Texture Baking In Blender For Beginners | Super EASY

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  • Опубликовано: 28 окт 2024

Комментарии • 43

  • @lm3273
    @lm3273 15 часов назад

    One of the clearest and most straight-forward explainations I've seen.

  • @firiasu
    @firiasu Год назад +7

    I haven't seen the UV like this before. It is like a flower.

    • @Greannn
      @Greannn Год назад +3

      That's because it is, in fact, inefficient. You are using only about 50% of the uv space. A better approach would be unwrapping like a tennis ball. But nice tutorial anyway coz it isn't about unwrapping.

  • @ddaveeva1885
    @ddaveeva1885 6 месяцев назад

    The first tutorial that just worked perfectly. Huge thanks !

  • @Man_of_Krieg
    @Man_of_Krieg Год назад +1

    Your videos helped me more than any other blender videos! This will be useful.

  • @ozu7779
    @ozu7779 Год назад +1

    i cant belive u make this video so fast.. thank you !

  • @MsMidnightStories
    @MsMidnightStories Год назад

    Wow the UV part of this is huge, great help ! cheers

  • @HtrolRemix
    @HtrolRemix Год назад +2

    *The tutorial is great, but you could benefit from a bake displacement tutorial*

  • @sungwoochoi7173
    @sungwoochoi7173 6 месяцев назад +1

    Such clarity. Thank you so much. I am having issues with overly pixelated textures when baking. Is this a common beginner mistake?

  • @b4rtmod
    @b4rtmod Год назад

    Man, that s going to help me so much, you have no idea, thank you for your time to make that!!! Cheers!

  • @4115steve
    @4115steve Год назад

    Another good one. You're a great teacher, one of my favorites teaching blender. Thanks for all the help.

  • @ahmedkamal6107
    @ahmedkamal6107 Год назад +1

    super pure awesomeness man amazing

  • @ByzaBolts155
    @ByzaBolts155 Год назад +2

    Thanks man, this is so helpful!!! Textures can be so hard sometimes for some reason! Haha I’m a noob! But hey I’m learning

    • @PIXXO3D
      @PIXXO3D  Год назад +1

      Glad I could help!

  • @Pumachew
    @Pumachew 11 месяцев назад +1

    Thank you so very much. All I can say is …I followed many other videos on this subject and always got stuck someplace. And could not proceed. I followed your instructions and I went from start to finish without an error. Thanks again

  • @md.golamtazbi5930
    @md.golamtazbi5930 9 месяцев назад

    Very Easy and informative.

  • @Neon3_
    @Neon3_ 12 дней назад

    thank you

  • @styloo_
    @styloo_ Год назад +6

    USE PRINCIPLED BAKER (it's FREE addon it bakes everything in one click )

    • @ozu7779
      @ozu7779 Год назад

      thank u i will try

    • @PIXXO3D
      @PIXXO3D  Год назад +1

      Interesting, I might review it.

    • @styloo_
      @styloo_ Год назад

      @@PIXXO3Dyes review it , that would be cool , it so weird that no one know about this , it's FREE , everyone should use that

  • @aimlezz8855
    @aimlezz8855 10 месяцев назад

    Nice. Thanks!

  • @Totorus
    @Totorus Год назад +1

    Great tutorial, thanks for sharing!

  • @mrhollywood5285
    @mrhollywood5285 8 месяцев назад +1

    Little late here. When you save the finished Sphere with the Baked textures can you save this file alone and use it by itself or do the saved maps have to be included.

  • @yezzzsir
    @yezzzsir Год назад +1

    Thanks for the tutorial, very easy to follow. Can I ask though why we would choose to do this & what benefit it has over just using the Procedural texture setup?

    • @PIXXO3D
      @PIXXO3D  Год назад +4

      There are many benefits, but mainly the following: 1# you can't transfer blenders procedural shaders to other softwares, but you can do so with textures 2# textures render faster and with less noise, whereas procedural shaders are more processing heavy.

    • @yezzzsir
      @yezzzsir Год назад +1

      @@PIXXO3D I think the render times alone would sell me. Thanks! 👍

  • @valentincastelo
    @valentincastelo 9 месяцев назад

    THANK YOU!

  • @Sam-wo4wn
    @Sam-wo4wn Год назад +3

    1:59 is it important to mark the scene in a specific way like you did ? I just want to understand why we mark the scene this way, because i'm learning :)
    Btw you have great tutorials ❤️

    • @PIXXO3D
      @PIXXO3D  Год назад +1

      Yes, because the seam is going to be where blender can unfold the topology, if you UV unwrapped without it, it would be stretched and overlapping.

    • @PIXXO3D
      @PIXXO3D  Год назад +2

      This tutorial is more about texture baking, but I recommend you watch a video dedicated to UV unwrapping.

  • @ryanjstever
    @ryanjstever 4 месяца назад

    Thanks for this it really was very easy! For some reason, I can only bake a normal map. When I change it to Diffuse it bakes it black.

  • @kerbalclassic
    @kerbalclassic День назад

    Linux user here; On Ubuntu blender I had to hold down *only* shift and double click on mouse for the loop before marking seam. Also not sure if this is a Linux thing; Followed step by step twice, and I guess I burnt mine. It's pitch black after baking.

  • @D3LB0Y
    @D3LB0Y Год назад

    if you already have the textures on the object then whats the point of going throw all the baking steps ?

  • @ursoul8494
    @ursoul8494 11 месяцев назад

    What is the use of baking

  • @yourcommander3412
    @yourcommander3412 4 месяца назад

    Does not work for me - just bakes blank black image. Only works if I select "Combined" Bake type.

  • @ZuluZizo
    @ZuluZizo 9 месяцев назад

    Followed every step but i get a black screen instead of a texture when baking.

  • @ozu7779
    @ozu7779 Год назад

    how can i bake metalic value ? are the processes the same?

    • @styloo_
      @styloo_ Год назад +2

      bake emit , viewing the metalic output , you can use rgb color if you dont have specific map :) or you can use principled baker wich is more easier and bake everything in one click

    • @ozu7779
      @ozu7779 Год назад

      @@styloo_

  • @bravefarkas1254
    @bravefarkas1254 10 месяцев назад +1

    i think the most recent blender update broke this, its not working for me. anyone else ?

    • @zillaquazar
      @zillaquazar 9 месяцев назад +1

      same it somehow is not working for me either

    • @Avioncito_ok
      @Avioncito_ok 9 месяцев назад

      No es que no funciona, es que por alguna razon se tilda con el denoise, desactiva el denoise y vas a ver que si bakea, te lo digo porque me acaba de pasar