how many Aimbot Hackers to beat 100 Real Players?

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  • Опубликовано: 16 ноя 2023
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    old title:
    "how many aimbot hackers does it take to beat 100 real players? 10? 20? i tested this to find out.."
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Комментарии • 1 тыс.

  • @shounic
    @shounic  6 месяцев назад +1145

    since these experiments keep needing more and more people, here's the secret experiment discord.. discord.gg/E2zYGKAH3q (it's just an empty discord and i post in it randomly when shit happens)
    preemptive faq:
    why didn't you make more cheat functionality?? it would take literally months instead and this would've never happened
    cheaters had a discord voice chat to coordinate in, regular players only had text chat (to kinda preserve the chaos of a regular uncoordinated tf2 team)
    oh also ofc, shoutout to all the viewers who suffered through this

    • @cubekoss7547
      @cubekoss7547 6 месяцев назад +17

      I was here and i suffered

    • @spa7
      @spa7 6 месяцев назад +4

      Epic

    • @EggyB
      @EggyB 6 месяцев назад +1

      Oh and in my birthday too? I'm looking forward to this!

    • @nitro-gen-studios
      @nitro-gen-studios 6 месяцев назад +1

      I was the widowmaker engineer at 6:40, I lived through this one. Thanks for making these experiements possible!

    • @Landjrin
      @Landjrin 6 месяцев назад +1

      It was a nightmare, a fun nightmare, but a nightmare

  • @LaserThemTheGirl
    @LaserThemTheGirl 6 месяцев назад +8787

    I love how almost every time BLU made progress it wasn't because they made a genius coordinated play, but because they all just picked sniper for a while.

    • @themedic7933
      @themedic7933 6 месяцев назад +803

      Sniper is a very balanced class.

    • @DarkPortall
      @DarkPortall 6 месяцев назад +1319

      ​@@themedic7933yeah it is it just happens that cheating is not in fact a well balanced mechanic

    • @Nikkibuh
      @Nikkibuh 6 месяцев назад +335

      @@trolloncio1311 You remember speedhacking allcrit heavies?

    • @VentA_7
      @VentA_7 6 месяцев назад +153

      I mean breaking the Alamo took crazy coordination and used 0 snipers

    • @bruschetta7711
      @bruschetta7711 6 месяцев назад +49

      @@trolloncio1311 so what are you saying is that 30 good snipers could win against 100 players? I don't buy that

  • @lukaasadorian5824
    @lukaasadorian5824 6 месяцев назад +1710

    what's most interesting about all of this is that it requires the "cheaters" to think way more than the average cheater actually would

    • @imgladnotu9527
      @imgladnotu9527 6 месяцев назад +293

      probably because they were legitimate players artificially turned into cheaters.....
      you would have a entirely different story if you picked the usual hvher...

    • @falco5148
      @falco5148 6 месяцев назад +29

      ​@@imgladnotu9527I still think the whole experiment is ruined by having 99 people defend. I was expecting 1 hvher vs 24 legits. Not 99.

    • @ohlookitisacat7404
      @ohlookitisacat7404 6 месяцев назад

      @@falco5148 if you do that, then you wouldn't have teamwork from cheater throw into the equation.
      Beside, what you mention can be seen during the hacker/botter timeline. It's not new or interesting anymore.

    • @olathianwhiskey416
      @olathianwhiskey416 6 месяцев назад +3

      @@imgladnotu9527 what?

    • @MsDestroyer900
      @MsDestroyer900 6 месяцев назад

      ​@@falco5148nothing would've happened since the legits would have constant Uber advantage.

  • @misteral9045
    @misteral9045 6 месяцев назад +5112

    The community has finally done it. Hackers have been absorbed into the same game, we can have... fun.

    • @fishhrblx
      @fishhrblx 6 месяцев назад +539

      a truce has been signed with the cheaters to fight the bots

    • @SpinosaurusStudios_
      @SpinosaurusStudios_ 6 месяцев назад +158

      @@fishhrblx Indeed. We wont let these bots ruin casual.

    • @somethingalsonotimportant9095
      @somethingalsonotimportant9095 6 месяцев назад +180

      Enemy of my enemy situation

    • @legojay14
      @legojay14 6 месяцев назад +95

      That gives me the thought that since with 100 players a hacker can't completely dominate a game. Theres potential in "special mercs" as a game mechanic in some 100 player lobbys. Essentially they have some cheat equivalent server options. Giving you that protagonist team in a tf2 animation feeling. Mainly to combat stacking combo strategies that im certain exist with that many

    • @TJ-hg6op
      @TJ-hg6op 6 месяцев назад +29

      We should develop a cheat that only activates on bots

  • @milliondollarmistake
    @milliondollarmistake 6 месяцев назад +3096

    A 3rd cheat to add that might significantly change the game could be auto-airblast. With so many players it might end up being pretty good for the "hacking" team.

    • @creativename773
      @creativename773 6 месяцев назад +28

      E believe that cheat already exists, unless you're talking about auto airblast on a player getting close to you

    • @Die-Coughman
      @Die-Coughman 6 месяцев назад

      ​@@creativename7738:02 explanation for why the commenter suggested adding auto-airblast

    • @TheMotorhead30
      @TheMotorhead30 6 месяцев назад

      @@creativename773 they meant for the server-side cheat experiments

    • @eclipserepeater2466
      @eclipserepeater2466 6 месяцев назад

      @@creativename773 This experiment was just with aimbot and wallhacks.

    • @TheTdw2000
      @TheTdw2000 6 месяцев назад

      @@creativename773 It's not on the server yet. This experiment only had hitscan aimbot and wallhacks.

