there is a glitch u missed. If u die from a pit while in debug mode, while in the death animation, activate debug mode then place an object. It freezes. Me and my brother found this out ourselves
I want to show this to everyone because your video are so fun to watch, not only that but you explain everything well detail by details. I was wondering if you can make a son of a glitch video of banjo Kazooie and maybe majora mask ?
When I was a kid, i remember getting about 50 hits on the final boss without him dying, and now you've finally explained why :) Thank you for helping me find out after 20 years what happened :D
There is a rom hack called "Hedgehog Abuse Simulator" where your in some type of debug mode and use spikes to get Sonic to normally unreachable platforms, which is a nice reference to the debug spike glitch.
+Rena Kunisaki al the more reason to play Yandere Simulator!!! :D until he releases the finished game and will probably remove the functions. lets hope he never does that.
Rena Kunisaki I only ever beat the original sonic 2 using it for Supersonic. And even then, the ending had me choked up kind of. And more than that, I was like, "I NEED to get Sonic 3"
I've played this game so many in the past but haven't seen most of these before :D I did always love messing around in that debug mode though :D Great job as usual :)
If you look closely when the signpost glitches after doing the level wrap, you can see that it contains sprites of monitors that were removed from the final game.
I learned that stupid final zone glitch the hardest way you can imagine. My mother bought me Sonic 1 the first week it came out, and after weeks of so many tries at beating the game, when i finally made it to final zone, i beat robotnik and got silly and hit him again and it screwed me out of my first win. I cried i was so upset.
5:32 That glitch was fixed in the Saturn version, the 3DS version, and the Retro Engine version. That's because those versions of the game included the Spin Dash which would've made it easier to trigger that glitch had it not been fixed.
That final glitch happened to me when I was about 7 (long before I understood glitches), and I spent the next x amount of years wondering how and why! Thank you man!
+Jamesthe1 {[Minecraft, Music, and more!]} still a shame... tbh, i often love glitches more than the games. not so much in recent titles, but I actually bought Super Mario Bros JUST for glitching (then later i truly played it. it was amazing)
fun fact: originally sonic's running was really fast, but because it can cause motion sickness, they slowed down his speed to make the game more playable.
Sweet glitch vid, but there is one glitch you missed; The "White ending" glitch, in where if you hold right during the ending cut scene you take control of Sonic, he keep holding & runs right. If you trying too far far right he'll die & a "white ending" will appear, which is essentially a crash as no credit appear & you need to reset the game. I'm not sure if it works on the ports, but I know it does work on the Mega Drive (/Genesis) version.
You forgot one glitch that I discovered as a kid. After you beat the game, the credits screen includes action shots of CPU-controlled Sonic running through various stages. If you press Up+C, Down+C, Left+C, Rght+C repeatedly (same as Debug code), Sonic will break from the pre-determined path and start screwing up the run: getting hit, missing jumps, etc.
Music: 0:00 - Title 0:01 - Invinciblity 0:10 - Title 0:12 - Green Hill Zone 0:43 - Marble Zone 2:04 - Spring Yard Zone 2:56 - Star Light Zone 3:57 - Scrap Brain Zone 4:51 - Labyrinth Zone 7:05 - 1-up 7:10 - Green Hill Zone (w/o Percs) 7:13 - Labyrinth Zone 7:16 - Credits (Beginning) 7:29 - Credits (Green Hill Zone) 7:49 - Credits (Labyrinth Zone) 7:50 - Labyrinth Zone 8:49 - Credits (Spring Yard Zone) 9:01 - Credits (Ending) 9:17 - A+Start Outro
4:10 - If you do get stuck, you don't have to reset the game. Just wait for a Time Over (9 : 59) and you'll respawn at the last checkpoint you touched.
Robotnik is actually faster, at least when Sonic has no speed shoes or Super Sonic. This is proven in Sonic 2 and in Sonic and Knuckles when he runs away from you in DEZ
5:16 i believe the spike glitch is still present in the Sega 3d classics collection as when I entered the code for debug and put sonic below the stage in act 2 he kept on getting hit by the spike.
Ike Okereke Well, before watching this video I was in a stupid phase of my life where I thought only Nintendo games were good and didn't give this series a chance because of Boom and '06. Once I actually saw gameplay of it though I decided to give it a try. And it did not disappoint.
Also, after you defeat Robotnik in the Final Zone, when you chase after him in his flyinhg thing, dont move until he gets off screen, then run after. When you catch up with him, robotniks sprite despawns and the flying thing is driving itself.
