who dies if two players are inside each other? (in tf2)

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  • Опубликовано: 24 дек 2019
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Комментарии • 222

  • @nicholaswilliams6475
    @nicholaswilliams6475 3 года назад +279

    "The real question is 'am I going to die first?'"
    That's on a praying mantis's mind, yes.

  • @Manu-en7fw
    @Manu-en7fw 4 года назад +709

    they homies so it's ok

  • @inwemeneldur2025
    @inwemeneldur2025 4 года назад +120

    This video reminds me of when my friend and I were both Blu, Scout, and doing the conga.
    We happened to start conga-ing at just the right time that our animations synced up, so we merged into each other at the gate.
    Red's Sniper, seeing this, decided to go back to their spawn and get out their Machina, so when the round started, my friend and I both got headshot at the same time.
    It was wonderful.

  • @Ashcoop
    @Ashcoop 4 года назад +358

    nice title

  • @salsamancer
    @salsamancer 4 года назад +130

    1:30 the Scout King is a rarely seen beast

  • @frontierdustice
    @frontierdustice 4 года назад +61

    “Killing you is full time job now”
    Heavy weapons guy from Team Defense Fort 2

  • @cobaltcrusader9841
    @cobaltcrusader9841 4 года назад +72

    "inside each other?"
    Oh, shounic...
    *careless whisper plays*

  • @LuckyStarTF2
    @LuckyStarTF2 4 года назад +69

    3:14 shounic is setting forest on fire

  • @ProlificGlueEnjoyer
    @ProlificGlueEnjoyer 4 года назад +174

    in the absence of old man I appreciate you taking up the mantle of useless data

    • @cache780
      @cache780 4 года назад +2

      link please?

    • @richardwatson1254
      @richardwatson1254 4 года назад

      @@cache780 he might be refering to sigsegv or idk

    • @Andrey1997452
      @Andrey1997452 4 года назад +15

      @@cache780 i think he is talking about ruclips.net/user/LimitBreakersShow

    • @thegiantrat389
      @thegiantrat389 3 года назад +3

      I never noticed how similar they are lol

    • @BananaFace301
      @BananaFace301 3 года назад +3

      Limit Breakers kind of funny

  • @Kimri
    @Kimri 4 года назад +32

    Hope to see a full-fledged dissertation sometime in a near future

  • @dpear3
    @dpear3 4 года назад +31

    If two hurt players stand on a health pack when it spawns, who picks it up. Could be impactful in certain competitive situations

    • @tvcat5096
      @tvcat5096 Год назад +1

      Or, certain scout mains

  • @Das_Psycho
    @Das_Psycho 4 года назад +17

    Ive played for over 4500 hours and never noticed or heard this. Amazing. Thank you

  • @cosmicsupernora
    @cosmicsupernora 4 года назад +293

    I think it's more helpful to think of it not as "joined server last" and more "player who has connected most recently"
    maybe that's just me though

    • @steeltuff1
      @steeltuff1 4 года назад +51

      A glass half full type of guy

    • @Asparaesque
      @Asparaesque 4 года назад +10

      MB "earliest" and "latest", but yours is a bit of a mouthful

    • @beefybread5769
      @beefybread5769 4 года назад

      You technically joined last if you joined recently.

    • @ashtonhoward5582
      @ashtonhoward5582 4 года назад +5

      @@beefybread5769 unnecessary "technically" as those would mean the same thing, if you said "most recently"

    • @bqgin
      @bqgin 4 года назад +1

      get your pc ass outta here

  • @Aibadenshi
    @Aibadenshi 4 года назад +49

    Time for more *"Useless Data!!!"*

  • @empy7937
    @empy7937 4 года назад +42

    shounic constantly answering the questions i've been too afraid to ask........content i never knew i needed

  • @publicooki
    @publicooki 4 года назад +133

    Uh... the bottom , I guess ?

    • @ExclamationMarx
      @ExclamationMarx 4 года назад +1

      You madlad

    • @vc_whatever
      @vc_whatever 3 года назад +2

      nah man it has to be the top

    • @Sadeness99
      @Sadeness99 2 года назад +1

      @@vc_whatever why did you make 2 sus post

    • @vc_whatever
      @vc_whatever 2 года назад

      @@Sadeness99 eh, why not

  • @somber985
    @somber985 4 года назад +18

    1:41 the music sinc's so well with the shots.

  • @S_--
    @S_-- 4 года назад +4

    Tom2: *internal screaming*
    Sam1: *chuckles* I'm not in danger.

  • @CureYoshiDarkness
    @CureYoshiDarkness 4 года назад +3

    These have been surprisingly pleasant to watch. Like, it always has fascinated me how TF2 handles things.

  • @oh_hi_mark9942
    @oh_hi_mark9942 4 года назад +3

    The intro is absolutely amazing.

