@Jayden MCEVOY stfu TAS means Tool Assisted Speedrun which means he has tools where he can as an example slow down the game and so on If this is a programm then it isnt a TAS
I watched the whole thing without realizing it was TAS and was thinking to myself that there is no physical way a human could get away with all those pixel perfect movements
Haha, yeah most levels are possible to complete as fast as this TAS (not consecutively), but others like level 20 would be simply impossible for a human to do.
@@steev0373 You maybe not gonna see this comment but the only thing I wanna know is how do you even TAS flash game? I tried to find on internet and everything but I find nothing
@@RoseQuartz692 Pzula modified the code in a flash decompiler to play the game one frame at a time and recorded the inputs to be played back later. It wasn't 3rd party software that could be used for other games.
@@M1tch3ll68You don’t understand the hitboxes, this game was created by a 16 year old and is a flash game. There are five hitboxes the way flash works the ball has to make contact with that hitbox for 2 frames to count as a death. In that specific level the balls are moving too fast to active the hitbox collision in cause a death as they aren’t in contact with the hitbox for 2 frames.
Since everyone is saying "fAkE" or "hAcKeR", let me spell it out for you. This is a Tool-Assisted Speedrun (TAS). A bot is playing the game, which allows it to perform actions a human cannot do. The blue dots have very poor collision and hitboxes, which allows the square to go through it for a very brief period.
@@tm_volt7713 you understand what a TAS is? It is a Tool ASSISTED speedrun. Therefore it wasnt a program doing it on it's own. The tas was used when combined with a human to make the ultimate speedrun that is, sadly, impossible
So you’re saying you progressively get more and more players, trapping the player in a huge maze of dodgeball torture, and he gets through it. The balls are not fully solid and you can go through them and they melt the person instantly, but sadly they manage to win in the perfect way possible, so after 6 mazes the turrets at the person shoot faster, but the dodgeballs hit the person for only a frame on the side so it doesn’t melt them into nothingness. They get through the maze of torture and murder and shows their respect with “good game.” Same, that happens so much.
In some areas it looks like he is cheating but there is certain lines where the blue balls dont kill you so maybe a game made by a 16 year old just for fun probably isnt the best coded
guys i know it looks like he touches the ball at some points the collision box is smaller than the actual square so you can be inside a circle barely and the hitbox want touch anything
A very long time haha. Level 20 alone was probably 8 hours work to find that path. It is also probably the only level which is 100% humanly impossible because of how precise the movements have to be.
This is a tool-assisted speedrun [TAS] of The World's Hardest Game. I know it appears as if I should have died many times during this run but this is the way the game was designed. The original gameplay, speed of the player, collision detection, etc, remains untouched and is identical to the original version of the game. This run is 29 seconds faster than the human record and beats the old TAS record by Pzula by 13 seconds. This run improved on Pzula's TAS by implementing new strategies on levels 6, 8, 9, 10, 15, 18, 20, 23, 27, 28 and 30 along with one or two frames saved on a few other levels. I was able to pass through some dots without dying due to how collisions work. To perform collision detection against an enemy, the game checks for a collision at 5 different points on the player. These points are: Centre, right, left, top, ottom and are only one pixel in size. At each of these points, the game checks whether the point overlaps with a pixel in an enemy. For a collision to register the game checks the enemies current frame and next frame for a collision, so when the dots are moving fast like in levels 7, 9, 15 and 21, it is possible to avoid collision if the enemy only collides with one of the 5 points on the player for 1 frame. Here is a link to a graphic made by Pzula to explain the collision logic. cdn.discordapp.com/attachment... A different window size was used in levels 9 and 15 to save time. when you resize the game it creates rounding errors and some objects must be moved one pixel closer or further away from one another. On some levels, this one-pixel difference can be enough to save many frames. The flash game was modified by Pzula to add TAS features such as playing the game one frame at a time and recording inputs. The game was then played from the beginning in real time and used these recorded inputs to move the player. This is a single run and no splicing was used. Shoutouts to: Stevie for creating The World's Hardest game
Pzula made the TAS program for this game, not me. He did it by modifying the code in a flash decompiler to allow the game to run one frame at a time, then he built a system that could record the key inputs and made a way for the game to use these inputs to move the player. Many other small usability features were also added like an option to playback the game and upon collision, the frame is recorded so you know what frame to change. Join the World's Hardest Game discord server (link in description) if you haven't already as Chad has explained it better there.
