Confirmed 2.3 Geometry Dash Features

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  • Опубликовано: 18 янв 2024
  • In this video I will be showing some features that were confirmed by robtop to be on Geometry Dash 2.3, also there are some cool memes and levels. I hope you'll enjoy it!
    DISCORD SERVER: / discord
  • ИгрыИгры

Комментарии • 1,1 тыс.

  • @DailyDoseOfGeometryDash123
    @DailyDoseOfGeometryDash123  4 месяца назад +211

    Join if you wanna submit a clip to appear in the next video: discord.gg/JwmgJPwR2k

    • @GMDCestewww
      @GMDCestewww 4 месяца назад +4

      omg kaiguy

    • @L3gend9722
      @L3gend9722 4 месяца назад +2

      Yooo it's the guy that posted daily dose of 2.0

    • @airdoodle
      @airdoodle 4 месяца назад +1

      I submitted a clip but I don’t know if you got to it yet
      Edit: it was before this video

    • @very.very.silly.
      @very.very.silly. 4 месяца назад

      sex trigger should be on the list

    • @moltengears7483
      @moltengears7483 4 месяца назад

      I think he wobt add half of this. He said he wont add too much anymore. These will come but seperately

  • @EggsAreGreatGD
    @EggsAreGreatGD 4 месяца назад +1003

    we will never be able to comprehend how much rob is cooking for 2.3

    • @shrimpaerospace
      @shrimpaerospace 4 месяца назад +89

      12 year delay for 2.3

    • @BuffedAcheron
      @BuffedAcheron 4 месяца назад +55

      lets be real, we won't see 2.3 until 2046

    • @Zeburt
      @Zeburt 4 месяца назад +8

      ​@BuffedAcheron
      Are you top 1 again?
      Will zoink be verifying you again?
      Are you harder than Aeternus?
      Did riot/ryamu buff you?

    • @Keeganator42
      @Keeganator42 4 месяца назад +6

      Robtop is the godly swedish chef.

    • @Rv3_t
      @Rv3_t 4 месяца назад +2

      Literally dude lmao 😂

  • @JerameelGD2.2
    @JerameelGD2.2 4 месяца назад +1259

    I'll wait until RobTop Release 2.21 on Mobile phone

    • @cuphead6803
      @cuphead6803 4 месяца назад +54

      Facts I've been waiting

    • @Baldman736
      @Baldman736 4 месяца назад +95

      It’s not even out for pc, it’s just 2.201 that’s out for pc

    • @matahugu8675
      @matahugu8675 4 месяца назад +107

      2.6 gonna be out on pc before 2.201 is out on mobile

    • @creepercrapper
      @creepercrapper 4 месяца назад +18

      Yeah like why is it taking so looooooooong

    • @tyronedowery8125
      @tyronedowery8125 4 месяца назад +7

      so trueee

  • @someperson7491
    @someperson7491 4 месяца назад +185

    2.3 would revive fire in the hole
    because of the emotes
    one of them will be the normal face…
    that’s my 2.3 prediction

    • @koopatroopa6882
      @koopatroopa6882 4 месяца назад +6

      OH SH1T

    • @badpiggs
      @badpiggs 4 месяца назад +9

      fire in the hole will not be revived cause it will always be here

    • @kubagrotowski
      @kubagrotowski 4 месяца назад

      let it die already

    • @riptide7182
      @riptide7182 3 месяца назад

      Nah we will get wind on the plate

    • @David280GG
      @David280GG 3 месяца назад +1

      Rock on the ground
      Wind thru the landscape

  • @Epilex.
    @Epilex. 4 месяца назад +202

    We had wave in 1.9, robot in 2.0, spider in 2.1, swing in 2.2 and another in 2.3, thats 5 in a row lol

    • @numberschannel7428
      @numberschannel7428 4 месяца назад +16

      a ship that destroys block with a laser by pressing e (a button in the near bottom right for mobile)

    • @potofgoldd
      @potofgoldd 4 месяца назад +70

      @@numberschannel7428 bro is cooking nothing 😭😭😭😭 that can be done already

    • @FyreMoon1
      @FyreMoon1 4 месяца назад

      @@numberschannel7428that can pretty easily be made. Way to similar to ship

    • @LORDMM.
      @LORDMM. 4 месяца назад

      ​@@numberschannel7428touch trigger, spawn trigger, move trigger, collision block, collision trigger

    • @diewand5442
      @diewand5442 4 месяца назад +6

      I mean, Didn't Rob say that he has like 4 new game modes planned already?

