It would be really interesting if blizz let survival carry a ranged and a melee weapon yeah. like melee and ranged fury warrior or hunter class of dnd. Ranged weapon would scale the ranged spells and melee weapon would do the melee.
You can already do that in retail it's dumb and nobody does it. In combat you can change between polaearm and ranged weapon. Fire off arcane shots and steady shots. This is dumb. Want range play MM or bm.....
@@TeronGore no, you would need 2 full weapons for 1 spec, no thank you. i main survival since shadowlands s1. the spec is fine the way it is. the only change i may want is to make the spec a tank one. like rexxar.
I was super ok with arcane getting huge damage nerfs. But the “bug” (which I don’t think it was) turned it back into an arcane blast turret and idk what they were thinking. Everyone was telling them arcane was so fun and to please not change the play style. Well they did
I think u will get one, bec u have 3 points on left, middle and right and one final node. So that 10 in total not counting the 1st node so I think we will get that automatically
@user-vm8tz8lr4n I'm hoping the procs are still there. I checked and the old wording for the wildfire bomb portion was written as "explosive shot reduces the cooldown of wildfire bomb." Now the updates say "Casting explosive shot reduces the cooldown" - Hopefully the only change is now proc explosive shots will no longer reduce the cooldown of wildfire bomb, but the procs still exist
what they should honestly do is make all 3 specs of mage all do around the same dmg and let you enjoy the spec you find fit/fun to ur gamestyle, cause its always gonna be the rotation of arcane is top then fire then frost etc each season, we dont need 1 spec for each class to come on top, we want balance between each spec to enjoy it.
Everyone would just play frost mage. If frost mage and arcane mage did the exact same damage then why would you not just play the one with better CC too? Damage, survivability and utility should differ between classes and specs to offer class and spec identity. Each spec has different pros and cons to make your choice meaningful. Otherwise it's just the same spec with different coloured spells.
@@layze72 Sadly, with the homogenization of classes, frost isn't clearly better at CC than arcane. At least in retail, both have access to the same hard crowd control skills, with arcane having Supernova and Arcanosphere as a bonus. You could argue the built in slows and roots from frost would make them apply more cc, but with chrono shift (at least until its removed in TWW) arcane has a spammable 50% slow and 50% speed boost. I agree that specs should have individual identity, but frost would need its CCs buffed to make them comparable to losing overall DPS. Also consider that slows and roots are useless against most raid bosses, so why pick a cc class for raiding if said cc is useless for that content. If we're talking pvp, I have an easier time countering melee as Arcane than as frost. If the main benefit of the frost spec is supposedly added cc, but most melee can remove said added cc, then the point becomes invalid.
I like how blizz give arcane mage 5 mins and now will kick this spec till end of the expansion, same was with last, 2x buffs at the beginning and then 4x nerfs.... enjoy
Holy paladins already are mediocre imo,now they nerf holylight by 20%? I've been a paladin main since vanilla beta,but honestly I may swap to my priest alt at this point.
who ever is in charge of enh shamans changes needs to be fired
“You guys can’t even catch a nerf!” LOLOLOL
You get NATHIIIIING!
I personally would love it survival was a hybrid. Carry a bow for range and a dagger or sword for melee spells.
It would be really interesting if blizz let survival carry a ranged and a melee weapon yeah. like melee and ranged fury warrior or hunter class of dnd. Ranged weapon would scale the ranged spells and melee weapon would do the melee.
You can already do that in retail it's dumb and nobody does it. In combat you can change between polaearm and ranged weapon. Fire off arcane shots and steady shots. This is dumb. Want range play MM or bm.....
@@TeronGore no, you would need 2 full weapons for 1 spec, no thank you. i main survival since shadowlands s1. the spec is fine the way it is. the only change i may want is to make the spec a tank one. like rexxar.
He aint a tank, hes a melee beastmaster the bear is hes tank @@schmooplesthesecond5997
@@schmooplesthesecond5997 go play sod then
Oh, give us water elemental, said no DK ever
You’re right, that’s probably why they’re not getting one
Please make enhancement great….like bfa season smh
Would it be too much to ask to add link to these changes in the video description, in future?
do you need someone to wipe after shtng? so easy to find
Type MMO Champion in Google it's the first link
I was super ok with arcane getting huge damage nerfs. But the “bug” (which I don’t think it was) turned it back into an arcane blast turret and idk what they were thinking. Everyone was telling them arcane was so fun and to please not change the play style. Well they did
Nerf , the self heals in pvp ….