@@purplenickname or didn’t read the description, just because it’s a TAS doesn’t mean he can glitch through the balls, the non TAS speed runs do it too, he’s exploiting game mechanics
It took me like a minute and a half to realize that he was literally touching the blue circles I was like " damn how is he taking all these shortcut parts" "oh wait he's going through the blue circles"
The hitbox is actually smaller than the sprite itself, meaning it is possible for the player and a projectile to overlap, as long as the hitboxes don't collide
The hitbox mechanic requires two consecutive frames of collision on any of the 5 hitboxes. So the blatant overlaps are times when there's only 1 frame of collision
1:00-1:07 I know it’s a TAS, but how did it not die, it literally went right through the blue dots, there’s no way that’s a glitch that it did it was too blatant, unless the TAS just doesn’t take damage
"I hope you're not in a hurry"
TAS bot: "Is this some kind of human joke I'm too quick to understand?"
It’s a program where a bot plays the game for you to speed run the game
@@5zn913 it's not a bot he played but used tool (like slowing down the game) to make it way easier
LOLLLLLLLL
@Jayden MCEVOY stfu TAS means Tool Assisted Speedrun which means he has tools where he can as an example slow down the game and so on
If this is a programm then it isnt a TAS
@@5zn913 bub Im not sure you realized that this comment was a joke
Ah yes my favorite speedrun: robot abuses collision mechanics in an old flash game
especially on level 7
the blue circles are going through the square
it shouldnt do that
@@mikethe2238 MaTHs
lol
Not a robot, a person speedrunning a game using tools
Yes
I watched the whole thing without realizing it was TAS and was thinking to myself that there is no physical way a human could get away with all those pixel perfect movements
Haha, yeah most levels are possible to complete as fast as this TAS (not consecutively), but others like level 20 would be simply impossible for a human to do.
Wrong but funny
@@steev0373 You maybe not gonna see this comment but the only thing I wanna know is how do you even TAS flash game? I tried to find on internet and everything but I find nothing
@@RoseQuartz692 Pzula modified the code in a flash decompiler to play the game one frame at a time and recorded the inputs to be played back later. It wasn't 3rd party software that could be used for other games.
@@steev0373 polo bleu l'a réussi facilement alors dit pas de connerie
Man this “TAS” is the master of literally every speed run, no wonder they don’t let him on the leaderboards.
@@iluvsoupz the joke went right over your head
he can master every game and beat it within minutes, hes the speedrunner we didnt deserve
most original comment on a tas
@@iluvsoupz r/woooooooosh
@@royal_kim1154 someone already said that, you don't need to woooosh if they already got wooooshed
box hitbox when i play: size of an elephant
box hitbox in this speedrun: size of an ant
Underrated Comment
It's the same size the thing is with you 😀
Yeah I love the 500 times that go through dots
@@barnsjohn nah bruh he was all the way in there at 1:00
@@M1tch3ll68You don’t understand the hitboxes, this game was created by a 16 year old and is a flash game. There are five hitboxes the way flash works the ball has to make contact with that hitbox for 2 frames to count as a death. In that specific level the balls are moving too fast to active the hitbox collision in cause a death as they aren’t in contact with the hitbox for 2 frames.
2:13 i read the Description and WOW collision detection is really the thing play it in 0.25x speed
It went through the center of the player though
It's a glitch that a TAS does to get faster time idiοt
@@barnsjohn Stay mad.
@@OfficialPeashoot you too
@@Ki-dw2ro
dayum
Who's TAS and why is he so good?
yes
yes
yes
yes
I think it’s a robot
1:04 proves how broken the game is lmao
cause hes using noclip
There is a word called noclip maybe?
its not noclip lmao just the game
Level 7 can glitch sometimes. If you walk straight you won’t die. ;O
Also this is a computer test so yeah-
@@tracytreason I think you're missing something,a brain? Possibly.
After watching Smallant suffer for 3 hours speedrunning this game, this seens impossible.
Lmao I saw it too
Literally only reason I’m here
It is, this is done by a bot
@Jayden MCEVOY imagine being this dumb lol
God in stupid i thought this was a real guy but still some kind of weird glich cus the blue dots keep touching him
Alternative title: how our grandparents got to school
Underrated comment.
This isn't true the video didnt include him fighting off 4 bears at once with his hands
How original.
The joke
another alternative title: how your mom play minecraft
Teacher : Class ends in 5 minutes!
Student :
underrated comment
So funny I forgot to laugh 😐
@@lavend3rt431 i got my 95 likes
@jadenallanmatthew avancena At least he still has a bit of time left to pack up or smthn
@@lavend3rt431 You so dumb you don't know to laugh
Since everyone is saying "fAkE" or "hAcKeR", let me spell it out for you.