  • @LetusbegoingOfficial
    @LetusbegoingOfficial 4 месяца назад +423

    honestly I love how rob is constantly interacting with ppl now instead of jus vague statements
    definitley cooking👍

    • @LaLagartijaSobreMiDedo
      @LaLagartijaSobreMiDedo 4 месяца назад +31

      he's finally free from the 2.2 doom, he can rest while releasing small updates

    • @Joao-qv9sq
      @Joao-qv9sq 4 месяца назад +4

      ele viu que deixar os jogadores esperando por 7 anos não é uma boa idéia...
      Fire in the hoole💥

    • @jaedenking9861
      @jaedenking9861 4 месяца назад +1

      A 5 feature update he's cooking save room for an add ons

    • @aguast4
      @aguast4 4 месяца назад +4

      most of these messages are from 2021 and mid 2023

    • @akumajp8862
      @akumajp8862 4 месяца назад

      o cara fez os gringos pegarem o google tradutor msm ,_,
      @@Joao-qv9sq

  • @fatyoshi696
    @fatyoshi696 4 месяца назад +103

    ngl one feature the game would hugely benefit from is the ability to give editor access to your levels to other people, so you can work on it simultaneously like a google doc, it would be massively helpful for collabs so people don't have to constantly send each other copies and it would make giving the level to someone else for verification way easier

    • @raffimolero64
      @raffimolero64 4 месяца назад +17

      My brother in christ this will be harder to implement than anything he ever did in 2.2
      - Multiplayer
      He'd need special servers, some sort of encoding to send editor actions over, some sort of synchronization so everyone gets the same level. The shortest one to say, but not the easiest one. Networking is no joke.
      - Playtesting
      It'd be cool to see other people playtesting the level, but streaming all the precise input and position info to the server in a game where 60hz runs differently from 144hz etc? Compromises would have to be made.
      You are also able to edit blocks while the level editor playtest is paused and while triggers run. Thankfully, the way things work right now, nothing special needs to happen. All edits happen as if you're moving that object while the playtest is off.
      - Undo/Redo
      Oh boy. Any editor action can conflict with another.
      You have two choices:
      a.) undo/redo is just a single linear sequence shared between players. If one guy messes up and wants to undo, you'd better hope nobody else does anything in that time.
      b.) you can undo individual actions in the middle of the sequence. This would mean backtracking the sequence, (un)doing something, then retracing the sequence up.
      It's also really jank to just undo placing a block that someone else has selected, then redo placing it again. I'd imagine it just deselects the block. But if at any point the editor requires that an object exists before doing something... assumptions will be broken and the game could become unstable until fixed.
      It's possible, but it'd be hella difficult. Most people should settle for streaming their parts to each other, and sending each other level files. You can't edit the same thing at the same time.

    • @fatyoshi696
      @fatyoshi696 4 месяца назад +7

      @@raffimolero64 it doesn't have to be possible to edit simultaneously in real time, only for the level to be saved server-side so that any of the contributors can jump in and edit it whenever and the changes are saved automatically for everyone. I guess the google doc comparison isn't really accurate, it would be more like a word document on a server that multiple people can edit but you need to reload it for other people's changes to show up

    • @houserhouse
      @houserhouse 4 месяца назад +3

      This would definitely be difficult to implement, but it would seriously be incredible if done properly. I hope rob hires a whole team if he wants to take on something like that; and I think it could be huge for the future of this game. It's longevity is clearly larger than I ever imagined (been playing since 1.5)

    • @RazzleDazzledMcFrazzled
      @RazzleDazzledMcFrazzled 4 месяца назад +1

      If anyone is having a hard time thinking how this'll function just think of it how co-op course building is in smm2.

  • @user-zb1nh5ss6e
    @user-zb1nh5ss6e 4 месяца назад +73

    Maybe the 2.3 features are the friends we made along the way

  • @thedinosaurz
    @thedinosaurz 4 месяца назад +183

    robtop needs "save on exit" option for checkpoints
    whenever the player activates it, he or she can leave the level and go back into it and all their progress is saved. this is important for long levels and the new fnaf plus game
    the checkpoint will be purple and a prompt when activated will say "save data saved"

    • @gustagamermtw
      @gustagamermtw 4 месяца назад +7

      if robtop actually plans that much on 2.3 then its gonna take some years just like 2.2 did lol

    • @sosman64
      @sosman64 4 месяца назад +31

      ​@@gustagamermtwhm yes adding a checkpoint that saves progress on exit will indeed take years

    • @SasamuelTheCool
      @SasamuelTheCool 4 месяца назад +3

      ​@@sosman64hm yes

    • @DreadCore_
      @DreadCore_ 4 месяца назад +2

      Highkey, just make that the default, then when you next click play, you're prompted to start from your checkpoint, or start from the beginning of the level.

    • @thedinosaurz
      @thedinosaurz 4 месяца назад +5

      i agree but it should be an creator option input only to prevent demons from being 4 stars@@DreadCore_

  • @gatopetyt
    @gatopetyt 4 месяца назад +192

    i feel like rob is going to cook up some community suggestions in 2.3, the icon kit feature is going to be very very nice, and im glad platformer is getting its own unique gamemodes!

