Hi! I purchased this game a few weeks ago and I as looking for some tutorials to learn it. It has been an epic search until I found your video. Even when I preferred an explanation in my vernacular language, the way you explain this game is clear and very precise. Thank you for your time! And please, continue doing tutorials like this for people like me who really struggle to understand some rule books.
To say this was a detailed overview would be an understatement. I watched this over a span of 2 days. sooo now I'm going to go to the sections I need to rewatch when I set up the board and review before I teach. I will say, this might have been a liiitle tighter. I thought there was definitely some things that were a little redundant, but man it's clear you put a TON of work into creating this and I will be referring back to it in the future. Thanks for doing it.
Thanks for the feedback and thanks for watching! I know some areas get redundant at times and I am trying to improve, I walk a fine line since I have quite a few international viewers who do not natively speak english who message me they appreciate it.
Thanks for the detailed rules, one thing i noticed was with the +5 strength, -2 Undefendable damage, the player whonpkayed that card is the one who suffers the undefendable damage. Great attention to details with the how to play.
I made the foolish assumption this was an update to the card, sadly I was very wrong! I have a few commented corrections in the comment section, hopefully those help everyone enjoy the game. Thanks for watching!
This is actually really good. It’s very easy to understand. I’m not that concerned about the length of the video because it’s so detailed I feel like I really get it 😊
This is a great in depth look at how to play. Helped me confirm I was playing this mostly correct and also helped a few things click in my head that I was getting wrong. Thanks so much!
Nothing in this game seems hard to understand however there are a lot of rules. Thanks for the awesome video i've watched it 2x and feeling ready to play Kemet for this first time.
I think you made a mistake . The card with minus two black drops indicates a damage you inflict on your own units. That's why it has a minus instead of the usual plus. It is basically a kamikaze attack. you cause a lot of damage (5)but at a cost in terms of units.
The rules say "each player in battle loses as many units from their troop equal to the total unblockable damage value their opponent has". So he played it correctly?
@@chapstar1985 There's an official errata and clarification of the rules. The player that plays the card with unblockable damage with the minus sign (in this case -2) will need to lose two of their own units (not the opponent's).
The drunk speak effect is why I try to speak evenly eheheh sometimes it works,,, and sometimes it sounds like..... an empty bottle of good scotch whiskey.. =) Glad you enjoyed the video, thanks for watching!
@@OffTheShelfGameReviews The automatic timeline annotations only work if your first timestamp is at exactly 0:00. Try relabelling your 'Intro' section to 0:00, and you should be good to go.
I've heard that a rule regarding Veteran Tokens was missed in the translation. More precisely, one Divine Intervention cards costs two Veteran Tokens to purchase.
My understanding is the French version of the Rulebook states 2 Veteran Tokens for 1 DI card and the English rulebook states 1 for 1 but Matagot has yet to confirm on an English forum which is correct. As soon as it is confirmed I will update the show notes! Thanks for watching!
@@OffTheShelfGameReviews On BGG under the files section there is an updated English rulebook from Matagot which has the correct translation with other various clarifications.
Can you teleport part of the group to add army to other group? If yes, can you also for rest of the group that stayed in city use rest of the movment to move?
During a land/teleport movement, can I leave behind the creature tied to my troop as I do with my units?. Eg: I m in an desert zone with my Fenix and 5 units, I do 1 mvmnt with 4 and Fenix and in the next mvmnt I continue just with 2, leaving behind the Fenix with 3 units
A monster must be associated with at least one unit you control at all times. So while you can split forces and drop off some and leave a monster, they need to be associated with at least one of your units. Thanks for watching.
@@OffTheShelfGameReviews that makes sense... However... When I read the new rulebook, it only says that you can leave units during your movement... It does not say that you can leave behind a creature (It only says that you can do that at the begining of your move)
@@munozmarcos a creature can be left behind as long as you leave 1 unit with the creature. You could also drop off a monster as long as you respect unit sizes as you move through sections but it has to be with at least 1 unit. Thanks for watching!
If I have 2 troops in Kemet, on my Move action: Can I move one troop and telepor another troop?(I mean, if the second troop is in a Pyramid territory and I have Paid the 2pp), Or can I only move/teleport the same troop assigned on the begining of my action? I Bought the game recently and I found the manual very conffusing about it.