  • @hughjanes4883
    @hughjanes4883 6 месяцев назад +1435

    "oh no players all went engie" - shounic, who he himself suggest the and i quote "texan wall", as a experiment server vet i can say he both made it and talked about it on stream. The deception, was very fun to fight against tho

    • @starmaker75
      @starmaker75 6 месяцев назад +45

      Well at least "the wall" can stop cheaters and bots atleast

    • @MoustachioFurioso83
      @MoustachioFurioso83 6 месяцев назад +122

      I mean, it was already established that Engineers dominate class wars, so it's only logical for them to become the nuclear option here.

    • @stevefan8283
      @stevefan8283 6 месяцев назад +4

      more like Wall of Texas like Wall of Maria

    • @Mantafirefly
      @Mantafirefly 6 месяцев назад +28

      Turns out, the only way to fight an aimbot with perfect reactions is to make your own.

  • @stevy2
    @stevy2 6 месяцев назад +1644

    This happens organically sometimes. One team will successfully kick the bots while the other has a takeover. We all went engie as blu and slowly pushed our sentries up one at a tiime until we took the last point. It was glorious.

    • @user-zy8cy6hn6o
      @user-zy8cy6hn6o 6 месяцев назад +199

      Once on doublecross my entire team was against a team of all bots and we all went engineer and slowly trapped the bots in their spawn and once their pathfinding coud find no safe way out they all left.

    • @wisemysticaltree568
      @wisemysticaltree568 6 месяцев назад +65

      It was just me and a heavy on pier, all others were omegatronics. I went vaccinator medic and pocketed the heavy. We dommed all the bots and got them to leave. Would've won but I got auto balanced and left

    • @creativename773
      @creativename773 6 месяцев назад +62

      Casual MvM

    • @Modeus.
      @Modeus. 6 месяцев назад +39

      once had a match on 2Fort where Red team kept getting fooled by bot votekick requests until their team became all bots and the bots filtered the joining players out. We all went engie and started moving sentries in a specific way (sniper bots avoid sentries at all costs) until we locked them in spawn for a good 30m.
      Me and the lads still play together, good times.

    • @starmaker75
      @starmaker75 6 месяцев назад +4

      So fight fire with fire

  • @Dribbleondo
    @Dribbleondo 6 месяцев назад +1743

    Imagine being the Administrator and seeing all this craziness go down...

    • @AnUnfortunatePotato
      @AnUnfortunatePotato 6 месяцев назад +267

      The administrator _lives_ for this crazy crap. Do you hear how excited she gets sometimes with her voicelines?

    • @Rift_cz_sk
      @Rift_cz_sk 6 месяцев назад +154

      Knowing the TF2 lore
      She would probably watch while eating popcorn

    • @marisakirisame1st
      @marisakirisame1st 6 месяцев назад +105

      she would be the one to encourage this every now and then

    • @RustysRevenge
      @RustysRevenge 6 месяцев назад +44

      ​@@AnUnfortunatePotatoshe literally nutts in some of her voice lines

    • @VeryPeeved
      @VeryPeeved 6 месяцев назад +40

      Who do you think hired Shounic to do all this shit?

  • @_BDN
    @_BDN 6 месяцев назад +194

    4:18 THE FUCKING CIVILIAN ENGINEER ON TOP OF THE ROOF LMAOOO

  • @Jornker
    @Jornker 6 месяцев назад +305

    I was one of the cheaters for most of this event, it was honestly quite fun with the inconsistent aimbot, and it at some points turned into a game of team coordination using the vc, in combo with the wallhacks, really interesting experience and would be interested in more maps with this

    • @Aaa-vp6ug
      @Aaa-vp6ug 6 месяцев назад +30

      Wait, I was supposed to be using aimbot?

    • @Sir_Cole
      @Sir_Cole 6 месяцев назад +7

      But have you used cheats that have been provided to you so that you all have the same ones? Were they good? Some have written that with a proper crit bucket the cheaters would have destroyed everyone

    • @norrecvizharan1177
      @norrecvizharan1177 6 месяцев назад

      Shounic himself explicitly stated that he used server plugins to give everyone on one team specific cheats, so that question's already answered.@@Sir_Cole

    • @germankerman984
      @germankerman984 6 месяцев назад

      ​@@Sir_Colewatch till the end, there he answers it. It was a serverside plugin.

    • @slyseal2091
      @slyseal2091 6 месяцев назад +28

      ​@@Sir_Cole the cheaters would also have destroyed everyone if you just gave them a button to ddos the server. Perhaps that's not the point though, you tell me.

  • @shanshansan
    @shanshansan 6 месяцев назад +595

    The 34 RED cheaters being able to unite an effective strategy instead of only stacking snipers is scary, but honestly beautiful for me

    • @Mai.Calico
      @Mai.Calico 6 месяцев назад +9

      ain’t you a pqdo?

    • @vivelespatat2670
      @vivelespatat2670 6 месяцев назад +47

      ​@@Mai.Calicoback it up

    • @dumbvillage9253
      @dumbvillage9253 6 месяцев назад +4

      How did i find some random plates of fate mod on a tf2 video

    • @ocinprofession
      @ocinprofession 5 месяцев назад +2

      @@Mai.Calico what is a pqdo?

    • @SlyceCaik
      @SlyceCaik 5 месяцев назад

      ​@@dumbvillage9253 same!

  • @isaacargesmith8217
    @isaacargesmith8217 6 месяцев назад +496

    I feel badwater is one of the maps that actually has ways of playing around aimbotters due to how its laid out in the latter half so I do wonder how say a more symetrical map might work like a viaduct or 5cp map. Feels more fair to get an actual number given the even playing field.

