One more reason to add on why Shenmue was ahead of its time and why the Japanese dub is the way to go. That line "HAHAHA! ひっかかったね!マヌケなスクールボーイ" is so funny because it's a weird mix of English and Japanese words with a weird mix of English and Japanese phonetics and pronunciation applied! It's been living rent free in my mind since then 🤣
@@RichardPayne5 it's another reason why this game is so realistic like how it is in our world. These are foreigners speaking in a language they are hopelessly atrocious at speaking. And they basically know enough to get by.
That armbar was beautiful, straight out from a UFC fight, the game had so many moves (surprised by that, combat was amazing in this game) and you pulled them off so well.
Thank you! Shenmue is truly a one of a kind when it comes to this. It does adventure, life simulation, free roaming, worldbuilding, it tells an intriguing story... and also manages to offer an incredibly rich, yet simple combat system. Yeah, it can feel a little clunky and dated on some aspects nowadays, but there's no other game that has the courage to do all these things at once and execute them so well, especially when you consider Shenmue's 1999 release. It's a shame there aren't nearly enough fights throughout the game to truly make the combat system shine. 💔 If you'd like to learn more about Shenmue's combat system, please check my other Shemmue videos. Thanks for watching! 🙇♂
@@ChairFace770 Thanks buddy, I appreciate the compliment! I do feel more people would play like this if the game had a true practice mode and at least a couple of tutorials on how the combat system works. There are so many techniques and options to explore, but the game makes zero attempts to teach you any of that, and instead expects you to spend hours replaying FREE battles to figure them all out by yourself, which is probably the reason most people just spam Elbow Assault and call it a day, and I can’t blame them for that.
@@RichardPayne5 "You're absolutely right! I was shocked when I saw that Arm Break Fire has a following. Like, I had no idea because the game didn't give any hints."
Ryo in Shenmue 3: "Please don't hurt me. Yeah, I've beaten tough dudes like Pedro Warren, Master Baihu, Dou Niu, but these random thugs in Bailu Village are totally out of my league." I don't like to bash on Shenmue 3, but this still gets me to this day. 🤦♂
@@killblom3969 I used to think the same when I played Shenmue for the first time a little more than two years, and I stumbled upon TheKenjitoMaster’s Shenmue videos (he’s awesome, check him out here - ruclips.net/user/AznDreamer11 ). My fighting skills were absolutely atrocious and he was on a whole other level… I thought I could never ever play even remotely like him, not even in a hundred years. One day I decided to grind the 70 Man Battle in Time Trial mode (the one you unlock after beating the game and creating a “Clear save”), with the hope and goal of getting better at the game, using Kenjito’s Shenmue combo videos as reference and inspiration. I got the basics down after a couple of weeks, but it took me several months of speedrun attempts to reach this level of experience and accuracy. I’ve been toying with the idea of making in-depth Shenmue combat tutorials, but truth is, I haven’t got as much time as I used to, so I don’t know if I will ever be able to sit down and make them. Besides, it’s really difficult to explain how to master all of this stuff, since it’s heavily linked to patterns and specific scenarios. That said though, I can guarantee it’s possible to play like this, but it does take a ridiculous amount of time and passion. You could try and replicate what KenjitoMaster and I do in our videos, starting from what looks easier to perform. It’s admittedly not something super straight-forward and it may lead to multiple fails, but you’re bound to get something out of it and get better as a result. It worked for me! :)
Shenmue 1 is Goat, they should have had more sections where Ryo gets jumped. Specially on Disc 2 between the Travel Agency and running back home where it felt like a grind, and all those times you travel back home through Dobuita from work. This lack of VF system in the 3rd one is what killed the 3rd one for me.
Yeah, Shenmue 1 could have used some more FREE battles here and there, especially in Disc 2, which only has like 2 fights if I remember right, but Disc 3 kind of makes up for it with the Mad Angels constantly trying to start a fight with Ryo. I won’t deny I don’t have the desire to replay Shenmue III any time soon due to how poor the combat is. I mean, don’t get me wrong, I still like the game and I’m grateful it’s even a thing, but I was left so disappointed, I can’t bring myself to give it a second chance for now. That doesn't mean I won't be supporting Shenmue 4 when it gets announced!
Well, these were my best no damage fights edited together... you know, without showing all my other, less than stellar attempts! However, I do feel like I could have never played like this without going through all the learning and practice I did for the 70 Man Battle speedrun. That’s what I always recommend doing whenever people ask me how to get better at the game.
The only real problem with this game; is that there were only a finite and select number of fights and that's it. They should remake this and add the random fight set up of Yakuza Kiwami.
