Does anybody else feel that Drew is more like a friend than a youtuber? Like he's super entertaining and I've been watching him for a year and a half, but he just has this sense of "no chill" that I love
That city next to Germany is indeed really alluring, settling on that forest tile between the dyes and the horses is probably the best spot. If you settle that one and the one next to Egypt, if you can then actually defend them Cleo and Gorgo you'll be in a great spot for the rest of the campaign. Definitely have a legion build a fort on that tile where that warrior has been parked. If you can then conquer Aachen, Carthage and maybe Rhodes and Athens later on then you're probably Golden this campaign.
Technically what i would do is build a fort where the warrior is, and then build an ENCAMPMENT directly behind it; that way you can fling ranged attacks from your encampment while defending with a +4 buffed unit parked over the fort (and fun fact is that an encampment with walls around it can't be passed until it is destroyed, so even if they get past your fort they're still gonna take several more turns to take out an encampment with a single unti funneled into that one tile lol. And you can have an archer inside the encampment with the +10 combat inside district bonus as well as the encampment itself lobbing ranged assaults...nobody even on Deity would survive that for very long if you play it smart like that.
There's one improvement in this game that I don't think you've mentioned. In Civ V if you went to war with somebody then that ruins your relationship for the entire game. I like how in Civ 6 two countries can fight but still grow a friendship afterwards like how Germany sent you a delegation. It's more realistic this way cause in WWII of course we fought Japan and Germany. 70 years later they're two very important allies.
I just had the craziest district idea. Okay, get this: a bridge. It would have to be placed on water with two land tiles on opposite sides. This way you could move units over single water tiles to easily get units from one land mass to another or from mainland to an island. I feel like this would help in this play through because they could build a bridge to Africa to allow for an easier conquest.
dragonbrawl9 dude you know that you can just embark your units right? I’m not paying 500 production for a fucking bridge that moves my units from 1 place to another 1 turn faster
If you're going to build a city north of the Alps, you should put it far enough north to get a harbor on the North Sea. I think Amsterdam will grow to fast. Maybe just conquer Amsterdam!
think the "law" /"civic" that gave 100% production towards unit production in the first two ages are what made the bowmen so cheap, it might make the legions cheap.
Drew, when you start doing your TSLs for Civ 6 Europe is going to be more screwed than ever since having more land is more important due to the unstacked cities. Like for example, both Rome and England are going to have terrible starts no matter what you do.
I think late game there should be a project to reclaim land from the sea, creating a desert tile (bc of how you can't farm on reclaimed land without effort) out of a coastal tile
14:30 And this is why you always pick God King as your first economic policy...ALWAYS, regardless if you plan religion or not. The only alternative in the beginning is the +1 production per city; and you only have one or two cities in that first 25 turns so it's really not gonna make any difference in total production time. Whereas God King not only guarantees you access to the best Pantheons since you get one early, it also gives another +1 gold per turn which actually helps a tiny bit since you get it so early on in the game. Then after you get 25 faith on turn 30 or so you can swap it out to whatever you prefer. A pentheon i always think is underestimated is the Goddess of the Open Sky one that gives +1 Culture from every Pasture you build. You already have Two Sheep, one Cattle, and are settled real close to two Horses, so you'd be getting +4 Culture per turn just from that small area. In my recent Arabia playthrough i had +11 Culture per turn from having 11 pastures in five cities (and was only on like turn 90 or so) +11 culture REALLY speeds up your civic game helping you reach some very nice policies significantly earlier than normal.
of course settle north of the alps... seriously, full domination would be awesome.. settle around Germany so they don't get any bigger, then take out Greece, then Germany, after that, the sky's the limit, bro ... or crack lord, whoever is listening when you read this... haha
Expand your empire so that you are vulnerable to attack from 3 civs, with 2 of the expansions very difficult to reinforce. What could possibly go wrong? :D
DREW THERE IS A REPLAY VIDEO in the victory screen on the bottom tabs there is a button that says 'REPLAY MOVIE' it frustrates me so much that you missed this This comment is going to be posted in every civ 6 video until you realise
Yeah, Germany is doing pretty badly, it's like someone stole their first settler or something.