    • @LaLagartijaSobreMiDedo
      @LaLagartijaSobreMiDedo 4 месяца назад +4

      rob will probably release new buttons for plat mode

    • @dreamsdicc1817
      @dreamsdicc1817 4 месяца назад

      ​@@LaLagartijaSobreMiDedoim hoping so. At least having the up, down, left, right keys and a jump button

    • @lubiebudyn8117
      @lubiebudyn8117 4 месяца назад

      @@dreamsdicc1817 why would you need an up key if you have a jump?

    • @cycrothelargeplanet
      @cycrothelargeplanet 3 месяца назад

      I have a feeling 50% of 2.3 will get delayed to 2.31

    • @Batcarson
      @Batcarson 3 месяца назад

      This will be the second platformer gamemode with 2.2 adding the Jetpack

  • @wryventmd-gaming9647
    @wryventmd-gaming9647 4 месяца назад +42

    One idea I think would be good is a object that replicates the player's current icon so level makers can easily animate the cube, ship or whatever as they please.

  • @PollarisTheGD
    @PollarisTheGD 4 месяца назад +22

    I once had an idea for a trigger for 2.3: the Swap Trigger. What it could do is basically input multiple groups into it and when it's activated, objects with those groups will swap properties (position, layer, color, opacity, the Extras from 2.2 etc.). It could also have a function where you can specify which group is gonna swap with which (e.g. You have 4 groups. You set 1 and 4 to swap positions and 2 and 3 to swap groups (like 3 is on a Move Trigger that is looping, so when they swap, 3 stops and 2 starts to move instead)).

  • @jetswim3327
    @jetswim3327 4 месяца назад +22

    One thing I want BADLY is a locker randomization option. Like a little button that will randomize your available icons + colors

    • @dreamsdicc1817
      @dreamsdicc1817 4 месяца назад +7

      Im pretty sure robtop said he was adding that. Maybe 2.21

    • @cyr0_gd
      @cyr0_gd 4 месяца назад +1

      close your eyes and click randomly. Works like a charm

  • @Tradegmd
    @Tradegmd 4 месяца назад +30

    HELP IM IN THE BASEMENT THERE WAS NO CANDY

    • @Blazertronics523
      @Blazertronics523 4 месяца назад +5

      Bro what are these comments

    • @tinyjim15
      @tinyjim15 4 месяца назад

      @@Blazertronics523 Finally someone that's on the same page as me!

    • @ramadrian248
      @ramadrian248 4 месяца назад

      HERE HAVE SOME CANDY 🍬🍭🍫

    • @Gdnall_Official
      @Gdnall_Official 4 месяца назад

      I have you in my basement

  • @theAstarrr
    @theAstarrr 4 месяца назад +22

    I'm extremely skeptical about versus mode. The only one of the 3 buttons that doesn't say what update it's delayed to, if I remember right. I hope Rob tells us at least when he plans to do it. It's one of the 2.2 features I was most excited for - having Geometry Dash be a true multiplayer game.

    • @Skyymon
      @Skyymon 4 месяца назад +5

      he said it'll be a 2.21 feature, but in all fairness, implementing multiplayer and most likely match-making into any game, especially for the first time in robtop's case, can be difficult. i'd rather wait for it to be a polished, finished feature rather than a buggy, low-quality mess

    • @theAstarrr
      @theAstarrr 4 месяца назад +1

      @@Skyymon well if he said that that's all I need. Just glad to know which update he plans to have it in.

  • @Flame_Offical101
    @Flame_Offical101 4 месяца назад +44

    I’ve been trying to learn platformer recently, and I beat 2 easy demons today! Platformer is really fun and I’m happy it got added.

    • @LeAarionn
      @LeAarionn 4 месяца назад +1

      I also beated two Platformer Demons this week!

    • @Flame_Offical101
      @Flame_Offical101 4 месяца назад +1

      @@LeAarionn good job!

    • @LeAarionn
      @LeAarionn 4 месяца назад

      @@Flame_Offical101 thanks, you also did a good job :)

    • @teslacactus1135
      @teslacactus1135 4 месяца назад +2

      Why are platformer levels so essy

    • @FyreMoon1
      @FyreMoon1 4 месяца назад +2

      @@teslacactus1135yes, platformers are too essy

  • @scarabats123
    @scarabats123 4 месяца назад +10

    My main worry for 2.3 is Robtop pulling another 2.2 and just stacking more and more things to add in one update and having it take too long. A lot of these sound really cool but I don't mind waiting for them to be added in like 2.4 or even 2.5 if it means they release in a matter of months to a year rather than almost 7
    I figure he's going to be more cautious about stuff like that though. I'm sure he's learned

    • @Skyymon
      @Skyymon 4 месяца назад +1

      while rob is the last person i'd expect to learn lol, i could see him taking a step back for future updates. the guy prolly doesnt wanna have to stress so much for a single update anymore

  • @nebulaxis7849
    @nebulaxis7849 4 месяца назад +39

    My idea for 2.3 would be to add a challenge list. So itd be like a list but youd have to complete a challenge like tap ___ amount of time or finish in ____ amount of attempts.

