Thanks for making this video. I too bought MYTH right out of the gate. Dawesome holds a beloved place in my library, so I support them. But with this one, I found myself looking in the mirror seeing Rodney Dangerfield after an hour with it. Anyhoo, this video really helped me appreciate some other elements about it. I appreciate your wavetables Keith, and your passion for the art here. Thanks again.
Thanks for watching @toddjbradshaw, and I'm glad you got something out of it! I greatly appreciate your kind comments, and I'm happy that my passion for synthesis comes across!
@@kcrosley You are more than welcome and I have been enjoying your wavetables served up in my KORG Modwave. I read below that MYTH is your first Dawesome purchase. Be sure to download the Novum trial and give that a peek if you have not. The voicing is there In my opinion along with Abyss.They are both outstanding in their fashions and the reason I bought MYTH with no questions asked as they serve as a quality benchmark in what I expect from Dawesome. Keep doing the Lord's work. We'll be watching. 🦊
"I have very conflicted feelings about this synthesizer." As do I, haha! Yes, full disclosure, there are aspects of Myth that do _not_ work for me. That said, I plan to make another video for Myth exploring some things that I feel might have been overlooked. I think the main problem here is that Myth is presented in such a way that implies that resynthesis is the main focal point of the instrument, so people are obviously going to expect the resynthesis result to sound like other resynthesis engines. I think it might have been a mistake to place such emphasis on the resynthesis with those big beautiful iris visualizations that beg you to drop a sample into them. The *TRANSFORMERS* should've been the main focus, and once you understand what the "Pure" transformer is actually doing (no, it does not reduce everything to a sine wave like people are saying) you begin to realize that the transformers play a significant role in what I think makes Myth really special.
My happiest experience with Myth so far is, in fact, when you have something that's not "clicky" loaded into the Iris and then sculpt the basic oscillator using the transformers. (That's what's going on in the intro patch, "Iris Sweep 2" where the square and sync transformers are giving rise to the filter sweep sound.) But of course, the transformers must have something to work with (the iris contents) and it's just entirely unclear what spectra is going to arise from the analysis/resynthesis. For example, the source sample for that iris is a sawtoothy single-cycle waveform and yet, what we get from the resynthesizer is a bell-like tone. That wild disconnection between the source material and what might come out of the resynthesis engine makes it not *fun* to explore Iris creation, unfortunately. It doesn't give that dopamine hit of happy accidents, it feels like work. As for the "purify" transformer, I've found it most useful for *removing* the click/pop content in a resynthesized sample, but this also removes higher harmonics that we can't really get back (except, e.g., by using FM). I didn't talk about that explicitly in this video, but it's a useful thing to know! Glad to hear others understand where I'm coming from! Cheers!
Hey @HiEnergyMusic, good to see you here, and thanks for watching! There are so many things I didn't get to, such as thoughts on the browser (which is hidden but good once you get there), the use of the Comb filter module in physical modeling (and its very interesting "PHYSIS" mode), the ability to save "sub-presets" and the related randomization/breeding of patches, and a lot more. For anybody reading this, the video I mention from HiEnergy is here: ruclips.net/video/S7fiP06zyr0/видео.htmlsi=WjzlY_hpTAmWombh
@ 37:31 - "I want to run my unmolested samples through this sh*t". 😂That would be Dawesome LOVE. Your analysis is simply BRILLIANT! I hope somehow Peter becomes aware of and watches your analysis. For a product developer, there's absolutely nothing better than knowledgeable constructive criticism. ... I'm still debating on whether to grab Myth. It's currently on sale at PB for $89 (half retail). I then may go ahead and buy it now to catch the sale, with the hope that a future free update will include improvements that you've pointed out. With affects like Dawesome LOVE, Polyverse Filterverse (with plans for even more cool filter modules), and KRC Mathwaves (which I think is a much better sound and $ value than Myth), I'm really not getting the value now of acquiring yet another synth simply because I might consider it cool and the "must have" that many say it is. Again, great analysis, Keith. I appreciate it greatly! ... UPDATE: For about the FIFTH time now since the release of Myth, I've decided - even on sale at HALF PRICE!, and even after watching your superb physical modeling with Myth video - I don't find it compelling enough for MY needs right now. I'd much rather put the $89 into sound libraries or other VSTs I do find quite compelling for my current needs.
Thanks for watching! (And yeah, that might be the summary of my review! 😆 Though note that my second video about Myth explores the physical modeling features more and we get some interesting and satisfying results.)
Novum (Dawesome’s granular ambient pad synth) is fantastic and crazy. Can fully recommend it. Had some work recently doing really strange ambiences for a client, and Novum was an excellent tool for that. It’d be great for dark ambient music especially.
Thanks for watching! I’ll have to check that out. Several Dawesome fans have pointed me to the other Dawesome plugins, but seem to share my frustrations with Myth (though do see my more positive take on some of the specific physical modeling capabilities of Myth!).
Excellent review. I have been using the MYTH demo for a few days and trying to reconcile my experience with all the positive comments I read on the forums. You hit the nail on the head. I was able to start having some fun with it after learning to tie my MPE controller to the filters and FX (very few included presets use MPE, but have have not tried all 700+ of them). Peter (Dawesome) does a great job of supporting MPE, and making it useful. The IRIS re-synth is the weak point.