This is a Tool-Assisted Speedrun (TAS). A bot is playing the game, which allows it to perform actions a human cannot do. The blue dots have very poor collision and hitboxes, which allows the square to go through it for a very brief period.
Its not a bot. its a human with coded help. AI record is 3 minutes something.
@@banana49392iiei true
@@banana49392iiei yeahhh mate
@@banana49392iiei It *is* a bot. A TAS works by setting each frame as a specific input.
@@Superbug-tf8zy still has a human aspects. if not thats like saying a cyborg is a robot when in actuality its a highly modified human
"this is easier than your mother"
*wha*
*did it stutter?*
Oh my mom is harrrd
Markiplier 🤣
That's what TAS said
Easy mom ??????????
0:58 - how fast can you go?
*proceeds to beat the level in just over 7 seconds*
My eyes have been blessed
Hey, thanks for the shoutout
"This is easier than your mother"
The text in this game was crueler than Glados
lmao the game’s creator had jokes
That's why it doesn't exist anymore
@@LucidMlem yeah why it got changed :/
Creator of the game: i fear no man, but that thing...
**Looks at TAS**
Creator: it scares me
Awesome work!
It wasn’t him playing
@Oliver TempleLynn how tf us a dude that disclosed he used a tas to see the boundaries of a game a disgrace?
@@tm_volt7713 you understand what a TAS is? It is a Tool ASSISTED speedrun. Therefore it wasnt a program doing it on it's own. The tas was used when combined with a human to make the ultimate speedrun that is, sadly, impossible
@@tm_volt7713 it was tas is just him
1:10 lol just said f the cycle
2:47 "This one is so hard you'll never do it"
TAS: *no*
tbh not even sure why it says for that one cause it is one of the easiest even for beginners
I really hope we get to see TAS do one of their miraculous speed runs at GDQ. They are literally so good at every single game that play… it’s inhuman
3:44 wtf the ball is literally inside the player
D Not a player
It's a TAS. Learn the difference between a regular speedrun and a TAS.
^
@Vsus Here overextensive code overlooks actually
Michael Deeley In the form of hitboxes
"IMPOSSIBLE."
The TAS laughed. "You are wrong."
1:20 why does it sound like it’s saying the n word
"there's an easy way and there's a hard way"
TAS: im going the cursed hitbox way
*This guy doesn't need an umbrella; he dodges the rain.*
"This one isn't hard if you know the trick"
TAS: I am the trick
legend! It's insane to think how fast this game can theoretically get beaten.
its a tool assisted run, meaning it was done in slow motion, then playing the footage back at normal speed
1:24 the window is called "help" i think xD
0:59 Touhou hitboxes be like
BHAHAHAHAHAHAHAHAHAHA
bro yk how many times i seen this guy float right through a blue ball
He's using TAS dude...
Hotboxes are broken check descriotion
WHAT THE HECK IS A HITBOX 💻📱🤖
That one kid when you hit him in dodgeball:
So you’re saying you progressively get more and more players, trapping the player in a huge maze of dodgeball torture, and he gets through it. The balls are not fully solid and you can go through them and they melt the person instantly, but sadly they manage to win in the perfect way possible, so after 6 mazes the turrets at the person shoot faster, but the dodgeballs hit the person for only a frame on the side so it doesn’t melt them into nothingness. They get through the maze of torture and murder and shows their respect with “good game.” Same, that happens so much.
@Abacus I honestly found that comment entertaining.
I never realized how small the hitbox was in this game
The hitbox isn’t small it’s a lot more complicated than that
Such a clever machine. It knows down to the exact micrometer of the borders of the blue circles
It's not a machine, it a script that a real human had to make, which is later played in the game, allowing it to do pixel perfect movements
game: "how good is your reflexes?"
TAS: YES
This TAS guy sure has a lot of world records
In some areas it looks like he is cheating but there is certain lines where the blue balls dont kill you so maybe a game made by a 16 year old just for fun probably isnt the best coded
guys i know it looks like he touches the ball at some points the collision box is smaller than the actual square so you can be inside a circle barely and the hitbox want touch anything
Okay,yeah,but.
At 0:59 that's literally imposible to do without die
@@redloona1085 I mean it's a TAS that helped so if I had to guess it's not actually :)
Except for Preston Jackson, you guys are dumb cuz he's using TAS lol
@@redloona1085 it's not you idiοt you didn't understand what he said read the description
@@barnsjohn first: i didn't read the description so don't call me idiot.
second: thanks,you opened my eyes to how janky this game is.