    • @Leafkurumi02
      @Leafkurumi02 4 месяца назад

      Aint that like updated quests?

    • @dreamsdicc1817
      @dreamsdicc1817 4 месяца назад

      That could be part of the event added in 2.21

  • @Jetaru
    @Jetaru 4 месяца назад +8

    0:33 Correction! RobTop recently said after 2.2 came out that he was going to add customizable keys after the bug fix updates! So next feature update (2.21 I presume, dont quote me on that though) so custom keys will be added sooner than 2.3!

  • @TJ-hg6op
    @TJ-hg6op 4 месяца назад +27

    I think it would be really sick if you could give each gamemode icon specific colors, maybe it could be something to buy from the shop or something. You could either toggle on or off the option to make each icon individual colors. There are so many reference icons, but if you have more than one, they will definitely have the wrong colors, and its only a visual change so it ain’t harming anybody.

    • @just_me4422
      @just_me4422 4 месяца назад +2

      i feel like this would be too much. swapping colors in different gamemodes would make more sense i think

    • @TJ-hg6op
      @TJ-hg6op 4 месяца назад +1

      @@just_me4422 So what are you suggesting? I mean you just said the same thing as me.

    • @just_me4422
      @just_me4422 4 месяца назад +2

      @@TJ-hg6op nevermind im dumb

  • @CoolLlamaGD
    @CoolLlamaGD 4 месяца назад +15

    If official texture pack support is confirmed, then I think it’s only fair to have some form of official NONG support. Obviously, there would have to be heavy restrictions on this to avoid copyright hell but with so many top demons and popular levels using NONGs now, it becomes a problem for mobile players especially (it is currently nearly impossible to get NONGs on iOS without 3rd party apps like iCreate).
    Maybe this could be added in such a way where you can choose to either enter an ID from Newgrounds or choose a file from your device; choosing a file would allow you to hear the song in the editor and when you play the level on upload, but other players will need to download the file themselves outside of GD (on the song file hub for example) to be able to play the level with the song to avoid abuse of the system.
    Personally as a mobile iOS player, I just want to be able to build levels with whatever song I want without having to buy Geometry Dash on Steam separately and building it there.

    • @izaixspace
      @izaixspace 4 месяца назад +3

      THIS. DAMMIT. This is been an annoyance for me ever since I've started playing, every other music game out there lets you just, IMPORT your OWN mp3s in the game and with GD I have to either re-build the game with development tools or root unlock my phone.
      It's just not fair that on PC it's so easy.

  • @blue_wolf9959
    @blue_wolf9959 4 месяца назад +6

    0:51 swedish meatballs 🇸🇪

  • @ABwebGamesFan
    @ABwebGamesFan 4 месяца назад +19

    i wouldnt be surprised if the 2.3 platformer gamemode would be that one concept on robtops desktop

    • @ginoalternative
      @ginoalternative 4 месяца назад +2

      Sorry, I don't get it. What concept are you talking about?

    • @LaLagartijaSobreMiDedo
      @LaLagartijaSobreMiDedo 4 месяца назад

      @@ginoalternative vr gamemode, revolutionary

    • @widdlepocketmarcy
      @widdlepocketmarcy 4 месяца назад

      ​@@ginoalternative the little robot guy

  • @TheMagnificentGamer-le1gz
    @TheMagnificentGamer-le1gz 9 дней назад +2

    ideas for 2.3
    1 - The Teleport Gamemode
    The teleport game mode is basically like spider except you can go trough to walls. You can customize the portal how many blocks it can go trough. The limit is 999. If you equiped free mode to it.
    2 - The orange orb
    The orange orb can make you change to a diffrent gamemode. It works in classic but for platformer it doesnt work for the wave or swingcopter. till it works.
    3 - The dice portal
    like the random trigger, it randomizes things. But for portals. But unlike the random trigger, it only works for portals. You can choose which game mode will get the chance.
    example: if i choose wave, ship and swing, then it might be one of those.
    if i dont choose ufo, it has no way of being the exact portal.

  • @worldx1091
    @worldx1091 4 месяца назад +14

    2.3 seems to be more focused on extra QoL improvements, and some features here and there. Will probably take a year or more, and given how big 2.2 is, I don't mind one bit.

  • @gd_paradox
    @gd_paradox 4 месяца назад +5

    1:47 the demonlist is already a volunteer website but imagine if Rob added a demonlist and new Demonlist moderators that are around the same ranking as the new Leaderboard Moderators

    • @dreamsdicc1817
      @dreamsdicc1817 4 месяца назад +1

      Or implement pointercrate into it. Same ranking as pointercrate and same moderators. Only difference is the layout

  • @Smabverse
    @Smabverse 4 месяца назад +5

    My theory for the 2.3 Platformer Exclusive Mode: "Drone". You can move in all four directions. Mouse Button will let the Drone do a jump / dash (like in Just Shapes and Beats or Project Arrhythmia)

  • @mrspamming8610
    @mrspamming8610 4 месяца назад +7

    He said that maybe he would update the levels in Map Packs, but maybe not 2.3.
    And also, in any case, at least one official level will be added, and most likely new Gauntlets.