Another glitch on the original release: Holding A+B+C while watching the demo play disables Sonic from jumping, so you can force Sonic to die. This also works in the ending credits.
I can verify that the only glitch in the 3DS port that doesn't work is the spike glitch. This is because, while the game does have 3D, it's still based on the original ROM file for the game, so the same glitches still work.
you forgot one glitch in the special stages if you have debug mode leave the borders of the stage and fall and then you will go into the glitch world (where random tiles are placed) and if you dont hit a exit tile you can fall below it and end up landing on a clone of the stage
You can also collect multiples of the same Chaos emerald by doing it; since for some reason the game remembers which color chaos emeralds you've collected, rather than which stages you've cleared
I am not sure if Pushing into the Animal Capsule or Super Mario Bros glitching into a block was the first Glitch I ever discovered as a Child...but I do know that I loved it back then.
Thank you for the video! I spent hours as a kid unsuccessfully trying to recreate a Marble Zone lateral glitch which happened once, now i understand why it happened. Been holding on to that for years 😂
An invalid instruction exception. Its where the games tries to do something but while doing that it sends invalid opcodes to the game and it crashes. Hope this helped :).
Totally awesome Son of a Glitch! I love playing Sonic the Hedgehog online and I never knew there were glitches in it! Those glitches you did were super awesome btw. Anyway, keep making your Son of a Glitch videos awesome!
I love your videos so much! Even though i cant do these glitches because i dont have the games its cool to see what you can do. Thanks for showing these! Im glad i subbed to you. :D
Hm... you should do an episode on Sonic 3 and Knuckles. That game has some very interesting glitches.... Especially in the Debug Mode. Like this one for example. Press the button to become an object, select one that you think might be interesting.... Now, exit that form, and find a special stage ring. As soon as you jump into it, quickly become that object again. When you exit the special stage, either by finishing it, or losing.... Well, you become a glitchy mess of sprites. Similar to Missingno. from Pokemon. It's based on whatever you were in the form of before doing the glitch, so there's quite a few forms you can take. And this lasts I BELIEVE for as long as you're in that stage, or until you die. So that's pretty fun. ...Also, there's the various ways Eggman, er sorry, "Robotnik" can die. Like being killed by Mecha Sonic if you go to Knuckle's last boss as Sonic, or Tails. And hitting him 255 times in Launch Base Zone. This game has a LOT of bugs. XD
After the first transport pipe in Scrapbrain zone act 2, there's what seems to be a hidden monitor in the wall - jump at the corner of the edge and you break it, and it releases what looks like part of the caterkiller badnik. Never found out what that is or why it's there.
I did this too. And its still present on the 3DS version too. Its most likey an mistake, or perpahs an leftover from the prototype version of Scrap Brain Act 2. 🤔
Awesome episode. Man I really love your glitch show, I love how you go into detail, and put so much work into it. Showing us all these possible glitches and whatnot. Keep up the great work u deserve lots more subscribers :D
Dude!! I did a 16-Bit Sonic the Hedgehog Glitches video a couple months ago, shame it's still not at 2000 views... ;D One of my best too! it was all three games though, maybe should have split it up but meh!
Great video. I never knew about these. The only one I found is if you finish a stage and keep pausing and unpausing at the beginning of the music and score countdown, you will notice a higher note appear and play until the end of the song
The Robotnik Final Zone one is one I encountered as a kid. Confused the hell out of me, and people didn't believe me when I told them that Robotnik was impossible.
One time i was playing sonic and a glitch ocured in Labaryth Zone,I broke an item box with a sheld but after breaking the box a Badnic killed me in one hit.
Yes! This is awesome! This just popped into my recommended videos a few years too late! 😅 I love that you can zip to skip parts of Marble Zone, Labyrinth Zone and Scrap Brain Zone Act 3. I never really liked those levels.
Something that people may have not noticed: When you finish an act so fast that the signpost is glitched, the tiles shown are from the monitor icons. You can see that it shows the "goggles" and "S" icons, two kind of monitors that are unused in the game!