Thanks for watching! Yep, MPE and poly aftertouch controllers could be very interesting with Myth. Definitely give some physical modeling patches a go. You can program all sorts of interesting modulations to subtly (or radically!) change the exciter and resonator sections that would be nice for MPE performance. I’ll probably do a followup video on that topic as well as some patches in future. The Iris does make for a good exciter and there are a lot of very interesting effects that can be achieved with the trainable resonator modules and the waveforms from KRC Mathwaves.
@bjamminsincebirth3494, if that's your jam, you should definitely check out VISCO from Forever 89 -- forever89.studio/ -- it employs a similar resynthesis idea, but tuned for percussive samples. It's pretty interesting, but has its own issues (I should probably do a video on that one as well)...
@@kcrosley yeah I tried it but wasn’t something I would use often. I just prefer Myth. It’s not something that I use on drums a lot. It’s more for when I want something different and unique.
Kyma Resynthesis can sounds nearly indistinguishable from the source material even with complex material. And it can do analysis in real time. Great video.
Thanks for the kind comment! After working with the modal filter (which is cool) in Myth, I’m pretty sure I know how the Iris/resynth works in Myth now. More on that in a future video…
@killiun55 you'll surely be interested in my new video on Madrona Labs Sumu, which is a killer resynthesis implementation: ruclips.net/video/U4zVIqyCQKM/видео.htmlsi=pseEJqO9k2ghXNlr
i feel like this plugin will age very well, the first thing i thought when i first saw it and used it is this is what serum would look like if it was made in 2090
Thanks for watching! I appreciate your opinion, but for the most part I find this synth unsatisfying (though see my follow-up about its physical modeling features). Vis-a-vis Serum, it’s similar in that it has good FX. But the core synthesis functionality is nothing like a good wavetable synth. (Serum is a good wavetable synth, and Korg modwave Native is even better [and also a better value/less expensive].) I’d argue that Myth is interesting to people like me, but a poor choice if you don’t already have really solid, versatile, and high-quality synths. Myth is niche, but pretends not to be. That is all.
Great video. 1st time viewer, new subscriber. Interested in this as I have several other dawsome traction products which sound excellent. Will probably grab this eventually when it's on sale. Thanks for the in depth 1st look!
@@kcrosley you were mentioning that you would like to feed samples through this. If you have a chance check out abyss and or love... these are powerful insert effects similar to the myth effect section but more powerful/nuanced. Could likely be very useful for the type of sound design you were discussing in the 1st half of the video. Cheers.
Fairly off-topic: I could be mistaken, but Dawesome Abyss has always felt like a sound engine with Dawesome LOVE effects integrated; therefore, after acquiring LOVE, I've held off on Abyss, as it seems redundant given I already have Novum, Kult, Hyperion, and soooo many more synths and sample libraries as sound sources to feed into LOVE. I'd enjoy hearing any contrary opinions on this.
I've had some good results from Harmor's resynthesis engine. In Harmor, you see in the frequency graph the various frequencies which were detected in your sound, and it's very obvious that those freqs bend and drift throughout the duration of your sample. I could be very wrong, but I get the feeling that some resynthesis engines are expecting the same standard harmonic series from all samples, or maybe just expecting fixed frequencies, unable to adjust through the duration of the sample. As a result, when you sample an instrument which doesn't sound like a guitar string, it becomes a hot mess... or maybe where a cleanly plucked string may sound good, resynthesizing a note with a bend may sound horrible. I'd have to play with it, but I can't devote the time while between jobs. I'm just saying it will hugely depend on what assumptions the VST designers are making about how the instrument will be used.
You'll be interested in my latest video about Sumu from Madrona Labs, which is a fascinating and great-sounding resynthesis plugin. See: ruclips.net/video/U4zVIqyCQKM/видео.htmlsi=pseEJqO9k2ghXNlr
Hmm..depends on the price and how diverse it can be..The thing is, depending on the price would want to know if I can just get Reaktor/Native Instruments bundle and do the same things. If it's not expensive then it's worth experimenting with anyway..
It’s $125 on intro pricing and I believe there are sometimes Dawesome discount codes which might even work with this now. I think that price is fair for a sophisticated synth plugin from a small developer. (Whether Myth is worth that is a personal choice of course.)
I am on the fence on this one. I own licenses for all of Dawesome's other plugins except Chop Suey. Maybe this is a "watch and see how it evolves for a while" plugin. After watching a few hours of demos and of course trying the synth out myself in various ways, I found myself looking for an overarching philosophy or point. What is the sound design "problem" or "goal" that Myth is intended to solve? What is the "story" of making a patch? I get there are many synths out there, especially modular synths, that provide a giant bucket of tools and it is up to me to put them together how I want.
I kind of meant to say something like this in the video, so thanks for putting that into words here! It’s not just synths themselves that tell a story, but also patches themselves. To my point about there being LOADS of the factory patches that don’t bother to modulate amp volume via velocity: If one presents a patch where all notes sound at max volume, what story does that tell? “This sound is so AWESOME that it must always be played as loud as possible!!!”? 🤷♂️ Thanks for watching! If I were going to “retcon” a story onto Myth it would be that Myth is a “modal synth” that takes certain physical modeling ideas in new directions. (This is in fact what it does, but instead it got billed as a sort of sample-mangler first and foremost. I will talk about this in my next video about Myth, which will be more of a tutorial about physical modeling concepts and how to apply them in Myth.)