Cannot move and teleport must do one or the other. You could do this over 2 action phases though. Your turn, move a unit, then everyone else goes, when your turn comes back around teleport unit. I know that doesn't help (because I know the strategy you are going for) but thats not allowed. Thanks for watching!!
Nice tutorial. Would be useful for new players One suggestion: no one looks at RUclips description. You may want to write your errata in the comment section and pin it Also, for a 2 player game, all duplicate tiles are removed (only 1 charge) and also no act of god tile (no silver token)
The tutorial is way too long and rambling to be of real use. I recommend that people watch a 30 minute Kemet tutorial and then just check the minor differences in blood and sand.
@@somerandomperson8282 please tell me you are not going to spend the 4th of July repeating the same thing differently? Great you don't like my channel, perfect find a different content creator please! There are dozens of content creators find one you like, be safe happy 4th.
@@OffTheShelfGameReviews the 4th July means nothing to me because I am not American. Replying a few times to a video is also not "spending all day". You really do seem to be an insecure guy when it comes to getting feedback on your videos, maybe you can work on that.
As someone who's never played original kemet I found this far more helpful than looking up two videos. Found it very comprehensive and wouldn't want it any shorter!
Your creature needs at least one unit with it. So if you lose the last unit associated with your monster, then it returns to your pool until summoned again with a new force at a pyramid you control.
What if there's a tie after the night phase? Each player has 9fp. Does the tie breaker go to the person with the most permit points? Or the most battle won fp?
I sadly keep flashing back to first edition rules since I played that so extensively and this was not my copy of the game I reviewed here BUT if I recall correctly you must start your turn with 9 or more VP's AND have more than anyone else or another Day Phase starts giving those with less VP's than you a chance to catch up or remove VP's
Hi, man. Your video about Kemet is the best in the internet. No joking. I have one little doubt about harbors: In your video you said bue harbors only conduct another blue one. However, on the rulebook, it says that you can go to your red harbor too from it (your red harbor is the one in front of your city) What do you think? Thank you so much for your video. You are a real professor. A big hug from Argentina Marcos Muñoz
Thanks for the positive feedback much appreciated! Correct you can always go to your own harbor from any harbor, sorry if I did not make that clear, thanks for watching!
31.50 in the example getting in the city and using teleport to move to the other side, for this specific move you could just use the ports and do the same without spending prayer points. Would make sense if you would teleport on the other side of the board. I believe it would be better to add subtitles especially for the rule of black drops in battle. not everyone will read the comments.
I had a question regarding setup for 5 player game. For a 5 player game setup uses all 4 of the colours of the power tile sets, however player boards only have 3 slots for the "buy and power tile" and you start with 3 pyramids. So does this mean you have to choose only three of the colours from the 4 available "buy a power tile"and does your three pyramids need to match the colours of chosen for the "buy a power tile"'. Also does this mean you will be limited to only buying from 3 choosen colour power tile sets through out the game.
Correct on all counts except if you capture an opponents city zone that contains a pyramid color you do not possess you can then use that pyramid to buy those color tiles until you are booted out. You keep any tiles you manage to buy. Thanks for watching.
the +5 -2 battle card seems to minus 2 of your units in this battle,not your opponent‘s.Because +5 too strong,need -2 to limit it !Please confirm this,I heard from others!
This is correct and I added comments in the RUclips Video description for anyone else watching the video. I sadly thought the card was updated but was completely mistaken. It truly is the owner of the card loses the 2 units (the DI cards are opponent loses units though just to be complete). Thanks for watching!
That what I thought too but I got a direct message saying the rulebook is getting updated to reflect it as 2 Vet Tokens for a DI card. I think I am going to edit it out until it is official though. Here is the direct link where someone says the "New Rulebook" will state it more clearly - boardgamegeek.com/video/328559/kemet-blood-and-sand/shelf-board-game-reviews-kemet-blood-and-sand-new Yet I agree with you the rulebook doesn't seem to suggest that at all.