    • @bruschetta7711
      @bruschetta7711 6 месяцев назад +49

      Having 100 players tend to make any place a choke point, that is what making the difference, not the map
      Alltho on dustbowl you would probably need more cheaters lol

    • @GewelReal
      @GewelReal 6 месяцев назад +6

      I want to see Upward now with its many flank router

    • @boodle399
      @boodle399 3 месяца назад

      How about turbine :V

    • @-RandomStranger-
      @-RandomStranger- 13 дней назад

      ​@@boodle399 sniper.

  • @0akWoodLog
    @0akWoodLog 6 месяцев назад +625

    if you were to have added simulated crit bucket the cheaters would have won ungodly easily as heavy and demo

    • @thedarter
      @thedarter 6 месяцев назад +15

      Well... as Heavy, maybe. Definitely not demo.

    • @VeryPeeved
      @VeryPeeved 6 месяцев назад +84

      ...aren't sentries immune to critical hits?

    • @jackbob83
      @jackbob83 6 месяцев назад +11

      I thought crit bucket was (mostly) patched so that it can only work on melee weapons

    • @Logurte2510
      @Logurte2510 6 месяцев назад +97

      a singular battalion's backup soldier standing in the corner:

    • @ponyrider9744
      @ponyrider9744 6 месяцев назад +13

      @@jackbob83 it still works on any weapon, you can still get way more primary/secondary crits (and when you need them too) than any normal player.

  • @popcornchicken9762
    @popcornchicken9762 6 месяцев назад +225

    Upward could be really funny. Would love to see all the environmental kills around corners.

    • @Margen67
      @Margen67 6 месяцев назад +6

      Chickens need HUGS

  • @thenameisuppercase
    @thenameisuppercase 6 месяцев назад +78

    Watching both sides form and execute strategies reminds me of the developer commentary where they mentioned the original idea was that both sides had a commander who would issue orders to their team. 100 players means that at least one team is an army, so it's cool to watch them organize themselves into battle formation when facing that many aimbots.

  • @LozadaPR
    @LozadaPR 6 месяцев назад +55

    0:02 That’s me right there

    • @TheGrammarNazi123
      @TheGrammarNazi123 6 месяцев назад

      Are you the one Scout on the left?

    • @LozadaPR
      @LozadaPR 6 месяцев назад +3

      @@TheGrammarNazi123 the scout on the cart

  • @bobbyferg9173
    @bobbyferg9173 6 месяцев назад +46

    You know, I always thought 100 player TF2 would always stay in the category of “kinda cool but ultimately unplayable nonsense” but the fact that people are organizing strategies and play the game in some form shows there is more to it

    • @RedShocktrooperRST
      @RedShocktrooperRST 6 месяцев назад +2

      I think the big roadblock is the fact that the game would desperately need some sort of "Platoon" system where you'd automatically be grouped into a party while in server. Games that are harder core and follow Battlefield's mold have something like this.
      A Team Fortress 2+ or something that was (re-)built from the ground up to be a 100 player, 50 v 50 game (or even a 50 man 25 vs 25) could have this.

    • @TheTdw2000
      @TheTdw2000 5 месяцев назад +6

      most of the issue stems from the fact that tf2's maps were designed with 24 players in mind. if the maps were bigger you could make it work. i'd also like to see a conquest style gamemode like in battlefront where you have control points and a large battle of attrition with depleting reinforcements.

  • @incorporealnuance
    @incorporealnuance 6 месяцев назад +109

    more maps with this test would be good- it might be possible to sus out what map elements impact cheaters more negatively than real ones, and add them to map designs

    • @idiotsamich1737
      @idiotsamich1737 6 месяцев назад +20

      I don't think there would be any good means to implement that. cheaters have are fundamentally the same toolkit. All the cheaters get is "better" aim, wallhacks, and "luck" (crit bucket). Making a map that inhibits that woukd also likely hurt skilled players. It may even backfire as the skilled player can't effectively apply their knowledge about the game, evening the playing field against the cheater who never had any

    • @Appletank8
      @Appletank8 6 месяцев назад +5

      the big thing is just that shorter sightlines make it a lot harder for sniper bots to lock down large areas of the map. People can risk getting closer without needing ubers.

    • @tadziu2400
      @tadziu2400 6 месяцев назад +6

      The more open map is, the easier It is for cheaters to win, no need to analyze this, because It is obvious. You don't want to design every map like dustbowl or any other choke map, because they are not fun, unless you like to spam 1 spot as soldier or demo

    • @sufficient4834
      @sufficient4834 6 месяцев назад +2

      That just becomes an anti-sniper map

    • @incorporealnuance
      @incorporealnuance 6 месяцев назад

      @@sufficient4834 To be fair, I do not see this as a problem :)

  • @the_noble_pumpkin_king
    @the_noble_pumpkin_king 6 месяцев назад +697

    I can only imagine the absolute suffering that was put on these poor aimbot snipers. 😢
    So inhumane to force their participation in these sick experiments 😭
    They deserve to be out in the wild, hunting in their natural habitat, Casual servers 😊

    • @Markm8
      @Markm8 6 месяцев назад +200

      There invasive, they belong is csgo but due to de-sorceing
      They have moved to far north

    • @mixelator9439
      @mixelator9439 6 месяцев назад +23

      @@Markm8)
      But where will they evacuate to if they get killed-off here for good?