Drew stole his first settler in the first video
Mozzy life Amazing 1. He’s being sarcastic 2. Your commenting on a post that is 3 years old wtf are you doing
CrackDealer why do you care?
@@trashcan1350 @CrackDealer hahahahahahahaha
@@KVonnDevelopment u mad? 🤣
Does anybody else feel that Drew is more like a friend than a youtuber? Like he's super entertaining and I've been watching him for a year and a half, but he just has this sense of "no chill" that I love
That city next to Germany is indeed really alluring, settling on that forest tile between the dyes and the horses is probably the best spot. If you settle that one and the one next to Egypt, if you can then actually defend them Cleo and Gorgo you'll be in a great spot for the rest of the campaign. Definitely have a legion build a fort on that tile where that warrior has been parked. If you can then conquer Aachen, Carthage and maybe Rhodes and Athens later on then you're probably Golden this campaign.
I sort of like the idea of conquering Amsterdam instead of building a city.
Technically what i would do is build a fort where the warrior is, and then build an ENCAMPMENT directly behind it; that way you can fling ranged attacks from your encampment while defending with a +4 buffed unit parked over the fort (and fun fact is that an encampment with walls around it can't be passed until it is destroyed, so even if they get past your fort they're still gonna take several more turns to take out an encampment with a single unti funneled into that one tile lol. And you can have an archer inside the encampment with the +10 combat inside district bonus as well as the encampment itself lobbing ranged assaults...nobody even on Deity would survive that for very long if you play it smart like that.
good, but not so much the end flame
The music sounds like an instrumental version of ra-ra-Rasputin to me
That's what I thought
23:20 Damn Drew! Didn't know ya swung that way. ;)
Drew I love this series so far! Keep it up man!
The only friend in any tsl game I watched was Norway during Drew’s england tsl gameplay
The new Cree empire has the screaming people music if you noticed
There's one improvement in this game that I don't think you've mentioned. In Civ V if you went to war with somebody then that ruins your relationship for the entire game. I like how in Civ 6 two countries can fight but still grow a friendship afterwards like how Germany sent you a delegation. It's more realistic this way cause in WWII of course we fought Japan and Germany. 70 years later they're two very important allies.
Tim. Rex
True Dat
Nope. Only if you capture their cities it gets ruined
True dat. I highly agree
I just had the craziest district idea. Okay, get this: a bridge. It would have to be placed on water with two land tiles on opposite sides. This way you could move units over single water tiles to easily get units from one land mass to another or from mainland to an island. I feel like this would help in this play through because they could build a bridge to Africa to allow for an easier conquest.
dragonbrawl9 dude you know that you can just embark your units right? I’m not paying 500 production for a fucking bridge that moves my units from 1 place to another 1 turn faster
dragonbrawl9 just play as norway
Drew, i think you should do fun video about "Civ5 vs Civ6 (so far)"
Drew Gorgo wanted you to move your boat it's not a glitch. And love your vids btw
If you're going to build a city north of the Alps, you should put it far enough north to get a harbor on the North Sea. I think Amsterdam will grow to fast. Maybe just conquer Amsterdam!
It will be great if you can go to war for tiles if you dont want the city
think the "law" /"civic" that gave 100% production towards unit production in the first two ages are what made the bowmen so cheap, it might make the legions cheap.
You should really build the colloseum
Drew, when you start doing your TSLs for Civ 6 Europe is going to be more screwed than ever since having more land is more important due to the unstacked cities. Like for example, both Rome and England are going to have terrible starts no matter what you do.