Something about the combat in shenmue 1 I just love!!! I wish they had battle replay ability for select fights but they only let us do the 70 man battle!!!! Sidenote: I like Ryo’s battle theme when he fights without guizhang!!! 😂😂😂
That would have been the cherry on top, but I'm grateful we at least got the 70 Man Battle replay. The battle theme is a very simple piece, it's not particularly long or even that interesting, but something about how it slowly builds up the tension and how it eventually evolves when it switches to Earth and Sea makes it one of the most iconic Shenmue tracks|
I didn't know there was a cross armbreaker in the game. Fighting was simple but scarse, so practicing wasn't a thing you could really do. If only they let you practice on the populace.
That's right. The combat is not "hard" by any means, but the game doesn't explain a thing, nor does it provide any convenient way to practice, and no, sparring with Fuku-san is not helpful because the match is scripted, barely lasts a minute and, worst of all, can only be done once a day, and even becomes inaccessible in Disc 3... If only they included an option to replay FREE battles as many times as you wanted; that alone could have driven many players to learn more about Shenmue's combat system.
@@RichardPayne5 That's the weird thing about the fighting in the game. That guy, I forget his name, but after meeting him and his father, he teaches you that outward roundhouse kick, and I never used it, aside from learning it for the first time. I enjoyed the game, but the lack of fighting kind of frustrated me. It was all quick time events and detective work, basically. And the few times you could fight were fun.
@@atothed84 Exactly. They really went the extra mile to make a solid combat system (especially for the time), only to waste its potential by not including enough fights and challenging opponents to let the player truly explore it. At the very least, you can replay the 70 Man Battle whenever you want after beating the game and creating a clear save, allowing you to try out all moves you weren’t able to test during your playthrough.
@@RichardPayne5 It's almost as if the fighting was there just for the 70-man battle. It's the only time I remember really getting into it. It was fun beating up the bullies like in the video, but they went down so easily. Indeed, wasted potential. They did the same thing practically with Metal Gear Solid 2. You're given a sword towards the end of the game, which was cool and using the right analog stick was unique, but it was only there basically for the final boss fight. It didn't even show up in your inventory in a replay. That would've been fun.
As old as this game is; if you knew how to play, it looked both very realistic and amazing to watch. Somehow more realistic than Yakuza fighting. A real work of art.
One of Shenmue's main themes are martial arts, so extra attention was put into the lore of the styles, the virtues of martial artists and the journey to becoming a master. This is perfectly conveyed in cutscenes and gameplay too (the Virtua Fighter foundation also helped quite a lot). In Yakuza, martial arts are a thing but, for the most part, they're just a tool in a character's arsenal and the story/philosophy behind it is either unexplored or barely mentioned. Take Akiyama for example: his style is one of the more interesting ones, yet barely anything is known about how he became proficient with it. As a consequence, fighting feels way more arcadey and less believable than in Shenmue. That's not to say one is good and the other is bad, it's just two different approaches to martial arts and fighting in general.
@@RichardPayne5 You’re telling me that punching someone in the face is more satisfying than firing a double barrel shotgun Though, if Shenmue had guns than - I forget the protagonist’s name - he would probably end up with a tactical nuke just using his fists
Ryo mixing karate and judo in a fight is amazing.
It's more like jujitsu!!!
1:47 having been to Dobuita last June, I can confirm American soldiers actually talk like that.
One more reason to add on why Shenmue was ahead of its time and why the Japanese dub is the way to go. That line "HAHAHA! ひっかかったね!マヌケなスクールボーイ" is so funny because it's a weird mix of English and Japanese words with a weird mix of English and Japanese phonetics and pronunciation applied! It's been living rent free in my mind since then 🤣
@@RichardPayne5 it's another reason why this game is so realistic like how it is in our world. These are foreigners speaking in a language they are hopelessly atrocious at speaking. And they basically know enough to get by.
This was truly artwork
That armbar was beautiful, straight out from a UFC fight, the game had so many moves (surprised by that, combat was amazing in this game) and you pulled them off so well.
Thank you! Shenmue is truly a one of a kind when it comes to this. It does adventure, life simulation, free roaming, worldbuilding, it tells an intriguing story... and also manages to offer an incredibly rich, yet simple combat system. Yeah, it can feel a little clunky and dated on some aspects nowadays, but there's no other game that has the courage to do all these things at once and execute them so well, especially when you consider Shenmue's 1999 release. It's a shame there aren't nearly enough fights throughout the game to truly make the combat system shine. 💔
If you'd like to learn more about Shenmue's combat system, please check my other Shemmue videos. Thanks for watching! 🙇♂
Ryo suddenly chosen violence on the last one😂😂😂
Man I'm really impressed how good you are at the game.
