Welcome to another guide, requested by viewers just like you! This time we take a close look at our home away from home -- the Crypt of Iratus, the Supreme Necromancer! If you would like to skip the intro, gogogo 3:04. Iratus has something to say... I think? 21:07 If you are only interested in the Graveyard, here's the timestamp for that: 22:59. As always if you have any questions or would like to see more guides, please leave a comment down below and I shall answer it to the best of my ability! This timeslot was supposed to be for the next episode of our Good Always Wins series, but you know what they say about best laid plans, hmm? You'll have to wait until tomorrow to find out!
Thank you for the kind words, and I'm glad you're enjoying your time in Iratus! I've found the difficulty scaling to be rather steep, so be careful if you take that next step. (=
Excellent guide. Honestly mate, you have a bright future ahead of you indeed. If you keep up this quality, your channel will explode im sure, you just need to get a lucky break and make a guide on a super popular game.
Thank you for the kind words! I strive to have the highest quality that I can presently produce so I'm glad to hear that I'm faring decently in that goal. (= What's a popular game? /s :P
@@Fableheim when WoW classic and Bannerlord came out there was quite the influx around those. I'm not sure what will be the next "big one", but your content is certainly more than up-to par. Out of intrigue, have you played the game "Battle Brothers". Great game, albeit older, and with a smaller potential audiance, but it may be something that I suspect you might enjoy on a more personal level. Edit: Your Total war content is also top quality, if you can create a guide, a bit like Italian Sparticus has done, close to the launch date of a new game, im sure you'll see some growth. On a side note, Audibooks, you have a great voice and your enunciation is very interesting and engaging to listen to.
@@scottagon I was being a little sarcastic about popular games but I appreciate your sincere response and faith in me. If I feature a game on the channel, it's because I enjoy it and feel that I can make a decent story out of it. Maybe the next "big one" will be that way too? (= Yes! There's a series on the channel for a game called Urtuk: The Desolation (which I kind of put on hiatus), and it endlessly reminds me of Battle Brothers. Both are great games. It's funny you should mention that, since prior to Iratus' launch, my most popular video was a guide for Liu Hong in Total War: 3K. I have a lot of fun researching the history of the characters and doing intro guides for them. I've never done anything like an overview guide though. *thinking* I have never thought of doing an Audiobook and wouldn't even know where to begin. @.@ Thank you for the praise, though. ^.^
I always build 3 slots in the moratorium first. Or I will have to pile up a lot of untreated patients and end up using up a lot of parts to get vigor. 1 monster has only 45% chance of getting 1 part. So, even if you have 2 monsters digging, you will have get less than 1 part after one round. That costs you 75 which is the exact cost for having 3 slots in the moratorium. If you have some untreated monsters in three rounds, that will be 3 parts. It is not viable beyond the more pain level. You will run into resource management problems early on.
Upgrading the Moratorium is a waste of Digger Souls; you want to use those on the Obelisk and Library as soon as humanly possible. I think I used the Moratorium maybe once or twice when I cleared Eternal Harvest 5. The reason is because you want to keep using the same Creations as often as possible to funnel experience into them, which means they cannot be sitting out of combat healing in the Moratorium. You want to always get the Alchemy talent to improve the healing effect to 30% of max hp, up from the wildly ineffective 15%, and use other mechanisms of healing as best you can in combat, such as the Bone Golem's self-heal, the Lost Soul's targeted heal, or the Reaper's group heal.
Ultimate spam! :D I'm kind of boring and really like the ones that just give decent baseline stats, like the Grappling Hook, but I would really like to test out the Spirit Mail thing that gives units permanent Vigor increase on kill. I've only seen it once, and that was at the end of my run in the beta branch. >
With very few unlocks, I found Stress builds to be the way to go. If you have absolutely no unlocks and didn't pick up the supporter's pack for the Infested, then I would recommend Bride/Wraith/Banshee/Dark Knight and make use of the Dark Knight's stress damage scaling with debuffs (the Wraith's Curses count). If you aren't a fan of Stress, you could try to outright kill people with Bride/Bride/Zombie/Skeleton. The Zombie recently received some noticeable buffs, and the Brides are always solid damage dealers. In that build, you would want the Skeleton to probably be in stance most of the time to try and protect your damage dealers or using Smite to peel away Blocks for your Brides. With each unlock, the puzzle grows a little bit larger, so let me know if there were any particular Creations you were interested in. I hope this helps! (=
Hi, nice video. The Shade finger of Death is not available. You should make a new video as it is now nearly another game it seems and I can not kill the End-Bosses they way you did that on easy!
