Exposing Pokémon's "HARDEST" Challenge: Kaizo Ironmon

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  • Опубликовано: 25 окт 2024

Комментарии • 579

  • @PointCrow
    @PointCrow Месяц назад +898

    the number at 3:48 wasn't my reset counter, it was how much psychic damage i've cumulatively taken

    • @CaptainKiddYT
      @CaptainKiddYT  Месяц назад +175

      TRUE

    • @ChilaAuroraVT
      @ChilaAuroraVT Месяц назад +22

      Damn, what's your HP Pool?

    • @Eni.Starfall
      @Eni.Starfall Месяц назад +12

      @@ChilaAuroraVT recover and the craziest focus band hax of all time

    • @ShockRox
      @ShockRox Месяц назад

      @@Eni.Starfall"BEST ITEM IN THE GAME"
      - Astroid Videos

    • @rockinggamerdude
      @rockinggamerdude Месяц назад +2

      Sure it was… Good luck though.

  • @GappyV
    @GappyV Месяц назад +1288

    kaizo ironmon is the pokemon version of "90% of gamblers quit before they win big"

    • @Botejara121
      @Botejara121 Месяц назад +8

      ah yes, keep gambling king💪

    • @KeiferSchiiler
      @KeiferSchiiler Месяц назад +1

      What about the game corner?

    • @decayingfairy3996
      @decayingfairy3996 Месяц назад +3

      @@KeiferSchiilernot real, Pokemon said so

    • @Echiewel
      @Echiewel Месяц назад +3

      Winners never quit, and quitters never win. But what about people who never win yet refuse to quit?

    • @BirnieMac1
      @BirnieMac1 Месяц назад +4

      @@EchiewelThey’re just losers

  • @Kyle_116
    @Kyle_116 Месяц назад +382

    Funny part is, Kaizo Ironmon wasn't created for "streamers." It was created by and for one streamer, Pie himself. He openly stated his intentions of making it random as all hell and near impossible to win without great luck, and didn't expect many to play it, let alone Kaizo to become the "default" Ironmon ruleset that people play.

    • @DrawciaGleam02
      @DrawciaGleam02 Месяц назад

      Oh really?

    • @yourdemiseishere
      @yourdemiseishere Месяц назад +5

      Now it's the definition of SKILL so if you dont spend hours suffering based on your luck you are a shitheel that cant argue with me.

    • @CyframerEX
      @CyframerEX Месяц назад +3

      What is further funny is how its treated more than that, even by Pie himself. You'll see the most defeated reactions over something that is simply easy to understand results of gambling. No finances lost, just time lost. It can be funny how the game can seemingly craft a fated ending to the run, but it gets to the point where you wonder if that point is forgotten (especially when "skill" is argued into the mix) from time to time and it leaves some fans thinking that the whole thing is something more than that.

  • @ZeromuS_
    @ZeromuS_ Месяц назад +556

    Kaizo ironmon is basically just an excuse to have a just chatting stream, with a memeable clip generator in the form of rage game, but using a fan favourite franchise, pokemon!
    Its fun to watch/chill with

    • @pixilmon
      @pixilmon Месяц назад +5

      It is fr fr

    • @Eighty8percent
      @Eighty8percent Месяц назад +3

      Someone finally gets it.

    • @tz5116
      @tz5116 Месяц назад +11

      @@Eighty8percent He said it a few times in the vid?

  • @fulltimeslackerii8229
    @fulltimeslackerii8229 Месяц назад +66

    People conflate “tedious” with “difficult” and many challenger runners have made careers convincing us that they are the same

  • @megasparklegoomba6807
    @megasparklegoomba6807 Месяц назад +634

    "What exactly _is_ Kaizo Ironmon?" Not fun. That's what it is. Not fun. This is one of the things they do to people in Hellraiser's Labyrinth.

    • @NianJKL
      @NianJKL Месяц назад +28

      It was literally fun for the person who initially made it because it was a fun thing for them and their community as a streamer. The fact that it’s so widely adopted and treated as some end all be all sorta soured that sentiment

    • @McThreezy
      @McThreezy Месяц назад

      sounds like a skill issue

    • @FutureDeep
      @FutureDeep Месяц назад +1

      Arceus wept.

    • @HaloNeInTheDark27
      @HaloNeInTheDark27 Месяц назад

      How dare people like and enjoy things i dont?
      They are obviously wrong because I am the greatest person in the history of humankind, and only my opinion matters on any subject.

    • @calvinanderson4245
      @calvinanderson4245 Месяц назад +15

      ​@@HaloNeInTheDark27The creator of Kaizo Ironmon would agree with the guy you're mad at. Please find something less embarrassing to get so upset over.

  • @Aeirion
    @Aeirion Месяц назад +101

    If you like Kaizo Ironmon, you might like the casino. It's a real tough challenge that loads of people love.

    • @vez3834
      @vez3834 Месяц назад +4

      Win big or lose your life savings and sanity! (If you win big you might still lose your life savings and sanity)

    • @rubengoldman5830
      @rubengoldman5830 11 дней назад

      Not if you know the roulette strats

  • @bidoof367
    @bidoof367 Месяц назад +427

    its not the hardest challenge in pokemon. the real hardest challenge is my new rom hack where every trainer has level 100 legendaries and you can only find wild magikarp which can't evolve.

    • @xS3T0x
      @xS3T0x Месяц назад

      Naaaa I'd win, also is this a joke or have you actually done this, cause I have 2 testies and thumbs and atleast a singular braincell plus 2 days off work to atleast try, hook me up bb

    • @NT_da_guy587
      @NT_da_guy587 Месяц назад +25

      Would be a nice april fool challenge idea ngl

    • @DolphinII_
      @DolphinII_ Месяц назад +3

      EK + Garbage Green

    • @endersalasa3396
      @endersalasa3396 Месяц назад +6

      I could beat it

    • @levijaeger1075
      @levijaeger1075 Месяц назад +2

      Problem with that is it's a one trick challenge, if someone becomes sweaty enough, they could beat it

  • @Benno_427
    @Benno_427 Месяц назад +132

    06:48 sturdy being useless is hilarious for this channel

    • @JuliaJulia-vh4xc
      @JuliaJulia-vh4xc Месяц назад +7

      Remember, this is Gen 3 sturdy. Which means it’s literally useless

    • @Benno_427
      @Benno_427 Месяц назад +3

      @@JuliaJulia-vh4xc yes, I am aware, the entire point of the joke and the infamous clip

  • @Talonknife6
    @Talonknife6 Месяц назад +146

    Watching that cartridge go into the GBA backwards made me wince.

