Advanced Tutorial | How to Play Regiments | Recon Unit Guide!

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  • Опубликовано: 20 авг 2022
  • Advanced Tutorial | How to Play Regiments | Recon Unit Guide!
    Steam Curator: store.steampowered.com/curato...
    / jozu
    Twitter: / joejnewyork
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    #regiments
    #MICROPOSE
    #warsawpact
    THE RED HORSE OF WAR IS RIDING THROUGH THE EUROPE ONCE AGAIN
    It's 1989 and the flames of a New War are flaring up. Thousands of square miles of German landscape will become a stage for sweeping battles between the best NATO and Warsaw Pact has to offer.
    Lead your Regiment through the inferno of a wide-scale Cold War conflict in this new Real-Time Tactics game. Break through the lines, call in artillery and air support, maneuver, feign retreats, and stage mobile defenses. Do not relent.
    The Platoon Command system lets you orchestrate battles with unprecedented precision and ease. No need to micromanage every infantryman - you're a Commanding Officer, not a sergeant.
    Form your force on the fly. Selecting the main Regiment is just a start. You can expand your army during the game by calling in unique Task Forces, each bringing its own equipment and off-map support options.
    Main features
    Plot-focused Campaign of several Operations that tells a complex story of warfare around the Inner German border from multiple perspectives
    Seven diverse Operations, each encompassing up to several days of fighting. Fight tactical battles, manage limited resources in the lulls between combat, make operational decisions, and lead your Regiment to victory
    Three distinct skirmish modes with varied, dynamic objectives
    Over 100 authentic vehicles modeled, combined into a multitude of different formations. Deploy such iconic vehicles as Leopard 2, T-72M, or M2 Bradley Fighting Vehicle
    Command Regiments, Brigades, and Task Forces from a multitude of factions: Soviet Union, USA, East and West Germanies, Belgium, UK - with more to come
    Aggressive, competent AI that can challenge experienced RTS players
    On-the-fly force customization, rewarding adaptability, and creativity
    Deep game mechanics, simulating the Cold War era mechanized fight with great detail
    Visceral visual effects, bringing WWIII to your screen in all its terrifying glory
    Smooth learning curve and high accessibility even to novice RTS players
    Refined controls that make commanding hundreds of soldiers a breeze
  • ИгрыИгры

Комментарии • 53

  • @acerock013
    @acerock013 Год назад +8

    i have so many bad habits from faster paced RTS games that land me in bad situations on Regiments but i love this game.

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +1

      I enjoy REGIMENTS as well. The pacing is fun and the game allows you to have time to think.

  • @barrysworld640
    @barrysworld640 3 месяца назад +2

    Thanks for the informative video. Recently purchased Regiments, and although enjoying the game a lot, I find that there is a steep learning curve concerning how to effectively play all the many type of units. I mean, I am getting my butt kicked by the AI even on the easy setting! Guess I need to watch more video, so keep them coming sir! :) BTW I do wish the game had a auto replay feature like SD 2 does as it is fun to re-watch your battle, win or lose, zoomed in on all the action!

  • @NJHC60926
    @NJHC60926 Год назад +4

    I've been playing this recently and I like the feel it has. a little faster paced and streamlined than the Wargame series. although I'm a newer player to these massive war games, I feel like this is a little easier of an introduction to this style of game compared to others. Great game to really get the strategy juices flowing imo, even though the hardest I've played on is normal lol

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +2

      I. Completely agree. REGIMENTS is a fast-paced rts but it is much simpler than wargame and warno. I have heard that people are struggling with certain operations. I was going to dive back in and check them out.

  • @josefoshizzle447
    @josefoshizzle447 Год назад +1

    thanks man

  • @knmc_2
    @knmc_2 Год назад +2

    thanks now i can finally use recon instead of only tanks and support

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +1

      I need to revisit recon. I know there have been several updates, so I should be able to explain it a bit better.

    • @knmc_2
      @knmc_2 Год назад

      @@TacticsWithJoe its essentially just sit in the forest and resupply it over time, nothing special just dont get spotted (will get instakilled cause no armor)

  • @Gool349
    @Gool349 2 месяца назад +1

    Thanks for the tips :)
    You seem to know your modern military strategy games...Ive been looking for a Desert Storm / 2003 Iraq War game like Regiments/Wargame/World in Conflict which is set in the middle east/desert theatres instead of europe...do you have any recommendations for this?

    • @TacticsWithJoe
      @TacticsWithJoe  2 месяца назад +2

      Like regiments? No, but there are few desert set in the ME. Combat Mission Shock Force 2 can be player real time.
      Syrian warfare is probably the closest.
      It really isn't a popular theater.

    • @Gool349
      @Gool349 2 месяца назад +1

      @@TacticsWithJoe Thank you very much, I´ll check em out!
      Yeah, I really dont get why there are more middle east games though...maybe because some of these are ongoing conflicts or because desert terrain is less interesting than europe, but I´d love to play some of these epic battles of recent history

    • @TacticsWithJoe
      @TacticsWithJoe  Месяц назад +2

      @@Gool349 Combat Mission Afghanistan might be up your alley. It is on Battlefront.com it is only $20.
      I'd also suggest Campaign Series Vietnam or Middle East. They are hex based games

    • @Gool349
      @Gool349 Месяц назад +1

      @@TacticsWithJoe Thanks, I´ll give em a look! I knew I came to the right place :)

  • @parabot2
    @parabot2 Год назад +6

    It's a good game , but they need to slow the thing down to or have an option for realistic speeds .