@@ChairFace770 Thanks buddy, I appreciate the compliment!
I do feel more people would play like this if the game had a true practice mode and at least a couple of tutorials on how the combat system works.
There are so many techniques and options to explore, but the game makes zero attempts to teach you any of that, and instead expects you to spend hours replaying FREE battles to figure them all out by yourself, which is probably the reason most people just spam Elbow Assault and call it a day, and I can’t blame them for that.
@@RichardPayne5 "You're absolutely right! I was shocked when I saw that Arm Break Fire has a following. Like, I had no idea because the game didn't give any hints."
Violence is not optional.
1:45 you gotta love the way they talk
The way most foreigners in the series speak Japanese is absolute gold! 🤣
Beautifully played
"Ryo never Destroy anyone"
Also him:
Ryo in Shenmue 3: "Please don't hurt me. Yeah, I've beaten tough dudes like Pedro Warren, Master Baihu, Dou Niu, but these random thugs in Bailu Village are totally out of my league."
I don't like to bash on Shenmue 3, but this still gets me to this day. 🤦♂
That kick lock was neat
your skills giving me eyegasm
🤣🤣🤣
You'd better not watch my combo videos then! 😅
@@RichardPayne5 i did. i passed out due to extreme visual pleasure.
@@KuroParasite 🤣🤣🤣
Your skills are exceptional.
I appreciate the compliment, thanks for watching! :)
@@RichardPayne5 I'II never be as good as you.
@@killblom3969 I used to think the same when I played Shenmue for the first time a little more than two years, and I stumbled upon TheKenjitoMaster’s Shenmue videos (he’s awesome, check him out here - ruclips.net/user/AznDreamer11 ). My fighting skills were absolutely atrocious and he was on a whole other level… I thought I could never ever play even remotely like him, not even in a hundred years.
One day I decided to grind the 70 Man Battle in Time Trial mode (the one you unlock after beating the game and creating a “Clear save”), with the hope and goal of getting better at the game, using Kenjito’s Shenmue combo videos as reference and inspiration. I got the basics down after a couple of weeks, but it took me several months of speedrun attempts to reach this level of experience and accuracy.
I’ve been toying with the idea of making in-depth Shenmue combat tutorials, but truth is, I haven’t got as much time as I used to, so I don’t know if I will ever be able to sit down and make them. Besides, it’s really difficult to explain how to master all of this stuff, since it’s heavily linked to patterns and specific scenarios.
That said though, I can guarantee it’s possible to play like this, but it does take a ridiculous amount of time and passion. You could try and replicate what KenjitoMaster and I do in our videos, starting from what looks easier to perform. It’s admittedly not something super straight-forward and it may lead to multiple fails, but you’re bound to get something out of it and get better as a result. It worked for me! :)
@@RichardPayne5 Thanks,but I play this game on my android.Which is why it's so hard to perform most moves.
Some moves in there i have never seen
damn last guy become a literal body bag
Shenmue 1 is Goat, they should have had more sections where Ryo gets jumped. Specially on Disc 2 between the Travel Agency and running back home where it felt like a grind, and all those times you travel back home through Dobuita from work. This lack of VF system in the 3rd one is what killed the 3rd one for me.
Yeah, Shenmue 1 could have used some more FREE battles here and there, especially in Disc 2, which only has like 2 fights if I remember right, but Disc 3 kind of makes up for it with the Mad Angels constantly trying to start a fight with Ryo.
I won’t deny I don’t have the desire to replay Shenmue III any time soon due to how poor the combat is. I mean, don’t get me wrong, I still like the game and I’m grateful it’s even a thing, but I was left so disappointed, I can’t bring myself to give it a second chance for now. That doesn't mean I won't be supporting Shenmue 4 when it gets announced!
@@RichardPayne5 Yea, cheers, here is to hoping for a part 4.
It's like something from a movie scene
Lmao the fact that you can do a scissor sweep armbar all kinds of kicks wrist locks etc. Such an in depth combat system that is hardly used hahah.
Damn.... I wish I was this good at free battles......
Well, these were my best no damage fights edited together... you know, without showing all my other, less than stellar attempts!
However, I do feel like I could have never played like this without going through all the learning and practice I did for the 70 Man Battle speedrun. That’s what I always recommend doing whenever people ask me how to get better at the game.