    • @TangeloRotMG
      @TangeloRotMG Месяц назад +2

      Haha the same thought went through my mind

    • @Zyroes
      @Zyroes Месяц назад +1

      Yes, this exactly!

  • @NeoFlame17
    @NeoFlame17 Месяц назад +102

    The fact that on the side of this, RUclips recommended me a kaizo ironmon stream with the title "Harder than nuzlocke" is so funny

    • @Eighty8percent
      @Eighty8percent Месяц назад +2

      ...it objectively si harder than nuzlocke. i've done both. play it yourself, dont let some youtuber with a wartotle avatar tell you it isn't.

    • @Zero_Shift
      @Zero_Shift Месяц назад +30

      @@Eighty8percent I dont fully agree or disagree with Captain Kidd but the fact that you talk about difficulty yet cant even differentiate Wartortle and Squirtle does not help your case at all

    • @justsomeguywhoneverdies9210
      @justsomeguywhoneverdies9210 Месяц назад +19

      @@Eighty8percent if you call something's hard because it takes many attempts, and the reason why you lose is because you don't have a good RNG then you might as well call shiny hunting is harder than nuzlocke

    • @quixotix9540
      @quixotix9540 Месяц назад +4

      ​@@Eighty8percentive also tried both, cant say the kaizo ironmon was exactly much of a challenge compared to fucking run&bun. anyone who has done or grinded both will tell you that.

    • @ruily276
      @ruily276 Месяц назад +4

      @@Eighty8percent Same brain dead take as thinking grinding levels is hard in a nuzlocke.

  • @gokuxsephiroth4505
    @gokuxsephiroth4505 Месяц назад +14

    This challenge perfectly embodies how I played pokemon as a child - mash the strong move with the strong 'mon, lose and come back without learning a damn thing lol

  • @CalamitasCalliope
    @CalamitasCalliope Месяц назад +43

    I do like the rules on Dungeons/Caves, wild Pokémon grinding, and only being allowed to use heal items in battle. Honestly, just those rules on top of a Nuzlocke would be sick and it might even be actually fun!

    • @Canadian_Princess
      @Canadian_Princess Месяц назад +7

      It wouldn't work with a harcore nuzlocke though. That means no healing items at all, which would be suicide for most if not any run.

    • @Purriah
      @Purriah Месяц назад

      Just the dungeons rule on top of normal hc nuzlocke is cool, with already established max level rules based on what gym badge you have

  • @dr0g_Oakblood
    @dr0g_Oakblood Месяц назад +50

    12:01 - it is worth mentioning that even with low odds, with the hundreds of opposing Pokémon you face, the compounding 214/215 chance starts to become increasingly unlikely, heck even after just 200 Pokémon of level 30+, the chance you *won’t* see a shedinja is ~40%. After 300 enemy Pokémon that falls to ~25%. As a reminder, there’s ~100 Pokémon before you complete Cerulean+Nugget Bridge+Route 25. The numbers pile up quickly. Even with sub 30 estimates for all of them, that’s a ~78% chance you don’t see a Shedinja before then, so 1/5 runs will. Planning for it is necessary.
    This isn’t a criticism of the video, if anything it’s a reminder that the RNG is even more punishing.

    • @CaptainKiddYT
      @CaptainKiddYT  Месяц назад +34

      That's totally fair and a good point to bring up, but the point of the section wasn't supposed to be a statistical analysis of how likely or unlikely running into a Shedinja is during a run, but rather the appropriate amount of resources dedicated to one should you. Like I stated in the video, the idea isn't to have NO plan, but rather plan accordingly by buying tons of Pokeballs to PP stall it out instead of dedicating an entire move slot for it.
      The real threat would be running into one during an early game boss fight when resources are at their most limited, so I think the 1/386 chance is the more appropriate number to look at since I'm less worried about running into one on some random underleved trainer with two Pokémon to their name.

    • @dr0g_Oakblood
      @dr0g_Oakblood Месяц назад +29

      @@CaptainKiddYT Entirely fair, hence why I tried to make sure the comment didn’t come off as a criticism, as I do agree with the spirit of it, and why I added the section calculating the rough odds of seeing/not seeing one early game, roughly ~22/78 odds pre-beating Misty, also why one of my other comments added another RNG example, that being the reason that nobody does a speedrun of XD Gale of Darkness because there’s no way to avoid a ~50% game over in the endgame. Skillfully dodge that coin flip eh?
      I do think that largely the idea of Kaizo as “the hardest challenge” is either clickbait or needs a modifier of “the most grueling endurance ‘challenge’ ”.

  • @thisisausername9356
    @thisisausername9356 Месяц назад +28

    For a game to be difficult tbere has to be enough control for you to make errors, for you to be able to look back and go 'Oh, this is how I could improve!' this is like saying seeing your favorite character die in a movie is something you could have overcome, despite you having no control over that

  • @damianandacciostone8602
    @damianandacciostone8602 Месяц назад +255

    I am not joking, one of the rules is to talk to mom. I'm not kidding. You lose if you don't talk to mom.

    • @safetyboots
      @safetyboots Месяц назад +11

      That's a good rule.

    • @ItsSiebay
      @ItsSiebay Месяц назад +27

      I can’t determine whether that’s funny or stupid after hearing the rest of the rules

    • @Tijnob
      @Tijnob Месяц назад +49

      It might sound like a joke until you have done it a 100 times and start to realize that talking to a pixel sprite has cost you an hour of your life

    • @rattatafan1519
      @rattatafan1519 Месяц назад +46

      ironmon was created as a fun challenge for the streamer who created it. it was never intended to be a strict thing that everyone had to follow and compete in. it was just for one streamer and their community, hence the mom rule

    • @Tyoda9
      @Tyoda9 Месяц назад +7

      You better talk to your mother before leaving. She birthed and burped you

  • @onlymyself1234
    @onlymyself1234 Месяц назад +26

    Kaizo Mario is known for allowing some of the most insane clips and shows of skill in a platformer. Kaizo Ironmon takes almost all of the skill away. Insane.

  • @AbsolBlogsPokemon
    @AbsolBlogsPokemon Месяц назад +45

    Been looking forward to this since hearing you talk about it!! I gotta agree with pretty much all your points about it being essentially shiny hunting for the perfect run. I think it still has a purpose of telling a good story with the crazy number of attempts it takes, and the story practically writes itself in the right storyteller's hands when a perfect counter suddenly appears at any point in the game, but the run's purpose should never be to be seen as the "hardest" challenge or the ultimate test of any skill other than patience with how truly random it is
    Looking forward to seeing what that Aerodactyl pulled off!!