I think late game there should be a project to reclaim land from the sea, creating a desert tile (bc of how you can't farm on reclaimed land without effort) out of a coastal tile
Amazing how Drew treats wonders in this game the same way they were in Civ 5. They are not as hard to compete for now.
Robert Gronewold they are more risky to build tho because if somebody else completes it you don’t get shit back
14:30 And this is why you always pick God King as your first economic policy...ALWAYS, regardless if you plan religion or not. The only alternative in the beginning is the +1 production per city; and you only have one or two cities in that first 25 turns so it's really not gonna make any difference in total production time. Whereas God King not only guarantees you access to the best Pantheons since you get one early, it also gives another +1 gold per turn which actually helps a tiny bit since you get it so early on in the game. Then after you get 25 faith on turn 30 or so you can swap it out to whatever you prefer. A pentheon i always think is underestimated is the Goddess of the Open Sky one that gives +1 Culture from every Pasture you build. You already have Two Sheep, one Cattle, and are settled real close to two Horses, so you'd be getting +4 Culture per turn just from that small area. In my recent Arabia playthrough i had +11 Culture per turn from having 11 pastures in five cities (and was only on like turn 90 or so) +11 culture REALLY speeds up your civic game helping you reach some very nice policies significantly earlier than normal.
TheScaleless noted
Good point. You could be a good politician
I played this map with Rome and captured Gorgo's settler before she got her capital
Drew finally got them churros.
Germany hasn't settled in central Europe since you stole his settler
dude friendly advice: you should always rush internal trade routes because they are so strong. That means com. hubs and harbors. Helps you snowball
Drew you should play as Gilgamesh of Sumeria next play-through!!!
Anthony Rodriguez-Moore, Jr. too easy
Drew in the top 20 best civs: Sumeria is a good ai
Roman lake! Roman lake! Roman lake
of course settle north of the alps... seriously, full domination would be awesome.. settle around Germany so they don't get any bigger, then take out Greece, then Germany, after that, the sky's the limit, bro ... or crack lord, whoever is listening when you read this... haha
Man o man why didn't you check out what that natural wonder can offer.
kinda wanted drew to settle the Suez canal but it would be a piss poor city
Love vids man keep it up
Drew you should do special hour long videos one day soon week
I hope they change the awful mini map
Daylen Hartz its so ugly
or go to north-west africa. should be pretty safe there.
BarbikaPahor probably not because of Spain
but its probably less crowded than close to egypt.
too bad egypt made their city on weird location. seems suez channel is impossible now.
Can you pls make an eu4 ai only like your first one? It would be great(like America)
Expand your empire so that you are vulnerable to attack from 3 civs, with 2 of the expansions very difficult to reinforce. What could possibly go wrong? :D
I never knew sarah had a desert...
yasss
Make Spain a ally with you
Come on, Drew.. where is that China series you had... Did the patch fix it?
Work the ship man
You really need a bigger army or you are gonna get crushed
Love you Drewwwwww!
I'm done with youtube the video keeps fucking freezing but I can still hear shit
To all civs,
STOP HATING ON DREW
Would just like to say that city states do not grow in civ 6 from what I can tell
How do you get the map?
it's sahara not sehera
Goo Drew !!! :D :D :D
conquer amsterdam and then geneva
you don't need iron for legions in civ 6
You shud of got Levine
Change name to Leptis Magna
DREW THERE IS A REPLAY VIDEO
in the victory screen on the bottom tabs there is a button that says 'REPLAY MOVIE' it frustrates me so much that you missed this
This comment is going to be posted in every civ 6 video until you realise
23:22 YOU WANT HIM TO WHAT?
#earlysquad
this game still has SO many flaws, but AI diplomacy is just absurd; it's just makes no sense that in every single freaking game everybody is unfrendly
kennyPAGC I’ve just noticed that
In arretium
Trew drue
Drew, stop spazing out , and take time to focus on 1 thing at a time, this is not an RTS.
#earlysquad