► Check Out My Goldmaking Guide for The War Within: solheim.gumroad.com/l/goldguidetww This Guide will help you maximize your profits in The War Within by showing you specific Profession Builds, Goldfarms, and various Goldmaking Secrets I've picked up from Alpha & Beta, aswell as years of making gold in World of Warcraft! The guide also comes with access to an exclusive goldmaking community, where I will share early access to videos, exclusive videos, aswell as dive deeper into goldmaking! This guide is also a one-time-purchase, and you will get any future updates sent to you directly by email FOR FREE! You can use the code "Solheim" to get the guide for 50% off! Buying my War Within Goldmaking Guide also comes with access to the Dragonflight Goldmaking Guide FOR FREE, helping you get prepared for the upcoming expansion!
Love all your videos and your perspective. Since we only have limited time we can spend playing, is the benefit from having 4 different farming characters to maximize GPH in different markets? For instance if mining/herbalism prices are low, just hop on your tailoring/inscription and farm some cloth/cards. Would it make sense to only pick 1-2 farming toons and make the rest tailoring/alchemy for cooldown crafting gold?
I would say absolutely! Pick 2 different farming toons, one for solo farming (herbalism + mining), one for group farming (tailoring + inscription for example) and have a few crafters :D
There are some things that I don't quite get... why an herbalism/mining toon, just to sell the mats, or is that intended to be used for leveling another profession? Three of these toon suggestions are all hard farm methods, so like... why three and not just one, how do you decide to split attention between three hard-farms? A lot of this also seems to rely on getting lots of knowledge points, up to 90, but what do you do BEFORE you have those? Just keep doing the farming anyways and accept that it's less efficient? I like the idea of the dawnweave/duskweave since you can get that pretty quick, but if the suggestion is to spend first 30 points in the cloth gathering first, you won't be able to make the dawn/dusk for a while. I also don't understand why to focus on the cloth gathering first - to sell raw cloth? To try and make a lot of items early, and hope that they're worth a lot? I really like the insight, I'm just not sure how I can capitalize on these builds I guess. From my understanding the economy is super explosive right out of the gate, if I wait weeks for knowledge, things will have sheared heavily in price. I'm just trying to understand so I don't make a mistake and lose out. Whether these can be answered or not though, thanks a ton for the video, it's super great information!
Amazing Video! I have a Question, Lets say 2x4 cloths farm are amazing on start , should i have my druid with tailoring/inscription at max lvl or does it matter if its fresh lvl 70?
Is the play going to be leveling a character to max level first to be able to get the knowledge points from rep vendors on alts ? How timegated is knowledge points going to be ?should we be doing as many of the NPC crafting orders as possible ? Because from what I see it’s going to literally take roughly 80-100 kp on most professions to start making the big gold … I have 1 full account of lvl 70’s ready ….
Yeah I would 100% focus on one character primarily from the start to get rep vendors on alts. Knowledge points is somewhat timegated (weekly quests & crafting orders) but you get a significant amount from reputations which are warbound now :D
Here's a question I can't find the answer to anywhere online - How much can you level professions at level 70? Can I have a DE alt at 70 that specs into Designated Disenchanter > Uncommon Utilitarian (60pts)? Can that lvl 70 DE lvl 80 greens?
Level professions? Just skill them up, no level requirement 😊 For profession knowledge, alot comes from first-time-crafts, and Reputations. With the Warbound system, TWW reputations will effectively be account wide, so you just gotta get 1 char to 80 and get some renown and then u have that renown on ur 70's aswell! And you also get 3 knowledge points weekly from weekly quests, available at lvl 70 👍
@@SolheimGaming Thank you, haven't played retail in a while so hard to not refer to it in terms of classic profs. This is good to know, seems like a DE 70 alt is a great thing to have especially since Tailoring requires some enchanting mats.
Loved the tailor inscription farming alt build - my TWW boost will defs go to a tailor/inscription farming alt. What class do you recommend for 2x4 farms? I’m most skilled as mage, maybe others are better through.