  • @Blazertronics523
    @Blazertronics523 4 месяца назад +10

    Now we need 2.4

  • @endgamer7896
    @endgamer7896 4 месяца назад +5

    That last level looks like it could be a legendary level if finished

  • @codey7606
    @codey7606 4 месяца назад +2

    I have a platformer feature idea that's called "propeller"
    Its like a replacement of the wave gamemode in platformer, when you click it flies up and if you click again it stops flying vice versa.
    It would be cool if they also add a recommended tab which is controlled by another feature that I had in my mind called "frequency list" where it shows what levels you play the most and level recommendations, its just like the recent tab but instead of recent levels, it shows recommended levels for you to try.

  • @Youknowwho_GD
    @Youknowwho_GD 4 месяца назад +8

    I tried to edge but creamed on accident to this.

  • @TheRealMushroomGD
    @TheRealMushroomGD 4 месяца назад +3

    Imagine he does an A.I that does automaticly feature level, it would be great if he does that

  • @galaxygames55
    @galaxygames55 4 месяца назад +8

    Imagine if he adds the Normal face emoji

  • @s17mGD
    @s17mGD 3 месяца назад

    All of these sound amazing, especially Icon kits, and level files! (would be very useful for collabs)

  • @plasmakitten4261
    @plasmakitten4261 4 месяца назад +5

    Rob putting pointercrate out of business would definitely be a great step for him to take. The current list's total dissociation from the actual game has caused more than its fair share of problems, not least the constant rate controversies.

    • @teslacactus1135
      @teslacactus1135 4 месяца назад

      Who would judge the diffuculty

    • @plasmakitten4261
      @plasmakitten4261 4 месяца назад

      @@teslacactus1135 idk, perhaps similarly to how it's done now.

    • @5viperyt956
      @5viperyt956 4 месяца назад

      Yes, like Acheron is not harder than avernus, it’s just what they want. I hate pointercrate, because it’s not difficulty list, it’s a difficulty-hacking+meme-spaceuk+blahblah =difficulty list. So right

    • @teslacactus1135
      @teslacactus1135 4 месяца назад

      ​@@5viperyt956 avernus is harder than acheron on the demon list

    • @5viperyt956
      @5viperyt956 4 месяца назад

      @@teslacactus1135 oh they changed it again

  • @okOne_
    @okOne_ 4 месяца назад +4

    i dont even know what to say about robtop's words... The 2.3 is looking awesome

  • @BeryllYT
    @BeryllYT 4 месяца назад +3

    Multi-user level editing, like a studio sort of feature where multiple people can work on the same level at the same time, similar to spu7nix's geometry dash r/place

  • @Samsks
    @Samsks 4 месяца назад +1

    Robtop: releases 2.2
    Community after 1 minute: saquen la 2.4

  • @akiez1788
    @akiez1788 4 месяца назад +2

    My idea is for autobuild, if you go into the browser there could be a button that opens something that has player made autobuilds that other people can use

  • @thebeemangd
    @thebeemangd 4 месяца назад +6

    dude give this man the fastest channel growth (GD) award!

  • @tomtown3340
    @tomtown3340 4 месяца назад +3

    Btw in the editor you can glitch in platformer swing and wave, they are in there. If you select Classic mode and place down a wave portal, go through it. Now that in the editor you are the wave you can pause the play testing and change game types to platformer and play as platformer wave.

  • @HowSome37
    @HowSome37 4 месяца назад +1

    because i joined this community exactly 7 years ago when 2.1 came out i dont know how regularly he will update but i am looking firward to it!

  • @TaimuresuX
    @TaimuresuX 4 месяца назад +1

    This Swedish man is cooking up some fire stuff🔥🔥🔥
    BTW, my guess on the new game mode is the "camera switcher" where the camera rotates in a direction you choose and the gravity also changes depending on the camera angle.

  • @domisawsum
    @domisawsum 4 месяца назад +5

    No way i got featured in the video 0:16

  • @freedomutilities9240
    @freedomutilities9240 4 месяца назад +3

    I suggested robtop to added generative AI into Geometry Dash, it would be cool on editor.