@@OffTheShelfGameReviews that’s a typo in the English rule book. The French rule book has it right at 2 tokens 1 DI card boardgamegeek.com/thread/2650685/english-rulebook-vs-french-rulebook/page/1
Okay, I was really looking forward to this game, but seeing it takes an hour to teach ... I think I am going to have to pass. I teach games to many people but even half an hour is regarded as extreme. I guess I hoped it was a bit simpler. Knowing people, I would probably get questions or need to repeat myself so it would probably take me longer than that.
If you know how to play you can teach it in under 15 minutes. This video is designed to teach one player how to fully play the game and then teach the rest of the group. Thanks for watching.
@@OffTheShelfGameReviews Seems like an awful lot to get through though. I guess maybe I would have to hit the main topics and just reveal the extra rules as they came relevant
@@GreenGlassScarab if you understand the rules teach is pretty much this. On your turn you are trying to lock in VPs. Some VPs are temporary, you can lose these if you can't stop players from taking them. Some are permanent, no one can take those from you. If someone starts their turn with X VPs they win. Game plays in 2 phases, a refresh phase I'll walk all of you through and a player phase. On your turn spend power to do actions. Here are your actions Move Fight Teleport Raise pyramid Buy powers All these cost prayer points Temples give your prayer points and VPs. Winning battles also give VPs Any other questions feel free to ask, I'll go first to walk you through a normal turn. I spend X power and telwport to Sanctuary of all God's, I can do this because I am at a pyramid and it has a obelisk. If I had this through the entire round I'll get VPs, next player go.
@@OffTheShelfGameReviews wow man great answer. Thanks for taking some time to do this. A perfect summation for when i teach my game group. Much respect💪🏻
This is a global hobby where not all people natively speak English. I make a concious decision to create content that is inclusive of none native English speakers. You also have the option to speed up the video (I Suggest 1.5 its about where I expect English speakers to watch) but as for none native speakers, slowing it down is not always an option. Allowing all to enjoy the hobby is the goal.
Check out the show notes for any updates or corrections! Thanks for watching!
Hi! I purchased this game a few weeks ago and I as looking for some tutorials to learn it. It has been an epic search until I found your video. Even when I preferred an explanation in my vernacular language, the way you explain this game is clear and very precise. Thank you for your time! And please, continue doing tutorials like this for people like me who really struggle to understand some rule books.
Best rules explanation for this game on RUclips for sure.
Thanks for the kind words!
To say this was a detailed overview would be an understatement. I watched this over a span of 2 days. sooo now I'm going to go to the sections I need to rewatch when I set up the board and review before I teach. I will say, this might have been a liiitle tighter. I thought there was definitely some things that were a little redundant, but man it's clear you put a TON of work into creating this and I will be referring back to it in the future. Thanks for doing it.
Thanks for the feedback and thanks for watching!
I know some areas get redundant at times and I am trying to improve, I walk a fine line since I have quite a few international viewers who do not natively speak english who message me they appreciate it.
Thanks for the detailed rules, one thing i noticed was with the +5 strength, -2 Undefendable damage, the player whonpkayed that card is the one who suffers the undefendable damage. Great attention to details with the how to play.
I made the foolish assumption this was an update to the card, sadly I was very wrong! I have a few commented corrections in the comment section, hopefully those help everyone enjoy the game.
Thanks for watching!
Also 43:00 you dont have to recruit to get creature back, if you have any troops on your turn in the city you can just place it for free.
Honestly on this one I cannot recall, sorry, wasnt my copy of the game so can't verify in the rulebook.
Very useful for the community. Been waiting for someone to upload a tutorial for blood and sand :)
Thank you!
I hope it really helps people enjoy this great game!
Thanks for watching.
This is actually really good. It’s very easy to understand. I’m not that concerned about the length of the video because it’s so detailed I feel like I really get it 😊
Really awesome to hear, thanks for commenting and watching!
This is a great in depth look at how to play. Helped me confirm I was playing this mostly correct and also helped a few things click in my head that I was getting wrong. Thanks so much!
Really glad to read that! Thanks for commenting and watching!
Nothing in this game seems hard to understand however there are a lot of rules. Thanks for the awesome video i've watched it 2x and feeling ready to play Kemet for this first time.
Awesome, enjoy the game!