My recommendations are usually Monk, or any ranged class! The reason for that is that most 2x4 groups go with 1 monk for the statue, and 7 ranged pullers. The most important thing for these ranged classes, is how quickly they can pull & get back to the statue. Most people go with boomkins due to their huge pulling ability through Sunfire & Moonfire aswell as simultenous aoe dmg through Starfall, so Boomkin is a solid choice! However I also like Mage due to the huge aoe blast they bring around the statue, plus they can blink to get away from mobs after pulling. Warlocks are also nice due to aoe burst, demonic circle teleport & demonic gateway :D Hunters are also solid due to Barrage ^^
That is a great question! It does say " Perception increases a player’s chance of finding rare reagents while gathering." so I would assume not, but I also wouldn't rule it out completely (however I would say 95% no, 5% possibility of yes)
What is your class recommendation for open world tailoring/inscription farming? Never had a specific farming character so no idea which class is good for it.
Druids are pretty much good for all of them xD For skinning+insc & tailoring+insc u just want a class that is good for both solo & group content. For group content most people want 1 monk for statue + lots of ranged pullers. Boomkins are amazing, mages, warlock, priests, hunters etc are also good
@@SolheimGaming Ok nice. I think I'll go for tailoring/inscription with my Shadow Priest and herbalism/mining with my Druid. Should I go for enchanting with my main character (Paladin Tank) which will beat a lot of dungeons and raids? Also thought about jewelry as second profession for him.
► Check Out My Goldmaking Guide for The War Within: solheim.gumroad.com/l/goldguidetww
This Guide will help you maximize your profits in The War Within by showing you specific Profession Builds, Goldfarms, and various Goldmaking Secrets I've picked up from Alpha & Beta, aswell as years of making gold in World of Warcraft! The guide also comes with access to an exclusive goldmaking community, where I will share early access to videos, exclusive videos, aswell as dive deeper into goldmaking!
This guide is also a one-time-purchase, and you will get any future updates sent to you directly by email FOR FREE!
You can use the code "Solheim" to get the guide for 50% off!
Buying my War Within Goldmaking Guide also comes with access to the Dragonflight Goldmaking Guide FOR FREE, helping you get prepared for the upcoming expansion!
Make a herbalism/mining build guide ❤ to early acess
i didnt know about the darkmoon cards. thanks for this vid. now im not sure which farm im goin to do 1st
Love all your videos and your perspective. Since we only have limited time we can spend playing, is the benefit from having 4 different farming characters to maximize GPH in different markets? For instance if mining/herbalism prices are low, just hop on your tailoring/inscription and farm some cloth/cards. Would it make sense to only pick 1-2 farming toons and make the rest tailoring/alchemy for cooldown crafting gold?
I would say absolutely! Pick 2 different farming toons, one for solo farming (herbalism + mining), one for group farming (tailoring + inscription for example) and have a few crafters :D
Really nice video. I'm a new player so I have a question. Is your actual character class relevant for gold farming?
There are some things that I don't quite get... why an herbalism/mining toon, just to sell the mats, or is that intended to be used for leveling another profession? Three of these toon suggestions are all hard farm methods, so like... why three and not just one, how do you decide to split attention between three hard-farms?
A lot of this also seems to rely on getting lots of knowledge points, up to 90, but what do you do BEFORE you have those? Just keep doing the farming anyways and accept that it's less efficient? I like the idea of the dawnweave/duskweave since you can get that pretty quick, but if the suggestion is to spend first 30 points in the cloth gathering first, you won't be able to make the dawn/dusk for a while. I also don't understand why to focus on the cloth gathering first - to sell raw cloth? To try and make a lot of items early, and hope that they're worth a lot? I really like the insight, I'm just not sure how I can capitalize on these builds I guess. From my understanding the economy is super explosive right out of the gate, if I wait weeks for knowledge, things will have sheared heavily in price. I'm just trying to understand so I don't make a mistake and lose out. Whether these can be answered or not though, thanks a ton for the video, it's super great information!
Amazing Video! I have a Question, Lets say 2x4 cloths farm are amazing on start , should i have my druid with tailoring/inscription at max lvl or does it matter if its fresh lvl 70?