  • @Singular263
    @Singular263 4 месяца назад +2

    We need this two triggers as soon as possible:
    - Variable trigger: you can change some triggers' options to change them with pickup triggers (this new trigger will use the item IDs intead of the normal ones) [Color: #ff9500]
    - Current Value trigger: you can change some triggers' options to make them use the objects that the trigger activates properties for each one ( this new trigger will use the same IDs as the variable trigger but it will not be able to change using pickup triggers) [Color: #595c3b]

  • @alf73
    @alf73 4 месяца назад +2

    Robtop should add a find object button to the editor for when you want to quickly get to that object

  • @AaronNew78
    @AaronNew78 4 месяца назад +4

    0:45 wait thats me xD

  • @-2.7-
    @-2.7- 4 месяца назад +3

    0:00 Intro
    The Features
    --------------
    0:06 feature 1
    0:23 feature 2
    0:31 feature 3
    0:36 feature 4
    0:54 feature 5
    1:11 feature 6
    1:17 feature 7
    1:23 feature 8
    1:37 feature 9
    1:46 feature 10
    ----------------
    Extras
    ----------------
    2:08 A guy touching a butterfly then being YETTED with gd music in the background
    2:14 The level “Intersource” by BPI is too confusing so he made it auto
    2:38 How do people make these levels so soon?
    ---------------------------------------
    Outro 3:03
    (\_/)
    (•-•)
    (>I love gd

  • @GMDTheOnyxGuyEizzX
    @GMDTheOnyxGuyEizzX 4 месяца назад +1

    Rub: adds emojis with difficulty faces
    The community: :)

  • @RN_Angel
    @RN_Angel 4 месяца назад +1

    0:06 I have a feeling that the 2.3 game mode will be the Train. Basically, it'll probs be a dark blue, grey, brown, or teal portal (my guess is brown) , and how it'd work is you'd need train track blocks or something for the Train to go on. Each click/tap would switch the Train from one train track to the other. You'd need two, three, or more (for example one on the right, one on the left, and one on the middle) train tracks for the Train to move from one to the other each click/tap. And on Platformer Mode, I guess you just get to control the Train and decide when you want the Train to move and on which train track.
    This is JUST a theory and I could be very wrong lol, but this would be a cool game mode to add to the game in my opinion.

  • @itzsahith
    @itzsahith 4 месяца назад +3

    1:18 nah that level request system would instantly be flooded with trash levels

  • @hunterstokes7083
    @hunterstokes7083 4 месяца назад +3

    The Mech, gamemode,game mode, it is basically a ball but instead you would click and you would target to the nearest wall and if you are on a wall you can go backwards to a wall back

  • @thirstycaesar1356
    @thirstycaesar1356 4 месяца назад

    I think in game collab support would be really cool. Having a shared level across accounts etc..

  • @Brittishmuffin2
    @Brittishmuffin2 4 месяца назад +2

    A block that one of the dual players can go through but the other can’t would be cool

    • @poto2826
      @poto2826 4 месяца назад

      You can make a block like that in 5 minutes with collsion triggers

  • @lamb5237
    @lamb5237 4 месяца назад +7

    1:35 rob pls dont add ANY of the difficulty faces emoji in 2.3

    • @theAstarrr
      @theAstarrr 4 месяца назад +4

      you have me imagining lobotomy comments lol
      FIRe IN tHe HOLE *insert 3 normal faces and 3 demon faces*

  • @MrBrineplays_
    @MrBrineplays_ 4 месяца назад +3

    1:26 oh ho ho ho that's dangerous. I don't want gd to turn into twitter or youtube comment section, it'll get worse over time lmao. Arguments spanning 100s and 100s of replies, topics changing because of controversial names and titles, and much more. A good idea, but it comes with great danger.

  • @deretu-skript
    @deretu-skript 4 месяца назад

    I would really like being able to use item ids inside of triggers like variables. It would save a lot of time and performance when creating more complex minigames or platformer levels

  • @Sefaw-mv8ii
    @Sefaw-mv8ii 4 месяца назад +1

    Please don’t take infinite years Robtop, I BEG!!

  • @TrulyAustralian
    @TrulyAustralian 4 месяца назад +3

    I think one helpful feature would be a "Create Sequence" button in the editor. It would be like the "Create Loop" button but without the looping part of the created template. Another fun feature could be a third music thing that could be bought, and would work like the music customiser but would change the music to whatever the song of the last level you played was. Seeing shaders happen in the title screen would be awesome too! (Of course epileptic people could turn them off if they wished.) Overall, some quality of life features would be nice.
    P.S: Anyone know how to make a working "buy" button for a Tycoon I'm making? You know, so it won't do anything if you don't have enough money, but will if you do?

    • @zRaykioz
      @zRaykioz 4 месяца назад +1

      Create sequence has a trigger, and you can easily do the buy button with item compare triggers

    • @teslacactus1135
      @teslacactus1135 4 месяца назад +1

      You could use an instant count trigger or item compare trigger i think

    • @haven216
      @haven216 4 месяца назад +1

      sequence trigger?

  • @AvocadoGMD
    @AvocadoGMD 4 месяца назад +3

    I think object cropping would be cool as well as a parallax trigger

    • @teslacactus1135
      @teslacactus1135 4 месяца назад

      That’s basically what the follow trigger is right?