The only real problem with this game; is that there were only a finite and select number of fights and that's it. They should remake this and add the random fight set up of Yakuza Kiwami.
You don't mess with japanese schoold boys who have martial arts schools in their yard.
Now imagine Fuku-san in that situation. Could he have beaten them the same way Ryo did? 😂
@@RichardPayne5 We may be surprised. When he trains with Ryo he doesn't seem to be that far behind.
Something about the combat in shenmue 1 I just love!!! I wish they had battle replay ability for select fights but they only let us do the 70 man battle!!!! Sidenote: I like Ryo’s battle theme when he fights without guizhang!!! 😂😂😂
That would have been the cherry on top, but I'm grateful we at least got the 70 Man Battle replay. The battle theme is a very simple piece, it's not particularly long or even that interesting, but something about how it slowly builds up the tension and how it eventually evolves when it switches to Earth and Sea makes it one of the most iconic Shenmue tracks|
I didn't know there was a cross armbreaker in the game. Fighting was simple but scarse, so practicing wasn't a thing you could really do. If only they let you practice on the populace.
That's right. The combat is not "hard" by any means, but the game doesn't explain a thing, nor does it provide any convenient way to practice, and no, sparring with Fuku-san is not helpful because the match is scripted, barely lasts a minute and, worst of all, can only be done once a day, and even becomes inaccessible in Disc 3... If only they included an option to replay FREE battles as many times as you wanted; that alone could have driven many players to learn more about Shenmue's combat system.
@@RichardPayne5 That's the weird thing about the fighting in the game. That guy, I forget his name, but after meeting him and his father, he teaches you that outward roundhouse kick, and I never used it, aside from learning it for the first time. I enjoyed the game, but the lack of fighting kind of frustrated me. It was all quick time events and detective work, basically. And the few times you could fight were fun.
@@atothed84 Exactly. They really went the extra mile to make a solid combat system (especially for the time), only to waste its potential by not including enough fights and challenging opponents to let the player truly explore it.
At the very least, you can replay the 70 Man Battle whenever you want after beating the game and creating a clear save, allowing you to try out all moves you weren’t able to test during your playthrough.
@@RichardPayne5 It's almost as if the fighting was there just for the 70-man battle. It's the only time I remember really getting into it. It was fun beating up the bullies like in the video, but they went down so easily. Indeed, wasted potential.
They did the same thing practically with Metal Gear Solid 2. You're given a sword towards the end of the game, which was cool and using the right analog stick was unique, but it was only there basically for the final boss fight. It didn't even show up in your inventory in a replay. That would've been fun.
This was the coolest shit when I first played it.
As old as this game is; if you knew how to play, it looked both very realistic and amazing to watch. Somehow more realistic than Yakuza fighting. A real work of art.
One of Shenmue's main themes are martial arts, so extra attention was put into the lore of the styles, the virtues of martial artists and the journey to becoming a master. This is perfectly conveyed in cutscenes and gameplay too (the Virtua Fighter foundation also helped quite a lot).
In Yakuza, martial arts are a thing but, for the most part, they're just a tool in a character's arsenal and the story/philosophy behind it is either unexplored or barely mentioned. Take Akiyama for example: his style is one of the more interesting ones, yet barely anything is known about how he became proficient with it. As a consequence, fighting feels way more arcadey and less believable than in Shenmue.
That's not to say one is good and the other is bad, it's just two different approaches to martial arts and fighting in general.
@RichardPayne5 Very good and well articulated points!
Imagine being an adult getting folded by an 18 year old😂
There's more to schoolboy than meets the eye...
@RichardPayne5 Yeah👍
👏👏
Didn't use the Hazuki machinegun?
Unfortunately, it's not available in Shenmue 1, only Shenmue 2, by buying the appropriate move scroll in Kowloon.
Ryo Vs Blue Oysters
Just wow 😲
There’s more to Schoolboy than meets the eye. 👊
No escape ni boy!
Shenmue 1 and 2 ryo kicks arse better than shenmue 3 ryo
Sadly, that’s not untrue! 😬
I have an answer for the sailors problems
A gun
Guns are no fun, even Lan Di knows that. Besides, martial arts are much more satisfying, so it's no wonder no one uses them in the Shenmue universe.
@@RichardPayne5
You’re telling me that punching someone in the face is more satisfying than firing a double barrel shotgun
Though, if Shenmue had guns than - I forget the protagonist’s name - he would probably end up with a tactical nuke just using his fists
A certain Mad Dog once said Gun is boring but Fists makes it more "Greget"
Guns is actually Impossible to get in Japan Bro.