As always, exceptional tutorial. I'm playing it this afternoon.
Hope you enjoy it!
Thank you for the video, helped me tremendously with understanding the game before getting it on the table.
Glad it helped, thanks for watching!
So useful! Thank you for making this video🎉
Thanks for watching!
I think you made a mistake . The card with minus two black drops indicates a damage you inflict on your own units. That's why it has a minus instead of the usual plus. It is basically a kamikaze attack. you cause a lot of damage (5)but at a cost in terms of units.
You are correct and it is in the show notes, thanksbfor watching!
The rules say "each player in battle loses as many units from their troop equal to the total unblockable damage value their opponent has". So he played it correctly?
@@chapstar1985 There's an official errata and clarification of the rules. The player that plays the card with unblockable damage with the minus sign (in this case -2) will need to lose two of their own units (not the opponent's).
Exciting, about to play this for the first time tomorrow!
Awesome, let us know how it goes!!
Long tutorial, but man, very complete, ready to play, thanks.
Glad it helped! Thanks for watching!
Very nice, informative and enjoyable video. Thanks for the experience :)
Glad you enjoyed it!
Great video, really comprehensive and only decent one out there for blood and sand at the moment
Glad you enjoyed it, thanks for commenting and watching!
Thank you for putting this out!
Thanks for taking the time to watch and comment!
perfect !,, thankyou for me it was useful to listen at a slower speed , you sounded a little drunk but still just what i needed .
The drunk speak effect is why I try to speak evenly eheheh sometimes it works,,, and sometimes it sounds like..... an empty bottle of good scotch whiskey.. =)
Glad you enjoyed the video, thanks for watching!
Great tutorial!
Thank you and thanks for watching!
Great video.
Glad you enjoyed it
Great video!!
Thank you for this!
Thanks for watching!
Great. Thank you.
1 question. When we have playe all action card... we take it back? The one we have played? Thank you
Yes and yes
Very Complete tutorial, should be the video link on the Rule book. Thanks
Thank you for the very kind words and thanks for watching!
those trays are not in the retail box .i would have liked to get that 7:41
They are extremely nice! My understanding is they are buyable as well as the Green power tiles from Matagot "soon-ish"!
Just to note, if You put the timestamps before the text in the description it will annotate on the video timeline as well
WOW this is embarrassing all these years using RUclips and I never knew this!! Thank you a million times thank you!
@@OffTheShelfGameReviews wierd, it looks like its not annotating to the timeline for you even with the change, at least for me?
@@AthexTube not working for me either. I will see if the Genotype tutorial works, if not I will contact RUclips. Thanks again!
@@OffTheShelfGameReviews The automatic timeline annotations only work if your first timestamp is at exactly 0:00. Try relabelling your 'Intro' section to 0:00, and you should be good to go.
I've heard that a rule regarding Veteran Tokens was missed in the translation. More precisely, one Divine Intervention cards costs two Veteran Tokens to purchase.
My understanding is the French version of the Rulebook states 2 Veteran Tokens for 1 DI card and the English rulebook states 1 for 1 but Matagot has yet to confirm on an English forum which is correct. As soon as it is confirmed I will update the show notes!
Thanks for watching!
@@OffTheShelfGameReviews On BGG under the files section there is an updated English rulebook from Matagot which has the correct translation with other various clarifications.
i missed this KS.
I did too and I am kicking myself here. Sadly this copy needs to go back to its owner this weekend! Thanks for watching!
@@OffTheShelfGameReviews great walktrough
This was a friend's review copy! That's a bummer!
Can you teleport part of the group to add army to other group?
If yes, can you also for rest of the group that stayed in city use rest of the movment to move?
Yes you can split movement.
Will there be a guide for book of the dead?
Sadly I do not own the game so I cannot. If I could get a copy I would be happy to do so! Matagot, I am willing! :)
@@OffTheShelfGameReviews its easily available for €30.
Thanks!
Thanks for watching!
During a land/teleport movement, can I leave behind the creature tied to my troop as I do with my units?.
Eg: I m in an desert zone with my Fenix and 5 units, I do 1 mvmnt with 4 and Fenix and in the next mvmnt I continue just with 2, leaving behind the Fenix with 3 units
A monster must be associated with at least one unit you control at all times.