Game: NOOOO YOU CAN’T JUST BEAT THE GAME THAT EASILY!! WHY DON’T YOU GIVE UP??
TAS: haha robot go zoom
It's a script
Damn he’s breaking their ankles like they’re nothing.
Its amazing to see these getting pulled out in actual runs, like the super mario TAS
"This shouldn't take more than 2 deaths" lol
I mean hey, 0 isn't more than 2
@Marco Fava That's what TAS said
Bro, if he is immortal, a lot of balls touched him
Just admit it.
You have a good gaming chair.
Don’t lie.
Its a script
Its like watching a speedrun except the player is invincible. How long did it take to make this?
A very long time haha. Level 20 alone was probably 8 hours work to find that path. It is also probably the only level which is 100% humanly impossible because of how precise the movements have to be.
@@steev0373 Well congrats then. It's a great TAS and some of the most insane movement I've seen in The Worlds Hardest Game
@@steev0373get rekt lol
I didn't realize it was tas and I just thought this man was inhuman
What is tas
@@bleron8227 a pro guy
@@ribbie5362 thanks
@@bleron8227 im jk its a bot made by humans that plays that no ever human can do
@@bleron8227tool assisted speedrun
man something about this music for this game just gives me a crazy memory rush of flash games
That's Hero dodging bullets in movies..🙄
Mom: you can play games but only for 5mins
Speedrunners: ok mom
Level 26: *Shouldn't even take more than 2 deaths*
The TAS: "Zero, take it or leave it."
This is a tool-assisted speedrun [TAS] of The World's Hardest Game.
I know it appears as if I should have died many times during this run but this is the way the game was designed. The original gameplay, speed of the player, collision detection, etc, remains untouched and is identical to the original version of the game.
This run is 29 seconds faster than the human record and beats the old TAS record by Pzula by 13 seconds. This run improved on Pzula's TAS by implementing new strategies on levels 6, 8, 9, 10, 15, 18, 20, 23, 27, 28 and 30 along with one or two frames saved on a few other levels.
I was able to pass through some dots without dying due to how collisions work.
To perform collision detection against an enemy, the game checks for a collision at 5 different points on the player.
These points are: Centre, right, left, top, ottom and are only one pixel in size.
At each of these points, the game checks whether the point overlaps with a pixel in an enemy.
For a collision to register the game checks the enemies current frame and next frame for a collision, so when the dots are moving fast like in levels 7, 9, 15 and 21, it is possible to avoid collision if the enemy only collides with one of the 5 points on the player for 1 frame.
Here is a link to a graphic made by Pzula to explain the collision logic. cdn.discordapp.com/attachment...
A different window size was used in levels 9 and 15 to save time. when you resize the game it creates rounding errors and some objects must be moved one pixel closer or further away from one another. On some levels, this one-pixel difference can be enough to save many frames.
The flash game was modified by Pzula to add TAS features such as playing the game one frame at a time and recording inputs. The game was then played from the beginning in real time and used these recorded inputs to move the player. This is a single run and no splicing was used.
Shoutouts to:
Stevie for creating The World's Hardest game
Had no idea that collision was that fucked, I've watched many speedruns but none was able to clip into the "enemy?"
actually its quite commonly used in level 7 and very rarely in other levels but its usually too risky
Speed runner: touches blue ball and dosent die
Me: hol’ up a minute... wait That’s illegal!
@@nd4656 i dont really care
This game has bad collision.
"This one isnt hard if you know the trick" guys i think he knew the trick
Bruh the song/beat/sound is so good
Gus: Last chance to look at me, Hector.
Hector: 2:48
The text before stage starts wants his baby bottle
How do you know game is too hard even for TAS? Music loops.
no way that clutch in level 17
…is that even possible????
Hey how do you tas flash games. I've tried for a variety of other things but can't ever get it. Could you walk me through it by any chance?
Pzula made the TAS program for this game, not me. He did it by modifying the code in a flash decompiler to allow the game to run one frame at a time, then he built a system that could record the key inputs and made a way for the game to use these inputs to move the player. Many other small usability features were also added like an option to playback the game and upon collision, the frame is recorded so you know what frame to change.
Join the World's Hardest Game discord server (link in description) if you haven't already as Chad has explained it better there.
1:56
dev: I hope you're not in a hurry
Steev0:
I’ve done it, I’ve replied to every comment saying it’s fake that hasn’t been replied to
I mean it's TAS, it's not a real speedrun
@@sayonarabejbe27 he replied to people who said it's fake
He didn't say it is fake
Yeah because all the people who you replied too are either complete idiots or kids
@@PP-iq7co or they just don't know what tas stands for?
