ITS SO GOOD Those time-lapse are sick 💯 And I also like how the building part is in survival and detailed you explain I didn't have trouble going back and forth to build it on my own And your voice is also soothing
Leeet's go :D another vid. It's kinda late though and tomorrow I got some lectures. Ah gotta love your uni. sooo consider this com a bump, and I'll catch up tomorrow ;) good night ✨
@@Blitzheart Thank you so much 😁 they were ok, but I am done for today so I caught up with the episode, and it was cool, I really like the kelp farm look. Looking forward next one ;)
I've been watching your streams and other videos, and I love how you show off your process for designing stuff in creative, not many others do that, but i did want to ask just how much you do in creative when compared to survival. Do you prefer to make a sort of concept in creative then actually put it together in survival, while making changes as you go? Or basically copy what you do in creative into survival? I do the latter, and I think that could be contributing to my boredom and inability to come up with stuff on the spot :/
Creative is something I like to use sometimes, but not all the time. Some of my builds, especially smaller and more organic ones, were made on the spot in survival making changes while I go. For many other builds though, I just roughly make segments to figure out the design. Often I just make the front in creative and I never really texture it or detail it beyond what I need for decision making. I like to keep some of the magic of making it in survival by saving all those fun details for the real thing! Creative is somewhere I go when I have a vague idea for a build but still need to decide upon a clear concept - things like roof shape and block palette. For this video, I designed the kelp farm in creative beforehand and made the shop on the spot C: Thanks lots for the kind words and support! Hope you’re able to find joy in building again soon :D
@@Blitzheart have you ever made something you didn’t like at the end? What did you do after you built it or while you were building it? As I mentioned the other day that feeling of not liking something is what irks me, how do you get past that?
Thanks so so much for watching!! What builds are you keen to see on the Core SMP next?? :D
ITS SO GOOD
Those time-lapse are sick 💯
And I also like how the building part is in survival and detailed you explain
I didn't have trouble going back and forth to build it on my own
And your voice is also soothing
Nice video mate :)
It’s an amazing video and I especially love the narration of it all
Your buildings are so beautiful. I like the build around the kelp farm and also the terrain in the water. Well done.
Thanks Koen!! I appreciate the support, good to have u here :D
Leeet's go :D another vid. It's kinda late though and tomorrow I got some lectures. Ah gotta love your uni. sooo consider this com a bump, and I'll catch up tomorrow ;) good night ✨
Goood night!! Thanks lots for the support, enjoy your lectures tomorrow! :D
@@Blitzheart Thank you so much 😁 they were ok, but I am done for today so I caught up with the episode, and it was cool, I really like the kelp farm look. Looking forward next one ;)
I've been watching your streams and other videos, and I love how you show off your process for designing stuff in creative, not many others do that, but i did want to ask just how much you do in creative when compared to survival.
Do you prefer to make a sort of concept in creative then actually put it together in survival, while making changes as you go? Or basically copy what you do in creative into survival?
I do the latter, and I think that could be contributing to my boredom and inability to come up with stuff on the spot :/
Creative is something I like to use sometimes, but not all the time. Some of my builds, especially smaller and more organic ones, were made on the spot in survival making changes while I go. For many other builds though, I just roughly make segments to figure out the design. Often I just make the front in creative and I never really texture it or detail it beyond what I need for decision making. I like to keep some of the magic of making it in survival by saving all those fun details for the real thing! Creative is somewhere I go when I have a vague idea for a build but still need to decide upon a clear concept - things like roof shape and block palette. For this video, I designed the kelp farm in creative beforehand and made the shop on the spot C:
Thanks lots for the kind words and support! Hope you’re able to find joy in building again soon :D
@@Blitzheart have you ever made something you didn’t like at the end? What did you do after you built it or while you were building it? As I mentioned the other day that feeling of not liking something is what irks me, how do you get past that?