    • @grubbiercube5828
      @grubbiercube5828 6 месяцев назад

      runescape@@mixelator9439

    • @Markm8
      @Markm8 6 месяцев назад

      @@mixelator9439 i heard overwatch 2 is a good habitat for them

    • @1x1boop28
      @1x1boop28 6 месяцев назад +26

      They are an invasive species

  • @hughjanes4883
    @hughjanes4883 6 месяцев назад +81

    My glasses are working overtime trying to find where my player is in the vid

  • @QuintonMurdock
    @QuintonMurdock 6 месяцев назад +92

    This would make for a very interesting MVM evacuation game mode where one team fights to slow the unstoppable advance of robots. Have to hold off for as long as you possibly can. The only victory is surviving a little longer than last time.

    • @youraveragerobloxkid
      @youraveragerobloxkid 6 месяцев назад +5

      zombie escape almost does that but not like that

    • @michaeljo9384
      @michaeljo9384 3 месяца назад +1

      @@youraveragerobloxkid Zombie Escape is very different, zombies here are locked to non-projectile melee only as main weapon but instant infect against 200HP or lower except demoman for 100HP or lower after shield is gone, have about over 9000 HP MUTLIPLIED by opponent playercount but have weakness of slow, knockback and stun by weapon normally cannot do that like sniper rifle headshot or sticky traps. Also the human have infinitely regenating ammo which doesn't deplete unless holding airblast, huo-long heater minigun or other miniguns for a couple of minute and basically haste powerup on almost every weapon except several unlocks which have reworked stat like FaN and winger to have bigger clips but slower reload and no jump height boost, stun on big damage for sniper rifles/ambasador headshot, sticky traps and big number damage like Kritzkrierg's ubercharge to your teammate.

    • @youraveragerobloxkid
      @youraveragerobloxkid 3 месяца назад +1

      @@michaeljo9384 still same concept

    • @drfidelis558
      @drfidelis558 3 месяца назад +1

      Literally just Halo: Reach’s final mission, Objective: Survive and there’s no way to actually complete that objective

    • @michaeljo9384
      @michaeljo9384 3 месяца назад

      @@youraveragerobloxkid Nope, you can win in ZE as human by reaching certain area like inside an escape helicopter which is different than playing as defense with infinite time (or until server crash due to memory leak). Also ZE have teleports for all teams in 1 spot if you don't do what custom text in your HUD say (glorified simon say disguised as Attack / Defence), surf maps (surf or teleported to the zombies), boss maps (You fight a billion HP boss from another game with TF2 weapon buffed partially by haste or reworks), VIP NPC maps (Protect a NPC like f- -king spongebob from getting touched by zombies or you lose) and parkour maps (parkour or get teleported to the zombies) which can have different objectives in the brackets next to them.

  • @sheevpalps66
    @sheevpalps66 6 месяцев назад +123

    It was really fun to participate in this, especially on the cheater team since we were all in one Discord VC, which exploded when we won that defense.

  • @Wolf-oc6tx
    @Wolf-oc6tx 6 месяцев назад +218

    One fun idea could be to try this on 2fort since the map is more evenly set so to speak.

    • @concerningindividual629
      @concerningindividual629 6 месяцев назад +67

      Engie tower defense

    • @Wolf-oc6tx
      @Wolf-oc6tx 6 месяцев назад +6

      @@concerningindividual629 That could get silly and badass very fast.

    • @ADonutMan
      @ADonutMan 6 месяцев назад

      ​@@concerningindividual629BTD 6
      Briefcase Tower Defense 6 (hours in a row)

    • @TheShinyFeraligatr
      @TheShinyFeraligatr 6 месяцев назад +26

      How many hackers does it take to stop 100 Sentries in the basement?

    • @concerningindividual629
      @concerningindividual629 6 месяцев назад +9

      @@TheShinyFeraligatr 2 kritz medics, 4 stock medics, and 2 demomen to charge

  • @jvechobear1519
    @jvechobear1519 6 месяцев назад +55

    This totally feels like something that needs expanded upon, just one map and gametype while fun is a very limited scope. I'd suggest starting with more asymmetrical maps/gamemode to start with like Dustbowl, Egypt, Upward, Goldrush, Thundermountain, maybe even Steel. Then some more symmetrical stuff to see how different that becomes like 2fort, Double Cross, and pretty much any control point map. Plus payload race.

  • @greasehardbody4018
    @greasehardbody4018 6 месяцев назад +54

    I'd like to see this again, but with more features added to the "cheats"-things like backtrack, fakelag, and crit hacks. Crit hacks in particular, I think, would massively affect the results of the experiment when combined with the aimbot. Oh, and please add killsay for the ever-important demoralization of the legit team.

    • @NikolasoGames
      @NikolasoGames 6 месяцев назад +4

      Imagine if the demomen had crits and a working aimbot. Now, that's what the backline would least expect, at some parts. And to include; auto-detonation, auto-airblast, etc... and ESPECIALLY double tap. I mean man, if heavy had that...
      Also, what's killsay? Edit: Nvm, got that.

  • @golemgolden4670
    @golemgolden4670 6 месяцев назад +62

    This was really fun to watch, the almost time i found myself routing for a cheater.

  • @TheFoolishSamurai
    @TheFoolishSamurai 6 месяцев назад +24

    Moral of the story: Man, is Badwater horribly outdated

  • @drakion8400
    @drakion8400 6 месяцев назад +3

    1:20 that one scout stuck in the corner shouting help makes shot look like a renaissance painting

  • @guzzlord2.0
    @guzzlord2.0 6 месяцев назад +4

    3:03 By brain went numb when I saw Soldier put out a sniper rifle

  • @ipv6tf2
    @ipv6tf2 6 месяцев назад +70

    the stream was enjoyable to watch.. i wish i was able to join the experiment itself!

