You might be the only youtuber I've heard that thinks Iframes on gun strikes should exist. I don't see why they shouldn't, because other wise its just you getting one armor back losing 2 armor, and 1/4 of your health in the process. You have no incentive to ever do it in a horde. Not mention you can get hit out of it.
As a gamer I’m definitely conditioned to feel like i-frames should exist for Gunstrikes, especially after a perfect parry or perfect dodge. There are so many other games that do this (parry and riposte) and I think it works out well because it’s a little reward given to the player within the gameplay itself.
The Bulwark is not "strong" as they said, I main bulwark and it easly get countered if you go melee against 2 guy's you are dead, even if you go plasma gun. Indeed the shield is strong, but it is the class identity and tool to sustain his role as a support and being able to compensate is lack of main weapon so it's balanced how the way it is built.
This game is turning out to be a 10 outta 10 for me. I just never have enough time to play it. Wild how many people are already maxing out their classes. Works for me, easier to wait for updates fixes and content drops when you can only get on for a couple hours a week.
I'm in game development and at this point I'm sick of the "we're ramping up server capacity" statement. It doesn't take a month to do that and clearly whatever they have done in that regard so far has not solved the issues. Clearly it's a bug in their backend code and not just a capacity issue.
Hello would you be willing to make a video on how to play the games in "story order" I want to play these games and dive into the story but know nothing about it. Much love 🤙
I just can't get over the fact that space marines 2 build diversity is the definition of a puddle. Extremely wide but very very shallow. Weapons have "The only pics" perks and classes have the same. And what is the reason to play a high level character? Once you max a character and weapon it's pointless to play them so you don't even get to experience them at their peak. Honest the reason why Space Marine 2 is going to be dead in the next few months is because just a lack of focus on development. It wanted to be a PVE game like vermintide but it also wanted to have a story but it also wanted to be a PVP game.
7:45 they could just do what Vermintide 2 did, where your AI companions actually used your classes. Which means that whatever build you had on a class that AI is using, the AI will have that build. You could also pick class priority for bots
3:22 "...Destiny refugees..." Yep. Thats me, a 10 year Titan main that got tired of the "heavy/tanky class" not letting me feel like a juggernaut the way Space Marine 2 does. And yes, i know about the upcoming Titan buffs. I dont think they're enough.
5:25 if the PvP is not competitive in the slightest and is composed of beer drinking dads and Helldivers bros, why even allow 6 player premade teams then? Running a fully premade team is competitive by nature and it definitely shows when you're running against one that isn't. It's totally unfair and I agree with Saber.
No it’s not 🤣
Not sure what Saber was thinking. 🤦♂️
You and me both bro
Liked the video until he said dark angels are dumb. You’re lucky custodes is my main army
As a beer drink dad that is also a Destiny Refugee…I feel seen
prost
“the speedrunners don’t wanna play with you either” lmfaoooo
You might be the only youtuber I've heard that thinks Iframes on gun strikes should exist.
I don't see why they shouldn't, because other wise its just you getting one armor back losing 2 armor, and 1/4 of your health in the process. You have no incentive to ever do it in a horde. Not mention you can get hit out of it.
As a gamer I’m definitely conditioned to feel like i-frames should exist for Gunstrikes, especially after a perfect parry or perfect dodge. There are so many other games that do this (parry and riposte) and I think it works out well because it’s a little reward given to the player within the gameplay itself.
You don't watch much youtube, do you? It's a common sentiment with other youtubers that Gun Strikes should always reward an armor back and have s.
@@gabzsy4924 those some low tier players then
The Bulwark is not "strong" as they said, I main bulwark and it easly get countered if you go melee against 2 guy's you are dead, even if you go plasma gun. Indeed the shield is strong, but it is the class identity and tool to sustain his role as a support and being able to compensate is lack of main weapon so it's balanced how the way it is built.
Wait you mean to tell me the class can’t win a 2v1 consistently? Buff it rn
Skill issue
This game is turning out to be a 10 outta 10 for me.
I just never have enough time to play it.
Wild how many people are already maxing out their classes.
Works for me, easier to wait for updates fixes and content drops when you can only get on for a couple hours a week.
Destiny refugee here. Great video!
I'm in game development and at this point I'm sick of the "we're ramping up server capacity" statement.
It doesn't take a month to do that and clearly whatever they have done in that regard so far has not solved the issues.
Clearly it's a bug in their backend code and not just a capacity issue.
@@YTpajamas That wouldn’t surprise me.
Hello would you be willing to make a video on how to play the games in "story order" I want to play these games and dive into the story but know nothing about it. Much love 🤙
That's actually a really good idea!
@Jeficus can't wait to get into it. I haven't seen anyone do this, really, so I hope i you do it some justice
so i told you soooooooo :D
“Destiny refugees”-hell yeah man
Nice video bro 👌
I just can't get over the fact that space marines 2 build diversity is the definition of a puddle. Extremely wide but very very shallow.
Weapons have "The only pics" perks and classes have the same. And what is the reason to play a high level character? Once you max a character and weapon it's pointless to play them so you don't even get to experience them at their peak.
Honest the reason why Space Marine 2 is going to be dead in the next few months is because just a lack of focus on development. It wanted to be a PVE game like vermintide but it also wanted to have a story but it also wanted to be a PVP game.
Pvp is more balanced than people give it credit for.
7:45 they could just do what Vermintide 2 did, where your AI companions actually used your classes. Which means that whatever build you had on a class that AI is using, the AI will have that build.
You could also pick class priority for bots
Map design in pve makes the jump pack inherently not work like it does in the other modes.
3:22
"...Destiny refugees..."
Yep. Thats me, a 10 year Titan main that got tired of the "heavy/tanky class" not letting me feel like a juggernaut the way Space Marine 2 does.
And yes, i know about the upcoming Titan buffs. I dont think they're enough.
Class stacking would break the game. Take a moment to think about the broken comps it dosent take but a second.
“Beer dads and people from other games” bro forgot that 40K is like 35 years old and was a game before this lol
@@spitfiregames7203 I honestly just didn’t want to state the obvious. Most 40k fans are middle aged men.
Yea 3 heavy’s with multi meltas wouldn’t break the game bro 😂
class stacking in any game is lame, hate it in darktide and other games where they let u pick multiple of the same character or hero
Too bad
Hate fun?
5:25 if the PvP is not competitive in the slightest and is composed of beer drinking dads and Helldivers bros, why even allow 6 player premade teams then? Running a fully premade team is competitive by nature and it definitely shows when you're running against one that isn't. It's totally unfair and I agree with Saber.
i also like the 2 player per class. it makes you play as a team
this game is for warhammer fans. fuck all those weekend warriors.
L take