Is the play going to be leveling a character to max level first to be able to get the knowledge points from rep vendors on alts ? How timegated is knowledge points going to be ?should we be doing as many of the NPC crafting orders as possible ? Because from what I see it’s going to literally take roughly 80-100 kp on most professions to start making the big gold … I have 1 full account of lvl 70’s ready ….
Yeah I would 100% focus on one character primarily from the start to get rep vendors on alts.
Knowledge points is somewhat timegated (weekly quests & crafting orders) but you get a significant amount from reputations which are warbound now :D
@@SolheimGaming for sure
Here's a question I can't find the answer to anywhere online - How much can you level professions at level 70?
Can I have a DE alt at 70 that specs into Designated Disenchanter > Uncommon Utilitarian (60pts)?
Can that lvl 70 DE lvl 80 greens?
Level professions? Just skill them up, no level requirement 😊
For profession knowledge, alot comes from first-time-crafts, and Reputations. With the Warbound system, TWW reputations will effectively be account wide, so you just gotta get 1 char to 80 and get some renown and then u have that renown on ur 70's aswell!
And you also get 3 knowledge points weekly from weekly quests, available at lvl 70 👍
@@SolheimGaming Thank you, haven't played retail in a while so hard to not refer to it in terms of classic profs.
This is good to know, seems like a DE 70 alt is a great thing to have especially since Tailoring requires some enchanting mats.
Do you think blacksmith/LW/Engineering will be focusing as no one seems to be talking about these 3
Great content, thanks
Thanks for watching! :D
What do you mean enchanters cant loot green, blue and purple items and then disenchant? I thought they can and still have the disenchanting spec
Dragonflight had items that were enchanter only to loot for DEing only. TWW does not have that. You can still DE gear though.
Loved the tailor inscription farming alt build - my TWW boost will defs go to a tailor/inscription farming alt. What class do you recommend for 2x4 farms? I’m most skilled as mage, maybe others are better through.
My recommendations are usually Monk, or any ranged class! The reason for that is that most 2x4 groups go with 1 monk for the statue, and 7 ranged pullers.
The most important thing for these ranged classes, is how quickly they can pull & get back to the statue.
Most people go with boomkins due to their huge pulling ability through Sunfire & Moonfire aswell as simultenous aoe dmg through Starfall, so Boomkin is a solid choice!
However I also like Mage due to the huge aoe blast they bring around the statue, plus they can blink to get away from mobs after pulling. Warlocks are also nice due to aoe burst, demonic circle teleport & demonic gateway :D
Hunters are also solid due to Barrage ^^
@@SolheimGaming Thanks for the in-depth answer - I have seen a lot of boomies and I agree about the monk. Will prolly stick with mage.
i will lvl my monk 1st since monk are the easiest class to get into hyperspawn farms. plus my monk is a skinner so im open to hyperspawn skinning farm
Monk mage boomie and hunter are all classes that are great for tagging mobs to pull to the monk statue.
How do you make gold mainly off 2x4’s?
Is fishing any good? Its a bit boring obviously. I wish there was a good macro/script to auto fish lol. (Probably illegal xD?)
The book, is it E-book or physical book, how does it work?
it's an e-book :D
You get it as a PDF and can also read it in google doc format ^^
@@SolheimGaming cool, is it informative for someone who has never ever done any type of profession or should i watch something beforehand?
I wonder if perception works for cards drop?
That is a great question! It does say " Perception increases a player’s chance of finding rare reagents while gathering." so I would assume not, but I also wouldn't rule it out completely (however I would say 95% no, 5% possibility of yes)
What is your class recommendation for open world tailoring/inscription farming? Never had a specific farming character so no idea which class is good for it.
And what are your class recommendations for the three farming characters you mentioned?
Druids are pretty much good for all of them xD
For skinning+insc & tailoring+insc u just want a class that is good for both solo & group content. For group content most people want 1 monk for statue + lots of ranged pullers. Boomkins are amazing, mages, warlock, priests, hunters etc are also good
@@SolheimGaming Ok nice. I think I'll go for tailoring/inscription with my Shadow Priest and herbalism/mining with my Druid.
Should I go for enchanting with my main character (Paladin Tank) which will beat a lot of dungeons and raids? Also thought about jewelry as second profession for him.
retail randy