So while you can split forces and drop off some and leave a monster, they need to be associated with at least one of your units.
Thanks for watching.
@@OffTheShelfGameReviews that makes sense... However... When I read the new rulebook, it only says that you can leave units during your movement... It does not say that you can leave behind a creature (It only says that you can do that at the begining of your move)
@@munozmarcos a creature can be left behind as long as you leave 1 unit with the creature. You could also drop off a monster as long as you respect unit sizes as you move through sections but it has to be with at least 1 unit.
Thanks for watching!
If I have 2 troops in Kemet, on my Move action: Can I move one troop and telepor another troop?(I mean, if the second troop is in a Pyramid territory and I have Paid the 2pp), Or can I only move/teleport the same troop assigned on the begining of my action?
I Bought the game recently and I found the manual very conffusing about it.
Cannot move and teleport must do one or the other. You could do this over 2 action phases though. Your turn, move a unit, then everyone else goes, when your turn comes back around teleport unit. I know that doesn't help (because I know the strategy you are going for) but thats not allowed. Thanks for watching!!
Question! Can I buy a red power tile if I don’t have a unit on the same space as my red pyramid?
Yes.Yes you can.
Nice tutorial. Would be useful for new players
One suggestion: no one looks at RUclips description. You may want to write your errata in the comment section and pin it
Also, for a 2 player game, all duplicate tiles are removed (only 1 charge) and also no act of god tile (no silver token)
Thanks for the tip, I will do that!
Thanks for watching!
The tutorial is way too long and rambling to be of real use. I recommend that people watch a 30 minute Kemet tutorial and then just check the minor differences in blood and sand.
@@somerandomperson8282 please tell me you are not going to spend the 4th of July repeating the same thing differently? Great you don't like my channel, perfect find a different content creator please! There are dozens of content creators find one you like, be safe happy 4th.
@@OffTheShelfGameReviews the 4th July means nothing to me because I am not American. Replying a few times to a video is also not "spending all day". You really do seem to be an insecure guy when it comes to getting feedback on your videos, maybe you can work on that.
As someone who's never played original kemet I found this far more helpful than looking up two videos. Found it very comprehensive and wouldn't want it any shorter!
Great video! I want a counter for how often he said "victory points"
At least 7 !! ;) Thanks for watching!
Can I take my whole units of my troops and leave behind my creature alone? Is it posible and implies that my creature goes back to the supply?
Your creature needs at least one unit with it. So if you lose the last unit associated with your monster, then it returns to your pool until summoned again with a new force at a pyramid you control.
@@OffTheShelfGameReviews yes... But I think that just if they were destroyed in battle... I dont know if I can leave my monster alone on purpouse
@@munozmarcos monsters can not be alone for any reason. The moment they are they return to your pool.
What if there's a tie after the night phase? Each player has 9fp. Does the tie breaker go to the person with the most permit points? Or the most battle won fp?
I sadly keep flashing back to first edition rules since I played that so extensively and this was not my copy of the game I reviewed here BUT if I recall correctly you must start your turn with 9 or more VP's AND have more than anyone else or another Day Phase starts giving those with less VP's than you a chance to catch up or remove VP's
Thanks for the insight.
Hi, man. Your video about Kemet is the best in the internet. No joking.
I have one little doubt about harbors:
In your video you said bue harbors only conduct another blue one. However, on the rulebook, it says that you can go to your red harbor too from it (your red harbor is the one in front of your city)
What do you think?
Thank you so much for your video. You are a real professor.
A big hug from Argentina
Marcos Muñoz
Thanks for the positive feedback much appreciated!
Correct you can always go to your own harbor from any harbor, sorry if I did not make that clear, thanks for watching!
31.50 in the example getting in the city and using teleport to move to the other side, for this specific move you could just use the ports and do the same without spending prayer points. Would make sense if you would teleport on the other side of the board.
I believe it would be better to add subtitles especially for the rule of black drops in battle. not everyone will read the comments.