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +5

      Yeah, the AI has a major advantage in skirmish and in general. This video took several tries because the AI kept spotting my recon unit before my unit could spot them.

    • @ojdee
      @ojdee Год назад +2

      Think there are options for overall game speed and also in advanced options on right before skirmish starts you can reduce unit speeds too

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +1

      @@ojdee Oh yeah, You can modify a lot of settings.

    • @ClockworkAnomaly
      @ClockworkAnomaly Год назад +1

      I think the game is happening at x6 speed in comparison to real life. That is, a 20 minute game is 2 hrs realtime.

    • @ClockworkAnomaly
      @ClockworkAnomaly Год назад +1

      Another example- a 15 second call in time is like 1.5 mins (perhaps Im a bit off and it's more like 20min=3-4hrs, which would make the above call in time 2.25-3 mins

  • @matthewjones39
    @matthewjones39 2 месяца назад +1

    I think you need to figure out the difference between a BTR and a BMP.

  • @cagedglobe2139
    @cagedglobe2139 Год назад +1

    Should you always be engaging at max distance? What is the max distance for rifleman?

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +2

      I think it depends on the weapon system and strategy that you are using. I prefer engaging units at stand-off ranges with nato weapons as they tend to be more accurate.

    • @cagedglobe2139
      @cagedglobe2139 Год назад +1

      @@TacticsWithJoe What do you mean by stand-off range?

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +2

      @@cagedglobe2139 a distance sufficient to allow attacking personnel to evade the effect of the weapon or defensive fire from the target area.
      Not completely possible in regiments

  • @Eldunki68
    @Eldunki68 7 месяцев назад +2

    Air unit tutorial please ?

    • @TacticsWithJoe
      @TacticsWithJoe  7 месяцев назад +1

      I will take a look

    • @Eldunki68
      @Eldunki68 7 месяцев назад +1

      @@TacticsWithJoe thanks

  • @Marci-Ana-GMM
    @Marci-Ana-GMM Год назад +1

    You can't customize your own regiment? you know like in wargame red dragon or steel division 2.

  • @aloewishus
    @aloewishus Год назад +1

    how do you know if a unit is stealthed or not?

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад

      Stealthed?

    • @aloewishus
      @aloewishus Год назад +1

      @@TacticsWithJoe well yea, isn't that what the video is about? The recon sneaking around unseen using the stealth modifier.

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +2

      @@aloewishus Oh sorry, You aren't able to identify a unit if it is "stealthier." Some units are just more difficult to spot. Regiments labels it as a stealth modifier.
      There isn't much information on it. I found it through the unit dashboard.

    • @matthewjones39
      @matthewjones39 2 месяца назад

      If it’s not getting shot at

  • @SuarSatya
    @SuarSatya Год назад +2

    ATGM OP 🙂

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +2

      Skirmish is my least favorite mode

    • @ProvidenceXIV
      @ProvidenceXIV Год назад +3

      ATGMs feel too resilient for what they do.

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +1

      @@ProvidenceXIV Yeah, I always disliked how they were implemented. They outrange the tanks.

    • @ProvidenceXIV
      @ProvidenceXIV Год назад +4

      @@TacticsWithJoe outranging makes sense. ATGMs should be glass cannons; long range and hit tanks hard. The problem is that they feel too resilient. You can focus fire with your own tanks and infantry and the ATGMs will slug it out just fine. Too durable imo.

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +3

      @@ProvidenceXIV Yeah, The ai is typically "dug-in" this means they get a suppression resistance and defense bonus. You should use napalm or cluster bombs on those units. Those weapons ignore the "dug-in" bonuses.

  • @svs6029
    @svs6029 Год назад +2

    Me: rendering Recon useless because the Map designs doesn't fit the Tanks range and ATMS are dominating the battlefield
    Me: Hey lets see what this Toutorial can do for me. Maybe I've been using it wrong.
    4 minutes into the video see tanks get absolutely FAKED by ATM despite Recon.

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +1

      I am still unsure I'd recon is effective because they are often spotted long before they see the AI.
      Honestly, I am not sure how the t80s even spotted my tanks. The dev has fixed the attack issue so you units will no longer move close to the enemy.

    • @stab74
      @stab74 Год назад

      Is FAKED some new zoomer word or is this autocorrect gone wrong? I'm gonna guess this was supposed to say WRECKED.

    • @svs6029
      @svs6029 Год назад

      @@stab74 Get Faked!

    • @stab74
      @stab74 Год назад

      @@svs6029 👀

  • @Winalot
    @Winalot Год назад +1

    i'm sorry but as a new player to this genre (yes i know title says "advanced" but still) you lack explaining... there are more "why?"'s than "ohh"s going through my head while watching this and trying to learn something..you simply commentate on your actions without any explanations or reasoning :(
    still, ty for your time, obviously!

    • @TacticsWithJoe
      @TacticsWithJoe  Год назад +2

      There is no manual to REGIMENTS, which means there is no real information on how Recon and other units work. In my opinion Recon units barely function as they should because the AI is given a massive spotting advantage. Trying to explain what an HQ video does is equally difficult because there is no information provided.

    • @Winalot
      @Winalot Год назад

      ​@@TacticsWithJoe appreciated.