything they need to, but it also teaches a lot of very useful information. It's kinda the best of both worlds. That being said, there definitely are cases where longer and shorter tutorials are good to go through. So I recommend that everyone goes through the longer tutorials from Wes and some of the shorter, Quick Tips, as well.
Definitly one of the best Substance 3D Designer Beginner Tutorials out there. Appropriate length of each video, well explained, easy to follow. Thank you very much!
What an amazing course!! Although I have been working in ASD for over a year, this was the best refresher. And coming from a fashion and textile background, it’s so great to have a course in ASD that’s focused on creating fabric. Thank you Louise and the Substance team!!!!!
I'm going to be a senior in college studying the game arts and have been trying to learn Designer on my own for a while now. While I am more of a hard surface artist, this course was extremely helpful in that not only did I learn a lot about the software, but I feel like I understood it while learning. A lot of Designer tutorials I just try to follow along and hope I understand the material, but this helped bring my understanding to the next level. Thank you so much!
I have just finished the course, it was great! Thank you so so much! I feel like my 3D skills just skyrocketed. The explanations were super clear and you really touched upon all of the important things. 10/10
I always has wondered if there is a way I can throw a material that I made in SD directly into Marvelous Designer! It is fabulous! So nice so useful..!
This was a great tutorial for a beginner, but i would like to say that for an ABSOLUTE beginner this project might be a little too complex. Other than that, thank you for the great work!
this tutorial series is really great! However, howcome noone at Substance seems to want to talk about colorspace, or more specifically the settings (format) needed for output nodes to ensure a correct ACES workflow? What are the pro's / cons with Luminance high precision vs luminance half-float and so on?
How comprehensive and informative is this course? Is it worth the time to go through? I want to learn substance designer but never found a good way to get into it.
Hi there. Thanks for your question! This course is designed for anyone wanting to get started with Designer and will take you through the essentials of procedural creation - starting from the very basics up to complex and advanced techniques. It's spilt up in different mini episodes so you can watch it at your own pace. Give it a try and let us know what you think!
I have been trying to learn Designer for the past year and this is definitely the best tutorial series I have gone through so I would definitely recommend
I found the tutorial really brilliant. However, I followed it with French subtitles, it would be really great if Adobe could do the same training totally in French :-)
There are many DCCs out there and I can't show them all in a single video :) But we have videos about the Substance integration in C4D, just look them up
I'm not sure I understand your question. Do you mean "how to import the translucency map manually in the final rendering app"? If you export your outputs as images like I show in the video, you should be able to load them pretty much everywhere :)
Ok so this is more of a Blender question but it's super easy: in your shader editor, load the translucy map as an image. You then plug your main BSDF in a mix shader node, and in the second slot plug a tranlucency shader. Simply use the translucy map to drive the opacity of the mix shader, and you're good to go :)
Learn more about Adobe Substance 3D: adobe.ly/3xS9Sp
I really like this tutorial because it is shorter than the earlier tutorials from Wes McDermott, making it easier for beginners to go over their graphs to relearn anything they need to, but it also teaches a lot of very useful information. It's kinda the best of both worlds.
That being said, there definitely are cases where longer and shorter tutorials are good to go through. So I recommend that everyone goes through the longer tutorials from Wes and some of the shorter, Quick Tips, as well.
This tutorial actually taught me how to use designer. Ty!
Glad to hear it!
Definitly one of the best Substance 3D Designer Beginner Tutorials out there. Appropriate length of each video, well explained, easy to follow. Thank you very much!
What an amazing course!! Although I have been working in ASD for over a year, this was the best refresher. And coming from a fashion and textile background, it’s so great to have a course in ASD that’s focused on creating fabric. Thank you Louise and the Substance team!!!!!
I'm going to be a senior in college studying the game arts and have been trying to learn Designer on my own for a while now. While I am more of a hard surface artist, this course was extremely helpful in that not only did I learn a lot about the software, but I feel like I understood it while learning. A lot of Designer tutorials I just try to follow along and hope I understand the material, but this helped bring my understanding to the next level. Thank you so much!
Glad you've liked the course. Thanks for following along!
I will recommend this to everyone who want to touch substance designer,Brilliant!
Amazing series! Learned a lot and I really feel like I now know how I should go about customizing fabrics with trims :D!
Thank you sooooo much!! You helped me understand so much! THANK YOU!
I have just finished the course, it was great! Thank you so so much! I feel like my 3D skills just skyrocketed. The explanations were super clear and you really touched upon all of the important things. 10/10
Thank you!! I'm glad it was useful!
I always has wondered if there is a way I can throw a material that I made in SD directly into Marvelous Designer! It is fabulous! So nice so useful..!
Glad you've found this helpful!
Fantastic tutorial! Thanks
Thank you very much. You've been amazing!
thank you!!
really nice tut , substance designer is amazing and super fun software
Simple,but veryyyyyy helpful!THANK YOU to share that!
This was a great tutorial for a beginner, but i would like to say that for an ABSOLUTE beginner this project might be a little too complex.
Other than that, thank you for the great work!
we need more walk throughs like this!
this tutorial series is really great! However, howcome noone at Substance seems to want to talk about colorspace, or more specifically the settings (format) needed for output nodes to ensure a correct ACES workflow? What are the pro's / cons with Luminance high precision vs luminance half-float and so on?
How comprehensive and informative is this course? Is it worth the time to go through? I want to learn substance designer but never found a good way to get into it.
Hi there. Thanks for your question! This course is designed for anyone wanting to get started with Designer and will take you through the essentials of procedural creation - starting from the very basics up to complex and advanced techniques. It's spilt up in different mini episodes so you can watch it at your own pace. Give it a try and let us know what you think!
Man this is the best designer course for beginners out there, better than most paid courses.
I have been trying to learn Designer for the past year and this is definitely the best tutorial series I have gone through so I would definitely recommend
I found the tutorial really brilliant.
However, I followed it with French subtitles, it would be really great if Adobe could do the same training totally in French :-)
Adjusting in the Unreal Engine can be particularly slow
Could you please help by designing various shape knit fabrics?
so ive jumped from pt 5 to pt 21 so i might has missed somthing but when i click on the package the option to "publish .sbsar file" is greyed out
Mmh, are you clicking on the package and not on the graph? Did you create outputs nodes from your base material beforehand?
why you have now shown about substance to cinema 4d?
There are many DCCs out there and I can't show them all in a single video :) But we have videos about the Substance integration in C4D, just look them up
translucency how do u import it manualy?
I'm not sure I understand your question. Do you mean "how to import the translucency map manually in the final rendering app"? If you export your outputs as images like I show in the video, you should be able to load them pretty much everywhere :)
@@louisemelin1129 hello :) 3:23 you´ve said that your going to use the translucency map but later, never happened.
so how can i use it manually
Ok so this is more of a Blender question but it's super easy: in your shader editor, load the translucy map as an image. You then plug your main BSDF in a mix shader node, and in the second slot plug a tranlucency shader. Simply use the translucy map to drive the opacity of the mix shader, and you're good to go :)
The download for the project files is throwing a 500 internal error when I try.
Can you try again? We tested it and it works alright on our end
@@louisemelin1129 Oh shoot I am sorry! You are right it is working, I was being disconnected by nord web protection. Thank you! :)