  • @JakeLoveJapan
    @JakeLoveJapan Месяц назад +79

    “Or is it?” -Vsauce and captain kidd

    • @TogekissKate
      @TogekissKate Месяц назад +3

      hey Vsauce Captain Kidd here! where are your pokemon?

  • @Bloomkyaaa
    @Bloomkyaaa Месяц назад +24

    *Artificial difficulty.*
    I think the "challenge" is stupid and a waste of time honestly.

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад +1

      The challenge has provided me entertainment. Therefore, it is objectively not a waste of time.

    • @Bloomkyaaa
      @Bloomkyaaa Месяц назад +2

      @@ashleybricco4107 You are not me lol.

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад +1

      @@Bloomkyaaa Good thing, too, because your opinions aren’t great.

    • @Bloomkyaaa
      @Bloomkyaaa Месяц назад +7

      @@ashleybricco4107 And that's YOUR opinion. Good we had this talk. 👍

    • @luckytyphlosion9910
      @luckytyphlosion9910 Месяц назад

      @@ashleybricco4107 some people also consider watching cocomelon entertainment

  • @ichliebefireemblem7241
    @ichliebefireemblem7241 Месяц назад +127

    Personally I really like watching Kaizo Ironmon content, but playing it myself? Absolutely not. But then, the same applies to hardcore nuzlockes, so I guess that makes me a boring casual player

    • @flurbleflurb5588
      @flurbleflurb5588 Месяц назад +20

      I'm in the same boat- and that's fine! Games are meant to be enjoyed, and playing them to unwind over adding yet more stress to your day is one of the best things about them.

    • @MrKoutsuko
      @MrKoutsuko Месяц назад +8

      A lot more entertaining than going on a page to see the gym leader line up and run some calcs to manipulate AI behaviour according to a flow chart.
      Understanding that a game isn't just about beating it and the unknown and rng can screw you at anytime can be frustrating and rewarding, but it will be entertaining.
      I love puzzle solving and manip strats, but every "professional" nuzlocke is the most boring thing. Freezai is a great players, but watching any of his nuzlocke is pointless.

    • @BigBuckies
      @BigBuckies Месяц назад +9

      you're not a boring casual player, you just aren't a content creator, the reality is nobody would play this trash without streaming it or making a video about it because it was made to be content bait and wasn't designed with any real thought for how beatable it could be, which makes for great content because the "epic hype moment" can happen at any point, and to be clear, I have no issue with this, sometimes creators just want easy content and kaizo ironmon is exactly that

    • @ItsSiebay
      @ItsSiebay Месяц назад +4

      @@MrKoutsuko I like a good “fuck it, we ball” type of gameplay too, but I can’t deny that I’ve myself looked up trainer lineups and level up movesets on casual runs simply because at the end of the day yeah, I want to win in the most proficient way I can rather than go in with little to no strategy and completely botching an otherwise easily obtainable win without being over prepared.
      Case and point, I just beat HeartGold vanilla for the first time with an underleveled team. I had the goal in mind to win rather than sit through another hour of grinding for an easier time. So yeah, I looked up Lance’s team and quick reset until I got the shot I was looking for.
      Is that really a bad thing?

    • @iimuffinsaur
      @iimuffinsaur Месяц назад +2

      ​@@MrKoutsuko no fr its like where is the fun 😭 i respect the hustle and that its fun for them but i don get the appeal because why bother with a game you can barely even play

  • @that.guy.1208
    @that.guy.1208 Месяц назад +23

    Remember… your run doesn’t count unless you say goodbye to mom!

  • @StovepipeHat25
    @StovepipeHat25 Месяц назад +16

    Well-crafted ROM-hacks like Garbage Green are much better examples of true Pokemon challenges. They are carefully crafted puzzle boxes that require a solid strategy to even have a chance of survival. Difficult game design, true challenge, real bragging rights.

  • @DrPotatoSkins
    @DrPotatoSkins Месяц назад +6

    4:53 Kidd: _"Your best hope of winning is to get a Pokemon with either good typing or high stats, like this Kingdra I'm showing off as example."_
    Me who is legitimately more than halfway through a Kaizo attempt with a Kingdra: *"Oh hey, it's me"*

  • @Ambyssin
    @Ambyssin Месяц назад +290

    So, I'm a member of the Ironmon creator's Twitch community. Have been for longer than I've watched stuff that you, pChal, Alpharad, and the like put out. I think this "hardest" message came more from clickbait and from some parts of the community that formed around the challenge than from Pie. He's always admitted he intended this to be an unfair challenge designed to take a stupid amount of time to beat. To make stream value. And a lot of people, myself included, enjoy that to some degree. Some of them perhaps a bit too much. I'm honestly tired of this constant need to compare Nuzlockes and Ironmon. Let people play these games the way they want to. Anything less feels like gatekeeping.
    Because when it comes to either challenge, it's the creator's personality and not the challenge itself that'll get me to watch. I like watching Pie attempt Ironmon because of his personality, despite knowing he has some of the worst luck of anyone out there and will rarely get on a run. Or he'll run absolute garbage 'mons and manage to get them decently far. I don't get the same enjoyment of Ironmon from all streamers. With some creators, I don't watch unless it's clear they're in late game. Nuzlockes are in a similar boat for me, *especially* the hardcore ones. I used to eat up Nuzlocke playthroughs of ROM hacks and fan games during their RUclips heyday in the early to mid 2010s. And then I gravitated to Twitch and I became completely uninterested in full Nuzlocke playthroughs. The only thing that brought me back to them was *scripted* content back on RUclips. I've tried to watch Nuzlocke streams, but I just can't get into them. Especially in the age of the hardcore Nuzlocke where team planning can take ages and, at least from my perspective, isn't that interesting to watch. Like, yes, it's nice to hear the player's thought process and the order of operation they're going through, but it doesn't take long for it to all start to blend together for me. Maybe it's because so much of my job involves reading and drafting reports that Nuzlocke streams make me feel like I'm at work again. Or maybe I just don't enjoy Pokémon much as a livestream game. No idea.
    I don't know if you'll read this, but figured I'd offer my ramblings anyway. tl;dr: Stop comparing. Its the personalities that make challenge runs enjoyable... or not.

    • @fortdayplayer7354
      @fortdayplayer7354 Месяц назад +3

      Who made scripted ironmon videos? Genuinely curious not trying to be hostile

    • @MrKoutsuko
      @MrKoutsuko Месяц назад +25

      Nuzlocking nowdays is soulless. The "harder" the challenge, more people will just check up the enemy trainer lineup, run calcs before battle to manip the AI accordingly to a flow chart. Then they will manip rules like species clauses to choose what they want to pick, skip grind with candies because "it's just boring and time consuming" completely ignoring the risks that come with negligence and rng that can make them lose a pokemon while grinding and so on.
      A nuzlocke is pointless if it isn't a blind run or a randomizer. There's fun in puzzle solving and manip strats, but the whole point of a nuzlocke goes against that.

