Things You Might Have Missed on ‘Master Assassin’ Talent | MLBB Beginner's Guide
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- Опубликовано: 6 фев 2025
- Argh... I really forgot that it has changed its name from ‘High & Dry’ to ‘Master Assassin’. I’m truly sorry for the confusion 🙏
If you want to know more about it, kindly watch this video till the end, Thanks (≧∀≦)🙏
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master assassin pretty much lose performance in the late game where enemy is grouping together or when battling in enemy base.
Agreed!
Fr
win lane early game = almost guarantee to win the game
Yin are one of heroes that benefits the most of master assasin emblem or "high and dry" because of his passive and his domain ult [damn it's been long time i heard that names ever since emblem system revamp]
Where have the days gone
War cry: 😐
@@iforgorowl7590 that's 3rd slot talent master assassin 2nd slot talent ofc it can be used
Sorry, I completely forgot about its new name. I’ve still remembered it as 'High and Dry' all this time 🤣
I apologize for the confusion (╥﹏╥)🙏
i thought u're using some advanced term for the emblem.
Haha, I was just using its old name since I rarely use this emblem after the update 😅
@@MLQuickGuide Can you compare master Assasin with Weapon Master?
I'll definitely try it if I get the chance! Thanks so much for the idea! (≧▽≦)
Pro tip: Just go with Weapon Master talent if you want additional damage, always. It is more flexible, and will always be more useful in many scenarios than High and Dry which has limited activation conditions
The Weapon Master talent has an issue of item reliance. Useless with defense items, useless at early levels, and useless with incomplete builds on an under-farmed hero.
There's no "additional damage" per se, like the Master Assassin has, only "additional attack increase".
Just choose it when you're a side laner. This is not a great option in EXP lane though because mostly they used tenacity or spell vamp. But if you're a marksman that has a great damage early or can poke, if you also like to trade damage, then this talent is best for you. If you're a play safe type, just choose tenacity or weapon master. If you're a roam damage like Natalia, Helcurt, Saber. High and dry is really good too
You should also mention the synergy this talent has with Yin’s passive and Ult. Many players are using Yin with H&D, Sea Halberd passive and his passive in early game as he gets a ton of DMG boost. It’s not hard to trigger for Yin as he has his ult to isolate the enemy and not to mention the anti-heal comes in handy especially in the early game.
Ah, I totally forgot about that! But I think it willwork best for ‘Yin as Exp-Laner’ since most junglers are using ‘Seasoned Hunter’ for faster clear speed. Just my thoughts though 😅 Thanks for bringing it up anyway! 🙏
This is something I’ve been too lazy to go and confirm for myself in practice mode, thank you. Can you do other videos testing obscure effects please? Like
Impure rage vs jg camps?
Damage reduction vs true damage?
Badang ult + haas claws? And other items?
I'm so sorry for the late reply, I've been a bit busy in real life 😅
I'll test that out, and if I get the chance, I'll break it down in my next video.
Thank you so much for the idea and the questions as well🙏
That hits hard
It is taken from Khazix's passive (Isolate).
I kinda had a hard time activating it because i can't tell if it activated or not, I used it on grock exp, especially when I need really need that damage to sustain for higher physical def.
Back then, there's an indicator to see if it's activated or not and I'm not sure why Moonton removed that indicator 🙄
@@MLQuickGuideProbably because MA is only a secondary talent now
It increases damage, not physical attack. Grock won't get any defense from it.
Does damage boost stack ? Like what if im using war cry + master assassin + sea halberd + yin’s passive
I'd like to ask about an issue I have came across with while playing Lunox, would be helpful if you could do a video about it if it interests you.
While Purple Ultimate is active, cooldown of Purple Skill will be 0.3 seconds. Big issue here is the cooldown is so short, any delay between the usage of the skill lowers her DPS. Skill registers after 2 things happen: Client Input (Tapping the Skill) and Client Input reaching to Server. Increasing the tapping speed during Purple Ultimate can increase the number of Purple Skill usage. (For exapmle, from 6 TPS to 12 TPS Purple Skill usage increased to 9 from 7 during my testing.) However, since it takes time for the input to reach to server, it adds extra "cooldown" on top of 0.3 depending on how fast the input will reach there. (For example, with 20 ms Purple skill usage was 8. With 100 ms it was 5-6, during my testing.) In my opinion, there is an easy way to solve this issue, (I don't know if it exists,) an option to allow players to pre-register skills during cooldown. Skills would automatically cast right after the cooldown ends if you could already register them during cooldown.
I think this issue needs to be talked about, since it affects the gameplay directly while not being a part of it. No one would want to lose damage just because they don't want to break their fingers or don't have good internet connection.
Wow, that's a really advanced observation! I just did the test, and yeah, with high ping, it’s definitely harder to fully utilize her ultimate. Unfortunately, there isn't any option to fix this issue (╥﹏╥)