*TO EVERYONE ASKING FOR THE ID* Sorry, it’s not out yet! I’ve been really busy with college duties but I promise yall that I haven’t forgotten about this! When I have time, this project will be completed.
My siggestions: 1. Make a heart object attached to the player that changes colour according to the mode 2. Where is the hp bar?? 3. Menu buttons??? 4. Blasters in undertale are wider but shoot slightly slower than here Really cool hp bar is present in a 2.1 level called "Sans Fight" by Saie040915
@@buttercupirl 2 in once! When it's come out, i will try to beat this level! I'm 100% sure, this level will get a insane demon rate (Maybe, a extreme demon)
Just realized, we could combine every undertale fight and cutscenes and dialogues from separate gd levels and make the entire undertale in gd complete with everything
Only thing left would be a hitbox accurate soul option. You could show the screen at the beginning attempt and then disable it the attempt after. Then this would be perfect. Phenomenal recreation dude
Everything is good except for one thing: There should be way more Gaster Blasters, and they should be way thicker. I don't care how much it lags the game, MAKE IT ACCURATE 👍
Watched the first preview, got amazingly infuriated by clock-wise rotation on gaster blasters. Watched this. It's better but still infuriating as cuz this isn't where gaster blasters start spawning.
Just wondering, how many objects did u use for the bones and Gaster Blasters? Really hard to optimize those when u make the art accurate, if yk what I mean.
The bones are about 10 objects each, the blasters- as optimized as I made them- are just under 500 each. I reuse them as often as I can because of that lol
@@buttercupirl oh my RobTop sorry for misgendering you, i never read things correctly you know? And thanks for the information that it is in fact an no-hit (oh my gosh this is gonna be so freaking hard)
More feedback from annoying girl whos a perfectionist: 1. Gaster blasters should be a bit thicker 2. Gaster blaster spam should start at the very right. Haha more feedbacks because😈😈😈
*TO EVERYONE ASKING FOR THE ID*
Sorry, it’s not out yet! I’ve been really busy with college duties but I promise yall that I haven’t forgotten about this! When I have time, this project will be completed.
When is it done? 🤔
@@Naranochirazhuslen-kq3oo eventually! I’ve made all the attacks so all that’s left is creating all the dialogue
okay now can i have the id plea-
:'v
Bro create a beta
Took yall long enough
Bro shut up
Me when
Too busy making fires in the hole
Lol
I have a project in GD called disbelief papyrus, it's going to be fun
Its actually crazy how good this looks
0:32 do the laser hitboxes go away after a certain time or is it as long as they are visible?
The hitbox disables when the beam starts to fade
@@buttercupirlthat is.. very forgiving for an undertale remake
@@Kvjesm2 it just didn’t feel right to die to a beam that was practically already faded out 🤷♀️
@@buttercupirl ah I see
@@buttercupirltrue
My siggestions:
1. Make a heart object attached to the player that changes colour according to the mode
2. Where is the hp bar??
3. Menu buttons???
4. Blasters in undertale are wider but shoot slightly slower than here
Really cool hp bar is present in a 2.1 level called "Sans Fight" by Saie040915
There’s no hp bar because you die in one hit- this also makes a menu redundant because the only other useful option, items, would be pointless
@@buttercupirl oh I see
@@buttercupirlmerg
1/1 hp bar??@@buttercupirl
@@buttercupirl or you could painfully re-create exactly how the health system worked in the Undertale sans fight
We need a f#cking WHOLE SANS FIGHT in Geometry Dash with 1 hp! It's gonna be epic
That’s what I’m making, so you’re in luck
@@buttercupirl 2 in once! When it's come out, i will try to beat this level! I'm 100% sure, this level will get a insane demon rate (Maybe, a extreme demon)
Ive not hit it before. Free extreme les go. I hope they make the physics normal with some kinda mechanism idk
Merg should try it! HE LITERALLY NO-HITTED THE ORIGINAL SANS FIGHT!
@@maximiliqnstoqnov2357thats easy
Just realized, we could combine every undertale fight and cutscenes and dialogues from separate gd levels and make the entire undertale in gd complete with everything
Buttons needed for Undertale:
-up
-down
-left
-right
-select
-cancel
Total: 6
How many buttons you can have in Geometry Dash with Dual Platformer: 6
Only thing left would be a hitbox accurate soul option. You could show the screen at the beginning attempt and then disable it the attempt after. Then this would be perfect. Phenomenal recreation dude
This looks so good omg!
ID Level pls
Fascinating things are happening in the editor
This is very impressive good job!
I’m getting flashbacks to dying here a lot in the actual game.
now its 1 hp so its even worse
Yooo this looks good so far
This is so good what the hell
nice work!
This is so worth it.
Man this is so good
this deserves epic rating
i think the beams should look abit wider?
So cool! Im also making a sans fight but a bit more true to the original with almost the same physics and the same health system
HITBOXES ARE DISABLED FOR DEMONSTRATION.
Fire in the tale!!!
Really cool
Really really
good
Sick
You gotta release the level when it's done it looks well polished
you gotta disable the ship particles
Actually, I haven't been able to figure out how to do that yet. If you know how, I'd love to hear because it'd be super helpful :3
There is a trigger that says "BG effect off". Place that at the beginning of the level. Hope this helps :)
@@buttercupirljust place "bg effect off"
Well done
This remake is better than my remake GG
The hitbox is very generous, 10/10
The hitboxes are actually turned off entirely in this video, so it wouldn’t take me hours to record a successful run lol
I have a suggestion
Put a heart( blue and red) on side of the screen to indicate the game mode cuz without it few people might get confused
Can't they just memorize it? Undertale has been a game for almost 9 years already.