I had a question regarding setup for 5 player game. For a 5 player game setup uses all 4 of the colours of the power tile sets, however player boards only have 3 slots for the "buy and power tile" and you start with 3 pyramids. So does this mean you have to choose only three of the colours from the 4 available "buy a power tile"and does your three pyramids need to match the colours of chosen for the "buy a power tile"'. Also does this mean you will be limited to only buying from 3 choosen colour power tile sets through out the game.
Correct on all counts except if you capture an opponents city zone that contains a pyramid color you do not possess you can then use that pyramid to buy those color tiles until you are booted out. You keep any tiles you manage to buy.
Thanks for watching.
No too bad at 0.75 speed, although you sound a little tipsy ;-)
Subbed great detailed vid, keep up the great work
Much appreciated, thanks for watching!
the +5 -2 battle card seems to minus 2 of your units in this battle,not your opponent‘s.Because +5 too strong,need -2 to limit it !Please confirm this,I heard from others!
This is correct and I added comments in the RUclips Video description for anyone else watching the video. I sadly thought the card was updated but was completely mistaken. It truly is the owner of the card loses the 2 units (the DI cards are opponent loses units though just to be complete).
Thanks for watching!
How is this the only Blood and Sand tutorial?!
Well I hope its because its so good no other one is needed??
DI cards cost 2 Veteran Tokens?Are you sure about this?I thought 1 Veteran Token 1 DI card,2 Veteran Tokens 2 DI cards,etc.
That what I thought too but I got a direct message saying the rulebook is getting updated to reflect it as 2 Vet Tokens for a DI card. I think I am going to edit it out until it is official though. Here is the direct link where someone says the "New Rulebook" will state it more clearly - boardgamegeek.com/video/328559/kemet-blood-and-sand/shelf-board-game-reviews-kemet-blood-and-sand-new Yet I agree with you the rulebook doesn't seem to suggest that at all.
@@OffTheShelfGameReviews that’s a typo in the English rule book. The French rule book has it right at 2 tokens 1 DI card
boardgamegeek.com/thread/2650685/english-rulebook-vs-french-rulebook/page/1
@@OffTheShelfGameReviews Thanks!I'm gonna confirm this with the publisher again.
@@Andy-td4sj thank you that explains the confusion being caused! Thanks for the updated information!
@@vintom3825 Please let us know the results and I will make it official in the show notes!
Okay, I was really looking forward to this game, but seeing it takes an hour to teach ... I think I am going to have to pass. I teach games to many people but even half an hour is regarded as extreme.
I guess I hoped it was a bit simpler. Knowing people, I would probably get questions or need to repeat myself so it would probably take me longer than that.
If you know how to play you can teach it in under 15 minutes. This video is designed to teach one player how to fully play the game and then teach the rest of the group. Thanks for watching.
@@OffTheShelfGameReviews Seems like an awful lot to get through though. I guess maybe I would have to hit the main topics and just reveal the extra rules as they came relevant
@@GreenGlassScarab if you understand the rules teach is pretty much this.
On your turn you are trying to lock in VPs.
Some VPs are temporary, you can lose these if you can't stop players from taking them.
Some are permanent, no one can take those from you.
If someone starts their turn with X VPs they win.
Game plays in 2 phases, a refresh phase I'll walk all of you through and a player phase.
On your turn spend power to do actions.
Here are your actions
Move
Fight
Teleport
Raise pyramid
Buy powers
All these cost prayer points
Temples give your prayer points and VPs.
Winning battles also give VPs
Any other questions feel free to ask, I'll go first to walk you through a normal turn.
I spend X power and telwport to Sanctuary of all God's, I can do this because I am at a pyramid and it has a obelisk. If I had this through the entire round I'll get VPs, next player go.
@@OffTheShelfGameReviews wow man great answer. Thanks for taking some time to do this. A perfect summation for when i teach my game group. Much respect💪🏻
@@fastpoose Thank you, hope it helps everyone enjoy the game!
So monotone that I fell asleep. Very detailed though.
This is a global hobby where not all people natively speak English. I make a concious decision to create content that is inclusive of none native English speakers. You also have the option to speed up the video (I Suggest 1.5 its about where I expect English speakers to watch) but as for none native speakers, slowing it down is not always an option. Allowing all to enjoy the hobby is the goal.