  • @spiritualbeetle3904
    @spiritualbeetle3904 4 года назад +8

    Next up:
    What happens when two players inside each other are shot at the same time by two enemies while simultaneously capping a point

  • @acuteavocado1962
    @acuteavocado1962 3 года назад +26

    1:40 we just gonna skip over how he casually hits bot 28 twice in a row for a 1/961, and then hits him again 2 shots later, and then hits another 1/961 on bot 1? oh, and then ANOTHER one just after the cut back to melee on bot 7

    • @Thezanlynxer
      @Thezanlynxer 2 года назад +9

      while it may be a 1/1024 chance to hit specifically bot 28 twice in a row, it's actually only a 1/32 chance to hit the same bot twice in a row since the first hit could be on any bot

  • @DrJigglebones
    @DrJigglebones 4 года назад +94

    why are you lumping all taunt kills together when some act differently from others? some of them are hurtboxes and some of them are hitscan
    also, there is one situation in which it seems to pick the first to join, which is which name shows up with you look at them

    • @KorvekKorborjordordon
      @KorvekKorborjordordon 4 года назад +29

      If its a hurtbox it kills everyone, pyro's shotgun taunt and thermal thruster taunt are good examples

    • @jeeBisOkay
      @jeeBisOkay 4 года назад +3

      That and the scorch shot's taunt, which is a projectile.

    • @binarycat1237
      @binarycat1237 3 года назад

      *hitbox (hurtbox is your character)

  • @grugiv
    @grugiv 3 года назад

    Neat how the attacks and beat sync up.

  • @Pacca64
    @Pacca64 4 года назад

    The legendary spider scout 1:30

  • @generic_soda
    @generic_soda 4 года назад

    You're almost at 1k liles!

  • @squillamsquallace2468
    @squillamsquallace2468 6 месяцев назад

    Noooo the music! I always found it so relaxing

  • @Boxhemia
    @Boxhemia 4 года назад

    thank you for this info

  • @Predator20357
    @Predator20357 4 года назад +1

    Now I’m thinking of a map where there is a countdown where 31 scouts are killed and you have to make it to somewhere before the timer is up

  • @PicklePyro
    @PicklePyro 4 года назад +22

    0:22 GACHIBASS HANDSUP

    • @Isaacfess
      @Isaacfess 4 года назад +4

      *WHOOP*

    • @PicklePyro
      @PicklePyro 4 года назад +3

      @manifestation of Gudako's insanity ♂️FUCK♂️YOU♂️

    • @jedaorose
      @jedaorose 4 года назад

      GACHI PunOko DansGame

    • @obrezman1668
      @obrezman1668 4 года назад +1

      hands up aniki

    • @Cracker_Smacker
      @Cracker_Smacker 4 года назад +2

      GET YO ASS BACK HERE

  • @catfree
    @catfree 2 года назад

    1:47 Rifle syncs with background music

  • @SoxExcalibur
    @SoxExcalibur 4 года назад

    glad you put "(in tf2)" in the title

  • @USERWASBANNED
    @USERWASBANNED 4 года назад

    thanks shoenice

  • @wuspoppin6564
    @wuspoppin6564 4 года назад +20

    Aren't scouts supposed to face the same direction? Since there are different hitboxes in their heads, hands, limbs, and torsos?

    • @X_mezo_X
      @X_mezo_X 4 года назад +16

      No, melee doesn't look for the player's body hitbox but rather the collision box, that's why you can hit a player when you aren't aiming directly on him sometimes.

    • @wuspoppin6564
      @wuspoppin6564 4 года назад +1

      @@X_mezo_X, well, they're still facing random directions, so I think their collision boxes still can interfere with each other

    • @X_mezo_X
      @X_mezo_X 4 года назад +17

      @@wuspoppin6564 no, your collision box stays the same regardless of the direction, otherwise you wouldn't be seeing it go like a countdown like that, the fact that it killed them one by one according to who joined last is more of a proof that the collision box is the same regardless of where you are looking at.

  • @Ryor97
    @Ryor97 2 года назад

    now we've learned once again that joining the server first will give you advantage and will grant you victory

  • @hab2835
    @hab2835 3 года назад

    They had me in the first half, not gonna lie

  • @benmaster1233
    @benmaster1233 4 года назад +12

    thats a rip

  • @randomwanderingstranger293
    @randomwanderingstranger293 4 года назад +12

    2:53
    Wait
    Is that a LIGHTSABER
    THIS MEANS DEMO IS A SITH, OH NO

    • @kruppcorp2359
      @kruppcorp2359 4 года назад +8

      he's black, you should've seen it coming

    • @kruppcorp2359
      @kruppcorp2359 4 года назад +2

      @@DannyB1111 You say breh after every sentence you speak to your "homies" in the shower don't ya?