    • @yasminaunicorn3735
      @yasminaunicorn3735 6 месяцев назад +1

      if you had the time to watch the stream, why didnt you also have the time to join the experiment?

    • @ipv6tf2
      @ipv6tf2 6 месяцев назад

      ​@@yasminaunicorn3735 you can watch a youtube stream on a device that you can't play tf2 on, at a location you can't play tf2 at

    • @Sethilliano
      @Sethilliano 6 месяцев назад

      ​@@yasminaunicorn3735the server might have been full

  • @khezoboi
    @khezoboi 6 месяцев назад +10

    This was very interesting to watch, The server custom made aimbot seems like a good option for these experiments, if I was to suggest any maps for future experiments. then there is a few I would like to see how the experiment goes on.
    The maps are:
    Mercenary park
    Barnblitz
    and Snowycoast
    Mostly due to some of the more harder choke point areas to push through, and to see how many hackers are properly required to push through it. either through their teamwork or just by going sniper

  • @KVVUZRSCHK
    @KVVUZRSCHK 6 месяцев назад +1

    Goddamn that was fascinating to watch! This game has so many mechanics, and coordination can look really beautiful. I also really like the "some cheaters vs a lot of enemies" dynamic.
    Great video! One of the most captivating pieces of TF2 content

  • @FreyaTheSuccubus
    @FreyaTheSuccubus 6 месяцев назад +8

    4:15 The A-posing engineer on the top right roof doing holding out his spot

  • @Pokets
    @Pokets 6 месяцев назад +47

    you should definitely do more with different gamemodes

  • @taulitaulington197
    @taulitaulington197 6 месяцев назад +1

    This is AWESOME! Such a fun idea! And really wholesome at the end, when you reveal that you don't even use cheat software, just server settings. ♥

  • @Gman3346
    @Gman3346 6 месяцев назад

    This video was super interesting to watch, please do more gamemode/map experiments with cheaters vs legit players.
    One of my fav vids from you so far

  • @maxtube1952
    @maxtube1952 6 месяцев назад +5

    This experiment teaches us one of these things, probably:
    A: Sniper is Broken.
    B: EngieStacking is Broken.
    C: The map/s used in this experiment are weirdly imbalanced(At least in terms of unbalanced teams, I guess?)
    D: All of the above.

    • @peterni2234
      @peterni2234 6 месяцев назад

      I'm not sure where you came to conclusion 'c' seeing as for the outcome of this experiment, the perfect ratio for both defense & offence is ~30 cheaters to 70 normal players. As for maps, it was all done on Badwater (pl_badwater).

  • @stevefan8283
    @stevefan8283 6 месяцев назад +14

    Why don't you make the cheating team using the MvM robot reskin of the class model, and replace their voiceline with MvM as well? I remember there is a plugin for that in alliedmodders. That would be super fun to watch.

  • @jackfire3439
    @jackfire3439 6 месяцев назад +1

    man i am so mad i missed this i love this idea a lot and would love to see how it went in real time

  • @gregoirebasseville4797
    @gregoirebasseville4797 6 месяцев назад

    I'd love to see more, it's fun seeing strategies appear on these massive servers on unbalanced matches

  • @artificialgravitas8954
    @artificialgravitas8954 6 месяцев назад +7

    More maps with this would be fascinating!

  • @JMPDev
    @JMPDev 6 месяцев назад +4

    Great video. I feel the context of what ‘cheats’ you added should have been at the beginning of the video.

  • @MACKYBOY-41
    @MACKYBOY-41 6 месяцев назад

    I really like seeing how roles of each class play out no matter what kinda video it is. It's just fun.
    Like strategising to "slowly teleport in medics" (multiple) and having this many demos stationed here and this many engies here...

  • @fishhrblx
    @fishhrblx 6 месяцев назад +20

    the solution to beating the cheaters is the players downloading cheats too and then it becomes a scuffed version of HvH

  • @goji3908
    @goji3908 6 месяцев назад +21

    This seems like actual useful information to be used in the future

  • @ForeverFree2Play
    @ForeverFree2Play 6 месяцев назад +4

    Please do another test please!
    This was super interesting and I'd love to see some potential restrictions and handicaps to really test players and cheaters. I know it sounds like cancer, but I wanted to know what would happen if vacinator and medic was limited/banned outright. Maybe have 1-2 medics for every ten players like a real casual match would get more decisive results.

  • @tessfairfield6435
    @tessfairfield6435 6 месяцев назад +1

    I’m excited to see this done for more maps

  • @Dromaeosaurs
    @Dromaeosaurs 6 месяцев назад +2

    2:37 That crit stickybomb in the bottom left is a video shot taken before disaster

  • @starmaker75
    @starmaker75 6 месяцев назад +10

    So the solution of dealing with bots and cheaters that wouldn't go away, we get at least 24 more player on the not bot/cheater side to spam them out. Got it

  • @LightsJusticeZ
    @LightsJusticeZ 6 месяцев назад +8

    This was really fun to watch. Was hoping to see what would happen if the cheaters all went Huntsman lol.

    • @Aaa-vp6ug
      @Aaa-vp6ug 6 месяцев назад

      Or Machina, it’s cracked in 100 player

    • @krunken_isok
      @krunken_isok 6 месяцев назад +4

      silent aim huntsmen snipers would practically turn the opposing team into non existant

  • @frenchzebra71
    @frenchzebra71 6 месяцев назад +1

    I love this, that is probably the most interesting "nerdy" tf2 video i have ever watched!!

