House of Artifice review
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- Опубликовано: 23 авг 2024
- Patreon link: www.patreon.co...
Chris Iddon Instagram: underhiver
This video is something I personally wanted to do as I love the Van Saar gang. Also, it was a perfect opportunity for me to practice being infant of the camera for a longer period of time.
Anyhow, content is my opinions, and everyone is entitled to their own. So take what I say not as facts, but just my general thoughts.
Future videos will be focused on Terrain, painting, and hopefully battle reports of Necromunda.
Any of our models could end up in close combat. The other gang might want to come and charge us. Thus, it is ok to plan for close combat.
I must accept the independent will of the enemy 🙂
1. Your Van Saar are beautiful and full of character
2. Completely agree with you about gang selection. For me, Necromunda should be played as an RPG. Playing to win is secondary to the story. The ups and downs of your gang are what make the game.
Thank you so much mate.
One pistolier Archeotek combination I thought of is:
Combining Gadgeteer/HotShot/Focusing crystal with a laspistol for 45 credits, this combines the "unstable" trait twice, which doesn't stack. As you can't give a gun "plentiful" twice. So you won't suffer two drawbacks from gadgeteer and the focusing crystal.
This makes a Laspistol shoot at Strength 5 ap3. Give his off-hand a regular las sub carbine for crowd control while you wound with the buffed unstable las pistol.
Use his free cyberteknika on the first ocular install, then arm him with smoke grenades for a screened close gunfight.
Couple of thoughts:
Photonic Engineer is interesting because it's not a pre-game commitment like Weaponsmith and Gadgeteer are. You can choose to take the +1S and Unstable on a shot-by-shot basis, so on low-priority targets like a random juve in cover two feet away you can just skip it, but when you want that melee monster Goliath that's set up for a charge dead you can improve your odds a bit.
The Gadgeteer/Weaponsmith combo looks legit, and i think it may be one of the best ways to use rad weapons if you want to lean into that sort of thing. They can all gain Plentiful, and trading it in for Shock so you auto-wound on 6 to hit is pretty major boost to your chances of getting an injury roll in the first place. Shock is probably generally the most reliable way to boost offense with Gadgeteer, but Knockback is situationally very useful, going to Rapid Fire(2) is no joke (especially on a bolter), and adding Pulverize to something that's already likely to wound (eg Long Rifle, or Lascannon for the truly excessive) is one way to mitigate rolling flesh wounds on all your injuries.
FWIW, I think the wording of Gadgeteer prevents the silly double combo of taking a weapon with inherent Plentiful, trading the trait for something else with Gadgeteer, adding Plentiful back on with Weaponsmith (since the gun doesn't have it now), then trading it for another trait. Gadgeteer's text says teh gun loses Plentiful till the end of the battle, so Weaponsmith can't stick it back on for a second go. Thankfully.
Good catch on the photonic! Forgot that detail.
And I share the same vision as you concerning the gadgeteer and weaponsmith. Thus I didn’t go into that combo since I don’t think it works due to the wording on gadgeteer.
Your conversions are rad man. I really like how your vansaars look. I'd love to see a video showcasing your gangs and conversions.
Oh, that's a nice idea. thanks. I'll look into that.
Nice work! A welcome change on the background!
These van saar makes me wanna hide my eschers!
Another gem of a video. And I didn't know you were an Instagram star!
Thanks.
Instagram star ⭐️ 😅 well I do have quite a few followers now. But my main goal is to share my work with as many as possible and RUclips seems like an exelent way to do it.
I agree with the close combat Van Saar champion armed with a servo claw and sheild, I once took down a Goliath was very satisfying.
That’s great to hear! And with the Torsionic upgrade you will get an additional +2 strength. So that champ will be even deadlier :)
Love the servo claw just not the lack of an ap value, but my leader has one with a combi plasma
Awesome spider rig conversions.
Excellent video !! Need more video's now !! Any chance of doing a review of the other gangs ??
Well if there is interest in it. For sure.
This video took some time to make. But I learned a lot. So next videos should be faster to make.
Hello! i have been seeing some of your videos and this one made me fall in love with your Van Saar Conversions! Can you tell us how you made them? Im intrigued since i play Van Saar too, and i would like to spice them up a little bit, specially the new archeoteks and for future champions too.
Thanks for the kind words. The models are kit bashed from Games Workshop models with coats and capes. Genestealer cult Sanctus and Kellermorph are two excellent models to kit bash from when it comes to capes.
Blackstone fortress models have some models with coats, and imperial guard have some commissars with coats as well.
I also used a sisters of battle sergeant robe for the Archetek female.
All these are kit bashed with normal Van Saar models.
@@MrLeonarddime nice thanks! I could guess most of the capes, the kellermorph is quite distinctive as is the scion commander, but i wasnt able to point the female one, thanks!
Spiders for Van-Saar, the box Arachnophobia for the faction Arcanist for the game of Malifaux from Wyrd-games might be good
Those tables! 🤩
Thanks!
Awesome work bud.
Did you notice the melta trap doesn't have the Melta trait 😂 typo for faq I think.
🤔😯 Nope, didn't see that. Thanks for updating me. I'll dive more into those details later. But a good catch.
You made an error in your introduction; you said superior and can Saar in one sentence... You clearly mean Orlocks?
😂😘
Now did I? 😅 I thought I said it way to few times ;)
Shhh don't talk about our agent in public.
Are Vaan Saar a neutral faction? I am looing for a enutal gang to add to the Corpe cult & Enforcers. Like Vaan Saar as they are very shooty as contrast to the Corps cultist.
If neutral while the lawmen are order whould be ideal...
All gangs in Necromunda are "neutral". They serve their own agenda. Van Saar are mostly interested in getting hold of lost technology, STC template, to repair their own one that is causing radiation sickness on their members.
So yea, Van Saar or any of the other major houses would be good.
The none neutral are generally the gangs that are not a "House" gang. Such as the Corpse Grinder Cult, Enforcers, Genestealer Cult, Chaos cultists, etc
Venators are another good choice for a neutral gang.
They are a gang of bounty hunters. Selling their services to the highest bidder. Or what ever story you make up for them
@@MrLeonarddime Thakn you!
Great video, love the content.
One thing you could try speaking with more force from your stomach, it will help your english accent be nore understandable for Americans
I’ll place my self closer to the mic next time 😊 and I’ll try to use American English instead.
Hey let's badger gw to reprint this book
I came over your review. And i loved your models! I have search up and down for one of the coats that you have been using. The modell that is in between the spider rig and your leader. gyazo.com/14a3c93bec33c0123575edace9e8a983 That just spoke to me! It would be perfect for one of my ideas to kit bash. Do you remember were you found it ?
I am so sorry for the late reply. Been a crazy time. Anyhow thanks. The link you provided is a coat from Blackstone Fortress. The renegade psyker.
@@MrLeonarddime Thank you so very much! No worries :D
More face lol