Thanks for watching! I am afraid that both of the guide videos are a little out of date thanks to the DLC, balance changes, and my expanded understanding thanks to a few more hundred hours of playtime. The Shade+Finger of Death combo still exists, but it has been made a lot more complicated due to changes to both the Shade's Gloom Claw and Finger of Death. There is a new Finger of Death combo that utilizes the Reaper instead of the Shade. Here's a timestamped link to the explanation: ruclips.net/video/UCqs_DC-Q6I/видео.html That said, it's pretty tricky to utilize Finger of Death on the endgame bosses thanks to its high mana cost and dramatically reduced damage against boss entities outside of its ability to instantly remove Block/Ward. Unfortunately, there's not much that can be done against the Grand Magister outside of a good old fashion grindfest, but the Four Heroes (DLC boss) do have a fatal weakness that can be exploited, if you have done well in accumulating Parts. If you'd like to see the Four Heroes cheese, I explain it during my last stream starting at this timestamp (mega spoilers ahead): ruclips.net/video/RSUeYrvm_LY/видео.html I hope this was helpful, but let me know if you have any other questions! (:
Welcome to another guide, requested by viewers just like you! This time we take a close look at our home away from home -- the Crypt of Iratus, the Supreme Necromancer! If you would like to skip the intro, gogogo 3:04. Iratus has something to say... I think? 21:07 If you are only interested in the Graveyard, here's the timestamp for that: 22:59. As always if you have any questions or would like to see more guides, please leave a comment down below and I shall answer it to the best of my ability!
This timeslot was supposed to be for the next episode of our Good Always Wins series, but you know what they say about best laid plans, hmm? You'll have to wait until tomorrow to find out!
Thanks for the guide. Loving your series.
Good to see our senior necromancer teaching all of us younger necromancers, getting us ripe & ready as well, for bloody conquest!! >:)
'Tis my pleasure -- nay, my duty -- to ensure the world of the Living comes to an end*. ;)
*Even if I may die a bunch trying to do it.
Nice guide, I picked this game up the other day and having a ton of fun. About to finish the first difficulty.
Thank you for the kind words, and I'm glad you're enjoying your time in Iratus! I've found the difficulty scaling to be rather steep, so be careful if you take that next step. (=
Good beginners guid my man. Thank you. I have a much better understanding about how to start a playthrough.
Glad to be of assistance, good luck in your world domination! :D
Excellent guide. Honestly mate, you have a bright future ahead of you indeed. If you keep up this quality, your channel will explode im sure, you just need to get a lucky break and make a guide on a super popular game.
Thank you for the kind words! I strive to have the highest quality that I can presently produce so I'm glad to hear that I'm faring decently in that goal. (=
What's a popular game? /s :P
@@Fableheim when WoW classic and Bannerlord came out there was quite the influx around those. I'm not sure what will be the next "big one", but your content is certainly more than up-to par.
Out of intrigue, have you played the game "Battle Brothers". Great game, albeit older, and with a smaller potential audiance, but it may be something that I suspect you might enjoy on a more personal level.
Edit:
Your Total war content is also top quality, if you can create a guide, a bit like Italian Sparticus has done, close to the launch date of a new game, im sure you'll see some growth.
On a side note, Audibooks, you have a great voice and your enunciation is very interesting and engaging to listen to.
@@scottagon I was being a little sarcastic about popular games but I appreciate your sincere response and faith in me. If I feature a game on the channel, it's because I enjoy it and feel that I can make a decent story out of it. Maybe the next "big one" will be that way too? (=
Yes! There's a series on the channel for a game called Urtuk: The Desolation (which I kind of put on hiatus), and it endlessly reminds me of Battle Brothers. Both are great games.
