Bit of a boring subject but hopefully it helps if you've been struggling with moving holds! Changed things up a little with very minimal editing, what do you think of this style of video compared to my other vids? also, check out keyframecoach.com if you need an anim review!
Wasn't expecting a new video so soon , such a pleasant surprise. And this was an awesome topic to cover , a lot of people are struggling with moving holds. Loved the info provided here , thanks Owen!
Owen do you have any videos on animating flips/somersaults etc please? Reason I ask, If I animate someone doing something where they turn upside down, I always just ‘brute force’ it, but just wanted to see your workflow please? I.e best to stay in FK, move the base/root, or leave it etc. If not, maybe a tutorial for the future please?
Your example is nice, easy to follow. However, in production we have a shot time limit. What I am seeing is that you have continually expanded your moving hold to work it out.
Thanks! Of course this is an example without a shot length/audio, so I just used as much time as I wanted, but the same rules/workflow still apply and I work this way when working on a production shot with audio too.
That's a nice one😄. very helpfull! we want more demo like this.✊Thanks for the demo @owenferry would you like to share a deomo on that, a character walking and at the same time throwing a dialogue, then It would be help me a lot personally, by the way.😅
Bit of a boring subject but hopefully it helps if you've been struggling with moving holds!
Changed things up a little with very minimal editing, what do you think of this style of video compared to my other vids?
also, check out keyframecoach.com if you need an anim review!
Not boring at all. Awesome actually! Thanks for the demo 🍺
Thanks! Glad you enjoyed it :)
Really helpful, thanks for this ❤
Glad it was helpful! :)
Thanks for the effort in the vids Owen. Amazing content as always!
Glad you like them!
Wasn't expecting a new video so soon , such a pleasant surprise. And this was an awesome topic to cover , a lot of people are struggling with moving holds. Loved the info provided here , thanks Owen!
Thank you so much! Let's see if I can do another one within the next 6 months!
@@owenferny haha i hope so 😂
great video thank you Owen!!
Owen do you have any videos on animating flips/somersaults etc please? Reason I ask, If I animate someone doing something where they turn upside down, I always just ‘brute force’ it, but just wanted to see your workflow please? I.e best to stay in FK, move the base/root, or leave it etc. If not, maybe a tutorial for the future please?
Loved this!
Thank you! 😁
Thanks for the video! Super useful stuff!
Thanks, glad it could help!
great video
Thanks Greg!
Always a plus!
Thanks DeJay!
Please can you make this video again, but this time talk about your thought process as well. Would really really appreciate it 🙏🙏🙏
Really nice content...keep continue like this..super channel
Thank you so much 🙂
Your example is nice, easy to follow. However, in production we have a shot time limit. What I am seeing is that you have continually expanded your moving hold to work it out.
Thanks! Of course this is an example without a shot length/audio, so I just used as much time as I wanted, but the same rules/workflow still apply and I work this way when working on a production shot with audio too.
That's a nice one😄. very helpfull! we want more demo like this.✊Thanks for the demo
@owenferry would you like to share a deomo on that, a character walking and at the same time throwing a dialogue, then It would be help me a lot personally, by the way.😅
Appreciate the feedback! That's a great idea, will see if I can put something together, bit more in depth than a moving hold!
Ohh, thank you very much@@owenferny . I will wait for it.