A Link to the Past Low Pause No Major Glitches TAS by KingWafl

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  • Опубликовано: 6 дек 2019
  • This is a run of A Link to the Past completed with the goal of pausing as few times as possible, and without the use of Major Glitches by KingWafl.
    Original TAS video: • The Legend of Zelda: A...
    TASer - KingWafl:
    / kingwafl
    / kingwafl
    Commentators:
    Screevo:
    / screevosrl
    / screevo
    Michael K:
    / _michael__k_
    / michaelk__
  • ИгрыИгры

Комментарии • 70

  • @KingWafl
    @KingWafl 4 года назад +91

    It was a pleasure to show this off! If you have any questions about the run, ask in reply to this!

    • @darty_y4272
      @darty_y4272 4 года назад +10

      send feet pics

    • @stigmaoftherose
      @stigmaoftherose 4 года назад +2

      Did you mention movement to climb stairs faster it looked like you had water walk speed going up stairs instead of normal stair speed I assume it has something to do with up left inputs but I didnt hear it explained if that is the case.
      Another question: does spin speed in aga1 curtain room not save time over normal movement I cant imagine this tas missing free timesave?

    • @KingWafl
      @KingWafl 4 года назад +3

      stigma of the rose Yes, youre right. When moving up manual stairs, you move up 1 pixel for 2 frames, and then 0 for the 3rd frame, but pressing any up+left/right input also resets the movement cycle, so we can get a constant 1 pixel per frame movement. When moving down, it is 0 pixels, and then 1 pixel for the 2nd and 3rd frame, so it is faster to just hold down.
      As for the aga 1 room, Spin speed does not save time, typically spin speed doesnt save time unless you go a certain amount of distance, since charging a spin attack and releasing it takes longer than a single dash. Also, something we didnt mention: when you enter the spin speed state, you can't slash your sword at all, and we need to cut open the curtain at the end of the room, so we would have to get out of the spin speed state by initiating a dash for a frame, and then slash.
      Very good questions though!

    • @FewGoodTaters
      @FewGoodTaters 4 года назад +1

      what was screevo laughing at

    • @KingWafl
      @KingWafl 4 года назад +1

      salbers99 Honestly, i still dont know LOL, he mentioned it was something fsg said in chat so if you wanna find out, check the twitch vod with chat around when it happened.

  • @igorndrapple1330
    @igorndrapple1330 4 года назад +26

    Zfg1 is such a good teacher, he even has speakers from other communities on his stream :)

  • @wholelottastairway8
    @wholelottastairway8 4 года назад +25

    Kaztalek aka Keeta needs to be on every Zelda ZFG commentary so even Jonathan Bad can appreciate these.

    • @ext93
      @ext93 3 года назад

      Keeta annoyed me at first but now I like that dude. He def knows his shit and can be funny

  • @novanIV
    @novanIV 4 года назад +7

    I kept a running count of how often every item was switched to by pausing during the run (listed in the order the were first swapped too. Although this was done just casually while watching so I might be off by 1 on an item. Spoilers obviously if you wanted to be surprised.
    2 Lamp
    3 Mirror
    1 Book
    3 Bombs
    4 Hammer
    3 Firerod
    1 Ether Medallion
    1 Cane of Somaria
    1 Quake Medallion
    1 Save+Quit (counted as half a pause)
    1 Ice rod

  • @littlebigphil
    @littlebigphil 4 года назад +12

    Every lotad is such a pleasant surprise.

  • @thewhitefalcon8539
    @thewhitefalcon8539 4 года назад +7

    Next challenge: lowest item changes, so you can't use the fairies.
    This is also a valid all cows run.

  • @NewMetaTV
    @NewMetaTV 4 года назад +8

    Lttp imo is still one of the best casual Zelda games and the Rando is King
    Also nice shoutout to them

    • @ext93
      @ext93 3 года назад

      You can do randos of this game? I only ever played through lttp once on my phone Emulator. I've been playing a bunch of OoT randos lately so I'd like to give lttp another shot on my wii

  • @CosmicElegy
    @CosmicElegy 4 года назад

    WHAT! This is awesome!!!! Thank's Wafl!

  • @ryan__2
    @ryan__2 4 года назад +8

    these speedrun commentaries are great

    • @M4XD4B0ZZ
      @M4XD4B0ZZ 4 года назад +3

      Except Michael.. Really decreased the overall quality

    • @igorndrapple1330
      @igorndrapple1330 4 года назад +1

      M4XD4B0ZZ there are nicer ways to say it but yes. I know english may be hard (I'm no native english speaker myself) but I genuinely didn't understand most of what he said

  • @Acecard-jl2py
    @Acecard-jl2py 4 года назад +2

    Two uploads in one day? Noice.