  • @ArchangelTirael
    @ArchangelTirael 6 месяцев назад

    Look forward to look that experiment on other maps! :)

  • @purplehaze2358
    @purplehaze2358 6 месяцев назад +71

    The fact that 100 players counters cheaters this hard almost makes me want 100 players to be implemented into valve-backed servers by default.
    Emphasis on "almost".

    • @nerdnerdnerd
      @nerdnerdnerd 6 месяцев назад +20

      this is a dangerous option that sounds like fun

    • @reggiN.Solutions
      @reggiN.Solutions 6 месяцев назад +1

      yeah wait until you see actually good "cheaters"...

    • @floorpizza8074
      @floorpizza8074 6 месяцев назад +6

      Unfortunately, the simulated cheat used in this experiment isn't nearly as robust/powerful as the real ones. While the video shows a fun experiment, IMO it doesn't represent what would really happen if real cheats were used.

    • @reggiN.Solutions
      @reggiN.Solutions 6 месяцев назад

      exactly @@floorpizza8074

    • @onemorescout
      @onemorescout 6 месяцев назад

      Then 20 bots could just join after a match and run infinite votekicks on normal to avoid being kicked themselves. One of the currently hosted bots does this already to avoid instant kicks.

  • @willowdrakon
    @willowdrakon Месяц назад +1

    Finding this many game testers and then paying all of them wouldn't be an easy task, and yet here shounic is doing all this

  • @anyarr
    @anyarr 6 месяцев назад +1

    This was a really interesting experiment! Although, it's strange to describe the actual cheats at the end of the video, as I was wondering what the cheats were during the rest of the entire video (since the players didn't visually appear to be aimbotting and some cheats, like backstab immunity, clearly weren't used). Otherwise, interesting dissection of a battle between players and lite cheaters.

  • @BlueShellshock
    @BlueShellshock 6 месяцев назад +5

    Yeap, if the cheaters are all just mindless Sniper bots, players actually develop a counter through Vaccs medics. But if the cheaters are coordinating, it's a whole different ball game.

  • @truestbluu
    @truestbluu 6 месяцев назад +30

    i'd love to see valve bots vs aimbots

    • @svnomore
      @svnomore 6 месяцев назад +1

      1 is enough

    • @FED0RA
      @FED0RA 6 месяцев назад

      ​@@svnomore*1 valve bot is enough

    • @B.L.U.S
      @B.L.U.S 6 месяцев назад +1

      banning them also works lel

    • @truestbluu
      @truestbluu 6 месяцев назад

      also if you guys didn't understand what i meant, i meant the bots that valve added to the game so that you could play offline, not whatever you guys thought i meant.

    • @B.L.U.S
      @B.L.U.S 6 месяцев назад

      @@truestbluu those are trash
      But I would love to see an valve bot made by the best AI devs on Valve made specifically to be as freaking good as possible

  • @sgas
    @sgas 6 месяцев назад

    So interesting to watch the tug of war with the cart at the end. Would love more of this idea.

  • @noodledoodle9408
    @noodledoodle9408 2 месяца назад +1

    I like how the rockets just change artstyle, with a noticeable delay between spawning and moving.

  • @user-fr7ye9hi9e
    @user-fr7ye9hi9e 6 месяцев назад +4

    the most interesting tf2 content in years

  • @0lmec
    @0lmec 6 месяцев назад +4

    If the cheating side were using actual paid cheats it would most likely take around 10 cheaters

    • @myon-
      @myon- 6 месяцев назад

      cry

    • @richwhiteman3238
      @richwhiteman3238 6 месяцев назад

      @@myon-mge? I cheat but I’d own you legit

    • @peterni2234
      @peterni2234 6 месяцев назад

      A 10v90??? They'd still be stuck in spawn! XD

    • @0lmec
      @0lmec 5 месяцев назад

      @@peterni2234 Paid cheats have a functioning crit hack, double tap, high quality projectile aimbot and is around 5x more stable than the cheats used in this video.

  • @hifamon
    @hifamon 6 месяцев назад

    Awesome vid, would love to see what happens if there was a 100 people in arena!

  • @HinanawiTenko
    @HinanawiTenko 6 месяцев назад

    It is interesting how the strats change in different areas of the map so expanding this to other maps would not only be interesting...but show possible issues with flow, much how the death heat map opened up when sniper was turned off.

  • @grogcito
    @grogcito 6 месяцев назад +5

    Being in the cheater team is the must fun ever, it's kinda like playing vsh but instead of 1 boss it's a lot of cheaters lol. I haven't played much as the "legit" players but it was also fun to spawncamp and beat them (though I didn't play when the cheaters were dominating, maybe that's too annoying idk).
    Please repeat the experiment, I need more ethical cheating in my life

  • @spa7
    @spa7 6 месяцев назад +9

    I swear to god i aint see no spy in this vid lmao

    • @mso1ps4
      @mso1ps4 6 месяцев назад +1

      Aimbot works on invisible spies

    • @oldpernilong0
      @oldpernilong0 6 месяцев назад +1

      Weird, autobackstabber is kinda of a strong cheat of kunaispies tbh. Specially when it enables the "frontstab"
      I guess they completely forgot. What is a good sign because that means any of the cheaters were actual cheaters.

    • @StupendousIdiot
      @StupendousIdiot 6 месяцев назад +1

      ​@@oldpernilong0at the end of the video shounic said that the cheats were server sided and it only had hitscan aimbot and wallhacks.