@@purplenickname or didn’t read the description, just because it’s a TAS doesn’t mean he can glitch through the balls, the non TAS speed runs do it too, he’s exploiting game mechanics
"How good are you'r reflexes?"
TAS: "Am I a joke to you?"
Next Badabun video:
:
Banana8065 Plays WWO lol
I think this is a joke but badabuns speed runs on his channel is fake just watch the Karl gosbt vidoe on it
This music is the soundtrack to an entire generation
2:13 ah yes the classic strat of walking through the obstacles.
Really jank but read desc for explanation of enemy collision
HOW IS THIS DUDE SO GOOD AT THIS GAME
its a tas
@@anshsgh6092 no shit sherlock
Read the description
@@BbomHKT oh I am stupid
He's Lucky The Game Broken
Read the description
lol get jealous over a bot
Don't mind me, just appreciating the music. It's actually quite catchy.
1:00 wtffff they’re all hitting you
Put it 0.5 speed
@Gianluca Tartaro You fucking loser I know that, but I was referring that the game was designed in a bad way you fucking idiot.
@@paulo0651 To be fair, you didn't say you knew so.... yeah you're the idiot, you brought this on yourself... jackass
Read the description
Game: I hope your not in a hurry
TAS bot: I am actually
2:13 I'm calling bullshit you literally went through the blue dot
You are dumb read the description
@@idklol2566 you're* but yes, you're correct
@@PainoDarkness yor* but yes, yor correct
@@lavender2293 ur*, but yes, ur correct
@@PainoDarkness yuor'e* but yes, yuor'e correct
Game: I hope you are not in a hurry
Tas: Well yes but actually yes
This looks like noclip why?
"How good are your reflexes?"
TAS: yes.
Nice cheat 👍🏻
Read the description before commenting something stupid.
Read the description
Whats ur problems guys? A tool-assisted is a cheat!
@@cator11onator it isn't.
@@cator11onator Cheat my asshole
It took me like a minute and a half to realize that he was literally touching the blue circles I was like " damn how is he taking all these shortcut parts" "oh wait he's going through the blue circles"
It’s the hitboxes he ain’t using noclip
just play the video in 0.25x at lv15, you will see the square go through the circle
it's hitbox abuse, the game does collision checks for the balls weird, learn how the game handles collisions before assuming
"It gets harder"
TAS: O.o
Wait a second, how did you go between balls like that, that’s impossible
It’s called *a game made by a teenager in his spare time doesn’t have the best hitboxes*
a year later and the sweat stains on his chair is still there
Read the description
0:59, that be some funky hit-boxes
"YOU'RE PROBABLY GETTING FRUSTRATED"
TAS: Frustrated? I'm just warming up.
The game: "it's get harder now"
Player: not today!
Coming here after Ants video because I couldn't believe this was doable for a human in 5 minutes, guess i was right
It wasn't done by a human
Gotta love the super accurate hitboxes or the enemies 😂
He just has a good gaming chair.
"Unregistered hitboxes aren't real, they cant hurt you"
Unregistered hitboxes:
Ok, for real i just saw the player go through the MIDDLE of the blue dot. Not even kidding i played it on 0,25 speed.
Read desc for explanation of enemy collision
I watched them get hit so many times, like the blue circles went inside of them
The hitbox is actually smaller than the sprite itself, meaning it is possible for the player and a projectile to overlap, as long as the hitboxes don't collide
@@BbomHKT well kinda but not really it’s explained in the description
The hitbox mechanic requires two consecutive frames of collision on any of the 5 hitboxes. So the blatant overlaps are times when there's only 1 frame of collision
2:13 calmly phases through a blue dot
2:35 “SMOOCH
3:43 wait WHAT?
Are you confused on how they are going through the obstacle or how people find these safe spots you can go through
Man this TAS guy is a pro
Saving all those frames with those out of bounds glitches
"your probably getting frustrated"
TAS:yea
I'm just impressed the human WR is only 29 seconds slower.
It's even better than that, the human record is 5:14 by Aaron, only 17 seconds slower
Is no one else noticing that he goes right through the blue dots
Yeah, dude. Out of the 300k people who've watched this YOU and YOU ALONE
had such eagle eyes that you noticed it.
Read description.
Literally everyone noticed 😂
1:00-1:07 I know it’s a TAS, but how did it not die, it literally went right through the blue dots, there’s no way that’s a glitch that it did it was too blatant, unless the TAS just doesn’t take damage
even i thought it waas fake for a while. you can watch maximum's video to see how it works.
It’s a glitch
"This one is easier than your mother." 💀