I remember doing the thing where you end a stage but keep control of sonic, but every time I jumped sonic did this "Victory Jump" thing I've never been able to replicate it and I'm honestly not 100% sure if it really did happen but I later found out that those sprites /do/ exist in the game and were supposed to go unused
I remember, as a kid, when I played this game in Debug mode, I could go into Marble Zone (I forget if it was in act 2 or act 1) and go down below the Lava section while in Debug Mode. Not only could I go below that, I also could go so far down that the background with move out of the way, and I would be floating in a blue void. Was pretty freaky. XD
Tem Well, Sonic 1 is a short game anyway, so restarting wouldn't actually be that bad. I just see waiting 10 minutes as a waste of time. Also, if you are playing the game normally, then you would never be in that predicament. Assuming you have ended up in that glitch, it's probably because you intending on doing that glitch, so overall progress in the game wouldn't really matter all that much.
Thanks A+Start, now I know why I lost my fisrt game of Sonic 1. I effectively did the glitch that gives Robotnik 256 lives, but I never knew it was a glitch. Until today.
It works on the PS4 version. Up, circle (instead of C), down, circle, left, circle, right, circle. (Ring tone heard) Held Square+Options (instead of A+Start) till the start of the act, and finally to enter debug mode press cross.
I'm so surprised that you don't have more subscribers, your videos are some of my favourites on RUclips, especially the Zelda ones. P.S. Please do a smash Bros melee video, I like the well known glitches like play as master hand, but would like to know more of them.
A+Start Zipping helped me get me past some of the ridiculous platforming in the game. Although the game thinks sonic is getting smashed so it eventually leads me to a game over.
I love the Sonic games' Debug modes. So much fun to mess around in. :) I didn't know about that life underflow glitch, though, or about the game crashing at that one point in the stage. I'll have to try those out at some point.
i was playing Sonic 1 in Sonic's Ultimate Genesis Collection. in Green Hill Zone Act 3, i touched the boss checkpoint and backtracked to the final ramp with the 10 ring box and went near the ramp and Sonic was tilted so, i had to comment this to you, Andy!
In Labyrinth Zone Act 2, if you pass the sign post and roll off-screen, it can lead to an illegal instruction error. If you press the C button, it will give you additional debug info. It runs a game instruction that doesn't exist, which is of course, invalid. One of the microprocessors runs the error, and then it lists down the error. Pressing C will make the CPU continue running but it makes things worse. If errors are activated on a Genesis/Mega Drive, it will cause graphics to be corrupt and the FM synthesis chip to stop. About 9 seconds after showing illegal instruction, it will show a line 1111 emulator error. 3 seconds after showing line 1111 emulator, things just start to scare you. It will show illegal instuction again and play the victory music incredibly slow. This is the easiest illegal instruction to trigger, the others are caused by something corrupt, maybe like the CPU.
Something fun to do in debug mode: Going into a bonus stage and then going into debug mode, pass through the walls. Now let sonic fall. With some luck you will see the normal screen appear for a brief second and you will be taken to a glitch area with sprite tiles from the bonus stage. If you quickly fall out of this area, holding left will place you into an area near a gray chaos emerald. Jump to grab it. This can be repeated to get all of the chaos emeralds the same color.
Did you know you could use debug in the special stages? well if you fly out of the map and hit an a emerald you will get a blue one, but keep doing this and you can have 6 blue emeralds or 6 green one's whatever color you like.
1:17 it's actually called Underflow, and the glitch works becauase the device that runs the game is 16-bit. sonic's position is stored as an unsigned integer meaning he can only be between 0 and 65535 but the glitch sends sonic off so fast that the collision detection fails and it tries to place him at a number below the range and when that happens it just wraps around back to 65535
Thanks to everyone who supports the show, here's another episode. I hope you enjoy it and learn something new.
Andy
U can buy a sega genisis at my meijer and ataris
You should try Kirby and the Amazing Mirror :3
there is a glitch u missed. If u die from a pit while in debug mode, while in the death animation, activate debug mode then place an object. It freezes. Me and my brother found this out ourselves
A+Start +a Ur amazing keeeeeeeppppppp ggoooo wwwiiiinnnnnnnngggggggg!!!!!!!!!!!!
I want to show this to everyone because your video are so fun to watch, not only that but you explain everything well detail by details. I was wondering if you can make a son of a glitch video of banjo Kazooie and maybe majora mask ?
When I was a kid, i remember getting about 50 hits on the final boss without him dying, and now you've finally explained why :) Thank you for helping me find out after 20 years what happened :D
😂😂
There is a rom hack called "Hedgehog Abuse Simulator" where your in some type of debug mode and use spikes to get Sonic to normally unreachable platforms, which is a nice reference to the debug spike glitch.
I love games that leave debug mode to play with. Don't see that anymore...