@@gneu1527 but the gamemode switching is quick so it might be a problem for few
You can turn off BG effects using a single trigger
This is like creating a sans fight on a website (bad time simulator) but BETTER
THAT LOOKED SO HARD TO CONTROL
Cool
WOAH!!
Still waiting for the full game port
HOLY SHIT THIS IS GEOMETRY DASH??
They're going to make Undertale on geometry dash with this one! 🔥🔥🔥
dang thats crazy
When will this epic level be released?
I can’t make sans move animation because move triggers won’t go below 1 lol how u do it
There’s an option in the trigger called “small step” that lets you do smaller movements
@@buttercupirlwtf thank you so much
Finally
can i help you to make it pls?
im pretty good about triggers and stuff
Players playing other games: beating a level taking lots of hits.
Players playing Geometry dash: beating a level without taking any hits.
* SANS, WHY ARE YOU FIGHTING A GAMECUBE?
Now we can all finally be merg and no hit sans :)
the gbs beams should be a little bit bigger
Could you please tell me which remake of megalovania is playing in the background? Maybe the name, or song id
was going to make a sans fight myself but seeing this
nha
The gaster blaster circle at the end looks more unfair than Undertale
Great now we added sans
When will we get undertale
When will this be playable?
Are those particles in the beginning intentional? You can get rid of them with the BG Effect Off trigger
Basically a no-hit sans fight but on geometry dash
Well well another demon
I had a vision where some crazy person recreated Undertale the FULL GAME in Geometry Dash. . .
Considering how many objects this fight alone takes to build, I don’t think it would be feasible without some heavy visual sacrifices lol
Aster blaster circles a like weird but other than that this is great
I wanaa play this level
something tells me this is gonna be harder than the actual sans fight due to platformer sideways controls being weird
It’s also one hit
U fixed it :D
This will be hard but i want thisss.....geometry 2.2??
FINALY A GEOMETRY DASH LEVEL I CAN BEAT IVE BEEN PLAY UNDERTALE FOR 3 YEARS AND I SUK AT GD
How is this going?
I admittedly haven’t worked on it in a little while, college has been busy, but I do intend to finish this eventually!
Whats id?
Everything is good except for one thing:
There should be way more Gaster Blasters, and they should be way thicker. I don't care how much it lags the game, MAKE IT ACCURATE 👍
I will try no hit when it’s out
Watched the first preview, got amazingly infuriated by clock-wise rotation on gaster blasters. Watched this. It's better but still infuriating as cuz this isn't where gaster blasters start spawning.
Yeah, it’s something I need to change lol- lots of details are easy to miss when replicating like this
ID?
we steal need more sans poses when he slide lieft
No hit megalovania with icy movement, damn
Guess hes firing in the hole 🥴
we got sans in gd before gta 6 damn and i still didn't beat sans
Waiting for FULL Undertale in gd
do you die in 1 hit or do you have 92 hp
1 hit
I remember I was suffering for 2 months to beat sans. Now I would beat sans in gd>:)
"Shit i forgot to turn off undertale"
Just wondering, how many objects did u use for the bones and Gaster Blasters? Really hard to optimize those when u make the art accurate, if yk what I mean.
The bones are about 10 objects each, the blasters- as optimized as I made them- are just under 500 each. I reuse them as often as I can because of that lol
@@buttercupirl ye, I could presume u just reuse the blasters, cuz making those accurate definitely takes the most amount of objects
@@christianriddle6098I’ve messed around with it and i was able to get 330 obj while making the blaster spot on.
I find it amusing that someones first demon could just be sans no hit
I was for some reason expecting dash spider…
id?
You can’t fool me 😂 Ik you just put gd icons over normal undertale gameplay… right
i think someone is going to be sued
@RS50Oit uses copyright but Toby doesn’t strike fan projects or stuff like that, only blatant rip offs trying to make money
they dont profit from this, so they cant get sued@RS50O
Is it gonna be no-hit level?
Probably not, hes probably planning to add an hp bar, like seriously? No hit?
@@rafaelsobreiradasilva3264well, she, for one, and nope, it’s a no hit!
@@buttercupirl oh my RobTop sorry for misgendering you, i never read things correctly you know? And thanks for the information that it is in fact an no-hit (oh my gosh this is gonna be so freaking hard)
0:31 looks uncomfortable
Pls ID !
NOOO I WAS DOING THAT GOD DAMN IT NOW IT ISN'T GONNA BE ORIGINAL
THATS ALMOST LIKE THE ORIGINAL
No hits real🗣🔥
Check the first line of the description lol
Oh.
Would be nice if the player character is a heart, it's *UNDERTALE* after all.
You're not playing as Frisk, you're playing as the cube-- Sans comments on that fact before the fight starts.
@@buttercupirl *_dies_*
@@buttercupirl
*RED CUBE*
*RED CUBE*
Id?
I really want the heart instead of the player
The Undertale at home:
hold rightn't
Ну как обси? Пройдёшь гд без урона?
The lasers start too early and are too far apart
When you want play undertale but no hit 💀💀💀
More feedback from annoying girl whos a perfectionist:
1. Gaster blasters should be a bit thicker
2. Gaster blaster spam should start at the very right.
Haha more feedbacks because😈😈😈
If this is getting less likes than a lobotomy then i don't know what to expect.
Fire in da hole
Tell ID