A fair-minded review. Having watched Peter's explanation on the PB channel yesterday, he seemed quite clear that Novum is his sample machine and Myth is intentionally something very different. Since Peter does not tend to change the fundamental aspects of his synths post-release, I fear you may be waiting forever for a synth playing element to Myth. I have been testing this synth for a week now and I am still on the fence about whether to actually purchase it - I shy away from noise and distortion, so getting decent patches from Myth has been taking me quite a bit of work. Since you did buy Myth, can you see yourself actually reaching out to use it that often for anything other than drones and soundscapes?
Hey @mdavid200ify, thanks for watching! As I explored a bit in this video, I am actually having a lot of fun with the "physical modeling" components and I could see samples from that being quite useful in something like Korg wavestate or just even on their own using Myth. The sounds I'm getting from that are pretty different from anything in the factory set, BTW and not droney/soundscapey. Not sure how much I might use the VA parts of Myth though they sound really nice. I'm more likely to reach for something like modwave.
didn't intend to watch the whole thing, but I found myself going "YES! That's what I found too!" like every 30 seconds. I love the synth too, but totally found your assessment fair. I have a feeling the re-synthesis enging may be overhauled/improved over time by Peter. Who knows. Either way, this is still a very nice tool in my ambient arsenal.
@DigitalAura, I appreciate your time investment! Coincidentally, I am working with the MODAL module right now. It is really interesting and the physical modeling capabilities are quite powerful (if CPU hungry). I will be doing a video soon about these features and some of the things I've discovered about what sort of content gives best/different results in MODAL and RESO.
Lots of great insights. To me, it’s telling that Sonic Charge Synplant2 (a very basic 2-oscillator synth with some neural net resynthesis witchcraft attached), can create more usable results from monophonic material than Myth can. Synplant2 struggles with consistently nailing chords, but then so does almost every resynthesis-equipped synth engine. Klevgrand Tomofon, Arturia Synclavier V, Image-Line Morphine, etc. are all best suited for mono samples, not chords. If Celemony designed a synth with Melodyne tech for detection and resynthesis, I think we'd see some improvements on this front. (Worth noting that Image-Line Harmor is a beast though; it plays surprisingly well with chord material.)
30:50 “What I really want …” Indeed; I agree that Myth could benefit from a straight sample playback module. - In a rather simple way, that’s exactly what Xfer Serum does. You can load a one-shot sample into the noise oscillator; if you use the noise osc as a transform input on one of the wavetable oscs, you can perform FM / phase modulation and other mangling using the sample to modulate the wavetable, kind of the opposite approach to what Myth is doing, but I think the results are more pleasant. Also, Camel Audio Alchemy (now assimilated into Apple’s Logic Pro, unfortunately for non-macOS users) offers the experience of layering samples in “normal” playback with additive or granular iterations of the same samples, as well as simple FM operations.
Great overview Keith. I'm not an expert sound designer which colours my opinion, but I enjoy sample based synths when I feel like doing some playing around, and I enjoy Novum. What's great about it is how easy it is to get a great result. I also quite like physical modelling sounds, so this seemed like the best of both worlds, but like you I'm unsure about it. That said, the part where you show the physical modelling resonators is where Myth comes alive for me. Maybe it's best where you have a sample (used as an exciter) and then the magic happens when you run that exciter through the modelling filters. Obviously that's a *very* different plugin to the one in the marketing, but in that sense, it could be pretty useful. I still think your general critique is fair, and compared to Novum & Abyss, this one feels harder to work with. The open question for me is; does the plugin needs work, or should it be sold as something narrower and more specific?
I think there’s a LOT of potential in the physical modeling features of Myth, for sure. One thing I understand from some of the developer comments about Myth is that “under the hood” it’s modular as well, so new modules (like a sample player, perhaps?) could be added over time. That would push it into “recommended” territory for me.
Interestingly, the weaknesses I've noticed in some resynthesis engines seem to carry over in a greatly exaggerated way to automatic wavetable generation.
That’s a completely valid reason to love Myth! As I mentioned in the video, the tutorial feature and the modular architecture potentially make it a great synth for teaching and learning. If you find a synth that you vibe with and that gets you the sounds you want, that’s all the reason you need to use it (price concerns aside - and, BTW, I think the intro price on Myth is fair).
Interesting. I was fairly excited for Myth, and I appreciate this video. I had expected the resynthesis engine to be perhaps more like Rossum’s Panharmonium. Regardless, I subscribed right away for your no-nonsense approach and honest analysis. Cheers
Well thank you! If you can possibly believe it, I have more to say about the Iris and Myth’s approach to resynthesis, which I fully understand now. More to come in my next video (which will 99% not be a whine). Thanks for the sub and “see you next time!”
All Dawesome synth are much better if you play them with a poly aftertouch or MPE controller. Then you‘ll get what it’s all about. Just playing them with static midi is just half the fun.
Thanks for watching! While I barely talk about it, it’s clear the plugin is well-prepared to deal with MPE. And if I had a controller like that to hand, I’d definitely take advantage of it. But that wouldn’t actually change my reaction to the sounds coming from the Iris. I actually understand what the source of the objectionable noise is now and I’ll be talking about that in my next video about Myth, which will look at physical modeling ideas in Myth, the MODAL/RESO modules, and (spoiler alert) how it seems that the Iris is really a variation on that modal filter (++) and how some design choices (which we don’t have any control over) result in the objectionable artifacts that some people (like me) are bothered by in Myth. So stay tuned!
Oh yeah i checked my audio had a shit cable switched it out. Cheers for the burn lol 🔥 turned a negative into a positive. Shades hide where u eyes are looking to gives an illusion to audience that u are always making eye contact. 😉
I noticed your comment mentioning that this is your first Dawesome synth. I have a suggestion for you. They all seem to have this sense of being a work in progress, and not really satisfying. DAWSOME has a bit of a synth ADHD issue.
I've got countless drum samples too, and I'm always trying to make playable patches from them for tuned percussion, etc. That's why I check RUclips and Google daily for any new info on drum resynthesis. Visco drives me nuts, and I'm no fan of the stoner interface and lack of user-friendly tools like MSEGS on Synplant, but at least I can sometimes get decent results from it. Do you have a favorite tool for drum resynthesis?
Thanks for watching! (Also, username checks out.) Myth is actually good at turning drum samples into tuned percussion via the MODAL and/or RESONATOR modules and my next video will dive into physical modeling and related applications of those modules.
My video on physical modeling in Myth is now out here: ruclips.net/video/Jm69svhy43M/видео.html You'll probably (hopefully!) find it useful for ideas in terms of making tuned percussion!
I love different because it is. We have enough DAWs, enough presets, and enough software that are predictable. I just grab a few things, master them and make the music i want instead of spending my time shopping around. I am also an underground DJ so all I want to know is,where's the actual EP/LPs???I cannot out an opinion on my turntables nor CDJs...
After spending a couple of months using the waldorf iridium keyboard its got to the piont where VSTs are now completely irrelevant to me and not worth bothering with. There's really nothing it cant do and do really well. The only ones I've left installed are Omnisphere because i just love it and Falcon becuse of its the deepest of all vsts and does it well. Saying that, i haven't used either of them since the arrival of the Iridium.
I don’t really understand this comment except to say that if you have a wavetable synth that you love (for example an Iridium) and don’t also have KRC Mathwaves, then you have extremely questionable taste. Thanks for watching!
@kcrosley No, I was referring to vsts such as this Myth for 1 example. Not just in comparison to wave tables or what you could compare with sampling. The iridium just does it all so much better. Leaving vsts like this pretty much irrelevant.
It's a shame, I'm not even looking for accurate results. I like the weird unexpected things early AI can do, synplant is a great example of exploring "bad" AI results. Myth just seems to make harsh unpleasant sounds often.
Thanks for watching, @intevolver! I, too, enjoy the weird and unexpected things AI can do and I agree that we really don't see that here. Indeed the Iris concept in Myth is "good" at generating harsh sounds that would then need further subtractive processing. That's cool and all, but it's rather hard to reach specific interesting timbres that might be good candidates. Obviously, it kinda boggles me a bit.
...but, you are 'just some guy' on the internet... to me anyway. Not meant as a rub, however, considering all i watch on RUclips are 'just people' on the internet. As opposed to life long/college friends, work colleagues, The President, or Jennifer Lawrence, etc.
Thanks for watching, @rm3950! But... Have you ever seen me and Jennifer Lawrence in the same room together? 🤔 😆 Of course, my comments on "just some guy" are in the context of *being a customer* (of Dawesome Myth) versus "just some random person". (Despite Myth's positioning being a little confused, I do think people like me, and many of my viewers, are the target market and there are more than a few of us with the same basic feedback to Dawesome in terms of how this synth could be improved/made more useful.)
Correct, I bought Myth convinced that the resynthesis was minimally close to the samples but it is absolutely far from this. It actually reproduces a flat, lifeless waveform. The opposite of what was promised. I am very disappointed, I will no longer believe the enthusiastic promises of this developer.
It's problematic to be sure, @AldoFurioso. Somewhat ironically, this is my first Dawesome plugin purchase (for the reasons I describe in the video). I do think there's room for improvement across the various issues I mention and, as I say, regardless of whether the resynthesis engine gets any updates, the simple addition of a sample playback "generator" module would go a long way toward making this plugin less "conflicting". Thanks for watching!
@@kcrosley The title attracted me, I wanted to hear other opinions. I'm also subscribed to your channel because of your "extreme" passion for wavetables. I also have Novum and Love. I hope they remedy the problem recognized by many confident buyers. Ciao
Thanks for making this video. I too bought MYTH right out of the gate. Dawesome holds a beloved place in my library, so I support them. But with this one, I found myself looking in the mirror seeing Rodney Dangerfield after an hour with it. Anyhoo, this video really helped me appreciate some other elements about it. I appreciate your wavetables Keith, and your passion for the art here. Thanks again.
Thanks for watching @toddjbradshaw, and I'm glad you got something out of it! I greatly appreciate your kind comments, and I'm happy that my passion for synthesis comes across!
@@kcrosley You are more than welcome and I have been enjoying your wavetables served up in my KORG Modwave. I read below that MYTH is your first Dawesome purchase. Be sure to download the Novum trial and give that a peek if you have not. The voicing is there In my opinion along with Abyss.They are both outstanding in their fashions and the reason I bought MYTH with no questions asked as they serve as a quality benchmark in what I expect from Dawesome. Keep doing the Lord's work. We'll be watching. 🦊
"I have very conflicted feelings about this synthesizer."
As do I, haha! Yes, full disclosure, there are aspects of Myth that do _not_ work for me. That said, I plan to make another video for Myth exploring some things that I feel might have been overlooked. I think the main problem here is that Myth is presented in such a way that implies that resynthesis is the main focal point of the instrument, so people are obviously going to expect the resynthesis result to sound like other resynthesis engines. I think it might have been a mistake to place such emphasis on the resynthesis with those big beautiful iris visualizations that beg you to drop a sample into them. The *TRANSFORMERS* should've been the main focus, and once you understand what the "Pure" transformer is actually doing (no, it does not reduce everything to a sine wave like people are saying) you begin to realize that the transformers play a significant role in what I think makes Myth really special.
My happiest experience with Myth so far is, in fact, when you have something that's not "clicky" loaded into the Iris and then sculpt the basic oscillator using the transformers. (That's what's going on in the intro patch, "Iris Sweep 2" where the square and sync transformers are giving rise to the filter sweep sound.) But of course, the transformers must have something to work with (the iris contents) and it's just entirely unclear what spectra is going to arise from the analysis/resynthesis. For example, the source sample for that iris is a sawtoothy single-cycle waveform and yet, what we get from the resynthesizer is a bell-like tone. That wild disconnection between the source material and what might come out of the resynthesis engine makes it not *fun* to explore Iris creation, unfortunately. It doesn't give that dopamine hit of happy accidents, it feels like work.
As for the "purify" transformer, I've found it most useful for *removing* the click/pop content in a resynthesized sample, but this also removes higher harmonics that we can't really get back (except, e.g., by using FM). I didn't talk about that explicitly in this video, but it's a useful thing to know!
Glad to hear others understand where I'm coming from! Cheers!
Great video on Myth. You clearly go into the depths of its strengths and weaknesses. Thanks for mentioning my video at 47:15 - *thumbs up*
Hey @HiEnergyMusic, good to see you here, and thanks for watching! There are so many things I didn't get to, such as thoughts on the browser (which is hidden but good once you get there), the use of the Comb filter module in physical modeling (and its very interesting "PHYSIS" mode), the ability to save "sub-presets" and the related randomization/breeding of patches, and a lot more. For anybody reading this, the video I mention from HiEnergy is here: ruclips.net/video/S7fiP06zyr0/видео.htmlsi=WjzlY_hpTAmWombh
@ 37:31 - "I want to run my unmolested samples through this sh*t". 😂That would be Dawesome LOVE. Your analysis is simply BRILLIANT! I hope somehow Peter becomes aware of and watches your analysis. For a product developer, there's absolutely nothing better than knowledgeable constructive criticism. ...
I'm still debating on whether to grab Myth. It's currently on sale at PB for $89 (half retail). I then may go ahead and buy it now to catch the sale, with the hope that a future free update will include improvements that you've pointed out. With affects like Dawesome LOVE, Polyverse Filterverse (with plans for even more cool filter modules), and KRC Mathwaves (which I think is a much better sound and $ value than Myth), I'm really not getting the value now of acquiring yet another synth simply because I might consider it cool and the "must have" that many say it is. Again, great analysis, Keith. I appreciate it greatly! ...
UPDATE: For about the FIFTH time now since the release of Myth, I've decided - even on sale at HALF PRICE!, and even after watching your superb physical modeling with Myth video - I don't find it compelling enough for MY needs right now. I'd much rather put the $89 into sound libraries or other VSTs I do find quite compelling for my current needs.
"I wanna run my unmolested samples through this shit" 😇😇😇Great review!
Thanks for watching! (And yeah, that might be the summary of my review! 😆 Though note that my second video about Myth explores the physical modeling features more and we get some interesting and satisfying results.)
Novum (Dawesome’s granular ambient pad synth) is fantastic and crazy. Can fully recommend it. Had some work recently doing really strange ambiences for a client, and Novum was an excellent tool for that. It’d be great for dark ambient music especially.
Thanks for watching! I’ll have to check that out. Several Dawesome fans have pointed me to the other Dawesome plugins, but seem to share my frustrations with Myth (though do see my more positive take on some of the specific physical modeling capabilities of Myth!).
Excellent review. I have been using the MYTH demo for a few days and trying to reconcile my experience with all the positive comments I read on the forums. You hit the nail on the head. I was able to start having some fun with it after learning to tie my MPE controller to the filters and FX (very few included presets use MPE, but have have not tried all 700+ of them). Peter (Dawesome) does a great job of supporting MPE, and making it useful. The IRIS re-synth is the weak point.
Thanks for watching! Yep, MPE and poly aftertouch controllers could be very interesting with Myth. Definitely give some physical modeling patches a go. You can program all sorts of interesting modulations to subtly (or radically!) change the exciter and resonator sections that would be nice for MPE performance. I’ll probably do a followup video on that topic as well as some patches in future. The Iris does make for a good exciter and there are a lot of very interesting effects that can be achieved with the trainable resonator modules and the waveforms from KRC Mathwaves.
I like it for sampling drums and then resample them in a new life. It’s definitely a creative process.
@bjamminsincebirth3494, if that's your jam, you should definitely check out VISCO from Forever 89 -- forever89.studio/ -- it employs a similar resynthesis idea, but tuned for percussive samples. It's pretty interesting, but has its own issues (I should probably do a video on that one as well)...
@@kcrosley yeah I tried it but wasn’t something I would use often. I just prefer Myth. It’s not something that I use on drums a lot. It’s more for when I want something different and unique.
Kyma Resynthesis can sounds nearly indistinguishable from the source material even with complex material. And it can do analysis in real time. Great video.
Thanks for the kind comment! After working with the modal filter (which is cool) in Myth, I’m pretty sure I know how the Iris/resynth works in Myth now. More on that in a future video…
@@kcrosley Looking forward to it!
@killiun55 you'll surely be interested in my new video on Madrona Labs Sumu, which is a killer resynthesis implementation: ruclips.net/video/U4zVIqyCQKM/видео.htmlsi=pseEJqO9k2ghXNlr
i feel like this plugin will age very well, the first thing i thought when i first saw it and used it is this is what serum would look like if it was made in 2090
Thanks for watching! I appreciate your opinion, but for the most part I find this synth unsatisfying (though see my follow-up about its physical modeling features). Vis-a-vis Serum, it’s similar in that it has good FX. But the core synthesis functionality is nothing like a good wavetable synth. (Serum is a good wavetable synth, and Korg modwave Native is even better [and also a better value/less expensive].) I’d argue that Myth is interesting to people like me, but a poor choice if you don’t already have really solid, versatile, and high-quality synths. Myth is niche, but pretends not to be. That is all.
Besides a sample module I would like an Audio In module. Myth as an FX would be great.
Yep, an FX version would be great! Thanks for watching!
Great video. 1st time viewer, new subscriber. Interested in this as I have several other dawsome traction products which sound excellent. Will probably grab this eventually when it's on sale. Thanks for the in depth 1st look!
Thanks for watching, and thanks for the sub!
@@kcrosley you were mentioning that you would like to feed samples through this. If you have a chance check out abyss and or love... these are powerful insert effects similar to the myth effect section but more powerful/nuanced. Could likely be very useful for the type of sound design you were discussing in the 1st half of the video.
Cheers.
That's the best MYTH review so far. When I started testing it few days back, the first thing I noticed was the weak resynthesis engine.
Thanks for watching and for the kudos, @TRZM13L!
Fairly off-topic: I could be mistaken, but Dawesome Abyss has always felt like a sound engine with Dawesome LOVE effects integrated; therefore, after acquiring LOVE, I've held off on Abyss, as it seems redundant given I already have Novum, Kult, Hyperion, and soooo many more synths and sample libraries as sound sources to feed into LOVE. I'd enjoy hearing any contrary opinions on this.
I've had some good results from Harmor's resynthesis engine. In Harmor, you see in the frequency graph the various frequencies which were detected in your sound, and it's very obvious that those freqs bend and drift throughout the duration of your sample.
I could be very wrong, but I get the feeling that some resynthesis engines are expecting the same standard harmonic series from all samples, or maybe just expecting fixed frequencies, unable to adjust through the duration of the sample. As a result, when you sample an instrument which doesn't sound like a guitar string, it becomes a hot mess... or maybe where a cleanly plucked string may sound good, resynthesizing a note with a bend may sound horrible.
I'd have to play with it, but I can't devote the time while between jobs.
I'm just saying it will hugely depend on what assumptions the VST designers are making about how the instrument will be used.
You'll be interested in my latest video about Sumu from Madrona Labs, which is a fascinating and great-sounding resynthesis plugin. See: ruclips.net/video/U4zVIqyCQKM/видео.htmlsi=pseEJqO9k2ghXNlr
Thanks very much for posting this review and saving me the disappointing expense.
Yeah. Somewhat disappointing.
Hmm..depends on the price and how diverse it can be..The thing is, depending on the price would want to know if I can just get Reaktor/Native Instruments bundle and do the same things. If it's not expensive then it's worth experimenting with anyway..
It’s $125 on intro pricing and I believe there are sometimes Dawesome discount codes which might even work with this now. I think that price is fair for a sophisticated synth plugin from a small developer. (Whether Myth is worth that is a personal choice of course.)
I am on the fence on this one. I own licenses for all of Dawesome's other plugins except Chop Suey. Maybe this is a "watch and see how it evolves for a while" plugin. After watching a few hours of demos and of course trying the synth out myself in various ways, I found myself looking for an overarching philosophy or point. What is the sound design "problem" or "goal" that Myth is intended to solve? What is the "story" of making a patch? I get there are many synths out there, especially modular synths, that provide a giant bucket of tools and it is up to me to put them together how I want.
I kind of meant to say something like this in the video, so thanks for putting that into words here! It’s not just synths themselves that tell a story, but also patches themselves. To my point about there being LOADS of the factory patches that don’t bother to modulate amp volume via velocity: If one presents a patch where all notes sound at max volume, what story does that tell? “This sound is so AWESOME that it must always be played as loud as possible!!!”? 🤷♂️ Thanks for watching!
If I were going to “retcon” a story onto Myth it would be that Myth is a “modal synth” that takes certain physical modeling ideas in new directions. (This is in fact what it does, but instead it got billed as a sort of sample-mangler first and foremost. I will talk about this in my next video about Myth, which will be more of a tutorial about physical modeling concepts and how to apply them in Myth.)
A fair-minded review.
Having watched Peter's explanation on the PB channel yesterday, he seemed quite clear that Novum is his sample machine and Myth is intentionally something very different. Since Peter does not tend to change the fundamental aspects of his synths post-release, I fear you may be waiting forever for a synth playing element to Myth.