+Rena Kunisaki al the more reason to play Yandere Simulator!!! :D
until he releases the finished game and will probably remove the functions. lets hope he never does that.
+Rena Kunisaki did you kow supermario bros3 has a dubug mode
***** yeah, but you have to hack to enable it, so not as cool.
Rena Kunisaki
I only ever beat the original sonic 2 using it for Supersonic. And even then, the ending had me choked up kind of. And more than that, I was like, "I NEED to get Sonic 3"
I hear that's because Debug was for testing. To remove it in that era risks breaking the game.
So Debug Mode is basically Super SONIC Maker...?
This
Is
Amazing.
yep
ThePixelTyler | TailsTOG it was original super mario maker
Sugar Cubez *TWICE*
The CrisGamer mario galaxy copied mad space level in SA2 by using the same gravity mechanic
Not really a big surprise because once you go off screen too far the objects despawn
A and Start. Oh, I get it...
level select
the name of the channel. a+start? you dont get it? DID YOU EVEN LOOK AT THE CHANNEL'S NAME?!?!?!?!?!
***** Up, C, Down, C, Left, C, Right, C, A+Start
why did you have to be mean about it?
do people treat you this way, so you have to treat others badly too?
when you siad it i got it
I've played this game so many in the past but haven't seen most of these before :D I did always love messing around in that debug mode though :D Great job as usual :)
gamesplusjames thanks James :)
What debug mode? How do you achieve it?
Total Titanium Nerd Oh,wait,I just found out. Surreh.
IT'S UP C, DOWN C, LEFT C, RIGHT
you can press C 3 times at any time in the code as long as it's before pressing right
If you look closely when the signpost glitches after doing the level wrap, you can see that it contains sprites of monitors that were removed from the final game.
I learned that stupid final zone glitch the hardest way you can imagine.
My mother bought me Sonic 1 the first week it came out, and after weeks of so many tries at beating the game, when i finally made it to final zone, i beat robotnik and got silly and hit him again and it screwed me out of my first win. I cried i was so upset.
yeah, you shouldn't get silly like that.
happened to me as well when I was a kid. I thought I screwed up something but nope, it was just shoddy programming.
I agree
5:32 That glitch was fixed in the Saturn version, the 3DS version, and the Retro Engine version. That's because those versions of the game included the Spin Dash which would've made it easier to trigger that glitch had it not been fixed.
It's also fixed in japanese version for SEGA Mega Drive.
*****
ahh thats why I haven't encountered that bug, I've got the jpn sonic 1 cart (i found it £2 in gamestation) and sonic jam but not the pal cart
wait, does this mean that the first sonic game is the only sonic game where sonic can die by going TOO fast?
Derp'zy Entertainment cough cough Sonic 06 max speed cough cough
+Daniel Yogi Generations, Colors, Unleashed...
Kingdom080500 Not really
+Aron Tavares I HATE THAT DUPLICATION GLITCH!!
+Aron Tavares I HATE THAT DUPLICATION GLITCH!!
That final glitch happened to me when I was about 7 (long before I understood glitches), and I spent the next x amount of years wondering how and why! Thank you man!
It's ironic that you did the 16-bit game on episode 32
That's not what irony is. People need to stop misusing that word
+Megapyrogenic Yeah, it literally kills
+Megapyrogenic I don't know if you used debug mode
+Ian White its ironic that people keep using the word improperly... Kappa
+Megapyrogenic that's literally the worst, people do that literally every minute.
I guess this is why SEGA nerfed Sonic's speed. He'd turn the game into a monstrosity...
+Jamesthe1 {[Minecraft, Music, and more!]} still a shame...
tbh, i often love glitches more than the games. not so much in recent titles, but I actually bought Super Mario Bros JUST for glitching (then later i truly played it. it was amazing)
+Pedro Henrique two bucks? I don't even have one buck
fun fact: originally sonic's running was really fast, but because it can cause motion sickness, they slowed down his speed to make the game more playable.
I found this channel while watching a speed run of LoZ: A Like to the Past. Been subbed ever since, and still loving the episodes.
kirbyboie glad you're enjoying to dude :)
Amazing. Hard to believe there's so much to see and learn in a game I played as a child. Great vid and great series!
Sweet glitch vid, but there is one glitch you missed; The "White ending" glitch, in where if you hold right during the ending cut scene you take control of Sonic, he keep holding & runs right. If you trying too far far right he'll die & a "white ending" will appear, which is essentially a crash as no credit appear & you need to reset the game.