    • @DeadCrabPrime
      @DeadCrabPrime Месяц назад +32

      @mrkoutsuko you do realize most nuzlocke content nowadays is in romhacks that require that and make the game less tedious.
      Their are content creators that do different type nuzlocke content. So watch that type of content.
      Also the fact that you only believe a nuzlocke can only be truly done if its a blind run that can only happen on randomized runs or first times. Is really hyperbolic.

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 Месяц назад +7

      @@MrKoutsuko you think pure grind is fun???

    • @Zackattackplayspokemon
      @Zackattackplayspokemon Месяц назад +1

      I think that nuzlockes that are live usually have a different difficulty threshold to be fun from a regular challenge for sure. The run can be a bit easier with the caveat that the runner doesn't constantly check stats and such and end up being a fun time, the sort of old school nuzlockes people used to post as lets plays before the 'scripted resurgence' of the challenge happened on RUclips.
      The gist is that as a viewer, I want to see someone go in with a plan and see how it turns out (hopefully with some level of uncertainty about it's success otherwise it just becomes boring). I don't want to *wait through* the person making the plan in real time, and if I *do* wait I want them to be time limited or them to skip that wait for me.
      The 'calculated' nuzlockes are more fun to strategize and explain for a scripted run in many cases I think, but at the same time the more 'spontaneous' nuzlockes feel much more fun in-the-moment.
      Kaizo Ironmon attempts to lean completely on the 'spontaneous' way too much, whereas 'calculated' nuzlockes lean completely on the opposite end.
      Older nuzlockes lie somewhere in between, but unfortunately there isn't an unlimited amount of new playthroughs of a Pokémon game one can have and even if there was, at some point you get enough mastery that it just doesn't have that middle ground as much anymore without extra rulesets. And once you play enough of those and truly master the game, you can end up with all runs either being completely calculated or completely RNG with not much in between

  • @MendedPearl
    @MendedPearl Месяц назад +109

    this video explains exactly why i don't watch or do kaizo ironmon, its just rng pulling a slot machine arm

  • @connerSphotography
    @connerSphotography Месяц назад +8

    It’s only hard because of rng everything being random just makes it unpredictable and the unpredictably nature is what makes it hard. But like others have said it’s an easy challenge to do but hard to stay focused if you aren’t one to have patience

    • @Zorothegallade-gg7zg
      @Zorothegallade-gg7zg 12 дней назад

      It's also hard because basically the rules invalidate your run if you get TOO lucky. It's like playing Blackjack but you automatically lose if you draw 19 or higher.

  • @emme0731
    @emme0731 Месяц назад +169

    I NEVER understood the appeal of Kaizo Ironmon. I love Nuzlockes and I enjoy randomizers sometimes, but the restrictions and heavy RNG just seems way too frustrating.

    • @lovelylavenderr
      @lovelylavenderr Месяц назад +19

      Right. Nuzlockes and Randomizers, even hardcore and difficult ones like Emerald Kaizo are still fun because there is a challenge, but its still definitely beatable with proper time, strategy and skill, which is why they're so satisfying to watch and for people to play, you feel genuinely accomplished when you win because you truly earned it. Ironmon just throws in too many variables that turns it into an unfun slog with no skill, just luck and RNG, which is never a very fun experience.

    • @NewCoffeePlus
      @NewCoffeePlus Месяц назад +4

      Then it's not for you.

    • @emme0731
      @emme0731 Месяц назад +16

      @@NewCoffeePlus Never said it was for me. I was just explaining why I don't like it. If someone else likes it and wants to play it, more power to them.

    • @jeremyg8286
      @jeremyg8286 Месяц назад +2

      @@lovelylavenderrNuzlocke’s are way easier to beat than Kaizo. It’s that simple. The only way to make the game harder is to change the game to something else. Pokémon is just to easy any other way.

    • @CyframerEX
      @CyframerEX Месяц назад

      @@lovelylavenderr Which is definitely why its made for his stream. A way to endlessly grind content out over a game (or more) to stretch thousands of hours. Just beware of the Kaizo police. ;)

  • @lordstarscreamy329
    @lordstarscreamy329 Месяц назад +10

    kaizo ironmon is definitely an interesting content machine with the sheer amount of RNG, imo the most fun parts about this challenge really are, when you have to manage your ressources, during challenging battles, which unfortunately are only a small percentage of overall gameplay.

  • @Gwinnmusic
    @Gwinnmusic Месяц назад +5

    Kaizo Ironmon is an overglorified roguelike mode that indeed can be fun, and as a huge fan of the genre it truly has some interesting moments. However, the biggest downfall of Kaizo Ironmon specifically is that unlike MANY roguelike games or modes, everything is truly randomized. There is not a single reliable point or spot that you can say "I can use this as a knowledge" or anything that truly tests your skill.

    • @Zorothegallade-gg7zg
      @Zorothegallade-gg7zg Месяц назад

      Hell, Pokerogue is a literal Pokémon roguelike and it gives you a ton of options in customizing your team while still adding the randomness of item drops and Pokémon encountered

    • @Gwinnmusic
      @Gwinnmusic Месяц назад +1

      @@Zorothegallade-gg7zg That and Emerald Rogue are both fantastic and good examples of what i was talking about, and much more challenging/skillful than Kaizo Ironmon. Pokerouge is even more so.

  • @CinnaSwirls
    @CinnaSwirls Месяц назад +15

    "Pffft, winning the lottery is obviously the hardest challenge."
    A statement dreamed up by the utterly deranged.

  • @Zorothegallade-gg7zg
    @Zorothegallade-gg7zg Месяц назад +2

    Kaizo Ironmon has the same vibes as "Beat Elden Ring with random weapons, bosses are randomly swapped around, and also you must let every enemy hit you once for every time you hit them". Remove all skill except being able to capitalize on whatever lucky break you get.