  • @drascia
    @drascia Год назад +1

    27:10 I can hear the GDQ audience screaming

  • @Rubbly
    @Rubbly 4 года назад +2

    Watched the whole thing and really enjoyed it! Great run and commentary.
    Favorite part was at 35:10

  • @quakton
    @quakton 4 года назад +15

    Last time I was this early, this joke was still relevant.

  • @sgtmuffinz5564
    @sgtmuffinz5564 4 года назад +2

    feb 21 came early!

  • @merciless9146
    @merciless9146 4 года назад +1

    Double ZFG!

  • @Supperman88
    @Supperman88 4 года назад +7

    Wait, wasn't there a missed pause at 2:00:09? It was at 18.5 after Trinexx, went to 19.5 to equip Hammer, and didn't go up when he equipped bombs. So there should be 21.5 pauses total, not 20.5.

    • @KingWafl
      @KingWafl 4 года назад +10

      Youre right, however, what none of us noticed was that zfg accidentally increased the pause counter at 56:50, which hilariously, we didnt notice, so yes, the proper pause count should be 20.5

    • @Supperman88
      @Supperman88 4 года назад +3

      Wafl Nice! I didn’t catch that either! Thanks for replying. It goes without saying, but fantastic work on this!

    • @KingWafl
      @KingWafl 4 года назад +1

      Supperman88 Thanks, I appreciate it!

  • @smodr
    @smodr 4 года назад +16

    A pause is a Pause you can't say it's only a half

  • @KaneYork
    @KaneYork 4 года назад

    Multiple bounties Pog

  • @zekay_
    @zekay_ 4 года назад +3

    Nice

  • @Draethiox
    @Draethiox 4 года назад

    Praise Rem_

  • @simpson6700
    @simpson6700 4 года назад +14

    a pause is a pause, you can't just say it's a half.

  • @ext93
    @ext93 3 года назад

    To me, Lttp is like almost like cross between Zelda gameplay and the GB Pokémon games visuals (I know Pokémon came after Zelda). The first games I really got into were OoT and Pokémon blue. Cool run!

  • @UnusualOtis
    @UnusualOtis Год назад

    4 20 rupee trees blaze it

  • @BakedBanana
    @BakedBanana 4 года назад +1

    oh

  • @dynamite1647
    @dynamite1647 4 года назад

    2:28 A select press is a select press, you can’t say it’s half

  • @michaelyoder1564
    @michaelyoder1564 4 года назад +4

    ZFG teach me how to go fast

    • @TheUltimateRare
      @TheUltimateRare 4 года назад +1

      Do game skip, Easy world record everytime.

  • @AvatarofNyx
    @AvatarofNyx 4 года назад

    Whats the point to watch this when we have WQ's ALPHA WR run?

  • @magickmskh
    @magickmskh 3 года назад

    TAZ = Tool Assisted Zpeedrun

  • @No-Me3
    @No-Me3 4 года назад +4

    These guys sound so forced; trying so hard to sound cool and funny. Like they are reading from a poorly written script.

    • @igorndrapple1330
      @igorndrapple1330 4 года назад +11

      Allow me to disagree (not that I laughed at every joke but you don't need to be mean)

    • @neoqwerty
      @neoqwerty 2 года назад +1

      It's valid that you favor zfg and keeta's styles but there's no need to invent a reason to justify your opinions. I swear, it's okay to just say you didn't like the commentators.

  • @scottseifert743
    @scottseifert743 4 года назад +2

    "No major glitches", except the ones you decided to use.
    "Low pause" except select, which you decided was only half a pause.
    Nice gameplay; braindead choices.

    • @scottseifert743
      @scottseifert743 4 года назад

      ​@@user-it6nz3rh3z You say that despite the first few seconds of commentary telling you that they do use major glitches.

    • @CJTheExpert
      @CJTheExpert 4 года назад +4

      @@scottseifert743 They literally say the only 'major glitch' they use is dying in the overworld, which is counted as a major glitch in the speedrunning category NMG, but that would be silly/restrictive in this.

    • @KingWafl
      @KingWafl 4 года назад +5

      It isn't that death abuse is a glitch, it is more as just not allowed in the traditional nmg ruleset, it stems back to the old japanese leaderboards where the total games played counter had to be 0 at the end.

    • @stephen_irl
      @stephen_irl 4 года назад +4

      @Sir Garde It's less that we count it as a glitch. It's just that we have two categories, one that allows S+Q (and death abuse) and one that does NOT allow S+Q (and thus disallows death abuse). I should have been more clear that this was a valid NMG S+Q run. That's my fault.

    • @scantyer
      @scantyer 4 года назад

      Never understood why saving and quit is so controversial in some 2D zelda speedruns. I've used that "trick" so many times as a kid so i wouldn't backtrack so much.