I have been testing this synth for a week now and I am still on the fence about whether to actually purchase it - I shy away from noise and distortion, so getting decent patches from Myth has been taking me quite a bit of work.
Since you did buy Myth, can you see yourself actually reaching out to use it that often for anything other than drones and soundscapes?
Hey @mdavid200ify, thanks for watching! As I explored a bit in this video, I am actually having a lot of fun with the "physical modeling" components and I could see samples from that being quite useful in something like Korg wavestate or just even on their own using Myth. The sounds I'm getting from that are pretty different from anything in the factory set, BTW and not droney/soundscapey. Not sure how much I might use the VA parts of Myth though they sound really nice. I'm more likely to reach for something like modwave.
I guess I will buy it too after demo time
didn't intend to watch the whole thing, but I found myself going "YES! That's what I found too!" like every 30 seconds. I love the synth too, but totally found your assessment fair. I have a feeling the re-synthesis enging may be overhauled/improved over time by Peter. Who knows. Either way, this is still a very nice tool in my ambient arsenal.
@DigitalAura, I appreciate your time investment! Coincidentally, I am working with the MODAL module right now. It is really interesting and the physical modeling capabilities are quite powerful (if CPU hungry). I will be doing a video soon about these features and some of the things I've discovered about what sort of content gives best/different results in MODAL and RESO.
@@kcrosley subscribing now. Thanks!
Lots of great insights. To me, it’s telling that Sonic Charge Synplant2 (a very basic 2-oscillator synth with some neural net resynthesis witchcraft attached), can create more usable results from monophonic material than Myth can. Synplant2 struggles with consistently nailing chords, but then so does almost every resynthesis-equipped synth engine. Klevgrand Tomofon, Arturia Synclavier V, Image-Line Morphine, etc. are all best suited for mono samples, not chords. If Celemony designed a synth with Melodyne tech for detection and resynthesis, I think we'd see some improvements on this front. (Worth noting that Image-Line Harmor is a beast though; it plays surprisingly well with chord material.)
30:50 “What I really want …” Indeed; I agree that Myth could benefit from a straight sample playback module.
- In a rather simple way, that’s exactly what Xfer Serum does. You can load a one-shot sample into the noise oscillator; if you use the noise osc as a transform input on one of the wavetable oscs, you can perform FM / phase modulation and other mangling using the sample to modulate the wavetable, kind of the opposite approach to what Myth is doing, but I think the results are more pleasant. Also, Camel Audio Alchemy (now assimilated into Apple’s Logic Pro, unfortunately for non-macOS users) offers the experience of layering samples in “normal” playback with additive or granular iterations of the same samples, as well as simple FM operations.
I’m a Windows user and miss Alchemy so much! Thanks for watching and for the comment!
Thank you for voicing your thoughts, Keith! It was a pleasure to find you and your channel (I've subscribed) thanks to the algorithm.
Great overview Keith. I'm not an expert sound designer which colours my opinion, but I enjoy sample based synths when I feel like doing some playing around, and I enjoy Novum. What's great about it is how easy it is to get a great result. I also quite like physical modelling sounds, so this seemed like the best of both worlds, but like you I'm unsure about it. That said, the part where you show the physical modelling resonators is where Myth comes alive for me. Maybe it's best where you have a sample (used as an exciter) and then the magic happens when you run that exciter through the modelling filters. Obviously that's a *very* different plugin to the one in the marketing, but in that sense, it could be pretty useful. I still think your general critique is fair, and compared to Novum & Abyss, this one feels harder to work with. The open question for me is; does the plugin needs work, or should it be sold as something narrower and more specific?
I think there’s a LOT of potential in the physical modeling features of Myth, for sure. One thing I understand from some of the developer comments about Myth is that “under the hood” it’s modular as well, so new modules (like a sample player, perhaps?) could be added over time. That would push it into “recommended” territory for me.
@@kcrosley Yeah agreed. Any thoughts on Synplant as an alternative for random sound exploration with samples?
While I love some of SonicCharge’s effects, I’m not a Synplant user and haven’t played around with the newer version, so I can’t comment!
More on physical modeling in Myth in my new video here: ruclips.net/video/Jm69svhy43M/видео.html
Interestingly, the weaknesses I've noticed in some resynthesis engines seem to carry over in a greatly exaggerated way to automatic wavetable generation.
I love it personally but I’m super new to synth design stuff. Imo it’s worthy but I a not a designer. It’s the easiest synth I’ve ever used.
That’s a completely valid reason to love Myth! As I mentioned in the video, the tutorial feature and the modular architecture potentially make it a great synth for teaching and learning. If you find a synth that you vibe with and that gets you the sounds you want, that’s all the reason you need to use it (price concerns aside - and, BTW, I think the intro price on Myth is fair).
Interesting. I was fairly excited for Myth, and I appreciate this video. I had expected the resynthesis engine to be perhaps more like Rossum’s Panharmonium. Regardless, I subscribed right away for your no-nonsense approach and honest analysis. Cheers
Well thank you! If you can possibly believe it, I have more to say about the Iris and Myth’s approach to resynthesis, which I fully understand now. More to come in my next video (which will 99% not be a whine). Thanks for the sub and “see you next time!”
All Dawesome synth are much better if you play them with a poly aftertouch or MPE controller. Then you‘ll get what it’s all about. Just playing them with static midi is just half the fun.