I'm not sure if it works on the ports, but I know it does work on the Mega Drive (/Genesis) version.
SombreAria I had footage for this glitch, but for some reason I missed it in scripting and it was left out. I don't know how this happened :(
A+Start A glitch? :)
Yeah, but does it really matter? You've already beaten the game, so...
I encountered it by accident!
Your english is more broken than the game
7 years later and I’m still loving this
Me too..
I just discovered it!
You forgot one glitch that I discovered as a kid.
After you beat the game, the credits screen includes action shots of CPU-controlled Sonic running through various stages. If you press Up+C, Down+C, Left+C, Rght+C repeatedly (same as Debug code), Sonic will break from the pre-determined path and start screwing up the run: getting hit, missing jumps, etc.
Crazy
Music:
0:00 - Title
0:01 - Invinciblity
0:10 - Title
0:12 - Green Hill Zone
0:43 - Marble Zone
2:04 - Spring Yard Zone
2:56 - Star Light Zone
3:57 - Scrap Brain Zone
4:51 - Labyrinth Zone
7:05 - 1-up
7:10 - Green Hill Zone (w/o Percs)
7:13 - Labyrinth Zone
7:16 - Credits (Beginning)
7:29 - Credits (Green Hill Zone)
7:49 - Credits (Labyrinth Zone)
7:50 - Labyrinth Zone
8:49 - Credits (Spring Yard Zone)
9:01 - Credits (Ending)
9:17 - A+Start Outro
4:10 - If you do get stuck, you don't have to reset the game. Just wait for a Time Over (9 : 59) and you'll respawn at the last checkpoint you touched.
Cool
Thanks for the info. it really help me out!
Cool
4:12 or just wait till the 10 minute timer runs out.
so...sonic really is the fastest thing alive.
Bombastic Lion well fastest hedgehog...
@@MiroPVP nope he's the fastest thing alive
Robotnik is actually faster, at least when Sonic has no speed shoes or Super Sonic. This is proven in Sonic 2 and in Sonic and Knuckles when he runs away from you in DEZ
6:21 "Ducking is illegal." -Sega Interprises
"Good and better business practices are also illegal." - Sega Enterprises.
“Fun is infinite”- Sega Enterprises
5:16 i believe the spike glitch is still present in the Sega 3d classics collection as when I entered the code for debug and put sonic below the stage in act 2 he kept on getting hit by the spike.
Same too. I also found an wall zip in Labyrinth Act 3.
HOW CAN YOU TELL WHAT FRAME IT IS!??!? Are you a cyborg or something?
ChampionRevilo it's not hard haha it's the frame that works, it's trial and error :)
A+Start or you can go TAS and just have the game run at 1 frame at a time which makes pulling off tricks a crap ton easier XD
Minecast Zyad48 Or pause buffer
Huskies Plays whats pause buffer?
Minecast Zyad48
Wow. This is actually *the* video that got me interested in the Sonic series in the first place when I saw it last year, and I'm glad I saw it.
TheWhiteSnowOne
Because of the glitches?
Ike Okereke Yeah
TheWhiteSnowOne
Not the amazing charm of the classics?
Ike Okereke Well, before watching this video I was in a stupid phase of my life where I thought only Nintendo games were good and didn't give this series a chance because of Boom and '06.
Once I actually saw gameplay of it though I decided to give it a try. And it did not disappoint.
TheWhiteSnowOne
Oh. Nice. Can't wait for Mania or 2017?
Also, after you defeat Robotnik in the Final Zone, when you chase after him in his flyinhg thing, dont move until he gets off screen, then run after. When you catch up with him, robotniks sprite despawns and the flying thing is driving itself.
8:16 we need to reset the game.
It just occurred to me but I'm pretty sure that this is the video that taught me about level wraps. Now that's nostalgia.
another glich: in the 2 zone of the first area crouch at the rock with a spring and jump. He runs in air!
Wow sega wasn't lying when they said he was the fastest thing alive
Another glitch on the original release: Holding A+B+C while watching the demo play disables Sonic from jumping, so you can force Sonic to die. This also works in the ending credits.
Matt Osness, you only have to hold c
5:27 that walking/jumping can happen when you jump while the platforms are pushed up (marble zone)
a debug mode, where you can add sprites at your leisure. all games need to have a feature like this.
so. many. glitches!!!
nice work man, always love your content!
1:47
It’s hard to see but Sonic’s quills are lava pallet coloured.