"I know what I have to do but I dont know if I have the strength to do it" - me before hitting like when its already at a cool 69
This is version 1 of the release candidate so don’t expect to be the final version
I think u will get one, bec u have 3 points on left, middle and right and one final node. So that 10 in total not counting the 1st node so I think we will get that automatically
WIth these rdruid buffs maybe they can finally get cyclone off
Always love to see the close caring attention Blizzard gives to enhancement shamans 😊
yall got reworked in dragonflight get over it
@@farmerjoseph8683 where boy
@@farmerjoseph8683what..lmao
The grenade juggler change got rid of the explosive shot procs?! 😭😭😭
terrible terrible terrible change that was gona feel so good geting shot procs off bombs but maybe too powerful?
@user-vm8tz8lr4n I'm hoping the procs are still there. I checked and the old wording for the wildfire bomb portion was written as "explosive shot reduces the cooldown of wildfire bomb." Now the updates say "Casting explosive shot reduces the cooldown" - Hopefully the only change is now proc explosive shots will no longer reduce the cooldown of wildfire bomb, but the procs still exist
I'm glad about the arcane mage nerf.
what they should honestly do is make all 3 specs of mage all do around the same dmg and let you enjoy the spec you find fit/fun to ur gamestyle, cause its always gonna be the rotation of arcane is top then fire then frost etc each season, we dont need 1 spec for each class to come on top, we want balance between each spec to enjoy it.
Everyone would just play frost mage. If frost mage and arcane mage did the exact same damage then why would you not just play the one with better CC too? Damage, survivability and utility should differ between classes and specs to offer class and spec identity.
Each spec has different pros and cons to make your choice meaningful. Otherwise it's just the same spec with different coloured spells.
@@layze72 Sadly, with the homogenization of classes, frost isn't clearly better at CC than arcane. At least in retail, both have access to the same hard crowd control skills, with arcane having Supernova and Arcanosphere as a bonus. You could argue the built in slows and roots from frost would make them apply more cc, but with chrono shift (at least until its removed in TWW) arcane has a spammable 50% slow and 50% speed boost.
I agree that specs should have individual identity, but frost would need its CCs buffed to make them comparable to losing overall DPS. Also consider that slows and roots are useless against most raid bosses, so why pick a cc class for raiding if said cc is useless for that content.
If we're talking pvp, I have an easier time countering melee as Arcane than as frost. If the main benefit of the frost spec is supposedly added cc, but most melee can remove said added cc, then the point becomes invalid.
Feral was already looking good in pvp, regrowth change will be really nice. Feral looks pretty bad in pve though, needs damage help there
Balance Druid needs love
I like how blizz give arcane mage 5 mins and now will kick this spec till end of the expansion, same was with last, 2x buffs at the beginning and then 4x nerfs.... enjoy
Cry more, I LOVE IT!!
@@jackbakewell3162 no*b
Holy paladins already are mediocre imo,now they nerf holylight by 20%? I've been a paladin main since vanilla beta,but honestly I may swap to my priest alt at this point.
They Buffet holy light with Talents: infusion heals with + 150 %
Can someone just make a video on who can do the most damage in a 5 second window?
Snupy is going to make one soon.
@@grogesy1344 Awesome. This is the content I need. So far the best I’ve tried is Warrior with spear>avatar>smash>demolish.
Waiting on our toes for numbers tuning. PVP on beta is BAD. Damage is awful and the survivability is getting out of hand.
I don't think the hype for next xpac is here tbh. I bet it's gonna be just another shadowlands xpac
Wasn shadowlands like the most hyped expac in a while xD
well they fuckin butchered rogue, dh, and shaman so hopefully everyone likes 3 button rotation paladins.
The prepatch already has a confirmed date. You don’t need to tease the prepatch coming soon lmfao
Enha 🥲 yet again if they revert the nerf that surely means they won’t touch the abomination Enha Tree
They have to. The spec and hero talents does not work properly