  • @moontear1234
    @moontear1234 Месяц назад +8

    patience is also a skill. other than that i love this video because it is nearly as petty as me

  • @Siscon92
    @Siscon92 Месяц назад +7

    I think the worst thing is how you could have the best mon and then you meet a random sturdy perish song mon on a trainer with 5 mons and you simply die. Literally nothing you could've ever done. Not like you can start all battles with disable perish song and expect to win anything

    • @LB_Dubss
      @LB_Dubss Месяц назад +1

      Oh u can disable perish song in the settings (: and sturdy does not interact how u think it does in gen-3 it only prevents ok-ho moves

  • @tsuna_o7
    @tsuna_o7 Месяц назад +3

    if anyone wants a fangame that sort of hits that dungeon crawling resource management vibe, give pokemon remenisence a try. its one of my favorite fan games ever with a roguelike inspired gameplay loop and it has a really cool story with built in speed up if youd rather ignore it

  • @kizhaz5092
    @kizhaz5092 Месяц назад +5

    I enjoy randomized nuzlockes. But only when it's just the encounters and items that are random (and abilities but some might disagree there). Having random types and bst has just never been as fun since it can be either really bs or just boring.

  • @MegamanStarforce2010
    @MegamanStarforce2010 Месяц назад +4

    4:00 the favourite clause makes it very clear that the man did indeed intend for this to be fun on some level.

  • @MeowModeFGC
    @MeowModeFGC Месяц назад +10

    "good speed"
    *underlines special defense*

  • @ScootsLounge
    @ScootsLounge Месяц назад +9

    It kinda baffles me that of all the ridiculous rules in this thing, a level cap isn't one of them when that's almost always used as an optional rule in Nuzlockes.

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад

      How is that baffling? A level cap is implied by the fact you cannot farm wild pokemon for experience. There are a finite number of trainers, after all.

    • @ScootsLounge
      @ScootsLounge Месяц назад +2

      @ashleybricco4107 you... did see how much higher leveled than literally everyone else Kidd was, right? That was him fighting all the trainers he could because there was no restrictions on his level cap.

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад

      @@ScootsLounge Yes but because there’s a finite amount of trainers, there’s still a level cap. You can’t get higher level after you’ve defeated every trainer. It is true that you can get pretty far ahead of the opponents in some games like fire red, though this depends on the game. In black and white 2 for example the gap is much lower.
      Also, even in fire red the gap becomes much smaller in the endgame.

    • @Scorialimit
      @Scorialimit Месяц назад +3

      If there was a level cap there would be a 0% win rate. I don't feel like I have to show my work on that one, 1 lv50 vs 6lv50 explains itself

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад

      @@ScootsLounge having no level cap implies you can farm levels until you’re max level, which you can’t. I don’t care if there’s technically no level cap directly written in the rules.

  • @niaxeno
    @niaxeno Месяц назад +38

    Thank you! Kaizo Ironmon is, like you said, more a test of patience and eventually getting the correct RNG string to be able to click your buttons to OHKO the enemy team and get a minmaxed stat spread without any of the bans mentioned in the video (and this video doesn't even come close to 1/10th of the total restrictions). I'm 90% sure it's just supposed to be an endless grind for streamers, especially streamers that don't know a lot about Pokemon besides type matchups and big base power button with enough pp do a lot of damage. It's a completely different experience to a nuzlocke, or especially a nuzlocke in a game like run and bun, which is all knowledge and optimization and marathoning 500+ fights while playing perfectly the whole time, as one mistake can snowball out of control. But in those games, when you lose a mon, it is (usually) your fault, as your prep might've been suboptimal or you made some mistakes. The challenge and the relief of winning is much more worth it (IN MY OPINION) because the skill required and the amount of skill expression that can be, well, expressed is tantamount to winning a run, which are human elements that are within our control as players. You bring up a super good point with the switch AI. In games like Emerald Kaizo, Run and Bun, even easier nuzlockes like Renegade Platinum, an understanding of the Switch in AI is essential for a victory, which brings in a knowledge gap and skill expression by which you can predamage to bait out pokemon, or even chain kill in some of the harder games. In Kaizo Ironmon, however, a lot of Kaizo Ironmon players don't even know how the switch AI works (I've even seen speedrun explanation videos flat out get this wrong) because you don't need to know it! You can't switch, so baiting is not really a thing, and you don't know what is coming up, so there would not even be a point if you could.
    Great video! It's quite annoying as a nuzlocker, though a fairly average one, to be bombarded with people saying "oh you just can't beat Kaizo Ironmon that's why you think it sucks" and the general culture around Kaizo Ironmon can be quite toxic at times, presumably because it invites a bunch of casuals who watch streamers have high attempt counters every day and don't actually do any of these runs themselves.

  • @BroadwayBrittany
    @BroadwayBrittany Месяц назад +5

    Kinda ironic that in the featured run, it was Bruno who was the villain and run-ender, since he’s pretty much regarded as the weakest Elite 4 member of all time, lol.

  • @ThatReplyGuy
    @ThatReplyGuy Месяц назад +3

    This video puts into words what I've felt about Kaizo runs for a while now. I've always felt that a Nuzlock with harder rules would be much more difficult than this slot machine of a mode.

  • @LunarAnimeAngel
    @LunarAnimeAngel Месяц назад +4

    I agree that challenges should be overcome with skill and learning from past attempts. This is like throwing a bunch of various dice and hoping the dice like you and give you good luck

  • @fulltimeslackerii8229
    @fulltimeslackerii8229 Месяц назад +2

    Kaizo be like “yeah lemme just limit you in 800992020 different ways. Have fun!” And people eat this slop up

  • @Father_Bohawk
    @Father_Bohawk 29 дней назад +2

    So I love this video not because I think the opinion is right or wrong, but because it adds context and a dissenting opinion that I think will hopefully breed the next challenge type.
    Also kudos on the negative evaluation being the perfect juxtaposition to the fact that despite disliking it, you did challenges and clearly had some attachment to P2.
    You discussed the flaws while exhibiting the strengths of Kaizo Ironman and that is pretty awesome. Good job Kidd!

  • @VictoryFlare8631
    @VictoryFlare8631 Месяц назад +7

    Not finished with it yet, but this is probably my favorite video of yours BY FAR. You kisted everything I had a problem with in Kaizou Ironmon and the commentary was great as usual!
    Stand proud, your video is dinner worthy.

  • @linodolphin7948
    @linodolphin7948 Месяц назад +13

    Wow. Someone put all of my thoughts on this Pokemon """Challenge""" in a good video! Great stuff!

  • @marcusdeherrera4669
    @marcusdeherrera4669 Месяц назад +5

    Bro I saw the 10,000 resets at the beginning and I knew it had to be chillin 😂 poor guy has made it to the elite 4 so many times. Love the streams though

  • @Fires_Phoenix
    @Fires_Phoenix Месяц назад +5

    I used to watch Patterrz Kaizo Ironmon runs and as a viewer what I liked about it the most was the chat interactions that he and some other streamers would do. It would be all around a fun watch... Though yea, RNG doesn't make a game difficult

  • @ponyyville
    @ponyyville Месяц назад +10

    “so uh captain kid why did you decide to do the ironmon challenge?”
    “spite”

  • @grayzoldyck7657
    @grayzoldyck7657 Месяц назад +4

    For me, the Kaizo Ironmon and Super Kaizo Ironmon (the even 'harder' cousin') challeng tickle a specific part of my Pokemon heart that Nuzlocks and similar challenges doesn't satisfy anymore. It's probably because Nuzlocks and similar challenges have been played to death, and me not liking the current meta of calcs and insane difficult rom hacks that are about as much about RNG encounters as Kaizo Ironmon but without the fast pace.
    I enjoy just turning my head off and playing a few seeds while watching RUclips. And I enjoy Kaizo Ironmon streams simply because its Just Chatting with an interesting background action and fun streamers.
    But yeah, it isn't neccessarily the 'hardest' challenge (it has been titles that after it gained traction and people wanted more cloud), but its different, and thats what I seek in Pokemon nowaday.

  • @user-gr9kh2jv2f
    @user-gr9kh2jv2f Месяц назад +13

    As someone with a gambling addiction, big fan of this challenge, cant put a finger on why

    • @GirlFromByakkoya
      @GirlFromByakkoya Месяц назад +8

      Honestly, channeling a gambling addiction into Ironmon might be one of the best examples of harm reduction I've seen.

  • @Siinory
    @Siinory Месяц назад +5

    Wait... Kidd can put a GBA game the wrong way in a GBA and make it work?! That man's a wizard!!

  • @135forte
    @135forte Месяц назад +13

    I'm hurt you don't think I legitimately like Blissey.

  • @Spannondorf
    @Spannondorf Месяц назад +11

    Trying to win with a Porygon2? Idk maybe try Aerodactyl next time, he's cooler.

  • @17186415348
    @17186415348 Месяц назад +4

    as usual your editing is TOP class

  • @crystalcrusader711
    @crystalcrusader711 Месяц назад +5

    I feel like the concept has potential. Running through a Pokemon game with one Pokemon WOULD be a difficult task. What single Pokemon would be the best for running through the whole game? How do you manage your limited overworld items to this end? Running with a single Pokemon, they’ll become higher level right away, so increasing the levels of core trainers would help keep the difficulty curves.
    But, they just completely trash it by randomizing everything. Randomizing starters makes sense, as otherwise your pickings for the attempt are always limited. But randomizing items? Moves?! STATS?! It’s just a glorified slot machine, sadly. Nothing to learn, just throwing yourself at the wall until you stick. It’s fun to watch the recap stream highlights, but it isn’t challenging.
    I just wanta see Ironmon, but in a game like EK, and without all the randomness. Maybe not Emerald Kaizo specifically, that one is maybe too difficult, but a game where teams have better coverage. That way a single Pokemon can’t just sweep the whole gym, and needs to pull out some strategy to succeed. There’s the bones for a genuine challenge here, we just need someone to really grasp it

    • @beaky8138
      @beaky8138 Месяц назад +1

      One Pokémon is where the challenge falls apart. There is room for strategy in Pokémon, but when your pool of available options shrinks from 24 moves (4 moves x 6 Pokémon) to 4 moves with zero opportunity cost besides the PP spent, youv'e already stripped a lot of the potential for expression of skill in this game. You're playing a game of chess with just a king and a queen, a solved game.

  • @maironsantoro4143
    @maironsantoro4143 Месяц назад +1

    THANK YOU CAPTAIN!
    That's something I always thought about this challenge!

  • @Strider1Wilco
    @Strider1Wilco Месяц назад +2

    This is a good commentary on difficulty and gambling in video games. Your skills can only take you so far, which is where you're at the mercy of luck.

  • @AkuFexin
    @AkuFexin Месяц назад +35

    I really dislike the ironmon "challange" as well because it really is just a weird slot machine. And its really sad imo that it kinda survived longer and somehow could carry on its hype over PokeRouge and Emerald Rouge because these are actually good rogue likes unlike Ironmon (which through all the randomization has kinda become one) and it most certainly didn't earn the right to have putten Kaizo at the beginning of its title.

  • @millie-mayprice891
    @millie-mayprice891 Месяц назад +4

    Randomiser mods are good for one thing and one thing only- For personality driven youtubers to make us laugh with their hilarious reactions to the whacky hijinks that ensue. But as far as being a serious "challenge"? I would rather watch paint dry tbh, it's just an exercise in frustration for everyone involved and there is zero skill or knowledge involved. If I wanted that I would ask a toddler to tell me how to fix a truck, at least then there's a chance it might be cute or funny, and if it isn't I can give them back to their parents.

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад

      A pretty uninformed take that showcases either very limited knowledge of the challenge or a lack of ability to comprehend nuance on your part.

    • @millie-mayprice891
      @millie-mayprice891 Месяц назад +2

      @@ashleybricco4107 my apologies for not adding a variety of silly emojies to what I thought would clearly read as a silly, tongue in cheek little comment. My bad.

    • @ashleybricco4107
      @ashleybricco4107 Месяц назад

      @@millie-mayprice891 this seems to be a pretty common opinion people have; I don’t see why one should take it that way.

    • @millie-mayprice891
      @millie-mayprice891 Месяц назад

      @@ashleybricco4107 yeah, nah, I totally get it, I should have made it more obvious, I was being genuine. My bad for real homey

    • @millie-mayprice891
      @millie-mayprice891 Месяц назад

      Like, don't get me wrong, as a viewer it IS my opinion, but it was all meant in good fun, obviously some people must enjoy it or people wouldn't keep making the videos.

  • @alfiesmullet1311
    @alfiesmullet1311 Месяц назад +9

    So basically, no matter how good you are at the game, there's a good chance you'll just randomly fail at any time due to unfortunate randomization?

    • @faby6879
      @faby6879 Месяц назад

      Thats every randomizer in pokemon ever. Casino

  • @tsifirakiehl4250
    @tsifirakiehl4250 Месяц назад +7

    Yeah, this is why I’m not going to try Kaizo Ironmon. If all I have to do to win is get lucky, it’s not really a challenge, is it? A real challenge should test my skill, not just my luck.

  • @Strider3000_gaming
    @Strider3000_gaming Месяц назад +2

    I watched all your vods doing Kaizo Ironmon, and as you finally won with aerodactyl, I won with gardevoir

  • @SubwaySandwichBossIngo
    @SubwaySandwichBossIngo Месяц назад +2

    26:26 I should not have laughed as hard as I did here.

  • @MoonEnvoy
    @MoonEnvoy Месяц назад +1

    Great content and i caught that no more heroes music. Captain kidd my goooooat

  • @Tyoda9
    @Tyoda9 Месяц назад +2

    If kaizo Ironmon is playing slots, then nuzlocking is just being a mathematician.

  • @expressionamidstcacophony390
    @expressionamidstcacophony390 Месяц назад +2

    My playthrough of alteRed hit some of those notes. I had no idea what these fakemon were: not their move pools nor stats nor abilities nor typing. So I found caught a bunch of stuff, chose something promising and pressed A through most of the game. It was a really cool experience, but I didn't learn anything, and not many parts were memorable.

  • @iara0
    @iara0 Месяц назад +3

    All of these complains for me go towards randomized Pokémon as well. The very nature of it being random mitigates a lot of the skill element.

  • @ivorycxxxx
    @ivorycxxxx Месяц назад +14

    I’ve never really liked RNG dependent ‘challenges’. Like said in the video, they just challenge your patience, not your actual ability to play the game. I feel bad for people who are genuinely mislead by Kauai Ironmon and believe the attempt counter and long ruleset mean it’s a difficult ‘challenge’.

  • @viviblue7277
    @viviblue7277 Месяц назад +3

    I definitely agree. Clearly the hardest challenge is winning worlds.

  • @DodgeBetter
    @DodgeBetter Месяц назад +6

    This video is just when the teacher tells you to make a video essay about something that bothers you.

  • @Eternalwarpuppy
    @Eternalwarpuppy Месяц назад +3

    I've seen plenty of people who have Kaizo Ironmon videos with the typical clickbait "Hardest Pokemon Challenge" in their title, but none of them have been able to explain to me why they call Kaizo Ironmon the hardest challenge when it is the 2nd hardest challenge listed on the rules page for all Ironmon challenges.

  • @charliejones7512
    @charliejones7512 Месяц назад +4

    While I am doing my own nuzlocke, I won’t be doing the Kaizo Ironman any time soon. For starters, I don’t have the rom for it. Secondly, I’d prefer to keep what’s left of my sanity and leave it to those that might have an inkling of what to do.

  • @Bulkynemesis4534
    @Bulkynemesis4534 13 дней назад +1

    This video is what i felt when i first looked at the rules and then when i actually did some runs and i never made it out of Viridian forest in like 10-15 attempts

  • @XX-sp3tt
    @XX-sp3tt Месяц назад +2

    The only thing worse than being at the mercy of a game designer's whims, is being at the non-existent mercy of an RNG.

  • @EthanMoon-v6c
    @EthanMoon-v6c Месяц назад +1

    Here is a Pokémon challenge. I personally like to call it the death Road challenge rule number one you’re only allowed to use moves. They are the same type as your Pokémon rule number two. During gym battles, you’re only allowed to use one Pokémon elite four fights you’re allowed to use three rule number three during gym battles and elite four fights you aren’t allowed to use super effective moves rule number four you aren’t allowed to damaging moves during a wild Pokémon encounter using status moves is fine

  • @xSakii
    @xSakii Месяц назад +3

    As a player who beat Kaizo Ironmon 5 times in 350 attempts, I agree with you... For the most part. Unless you get the extremely good seed with no opponents whatsoever and the godtier special attacker (or phys attacker without getting intimidated even once), kaizo Ironmon does require a bit of skill in order to get far with mid mons; my first 2 wins were with a mixed attacking Magneton and a Physical attacking Quagsire with which I had to actually use my brain and make calcs/AI manip in order to beat the E4 and Champion. Obviously I'm not saying Kaizo Ironmon is a skill check. It's not. It's a stupid unfun challenge and I very much prefer playing nuzlockes every day of the week. But to say that it doesn't require any skill is a bit of an exaggeration. Personally, I'd say it's 80% luck and 20% skill. Again, unless you find the god run you gotta have the skill necessary to make that luck work. For example, my brother played the same Magneton seed I played and he couldn't make it past Koga. Simply because he didn't have the knowledge of the game AI I had, and he wasted a lot of resources (I'm talking healing items here) where I saved them. So yeah, skill does play a role in Kaizo Ironmon. Just not as big as in actual challenges. I'd compare it to Poker. Professional Poker players need the skill to win even if they don't get 2 aces in every hand

    • @CyframerEX
      @CyframerEX 29 дней назад

      Skill can absolutely play a role in this challenge, its just most people will get exhausted from slot machine fails to get the chance to try and express with the less than perfect. Even the video demonstrated some need to think and make tough decisions based on what was encountered, but in the end, waste your time at your own risk pulling the digital slot machine lever. Funny you make the Poker reference though, the creator is a huge poker player attending Vegas events from time to time. :P

    • @diggydiggydwarf34
      @diggydiggydwarf34 2 дня назад +2

      That's not skill, That's just homework. You didn't beat the runs with mid mons with skill, you beat it with outside planning and stats and numbers. You weren't more skilled than the AI, you simply used more tools.

  • @MarleyMothBard
    @MarleyMothBard Месяц назад +1

    regarding shiny hunting, i have heard it referred to as hard/difficult tbh, especially when its a longer or more skill dependent hunt (ie rare pokemon in lets go who have unusual movement patterns or flee quickly, rare pokemon in general, pokemon go shiny hunting, marked shinies etc), especially compared to easier hunts like a route 1 rattata in lets go. theres a test of determination going on as well. its usually said when a hunt is going to be a particularly long grind as well- because its hard on your personal determination and patience.

  • @Zorothegallade-gg7zg
    @Zorothegallade-gg7zg Месяц назад +1

    This challenge would be much more interesting and "balanced" if there was a set range on the BST Pokémon can be randomized into. Something like plus or minus 10% of their original BST.
    So for instance a Pidgey (251 BST) could turn into a Diglett (265) or a Zubat (245) but not a Snorlax (540). Heck, adjust it towards higher BSTs for trainers that are supposed to be more challenging like the Gym leaders, but at least make it a tiny bit more consistent.

  • @Topazzzzzz
    @Topazzzzzz Месяц назад +28

    as someone who hates games where luck matters more than actual skill.....yeah. absolutely agree

  • @withercat
    @withercat Месяц назад +2

    I do enjoy randomized stuff because I think it's a very different kind of challenge, one a bit more luck based true, but one that has a lot of interesting potential for interesting interactions and moments, but ironman kaizo strips away even that game knowledge of knowing all about niche abilities and pokemon and what they can do which is sad

  • @ProTRK-we1ke
    @ProTRK-we1ke Месяц назад +1

    I believe that kaizo ironmon is a very difficult challenge. It is difficult because it tests your perseverance. Some challenges like nuzlockes test your ability in the game but ironmon tests abilities outside of the game

  • @Delta-l87
    @Delta-l87 Месяц назад +4

    The thing that makes this so inaccurate is that Bruno is difficult

  • @saladboitwigs9575
    @saladboitwigs9575 14 дней назад +1

    14:19 "Giving me 16 psychic PP to launch off at will"

  • @ShadowChaosKrystal
    @ShadowChaosKrystal Месяц назад +2

    I really like watching kaizo ironmon runs, but like I'd never do it. I already shiny hunt and play card games, I don't need more outlets for gambling, lol

  • @foxythe9402
    @foxythe9402 Месяц назад +6

    I think Kazio Ironmon would work much better as a rougelike due to how much randomness is needed but it’s not, it tries to call itself a hard challenge but it’s not.
    Games that actually focus on RNG like dead cells, binding of Isaac, poke rouge and emerald rouge or any game or fan game in the rougelike genre also do still require skill

  • @Albatros-v6b
    @Albatros-v6b Месяц назад +12

    I really like your vision of Kaizo Ironmon
    There should be 2 or 3 resets counts
    The total one
    Pass the lab
    Pass the first gym

  • @Waaytree
    @Waaytree Месяц назад +2

    Great way of burning bridges with the Kaizo Community

  • @kirbo317
    @kirbo317 Месяц назад +1

    if you want an example of random done good, id suggest u check out emerald rogue! even though a lot of it is random (as its a roguelike), i think theres a lot of skill in it still (especially because the pokemon themselves dont have their attributes randomized)

  • @rizu-kun9687
    @rizu-kun9687 Месяц назад +1

    I was watching FlygonHG's soul silver flying type only nuzlocke the other day and learned, during his fight against Karen's Double Team spamming Umbreon, that Foresight renders evasion boosts useless. It's such a niche interaction that would almost never come into play unless you're doing something like a monotype hardcore Nuzlocke. The format Pokemon randomizers seem most fun for me is something like PokeRogue that at least offers a decent number of resources for a player to use and keeps enough consistency where strategy and planning are required. It doesn't matter how skilled a player is if they have virtually zero resources at their disposal. At that point, like you pointed out, it's just luck.

  • @GeorgeDCowley
    @GeorgeDCowley Месяц назад +1

    4:15 Being seduced by Mega Rayquaza continues to be an excellent life decision.
    6:50 They go together, at least.
    7:45 If you have the money.
    12:12 Wait, can it have health?
    13:13 That 5% chance for SF to miss is _horrible_.
    31:00 Wait, you can use heals in-battle, now?
    If you combined this with Murphy's Law Edition, would it be beatable?

  • @BasketOfPuppies642
    @BasketOfPuppies642 12 дней назад

    I've always considered Kaizo Ironmon streams to be Just Chatting streams in disguise.

  • @megayoshi614
    @megayoshi614 Месяц назад +4

    I feel like ironmon has potential to be interesting but with how much rng is in it, it just seems not fun.

  • @Thund3rDrag0n12
    @Thund3rDrag0n12 Месяц назад +2

    I think a lot of this stems from people misunderstanding what "Kaizo" games actually are. Kaizo games aren't just extremely difficult, they're actively unfair. They're the gaming equivalent of banging your head against a brick wall and seeing which one breaks first and if you don't know EXACTLY what you're doing in any given situation then the wall's gonna win. Kaizo Ironmon takes this to an even higher level due to the randomness meaning the player themselves barely know what they're doing and have to optimize the few variables they can control as much as possible.
    Don't put people down for not completing the challenge, give them props for even giving it a crack and making progress

  • @syaieya
    @syaieya Месяц назад +2

    Kaizo ironmon feels like a community outsourced project to find all the different seeds of "winnable" versions of this challenge. Surely there's something we can gain to make something interesting from all this head bashing people do

  • @ralv
    @ralv Месяц назад

    Braden’s and Jan’s runs are so different; i love it.

  • @SpopySpider
    @SpopySpider Месяц назад +1

    The people that say that Kaizo Ironmon is a skill based challenge are the same that believe that winning in a casino is a skill based event.

  • @TheAweDude1
    @TheAweDude1 Месяц назад +2

    Funny, I only really heard about Kaizo Ironmon through 4chan threads, but that was a while ago. I thought this was going to be an ironmon run of something like Kaizo Emerald
    Man, I should boot up Kaizo Emerald again.

  • @Spolcyps
    @Spolcyps Месяц назад +6

    So, I'll start by saying that I'm a kaizo ironmon player and I've sunk thousands of attempts this challenge, even got a few W's along the way. With that disclaimer out of the way, it's quite refreshing to see someone playing kaizo ironmon knowing that what they're doing is just an rng fest and not some test of skill rivaling something like a hardcore nuzlocke in a fanmade romhack. Personally, I'm fine embracing the rng fest that kaizo ironmon is and I find great enjoyment in beating the odds and getting the perfect attempt where the stars align.
    That being said, you sure as hell didn't mince your word with your disdain for this challenge, to the point where it felt like you were just repeating yourself. I'm not sure I agree with the point about kaizo ironmon making the players worse at pokemon in general, I feel like most players have the common sense to realize that the stats are random and that Porygon2 isn't actually as strong as Mewtwo in the vanilla game. But yeah, this challenge really is just the Pokemon equivalent of Cookie Clicker. There's no shame in that by itself. The main problem are the mouth breathers that think this is the magnum opus of Pokemon challenges because big attempt number = more difficult. It isn't. The community has always had a problem with kaizo ironmon overshadowing everything else in the ironmon community, because regular ironmon and ultimate ironmon are a lot more approachable and objectively more fun than this. It's just that people flock to kaizo ironmon because of the perceived higher difficulty, which allows them to brag to their friends when they finally get that magic run.
    But I think that's part of the appeal of kaizo ironmon to me. The barrier of entry isn't all that high. You don't need to know switch AI in and out. You don't need to look up all the important fights on bulbapedia. Planning is extremely limited. All you need to play kaizo ironmon is the game, the randomizer, and a lot of time (and the tracker too I guess). The barrier of entry is so low that even someone like me, who tried playing a Run and Bun HC nuzlocke and had to sack 2 to the museum grunts, could still win this challenge on my 2nd attempt past Brock. Some people just don't like the meticulous planning that some nuzlockes demand and want a challenge where they can just turn their brain off, where you never know what the next trainer has in store for you. If you for some reason feel like giving this challenge a shot after watching such a negative video about it, the ironmon community is very welcoming to new players. Just make sure you know what you're getting yourself into, and you'll probably want to start with ultimate ironmon or something. Respect to you for speaking your feelings on the topic.