Yeah, I see the lava pallet for the quills
Bro became lava
I can verify that the only glitch in the 3DS port that doesn't work is the spike glitch. This is because, while the game does have 3D, it's still based on the original ROM file for the game, so the same glitches still work.
Yeah, the spike glitch is fixed, if you switch to "Japanese" version on the menu.
you forgot one glitch
in the special stages if you have debug mode leave the borders of the stage and fall and then you will go into the glitch world (where random tiles are placed) and if you dont hit a exit tile you can fall below it and end up landing on a clone of the stage
You can also collect multiples of the same Chaos emerald by doing it; since for some reason the game remembers which color chaos emeralds you've collected, rather than which stages you've cleared
Azura Racon wow really? thats cool!
Naruto Uzumaki cloned stages are probably Developer Test Zones
But first, let’s talk about parallel universes!
+Agu Fungus stryder reference
I am not sure if Pushing into the Animal Capsule or Super Mario Bros glitching into a block was the first Glitch I ever discovered as a Child...but I do know that I loved it back then.
at 1:35 if you look at the left of the sign it has the unused S monitor
and goggles
that's the right
the s is on the right too
The unused s monitor is the super sonic monitor if you get it you turn super
The S monitor used to turn you Super. But luckily it became a thing on Sonic 2 Debugmode!
Found this In the what to watch section. Definitely worth watching and now subscribed :)
1:53 - I like the look of lava-textured Sonic. Is there a way to glitch it so that we can see the entire character model with this texture?
Animals: Sonic, you saved us!
Sonic: push push push push push
“What? I-I want that ring box... I-I-I NEED IT!!”
WE need it
Well I don't need I don't need it I definitely don't need it I don't need it I don't need it I don't need it I don't need it
I NEED IT!!!!!!!!!!
Thank you for the video! I spent hours as a kid unsuccessfully trying to recreate a Marble Zone lateral glitch which happened once, now i understand why it happened. Been holding on to that for years 😂
Wait, this was 7 years ago??!!!
Yes
9 years later and still my favorite channel
4:26 is literally impossible, every time I do this Sonic just glitches into the ground in his normal animation then unglitches
I manage to got this once, in the 3DS version...
I don't know why but I find these videos really interesting! Makes me wish I knew them as a child playing your older game glitches.
6:20 why did the game crashed in that stage
An invalid instruction exception. Its where the games tries to do something but while doing that it sends invalid opcodes to the game and it crashes. Hope this helped :).
ILLEGAL INSTRUCTION 00E0XE00
Totally awesome Son of a Glitch! I love playing Sonic the Hedgehog online and I never knew there were glitches in it! Those glitches you did were super awesome btw. Anyway, keep making your Son of a Glitch videos awesome!
this video was awesome ME GUSTA
LI
oh look it's kug
I love your videos so much! Even though i cant do these glitches because i dont have the games its cool to see what you can do. Thanks for showing these! Im glad i subbed to you. :D
zNick1876 | Ender King thanks dude, I'm glad it fun to watch even if you don't try them yourself:)
Hm... you should do an episode on Sonic 3 and Knuckles. That game has some very interesting glitches.... Especially in the Debug Mode.
Like this one for example. Press the button to become an object, select one that you think might be interesting.... Now, exit that form, and find a special stage ring. As soon as you jump into it, quickly become that object again.
When you exit the special stage, either by finishing it, or losing.... Well, you become a glitchy mess of sprites. Similar to Missingno. from Pokemon. It's based on whatever you were in the form of before doing the glitch, so there's quite a few forms you can take.
And this lasts I BELIEVE for as long as you're in that stage, or until you die. So that's pretty fun.
...Also, there's the various ways Eggman, er sorry, "Robotnik" can die. Like being killed by Mecha Sonic if you go to Knuckle's last boss as Sonic, or Tails.
And hitting him 255 times in Launch Base Zone. This game has a LOT of bugs. XD
He did a episode from Sonic 3& Knuckles
Daxtery Toon (Kid) ...Well damn. I guess I forgot about it.
Now I just feel dumb.
Don't worry,we still love you
I believe that was only one glitch.
I actually encountered the glitch by accident!
Interesting and awesome as always! Keep up the brilliant work of yours!
Cave story sprite?!? :0
That's right. How come?
I love Cave story :3
Well, then we're two!
It's very rare to find Cave Story fans this days :
I feel like I missed out cause this game was part of my childhood but I had no idea about debug mode being playable!
Can confirm that the lives underflow glitch does not work in the Generations version of Sonic 1, despite being the same revision.
How to get debug mode:
Up, C, Down, C, Left, C, Right, C, and last but not least, "A+START"
you don't need to make a comment like this, as he already told you about the code, so technically don't need this.
After the first transport pipe in Scrapbrain zone act 2, there's what seems to be a hidden monitor in the wall - jump at the corner of the edge and you break it, and it releases what looks like part of the caterkiller badnik. Never found out what that is or why it's there.
I did this too. And its still present on the 3DS version too.
Its most likey an mistake, or perpahs an leftover from the prototype version of Scrap Brain Act 2. 🤔
@@IvanFranco120 One of those we may never get an answer too as not many people seem to know about it.
I LOVED Debug mode, blew my mind as a kid.
I dont know how I havent found your channel until now. Love the vids man!
I don't know what view or comment I am but I love your Glitches series! I Hope you don't finish it, or at least not this year XD
Awesome episode. Man I really love your glitch show, I love how you go into detail, and put so much work into it. Showing us all these possible glitches and whatnot. Keep up the great work u deserve lots more subscribers :D
Dude!! I did a 16-Bit Sonic the Hedgehog Glitches video a couple months ago, shame it's still not at 2000 views... ;D One of my best too! it was all three games though, maybe should have split it up but meh!
Great video. I never knew about these. The only one I found is if you finish a stage and keep pausing and unpausing at the beginning of the music and score countdown, you will notice a higher note appear and play until the end of the song
Might you possibly do a Sonic Boom Son of a Glitch?
John Civitillo it's way too soon, there's like three major glitches/techniques for it, not worth making an episode. But people keep requesting it.
A+Start Yeah, but it'll probably be a fun one to do in a few months.
A+Start
It's cool. I understand. Here's to a Sonic Boom episode in the distant future though! :)
No.......it would be like 10 hours...
A+Start What about now
Sonic really must be rolling around at the speed of sound, if he can go all the way around he world in a few seconds
0:37 That is Sonic top speed in Sonic 2 running in chemical plant
Spent many hours of my childhood playing Sonic on debug mode...
The Robotnik Final Zone one is one I encountered as a kid. Confused the hell out of me, and people didn't believe me when I told them that Robotnik was impossible.
One time i was playing sonic and a glitch ocured in Labaryth Zone,I broke an item box with a sheld but after breaking the box a Badnic killed me in one hit.
Lol
Yes! This is awesome! This just popped into my recommended videos a few years too late! 😅 I love that you can zip to skip parts of Marble Zone, Labyrinth Zone and Scrap Brain Zone Act 3. I never really liked those levels.
0:26 look at the "scor"
The day I found these videos, I shared this channel with my boyfriend. Now we're both subscribed! We ♥ A+Start.
6:29 this also works on the Android version
I like how your invincible when you activate debug mode
Same. 😅
Oh lord, does this mean Sonic 2/3/&K episodes are coming? Tails glitches alone could be like 20 episodes. I can't wait! =D
Something that people may have not noticed: When you finish an act so fast that the signpost is glitched, the tiles shown are from the monitor icons. You can see that it shows the "goggles" and "S" icons, two kind of monitors that are unused in the game!
I put many many hours into this game, I don't think i've experienced these collision bugs before though.
I remember doing the thing where you end a stage but keep control of sonic, but every time I jumped sonic did this "Victory Jump" thing
I've never been able to replicate it and I'm honestly not 100% sure if it really did happen but I later found out that those sprites /do/ exist in the game and were supposed to go unused
7:51 Sonic The Hedgehog Maker
Dude, i really love your videos!
Sonic 16 is coming out next year. Someone hold me.
where's sonic 16?!?!??!??!?!?!?!?!?!?
He meant Sonic 06
I remember, as a kid, when I played this game in Debug mode, I could go into Marble Zone (I forget if it was in act 2 or act 1) and go down below the Lava section while in Debug Mode.
Not only could I go below that, I also could go so far down that the background with move out of the way, and I would be floating in a blue void. Was pretty freaky. XD
You don't really have to restart. Just wait 10 minutes until the game kills you due to Time Over.
M1YAK2 Yeah but that's 10 minutes. Are you willing to wait 10 minutes when you could restart within seconds?
Skystar Gaming But then he would have to repeat the game
Tem Well, Sonic 1 is a short game anyway, so restarting wouldn't actually be that bad. I just see waiting 10 minutes as a waste of time. Also, if you are playing the game normally, then you would never be in that predicament. Assuming you have ended up in that glitch, it's probably because you intending on doing that glitch, so overall progress in the game wouldn't really matter all that much.
Reset and do Marble Garden again? Nah, fam.
@@calciferblack2409 This isn't Sonic 3
Thanks A+Start, now I know why I lost my fisrt game of Sonic 1. I effectively did the glitch that gives Robotnik 256 lives, but I never knew it was a glitch. Until today.
to be fair, you're not the only one, others did the same thing as you.
@@thuongbuianhhedgefishsuppo7550 Jesus man don't do that to me
does anyone know how to do debug mode on xbox one?
Icy press X on no save
Axvender do u know how to get debug mode in ps3 sonic 1?
Amanda Gillula ???????
It works on the PS4 version. Up, circle (instead of C), down, circle, left, circle, right, circle. (Ring tone heard) Held Square+Options (instead of A+Start) till the start of the act, and finally to enter debug mode press cross.
Yeah pls tell me
I'm so surprised that you don't have more subscribers, your videos are some of my favourites on RUclips, especially the Zelda ones. P.S.
Please do a smash Bros melee video, I like the well known glitches like play as master hand, but would like to know more of them.
In the first zip I tried to, and I died.
Panos Sonic expect that to happen a lot
A+Start Zipping helped me get me past some of the ridiculous platforming in the game. Although the game thinks sonic is getting smashed so it eventually leads me to a game over.
Maybe before doing the zips do the 1up glitch
Same
+Dino Magna SEGA
I love the Sonic games' Debug modes. So much fun to mess around in. :)
I didn't know about that life underflow glitch, though, or about the game crashing at that one point in the stage. I'll have to try those out at some point.
Do super Mario sunshine! Or super Mario 64! 2 great games!
Glitchfest?
Dilip Tien yeah
I mean psycoh(?) did one for those
Dilip Tien
oh no i mean that he does one. the game has plenty of glitches i dont think that psycoh covered all. also super mario 64 is good too
I agree. I need both of them to do glitch videos.
i was playing Sonic 1 in Sonic's Ultimate Genesis Collection. in Green Hill Zone Act 3, i touched the boss checkpoint and backtracked to the final ramp with the 10 ring box and went near the ramp and Sonic was tilted so, i had to comment this to you, Andy!
do sonic boom that will be 99:99:99 bigger than youtube can count 😂
No it's only 3 major glitches
when I watch your videos on my tablet while intoxicated I try to tap on your channel tag to get to Playstation Plus. 10/10.
In Labyrinth Zone Act 2, if you pass the sign post and roll off-screen, it can lead to an illegal instruction error. If you press the C button, it will give you additional debug info. It runs a game instruction that doesn't exist, which is of course, invalid. One of the microprocessors runs the error, and then it lists down the error. Pressing C will make the CPU continue running but it makes things worse. If errors are activated on a Genesis/Mega Drive, it will cause graphics to be corrupt and the FM synthesis chip to stop. About 9 seconds after showing illegal instruction, it will show a line 1111 emulator error. 3 seconds after showing line 1111 emulator, things just start to scare you. It will show illegal instuction again and play the victory music incredibly slow. This is the easiest illegal instruction to trigger, the others are caused by something corrupt, maybe like the CPU.
Something fun to do in debug mode: Going into a bonus stage and then going into debug mode, pass through the walls. Now let sonic fall. With some luck you will see the normal screen appear for a brief second and you will be taken to a glitch area with sprite tiles from the bonus stage. If you quickly fall out of this area, holding left will place you into an area near a gray chaos emerald. Jump to grab it. This can be repeated to get all of the chaos emeralds the same color.
If you are unlucky and hit a goal block in the stage you will have to retry.
I did that, and found some unused tiles, mostly the 1-UP Sonic icon.
Did you know you could use debug in the special stages? well if you fly out of the map and hit an a emerald you will get a blue one, but keep doing this and you can have 6 blue emeralds or 6 green one's whatever color you like.
Yeah, and you can even fall far outside of the Special Stage map, which leads to an glitch world...
1:17 it's actually called Underflow, and the glitch works becauase the device that runs the game is 16-bit. sonic's position is stored as an unsigned integer meaning he can only be between 0 and 65535 but the glitch sends sonic off so fast that the collision detection fails and it tries to place him at a number below the range and when that happens it just wraps around back to 65535
"...Sonic being stuck inside a wall, which isn't a normal gameplay element" TAS be like "MARBLE ZONE"