Mixamo meets C4D Softbody (plus Rizom UV)

Поделиться
HTML-код
  • Опубликовано: 3 дек 2024

Комментарии • 16

  • @InsideTheMindSpace
    @InsideTheMindSpace 2 года назад +1

    Love the quirky example animation

  • @CIA-main-hub
    @CIA-main-hub 2 года назад +2

    This was amazing ✌🏻

  • @INNERACADEMIA
    @INNERACADEMIA 2 года назад +2

    Thank you, this is amazing 💘

  • @vehtor
    @vehtor 2 года назад +1

    Great video, thanks

  • @brandonblair6529
    @brandonblair6529 2 года назад +1

    Thanks for doing the hard work for us :D

  • @denilssonzunigamac5255
    @denilssonzunigamac5255 2 года назад

    24:52 im in tearssssss lmao

  • @INIGOINCHAURRAGA
    @INIGOINCHAURRAGA Год назад

    Thank you Sir

  • @serialvision
    @serialvision Год назад

    Amazing !

  • @traegami
    @traegami 8 месяцев назад

    amazing stuff, but how to get the auxillary items to follow the main character?

  • @frankwas586
    @frankwas586 Год назад

    😂😂 pervert guy. Awesome tutorial thank you so much for this.

  • @hugo81229
    @hugo81229 2 года назад +2

    Amazing! Can you share your computer specs please?

  • @ArgoBeats
    @ArgoBeats 2 года назад +2

    I thought this was only doable in Houdini, thanks for the heads-up Vincent... I'm wondering if with the new R26's Cloth algorithm the balance between mocap and softbody could be even more customizable and look better overall?

    • @vincentschwenk
      @vincentschwenk  2 года назад

      I am currently testing that

    • @ArgoBeats
      @ArgoBeats 2 года назад

      @@vincentschwenk great to hear that

    • @vincentschwenk
      @vincentschwenk  2 года назад

      I will play around with the new cloth, I am sure there are nice ways