    • @Cracker_Smacker
      @Cracker_Smacker 4 года назад

      Darth Demo

  • @gbogpav7252
    @gbogpav7252 4 года назад +20

    0:38 *sees killfeed*
    Simps: Now this looks like a job for me

  • @tossic7245
    @tossic7245 4 года назад +29

    What happens if you end all your videos' titles with (in tf2)

    • @shounic
      @shounic  4 года назад +44

      what happens if commenters get too sassy for their own good >:( (in tf2)

    • @kannatheweeb8836
      @kannatheweeb8836 4 года назад +1

      Oh

    • @icewhallowcome6689
      @icewhallowcome6689 4 года назад

      @@shounic but we are on youtube

  • @imitatsiya
    @imitatsiya 4 года назад

    I see shounic is a fan of gachi

  • @Rigby545
    @Rigby545 3 года назад +1

    I wonder how many people have watched this who weren't looking for a TF2 video.

  • @fcomolineiro7596
    @fcomolineiro7596 4 года назад +2

    IF 2 SPYS TELEPORT IN THE SAME PLACE VIA A TELEPORT WHO DIES?

  • @elgentidwell9407
    @elgentidwell9407 2 года назад

    If anyone is wondering why melee attacks prioritize differently, I was too. My working theory right now is that all regular weapon hitscans are done server side, while melee is client side (from what I recall), that same reason is why melee hitreg is garbage.

  • @The-jy3yq
    @The-jy3yq 4 года назад

    this demo's lightsaber is cool

  • @kittencorp.3295
    @kittencorp.3295 3 года назад

    Oh don’t worry, I’m only inside people who are already dead

  • @djquacker1018
    @djquacker1018 4 года назад

    That intro tho... xD

  • @Ro_Gaming
    @Ro_Gaming 3 года назад

    sam2: *internal angery*

  • @russell3220
    @russell3220 4 года назад +93

    If he doesn't stop pronouncing "guillotine" incorrectly I'm gonna lose it

    • @shounic
      @shounic  4 года назад +39

      Thanks for telling me, I genuinely had no idea it was wrong :) I thought people were just slurring their words by the way Google explains the way to pronounce it

    • @VynalDerp
      @VynalDerp 4 года назад +4

      Both pronunciations are correct.

    • @jackismname
      @jackismname 4 года назад +27

      Yeah there’s nothing wrong with his pronounciation in english. Just because in french its pronounced without the ll doesnt mean its incorrect.

    • @vincent-ls9lz
      @vincent-ls9lz 4 года назад +4

      both are correct. language changes.

    • @guscox9651
      @guscox9651 4 года назад +1

      Shoenic you are saying it right I promise

  • @bencedocs5684
    @bencedocs5684 4 года назад +2

    *STALEMATE!!!*

  • @oldstoffire
    @oldstoffire 4 года назад +2

    Do explosions hit all players in a stack, or does one block the explosion somehow?

  • @SurrogateActivities
    @SurrogateActivities 4 года назад +4

    taunts have different types of dmg. heavy pow is hitscan for example. look up sigsev

  • @JouvaMoufette
    @JouvaMoufette 4 года назад +2

    Devil's advocate for all of this testing, and perhaps similar testing for players inside of other players in any other videos you've done: are the results due to the outcome specifically of which bot joined last, OR is it as a result of who reached the spot last? The difference here being that the teleport algorithm affecting the outcome because IT puts bots in the spot in the order of when they connected.
    It's doubtful, but something to consider, and something that can be controlled by a more manual teleporting of the bots one by one.
    It would not, however, explain the random kills, and does lead more heavily to join order for your testing.

  • @maxine3978
    @maxine3978 4 года назад

    Good ol' spaghetti code

  • @pierat941
    @pierat941 4 года назад

    They don't know what social distancing is

  • @gyroninjamodder
    @gyroninjamodder 4 года назад

    1:40 >the bot number that dies is random.
    It does not look random to me.
    20,27,28,28,28,31,28,6,1,1,7,14
    That is a lot of 28s showing up.

  • @optimisticwatermelon
    @optimisticwatermelon 4 года назад

    Why do all of the kills fit with the beat of the music

  • @godl3ss
    @godl3ss 4 года назад

    Next do who gets teleported on teleporter if 2 pppl are standing on the teleporter waiting to be teleported

  • @king_james_official
    @king_james_official 3 года назад

    2:32 cbt lol

  • @dmdizzy
    @dmdizzy 3 года назад

    "4 things are random: Hitscan, Hitscan, Guillotine, and Hitscan."

