How To Make A Turret In Unreal Engine

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  • Опубликовано: 28 дек 2024
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Комментарии • 32

  • @sunria3408
    @sunria3408 3 года назад +2

    your saving lives out here men

  • @littleshep5502
    @littleshep5502 Год назад

    Working on uni stuff, this has helped a lot

  • @starscream2092
    @starscream2092 4 года назад +2

    Saw your flashlight video, it need functionality with ON/off, also you could do health pickups a lot of people have it wrong. Or ammo

    • @UnrealUniversity
      @UnrealUniversity  4 года назад +1

      Nice thanks for the ideas, will make videos on those in the future

  • @JustAGuyProduction
    @JustAGuyProduction 3 года назад +2

    Awesome. This saved me a ton of time.

  • @FatNTrill
    @FatNTrill 2 года назад +1

    My turret wasn't shooting other pawns so I tried unchecking "Only Sense Players" under the AI tab. It seems to work fine, but I don't know if it will be a problem later.

  • @portalj123
    @portalj123 2 года назад

    nice tutorial, its the perfect base for making a turret enemy in my game

  • @MrHarper12344
    @MrHarper12344 3 года назад

    is there a way to make this target an enemy as when i change the cast to the enemy character the turret does nothing

  • @yoldyblogs766
    @yoldyblogs766 2 года назад

    It works great at shooting the character but I can't make it shoot other pawns how could I fix that?

  • @Arthurilva
    @Arthurilva 4 года назад +3

    Not working, done exactly the same thing

  • @faze0ne844
    @faze0ne844 Год назад +1

    i did everything but my bullet is shooting sideways .. the turret is following me but not the bullet

    • @uniatq
      @uniatq Год назад +1

      I had the same problem

  • @blackswan6386
    @blackswan6386 4 года назад +2

    Hey Sir awesome Tutorial ! this is just Eppic. Can you help me set this on follow Player as well ? In this Video the Bullet has just x axies aiming. Thank you Sir i will see you on Fiverr

  • @floflotest7426
    @floflotest7426 4 года назад

    Heyy Very Nice tutorial thank you ;) !

  • @arneolemans9117
    @arneolemans9117 Год назад

    LOVE YOU MAN AWESOME SAVED MY ASS

  • @djkillz141
    @djkillz141 3 года назад

    Hi, great tutorial just a quick question how would I stop the turret shooting at the player if the player is in a death state as when I created the turret and it kills the player the turret still shoots and won't respawn the player as when the bullet hits the player it keeps repeating the death state

    • @UnrealUniversity
      @UnrealUniversity  3 года назад +1

      what I would do is in the third person character create a boolean variable called player is dead and set it to be true when the player is dead and so the turret knows he is dead at 2:23 drag of as third-person character and do branch and check if the player is dead. If he dead and it is true leave it so this does not connect with the sequence and if it is false plug into the sequence, so the turret will shoot only if it sees the player and he is not dead

    • @djkillz141
      @djkillz141 3 года назад

      @@UnrealUniversity thank you I will give this a try & I was trying to figure it out for hours yesterday

    • @spoonrz5675
      @spoonrz5675 3 года назад

      @@UnrealUniversity Hey man this didn't work, any other solutions?

  • @skald7995
    @skald7995 4 года назад

    I don't have the option "Cast To ThirdPersonCharacter"... Someone maybe knows the reason, or how i can fix that?

    • @UnrealUniversity
      @UnrealUniversity  4 года назад

      are you in the third person game mode?

    • @skald7995
      @skald7995 4 года назад

      @@UnrealUniversity no. I try to make a turret that will shoot the enemies not mě. What should i do for that?

    • @UnrealUniversity
      @UnrealUniversity  4 года назад

      @@skald7995 you need to cast to the character you using instead. e.g. if you were in first person template using first person character you would cast to third person character, or if you are using own character you would cast to that specific character.

  • @ty_teynium
    @ty_teynium 4 года назад

    I couldn't get the last parts. The subscribe tags took up most of the screen while the tutorial was still going.

    • @UnrealUniversity
      @UnrealUniversity  4 года назад

      Sorry about that I have pushed the subscribers tags back towards so it should not take up the screen on the last part of the video

  • @AlexanderThePerfect
    @AlexanderThePerfect Год назад

    Not works. Pawn Sensing not works.

  • @AlmondChocolateMilk
    @AlmondChocolateMilk 3 года назад

    I feel clickbaited. I thought I would get a Portal Sentry Turret but I only got a Bullet Bill launcher ._.