    • @AvocadoGMD
      @AvocadoGMD 3 месяца назад

      @@teslacactus1135 ye but something to make the whole process even easier

  • @Grunglegorb
    @Grunglegorb 4 месяца назад +1

    Emojis in the comment section would be chaos; the whole daily chat would be normal difficulty faces 💀

  • @DrFumiya
    @DrFumiya 4 месяца назад

    1:26 Hell yeah! We can finally start arguments in a block jumping game!

  • @vid6796
    @vid6796 4 месяца назад +3

    Rob just being the goat as always

  • @fantayey214
    @fantayey214 4 месяца назад +4

    ok but someone gotta drop the song at 2:07 PLEASE 😭😭😭🙏🙏

    • @elleventh2322
      @elleventh2322 4 месяца назад

      Sleeping humming bird kocmoc remix (used in GD Kocmoc)

    • @fantayey214
      @fantayey214 4 месяца назад

      you have my utmost gratitude i woulda never guessed a song name like that

    • @zecreator2058
      @zecreator2058 4 месяца назад

      @@elleventh2322 THANK YOU MY GOD I'VE BEEN SCROLLING FOR 2MINS I CANNOT EVEN SHOW YOU HOW MUCH GRATITUDE I HAVE THROWARDS YOU AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @itsfletch
    @itsfletch 4 месяца назад

    I want to assume the wave gamemode in platformer would work like how you control your character in games like UNDERTALE, Just Shapes & Beats, etc. That would have SO much potential and would be so fun. That could either be for platformer wave or the new 2.3 gamemode!! I'd be so excited either wayy.

  • @bol_idol
    @bol_idol 4 месяца назад

    wo, I was thinking about icon kits couple days ago :0

  • @notsalty001
    @notsalty001 4 месяца назад

    "nah no donations on my streams. Keep your money dammit" what a gigachad, he already has enough so he just wants to give back to the community.

  • @sourdoughbread952
    @sourdoughbread952 4 месяца назад +1

    My idea would be to improve the search engine to not only look for exact matches but also containment and also add tags to tag your levels

  • @CMAKdaSILLY
    @CMAKdaSILLY 4 месяца назад

    Icon kits is something I was hoping for in 2.2 so I'm really exited now xD

  • @dannycartoon3010
    @dannycartoon3010 4 месяца назад +1

    I'd love a better pause menu, I once saw a concept in wich the menu show the difficulty of the level, its stars, if it had coins and all that info. i think is especially useful in plattformer mode cause sometimes I'm like "wait, did this level had coins?" And I think it might be a good change.

  • @JlS-nx9vf
    @JlS-nx9vf 3 месяца назад

    It would be cool if there was some sort of level/world publish thing
    Basically, you can normally send out ur level, or you can suggest it to robtop in GD. And it may get added, this will lead to more worlds and levels

  • @Kroks_GD
    @Kroks_GD 4 месяца назад +1

    my guess is that it will be multiplayer platformer. i would love if he added it, imagine how much content ytbers could make and how fun it would be!

  • @artblank7342
    @artblank7342 3 месяца назад

    I can't wait for this to come out in 10 years

  • @broetchen1_
    @broetchen1_ 4 месяца назад

    i think it would be coo, if you could filter your search by songs so you can look for levels using a specific song

  • @gamingkids8262
    @gamingkids8262 4 месяца назад

    I have an idea on what swingcopter might become...
    It could be a rocket, where right/left will activate middle thruster while up/down will activate the top and bottom thrusters. Also this means you can spin around in circles by only holding up or down which is a nice thing to experiment with. I thought of a rocket because the front of the swingcopter has a window, which you could fit in and command it, I think this is a cool idea!

  • @Skywalker2016GD
    @Skywalker2016GD 4 месяца назад

    I feel like it would be nice for rob to put some kind of form for the community to fill up so rob can see it in a spreadsheet, though it would probably need to be moderated to avoid unnecessary submissions, and it would be categorized for better workflow, especially when there are multiple instances of the same feature suggestion

  • @egg_boi123
    @egg_boi123 4 месяца назад

    an idea i've had for a good while now is custom death sounds, here's how it would work in my head atleast:
    you would upload an audio file thats at max three seconds long, and you can have up to three custom slots that you can change easily
    but thats just my idea

  • @Henrycraft9
    @Henrycraft9 4 месяца назад

    I feel like the new platformer gamemode will be a floating thing that you can move in any direction with WASD and stands still when idle (would be pretty nice, but that could be a good way to introduce swing in platformer rather than making a new gamemode for it)

  • @IdkDieGODiguess
    @IdkDieGODiguess Месяц назад

    god i wish rob added the ability to choose different colors for different gamemodes, would increase the possibilities for new thematic icon kits so much bro

  • @Typh00nLOL
    @Typh00nLOL 4 месяца назад

    We need some multiplayer coop option to share levels and have people be able to work on one level multiple times. Also make it so those added would all get the rewards of the level getting rated. Would make collabs so much better and easier