Thanks for watching! While I barely talk about it, it’s clear the plugin is well-prepared to deal with MPE. And if I had a controller like that to hand, I’d definitely take advantage of it.
But that wouldn’t actually change my reaction to the sounds coming from the Iris. I actually understand what the source of the objectionable noise is now and I’ll be talking about that in my next video about Myth, which will look at physical modeling ideas in Myth, the MODAL/RESO modules, and (spoiler alert) how it seems that the Iris is really a variation on that modal filter (++) and how some design choices (which we don’t have any control over) result in the objectionable artifacts that some people (like me) are bothered by in Myth. So stay tuned!
You need some samurai shades 😎
Oh yeah i checked my audio had a shit cable switched it out. Cheers for the burn lol 🔥 turned a negative into a positive. Shades hide where u eyes are looking to gives an illusion to audience that u are always making eye contact. 😉
I noticed your comment mentioning that this is your first Dawesome synth. I have a suggestion for you. They all seem to have this sense of being a work in progress, and not really satisfying. DAWSOME has a bit of a synth ADHD issue.
Peter needs to fix that tendency now, don't they?
I've got countless drum samples too, and I'm always trying to make playable patches from them for tuned percussion, etc. That's why I check RUclips and Google daily for any new info on drum resynthesis. Visco drives me nuts, and I'm no fan of the stoner interface and lack of user-friendly tools like MSEGS on Synplant, but at least I can sometimes get decent results from it. Do you have a favorite tool for drum resynthesis?
Thanks for watching! (Also, username checks out.) Myth is actually good at turning drum samples into tuned percussion via the MODAL and/or RESONATOR modules and my next video will dive into physical modeling and related applications of those modules.
My video on physical modeling in Myth is now out here: ruclips.net/video/Jm69svhy43M/видео.html You'll probably (hopefully!) find it useful for ideas in terms of making tuned percussion!
Also, that video is out now at: ruclips.net/video/Jm69svhy43M/видео.html
I love different because it is. We have enough DAWs, enough presets, and enough software that are predictable. I just grab a few things, master them and make the music i want instead of spending my time shopping around. I am also an underground DJ so all I want to know is,where's the actual EP/LPs???I cannot out an opinion on my turntables nor CDJs...
Sir, this is a Wendy’s.
It’s badass. Reminds me of Chameleon 5000, but is much meatier.
After spending a couple of months using the waldorf iridium keyboard its got to the piont where VSTs are now completely irrelevant to me and not worth bothering with.
There's really nothing it cant do and do really well.
The only ones I've left installed are Omnisphere because i just love it and Falcon becuse of its the deepest of all vsts and does it well.
Saying that, i haven't used either of them since the arrival of the Iridium.
I don’t really understand this comment except to say that if you have a wavetable synth that you love (for example an Iridium) and don’t also have KRC Mathwaves, then you have extremely questionable taste. Thanks for watching!
@kcrosley No, I was referring to vsts such as this Myth for 1 example.
Not just in comparison to wave tables or what you could compare with sampling.
The iridium just does it all so much better.
Leaving vsts like this pretty much irrelevant.
Myth seems to be in bad in-between. I'll try the demo but I don't know if I want to shell out. Thanks for going into so much detail.
It's a shame, I'm not even looking for accurate results. I like the weird unexpected things early AI can do, synplant is a great example of exploring "bad" AI results. Myth just seems to make harsh unpleasant sounds often.
Thanks for watching, @intevolver! I, too, enjoy the weird and unexpected things AI can do and I agree that we really don't see that here. Indeed the Iris concept in Myth is "good" at generating harsh sounds that would then need further subtractive processing. That's cool and all, but it's rather hard to reach specific interesting timbres that might be good candidates. Obviously, it kinda boggles me a bit.
...but, you are 'just some guy' on the internet... to me anyway. Not meant as a rub, however, considering all i watch on RUclips are 'just people' on the internet. As opposed to life long/college friends, work colleagues, The President, or Jennifer Lawrence, etc.
Thanks for watching, @rm3950! But... Have you ever seen me and Jennifer Lawrence in the same room together? 🤔 😆 Of course, my comments on "just some guy" are in the context of *being a customer* (of Dawesome Myth) versus "just some random person". (Despite Myth's positioning being a little confused, I do think people like me, and many of my viewers, are the target market and there are more than a few of us with the same basic feedback to Dawesome in terms of how this synth could be improved/made more useful.)
What a weird review? Why does it need to be a sampler? Why does everything need to be everything?
Correct, I bought Myth convinced that the resynthesis was minimally close to the samples but it is absolutely far from this. It actually reproduces a flat, lifeless waveform. The opposite of what was promised. I am very disappointed, I will no longer believe the enthusiastic promises of this developer.
It's problematic to be sure, @AldoFurioso. Somewhat ironically, this is my first Dawesome plugin purchase (for the reasons I describe in the video). I do think there's room for improvement across the various issues I mention and, as I say, regardless of whether the resynthesis engine gets any updates, the simple addition of a sample playback "generator" module would go a long way toward making this plugin less "conflicting". Thanks for watching!
@@kcrosley The title attracted me, I wanted to hear other opinions. I'm also subscribed to your channel because of your "extreme" passion for wavetables. I also have Novum and Love. I hope they remedy the problem recognized by many confident buyers. Ciao
Thanks for being a subscriber!