    • @oldpernilong0
      @oldpernilong0 6 месяцев назад

      @@StupendousIdiot cool I missed that for some reason lmao

  • @argentcosmonautmobile5672
    @argentcosmonautmobile5672 5 месяцев назад +1

    My god, the collective engineer spam is the best bit of storytelling I've seen in ages.
    Like, the cheater lobby vs overwhelming numbers is already a really cool sounding fight, like the climax of a show.
    But 'The Alamo' is so sarcastic and spiteful, not to mention the Texan attitude of engineer, that it's just awe inspiring.

  • @Brown95P
    @Brown95P 6 месяцев назад +2

    So basically fight fire with fire, countering aimbots with aimbots of your own.
    Having used engi's sentry to deny aimbots myself, I'm not surprised the Alamo worked as well as it did.

  • @vanillabarrel7886
    @vanillabarrel7886 6 месяцев назад +3

    Never had i ever rooted for hackers so much.

  • @zfilms4858
    @zfilms4858 6 месяцев назад +5

    the thing is according to my math, that means we sould expect a simuar 3:7 ratio in casual to have the same effect. Where the cheating team would need 7 players to overcome 17 players. But in reality, even 1 cheater in casual can wipe out an entire team of 12.
    Still, i want to see this experiment continued. here's some more ideas:
    1. Find away to get projectile aimbot to work server side.
    2. All popular maps. like 2fort, dustbowl, viaduct, upward (especially THAT sentry spot), and even halo ween maps
    3. have solar light face 99 players as saxton hale and how many "Cheaters" on red would be required to kill "solarhale"?
    4. 32 and 24 player server ideas for badwater. does my theory of 7 cheaters work in these low numbers?
    5. a variation of this could how many power abusing admins are needed to do the same here? (check out Muselk's old video for what i mean: ruclips.net/video/910km8y8KPQ/видео.htmlsi=_f4Hd6TExxict8oJ )

  • @inthefade
    @inthefade 6 месяцев назад

    YES you could do other maps and more of these experiments. This is really fun.

  • @angelitza3426
    @angelitza3426 6 месяцев назад +2

    4:17 the t-posing engi on the roof lmao

  • @flavour842
    @flavour842 6 месяцев назад +4

    I wonder if it would be possible to program a 'B-spec' or 'RTS' plugin, where instead of playing the game, one team instead can give a bot an instruction or strategy, and a location. I dont even know if it would have a meaningful effect on gameplay but it's an interesting question.

    • @TheTdw2000
      @TheTdw2000 6 месяцев назад +5

      Slowly but surely TF2 will return to its initial premise of a combined RTS-FPS game.

    • @increbidel4685
      @increbidel4685 6 месяцев назад +1

      Tf2 Pikmin real

  • @cadenr7165
    @cadenr7165 6 месяцев назад +5

    Amazing that even in a match specifically about hackers, stock uber is still the most important thing

    • @tudedude5793
      @tudedude5793 6 месяцев назад

      Stock Uber for the cheaters. Vacc for the horde

  • @athena.bismuth980
    @athena.bismuth980 6 месяцев назад

    Absolutely do more maps and game modes of this please!

  • @manflabs5209
    @manflabs5209 6 месяцев назад

    Cracking vid. Please do more

  • @justinbuddy56
    @justinbuddy56 6 месяцев назад +3

    I’d be interested to see what an ubered escape plan soldier could do at “the Alamo”. If he can get the taunt out, how much damage could he do?

    • @Benno950
      @Benno950 6 месяцев назад +8

      Not much, knockback from both the sentry and the players would interrupt the taunt

  • @Hexfighter000
    @Hexfighter000 6 месяцев назад +5

    For the Alamo, would the dragon fury have been a good choice to break through as it pierces and does a lot to buildings. Just have an Uber and quickfix on the pyro to move forward

    • @MINICUBANT
      @MINICUBANT 6 месяцев назад

      It's a projectile , it get destroyed by short circuit.

    • @Appletank8
      @Appletank8 6 месяцев назад

      Maybe Machina for "ranged hitscan splash" ?

  • @edward9487
    @edward9487 6 месяцев назад +1

    I'd totally come to participate in the other gamemodes, though unfortunately my TF2 knowledge has been dampened by time.
    So I'll support from here where I can.

  • @Me-kr3ox
    @Me-kr3ox 6 месяцев назад

    interesting stuff, i would like to see this on other gamemodes

  • @NerfPlayeR135
    @NerfPlayeR135 6 месяцев назад +14

    The message I'm getting from this is that you need at least 2 teammates cooperating with each other to take down a single cheater.
    (Note: This may not be 100% accurate; I have a degree in English, not math)

    • @idiotsamich1737
      @idiotsamich1737 6 месяцев назад +9

      More likely less. In this experiment they were real players given serverside cheats. You wouldn't see the coordination and effective application of the wallhacks like you did here. If they played like actual cheaters (aka like an idiot) they'd likely need more cheaters than normal players, as two decent coordinated players are worth like 5

    • @Pandaptable
      @Pandaptable 6 месяцев назад

      @@idiotsamich1737 tbh saying cheaters play like idiots isn't a valid observation

  • @chakra6666
    @chakra6666 6 месяцев назад +6

    It would have been great to put the hacks they had at the start, but otherwise a very interesting video. I am very interested in what would happen on a KotH map

  • @gratenbrecher609
    @gratenbrecher609 4 месяца назад +1

    7:42 like 5 people exploding into ammo packs at once is crazy

  • @papucovers
    @papucovers 2 месяца назад +1

    4:18 A-pose engineer on the roof for the entrance of the sniping place

  • @neondead2.0.15
    @neondead2.0.15 6 месяцев назад +6

    This why this game is masterpiece, you still can win vs cheater or bot.