  • @thecarwasherofshangri-la
    @thecarwasherofshangri-la 4 года назад

    Melee uses a big box around the player to register hits.
    The sniper rifle uses the actual body part hitboxes
    This explains the sniper example

    • @bruschetta7711
      @bruschetta7711 4 года назад

      ? They still spawn in simoultaniously

  • @fadedgames1
    @fadedgames1 4 года назад +1

    Meh we all know that random crit rockets kill both targets.

  • @pankek5431
    @pankek5431 4 года назад

    The bee

  • @Delfite
    @Delfite 3 года назад

    Holy shit I just got the joke from the taunt-kill section but I'm not gonna spoil it for all the smooth-brains out there

  • @gurt3823
    @gurt3823 4 года назад

    DEMOMAN CAN WIELD THE BATSABER!?!?!?

  • @TheDoh007
    @TheDoh007 4 года назад

    What about if two players of opposite teams were simultaneously teleported to the same place?

  • @etac774
    @etac774 2 года назад +1

    *tactical joining server first initiate*

  • @JohnPaulBuce
    @JohnPaulBuce 2 года назад

    Collision meme

  • @itsjustaclint8404
    @itsjustaclint8404 4 года назад +2

    i don't get where this is going.

  • @ShadowHunter120
    @ShadowHunter120 3 года назад

    What if both teams have adjacent teleporters and telefrag eachother?

  • @thatsguy1111
    @thatsguy1111 4 года назад

    38k exactly
    Perfect

  • @Angel-tn4uj
    @Angel-tn4uj 4 года назад

    this is the "parallel universe" of tf2?

  • @grawlixTV
    @grawlixTV 4 года назад

    YOOO!! PRINNY MACHETE 4 LYF, DOOD!!

  • @TheRealE.B.
    @TheRealE.B. 3 года назад

    But what about backstabs ALWAYS prioritizing the player whose back isn't turned toward you?

  • @nicokulmann8398
    @nicokulmann8398 4 года назад

    who picks up hp? i seem to get it more than other ppl when im on it w someone else, im wondering if thats bc im older on server? i tend to stay on servers for a while

  • @alekc3035
    @alekc3035 4 года назад

    what if you have a line of bots all at 1 hp shoot eachother in the back

  • @Dondlo46
    @Dondlo46 4 года назад

    2:10 thats too much ammo you dont need them lol

  • @chaelli8111
    @chaelli8111 4 года назад

    What about when 2 people stand on a teleporter? This happens a lot in pubs. Who goes through first and how does the teleporter get "stuck"?

  • @JonLucy_downunder
    @JonLucy_downunder 4 года назад +4

    2:24 appropriate names for the Heavy bots could be “Caesar Zeppeli”

  • @vc_whatever
    @vc_whatever 3 года назад

    No one dies, that's kinky

  • @tinygoblinlvl.3151
    @tinygoblinlvl.3151 4 года назад

    *W H A T*

  • @freddymurry9740
    @freddymurry9740 4 года назад

    But certain taunt kills will kill everybody like pyro and his rainblower

  • @planterbox
    @planterbox 4 года назад

    is it possible for two people to telefrag eachother by setting both exit teleporters to one place?

  • @gushy305
    @gushy305 4 года назад

    Stack

  • @jered7634
    @jered7634 4 года назад

    Poor heavy

  • @kitcarson2776
    @kitcarson2776 4 года назад

    (in tf2)

  • @wodzimierzabramow1544
    @wodzimierzabramow1544 4 года назад +1

    shounic 👉 female1
    shounic 👉 female2

  • @hehehenyxnyxnyx
    @hehehenyxnyxnyx 4 года назад

    It reminds me who killed 1st by 3kliksphilip.

  • @dxkaiyuan4177
    @dxkaiyuan4177 4 года назад

    3:00 should I thrust harder?

  • @bobthetop3242
    @bobthetop3242 4 года назад

    telefrag next please

  • @cerocero2817
    @cerocero2817 4 года назад

    Did you test who dies first with splash damage?

  • @happygimp0
    @happygimp0 4 года назад

    What happens when 2 clients want to connect at exactly the same time? Is that possible?

  • @cultofmegamind1826
    @cultofmegamind1826 4 года назад

    I feel like watching megamind now

  • @_muppelpuppel_9773
    @_muppelpuppel_9773 3 года назад

    What about Machina?
    Sure, it wont matter in game play, but still.

  • @mrsentrybuster
    @mrsentrybuster 3 года назад

    (In tf2)

  • @pauldeddens5349
    @pauldeddens5349 4 года назад +1

    I wonder how the game decides who gets hurt when its random

  • @wynntechgaming244
    @wynntechgaming244 4 года назад

    What if you collateral 2 people inside eachother?

  • @AshlyTheWolfy
    @AshlyTheWolfy 3 года назад

    if two players join at the same time who is the one the game thinks it frist

  • @azzor4134
    @azzor4134 4 года назад

    heavy sad [:->(