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NOW THAT IS CRAZY
how did you do this ?
@@stig6339 a raycast node to detect collision on the front and when collide...I make the character jump a bit so it can pass the collision shape of the stair.
NOW THAT IS CRAZY
how did you do this ?
@@stig6339 a raycast node to detect collision on the front and when collide...I make the character jump a bit so it can pass the collision shape of the stair.