  • @LawreAnimations
    @LawreAnimations 6 месяцев назад +3

    Engineer gaming is now canon.

  • @Bozothcow
    @Bozothcow 4 месяца назад

    I love seeing all those Machina shots coming out of the door :)

  • @MrMacMan23
    @MrMacMan23 6 месяцев назад

    Man that was a tense overtime

  • @larrypan2290
    @larrypan2290 6 месяцев назад +6

    I don't understand why you need to conduct this experiment when you can just join a pub

  • @LucarioredLR
    @LucarioredLR 6 месяцев назад +3

    So a cheater is worth two players, basically

  • @Swordbound
    @Swordbound 6 месяцев назад

    Really fun video. Would've liked some more background on the cheats in the beginning.

  • @Terraspark4941
    @Terraspark4941 6 месяцев назад

    damn that last overtime was a fucking massacre, incredible work shounic

  • @GoldenseatGaming
    @GoldenseatGaming 6 месяцев назад

    A part 2 would be amazing

  • @lpsp442
    @lpsp442 6 месяцев назад

    Definitely more of this experiment please, the results are *crucial* to understanding the role of cheaters, bots and hax in multiplayer gaming (and maybe other exercises in general).
    My suggestions fwiw:
    1) Try smaller teamsizes closer to typical gameplay styles. Can 2 cheaters suppress 6 humans in a 6s-style setup?
    2) Try a scenario where the human/honest team is disorganised, like in a typical casual server. This is part of why bots are so effective at stomping casual - they effortlessly demolish non-cheaters if they just mill around without coordinated support. (similarly, I wonder if bots benefit more or less from organisation than honesty players do?)
    3) Bots typically go Sniper first, and rarely go Scout, Pyro or Spy. Let's check for whether cheating provides any real benefit for playing as these ill-optimised classes, or if it's there but really marginal (9 cheaters beats 10 humans).

    • @lpsp442
      @lpsp442 6 месяцев назад

      (actually, I completely forgot about airblast-script Pyros - if that's enabled then you can scratch them from the not-cheating-optimised list.)
      (part of the benefit of suggestion 1) is that it would allow for more runs in the same time frame with the same number of overall players involved, trying out different team combos, game modes and maps for a richer yield of data. it's important not to general the results from just one test, game, map or session☝)

  • @dingusdong
    @dingusdong 6 месяцев назад

    would be great to see this tested out on other maps

  • @Sincercow
    @Sincercow 6 месяцев назад

    This was fun to take part in, thank you.

  • @PaulusTheCart
    @PaulusTheCart 6 месяцев назад +1

    Very cool! Was a great time participating

  • @TheCashApp510
    @TheCashApp510 24 дня назад +1

    bread spotted coming out of teleporter at 3:22

  • @xandersoukal
    @xandersoukal 6 месяцев назад

    this is literally a battle documentary and i love it

  • @AthenaKolva
    @AthenaKolva 6 месяцев назад

    Thank you for this; So cool!!! Do another map please!!! You're the coolest!!❤❤❤

  • @theworkshopwhisperer.5902
    @theworkshopwhisperer.5902 6 месяцев назад +2

    I really want to see more of this. There is an obscure subset of TF2 players which is hackers against hackers. "When everyone is super no one will be." They play on private servers where all of both sides have a variety of game manipulations installed. They only ever play against each other never affecting the main community. It's really interesting the coding side of it. How do you make one aim bot better than another. What method do you use to manipulate the game? I don't really know much about it as I have only heard rumours but I really hope this is as real as it sounds.

    • @NtQueryInformationProcess
      @NtQueryInformationProcess 6 месяцев назад +3

      hacker vs hacker is a real thing but it's probably much more active in Counter-Strike. the aimbots are pretty much equal, but there are exploits that let you desync your player model with the actual hitboxes (this is commonly called "spinbot" by players, which is a bit misleading) and cheats that are meant to be used against other cheaters try to counter it and find the real hitboxes. there's more into it such as abusing lag compensation in multiple ways, but those are the most important parts, hope you found that interesting

    • @imgladnotu9527
      @imgladnotu9527 6 месяцев назад

      ​​​@@NtQueryInformationProcesstf2 hvh is pretty different compared to csgo/cs2 as cs has patched fake angles whilst tf2 does not, 2ndly fake angles is far more powerful than desync as you are only limited to around 30 degrees of seperation from your real and fake, modern tf2 hvh isnt JUST sniper v sniper anymore, now we have scout, heavy and demo/soldier solos or heavy + medic duos, and then eventually a full 6 man team consisting of the aformentioned classes. engineer, and spy dont really have places in hvh as they are usually just meme classes, whilst pyro is a occasional situational counter to some compositions/playstyles. -source am current day hvher, fyi: we dont care about legits. (most of us anyways, the closets do and we hate them)
      ps: shounic sucks
      ps: ps: if youre going to join one of the 2 hvh servers, please just spectate.

    • @NtQueryInformationProcess
      @NtQueryInformationProcess 6 месяцев назад

      @@imgladnotu9527 yeah, fake angles are what I had in mind when I mentioned model/hitbox desyncing, other than that I pretty much know close to nothing about tf2 other than the fact it runs on the source engine lol so I might have missed some tf2 specific exploits and stuff

    • @cock9149
      @cock9149 6 месяцев назад

      @@imgladnotu9527 Is tickbase manipulation used in TF2, or is the advantage provided by it lower?