  • @nahbros
    @nahbros 4 месяца назад

    could add items which you can swing around to move around (getting over it) there could be different types to like a hammer wrench or smth could be fun in plat mode

  • @ingamegmd
    @ingamegmd 4 месяца назад +1

    no way, my level request system ?!(1:17) and even my demon list ?! (1:36)

  • @MarianzYT
    @MarianzYT 4 месяца назад

    I want a canvas block that allows to be sliced with a grid using 2 values. Like if you enter 12 x 12 you get that grid size and the edit special button lets you edit the color of each individual pixel. Excellent for optimizing levels and not using a billion objects for 30 seconds of pixel art gameplay. I hope to see that soon

  • @anirudharunshrikeshav1273
    @anirudharunshrikeshav1273 4 месяца назад

    A fun idea i have for 2.3 is diagonal support for the arrow trigger.

  • @supertakos2039
    @supertakos2039 4 месяца назад

    I had this like cool object idea for a long time now.
    Imagine an object, thats just an icon, but you can customize it however you want like in the icon kit. You could have like all the gamemodes and all.
    It would be also cool if you could instead of customizing the icon, you could search for a certain players icon that automatically updates when this player changes his icons.
    This would be like really cool no?

  • @mr.pickle7434
    @mr.pickle7434 4 месяца назад

    I actually have an idea that i think is good enough to send to Rob, I just dont know how to send ideas in general...
    My idea is the ability to share the ability to edit a level thats in making with other players like a google docs file. Basically you could make the level's editor more of a server where the people who are whitelisted can join and build any time, it could revolutionize collabs and make small groups of peopes have an easier time making what they want.

  • @gdmdb107
    @gdmdb107 4 месяца назад

    an ingame sort of tas could come in handy as you can see for yourself hpw they play/look

  • @rainbloz
    @rainbloz 4 месяца назад +1

    2.2 was great and I can definitely see 2.3 also being another wonderful update from how much Robtop in gonna put in the update

  • @user-ti3pp7re9s
    @user-ti3pp7re9s 4 месяца назад

    It would be great if you could add your own sounds or music, and so that when you leveled up, others could hear the sound you added

  • @Troloze
    @Troloze 4 месяца назад

    my favourite 2.2 feature is the spawn remap on the editor, it is fucking powerful, however, it is only present on the spawn trigger. My suggestion is that the spawn remap should be added in every trigger that has the spawn behaviour (like the event trigger, collision, state block, etc.) this would make building levels a lot easier since it'd be possible to use a lot less groups

  • @djcranejr.3045
    @djcranejr.3045 4 месяца назад +2

    2:42 that shit looks like a WiiWare game

  • @RedCreature755
    @RedCreature755 4 месяца назад +1

    I think the texture pack importer in game is a great idea. I would be brilliant because when i play minecraft i can just easily switch but in gd u had copy paste the files into the game Files And Its Kinda Annoying. Good Video!

  • @Sh0rt-clip-sk3l3t0n
    @Sh0rt-clip-sk3l3t0n Месяц назад

    a wave platformer idea: square
    directions : up,down,left,right

  • @clashraid727
    @clashraid727 4 месяца назад +1

    See y'all in 10 years when 2.3 releases...

  • @Forge_McYT
    @Forge_McYT 4 месяца назад +1

    2.3 be cooking up an crazy year 🔥🔥🔥

  • @Terabyte-Gaming
    @Terabyte-Gaming Месяц назад

    Being able to choose the main and secondary colors for things like decorations, progress bar and other things that are not icons. it would be useful for players like me who use black.
    Levels like Theory of Everything 2 ignore the black color entirely and just use the other color, it becomes a problem in cases like the ball part in Theory of Everything 2 because then the blocks have the exact same color and it is hard to see the correct block to land on.
    Also, the ability to put checkpoints in editor preview mode that you could come back to even after exiting would be nice as if something in some part of your level is broken, you could fix it and then you wouldn't have to play the entire level again to check if it is fixed!

    • @Terabyte-Gaming
      @Terabyte-Gaming Месяц назад

      This comment was made BEFORE I knew that the 'Start Pos' block emulates the checkpoints.😅
      However, I still find my first point valid. I guess I could make a texture pack that allows the colors to be changed but it shouldn't require texture pack making experience to do something like this.

  • @galatynix
    @galatynix 4 месяца назад

    a cool concept for the new 2.3 gamemode would be a 4-dimensional spider. it's like in these ice maze puzzles, where you go infinitely in one direction until you hit something

  • @MaxwellCatAlphonk
    @MaxwellCatAlphonk 4 месяца назад

    A spider orb that warps you in a different direction depending on what gravity you already are (if you normal gravity already it warps you up but if you have upside down gravity going into it it warps you down, not in a fixed direction, just the opposite direction of your current gravity (and then switch gravity when the procedure is done))