It's funny you should mention that, since prior to Iratus' launch, my most popular video was a guide for Liu Hong in Total War: 3K. I have a lot of fun researching the history of the characters and doing intro guides for them. I've never done anything like an overview guide though. *thinking*
I have never thought of doing an Audiobook and wouldn't even know where to begin. @.@ Thank you for the praise, though. ^.^
I always build 3 slots in the moratorium first. Or I will have to pile up a lot of untreated patients and end up using up a lot of parts to get vigor. 1 monster has only 45% chance of getting 1 part. So, even if you have 2 monsters digging, you will have get less than 1 part after one round. That costs you 75 which is the exact cost for having 3 slots in the moratorium. If you have some untreated monsters in three rounds, that will be 3 parts. It is not viable beyond the more pain level. You will run into resource management problems early on.
Upgrading the Moratorium is a waste of Digger Souls; you want to use those on the Obelisk and Library as soon as humanly possible. I think I used the Moratorium maybe once or twice when I cleared Eternal Harvest 5. The reason is because you want to keep using the same Creations as often as possible to funnel experience into them, which means they cannot be sitting out of combat healing in the Moratorium. You want to always get the Alchemy talent to improve the healing effect to 30% of max hp, up from the wildly ineffective 15%, and use other mechanisms of healing as best you can in combat, such as the Bone Golem's self-heal, the Lost Soul's targeted heal, or the Reaper's group heal.
My favourite artifact, which I always pray to get, is the Spiked Ring. That beast gives you 12 Wrath every turn. Can you say ultimate spam?
Ultimate spam! :D
I'm kind of boring and really like the ones that just give decent baseline stats, like the Grappling Hook, but I would really like to test out the Spirit Mail thing that gives units permanent Vigor increase on kill. I've only seen it once, and that was at the end of my run in the beta branch. >
Any tips on early game builds when you dont have many minions unlocked? First run and I'm struggling to find a damage build that really clicks.
With very few unlocks, I found Stress builds to be the way to go. If you have absolutely no unlocks and didn't pick up the supporter's pack for the Infested, then I would recommend Bride/Wraith/Banshee/Dark Knight and make use of the Dark Knight's stress damage scaling with debuffs (the Wraith's Curses count). If you aren't a fan of Stress, you could try to outright kill people with Bride/Bride/Zombie/Skeleton. The Zombie recently received some noticeable buffs, and the Brides are always solid damage dealers. In that build, you would want the Skeleton to probably be in stance most of the time to try and protect your damage dealers or using Smite to peel away Blocks for your Brides. With each unlock, the puzzle grows a little bit larger, so let me know if there were any particular Creations you were interested in. I hope this helps! (=
Hi,
nice video. The Shade finger of Death is not available.
You should make a new video as it is now nearly another game it seems and I can not kill the End-Bosses they way you did that on easy!
Thanks for watching! I am afraid that both of the guide videos are a little out of date thanks to the DLC, balance changes, and my expanded understanding thanks to a few more hundred hours of playtime. The Shade+Finger of Death combo still exists, but it has been made a lot more complicated due to changes to both the Shade's Gloom Claw and Finger of Death. There is a new Finger of Death combo that utilizes the Reaper instead of the Shade. Here's a timestamped link to the explanation: ruclips.net/video/UCqs_DC-Q6I/видео.html
That said, it's pretty tricky to utilize Finger of Death on the endgame bosses thanks to its high mana cost and dramatically reduced damage against boss entities outside of its ability to instantly remove Block/Ward. Unfortunately, there's not much that can be done against the Grand Magister outside of a good old fashion grindfest, but the Four Heroes (DLC boss) do have a fatal weakness that can be exploited, if you have done well in accumulating Parts. If you'd like to see the Four Heroes cheese, I explain it during my last stream starting at this timestamp (mega spoilers ahead): ruclips.net/video/RSUeYrvm_LY/видео.html
I hope this was helpful, but let me know if you have any other questions! (: