Creating Clothes in Blender

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  • Опубликовано: 10 июл 2024
  • In this video, I'm creating a Rojita dress, the video is sped up, but I tried to slow down some important points, and I also activated an addon that displays the pressed keys so that you can learn something, in general, thanks for watching, please like and subscribe
    00:00 - Modeling
    06:17 - Sculpting
    06:56 - Textures
    ✨Financial support - boosty.to/twobidona
    ✨Mail for cooperation - business.twobidona@gmail.com
    ☆ / twobidona
    ☆ / twobidona
    ☆www.artstation.com/twobidona
    ☆t.me/twobidona
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Комментарии • 143

  • @twobidona
    @twobidona  2 месяца назад +9

    Support me on Boosty to get access to this model: boosty.to/twobidona

  • @spidernevi
    @spidernevi 2 месяца назад +113

    It's always satisfying watching someone making something in blender, it feels like both art and rocket science at the same time

    • @spittingame4241
      @spittingame4241 2 месяца назад +2

      It is....I can testify to that.

    • @junweidong2448
      @junweidong2448 Месяц назад +1

      Hopefully, one day there is not need Marvelous Designer, For all 3D creator, you just need one: Blender!

  • @jensworld779
    @jensworld779 3 дня назад +1

    I just learned so much from this, just from watching. Thanks!

  • @mlathi1629
    @mlathi1629 3 месяца назад +33

    Man, i love the way you made this outfit. Also, the frills looks complicated AF. Completely stunned by the end results. I hope you will make more videos about modeling this type of clothes in the future. Im rooting for u👉👈

    • @twobidona
      @twobidona  3 месяца назад +4

      Thank you for your support, I can see that people liked it, so I will definitely do something else

    • @mlathi1629
      @mlathi1629 3 месяца назад +2

      @@twobidona clothes were actually one of the most difficult thing to sculpt, many people (like me) often struggles with it due to detailed pieces, folding, creasing, etc. So I'm glad you're uploaded this video! It helps me and other a ton! I subscribed your channel so I could watch more of your sculpting process :)

  • @cromrin
    @cromrin 2 месяца назад +12

    Such a brilliant creation, then am I, a person who struggles with simple cube even after few months. Will try to watch more of yours videos and try to create along.

    • @PixelKun
      @PixelKun 2 месяца назад +3

      Oh, it’s simple problem. Just press delete on the cube.

  • @aierie-dragonslayer
    @aierie-dragonslayer 2 месяца назад +11

    I didn't expect to hear one of my favorite songs in a random blender video hahaha. Nice dress.

    • @florinoxas
      @florinoxas 2 месяца назад +2

      Whats the name of the song? I cant find it with Shazam

    • @ginoceli5205
      @ginoceli5205 Месяц назад

      @@florinoxas yes pls the name

    • @aierie-dragonslayer
      @aierie-dragonslayer Месяц назад +2

      Sleeping Beauty by 164

    • @ginoceli5205
      @ginoceli5205 Месяц назад

      @@aierie-dragonslayer ty

  • @icyyyyy
    @icyyyyy Месяц назад +1

    You are so skillful! I absolutely love watching you create such a beautiful dress out from nothing

  • @Rexhunterj
    @Rexhunterj 2 месяца назад +1

    Actually beautiful, keep up the good work, reminds me of my old days back in GMax and the older versions of 3dsMax.

  • @KC-nf7ly
    @KC-nf7ly 4 месяца назад +7

    I like the music selection! The finished outfit looks so great, excellent work!

    • @twobidona
      @twobidona  4 месяца назад +2

      Thank you, I will try even harder

  • @user-hj4cw8ci4r
    @user-hj4cw8ci4r 5 дней назад

    Dress on blender without addon awesome

  • @nika.pibika
    @nika.pibika 2 месяца назад

    OMG its really cool

  • @YJPLAPI
    @YJPLAPI 2 месяца назад

    Very impressive. Usually do clothes with Marvelous Designer, bu tyou are making me reconsider trying blender for it too!

  • @user-jd6sj7xj1h
    @user-jd6sj7xj1h 3 месяца назад +29

    I saw the repost on other platforms, but it did not indicate the original author. Fortunately, I found you based on the keyword Rojita on the cover. I hope you can publish more videos of the same type in the future. I have learned a lot.

    • @twobidona
      @twobidona  3 месяца назад +16

      Thank you for finding me and supporting me, it's very important to me

  • @Meramie-dx3td
    @Meramie-dx3td Месяц назад +1

    I have clothes similar to this style. I love wearing them.❤

  • @Minrinea
    @Minrinea 4 месяца назад +2

    really enjoyed it, i was actually looking for something similar so that will help me a lot given im starting to get better at blender :) really lovely work!

    • @twobidona
      @twobidona  4 месяца назад +1

      I'm glad to hear it, it's motivating!

  • @topmusicgangsta-fb2hq
    @topmusicgangsta-fb2hq 2 месяца назад

    TOO GOOD

  • @sjw2519
    @sjw2519 2 месяца назад +1

    this is so wonderful! i would love if u made a in depth tutorial on making clothes :))

  • @insanenaltsfanEE
    @insanenaltsfanEE 3 месяца назад

    Wow..this is great!

  • @azoth._.
    @azoth._. 3 месяца назад

    This was actually really good, count me as one of your 1.77k subscribers after watching this :D

  • @jlar.studio
    @jlar.studio 3 месяца назад +1

    Wow!!! pense era hecho en marvelous pero es blender, esto es genial.

    • @twobidona
      @twobidona  3 месяца назад +1

      This is exactly the reaction I've been waiting for :)

  • @MarvinVoilt
    @MarvinVoilt 3 месяца назад +2

    4:45 Damn, that is really clever! I need to try that myself.

    • @kimmyera174
      @kimmyera174 3 месяца назад

      Yup. Good old baking textures XP
      I wish this could work with EEVEE however, but yeah, it's in Cycles render, and you can bake all sorts of different ones, normals and bump/heightmaps too.

  • @n_kau
    @n_kau 2 месяца назад

    So gorgeoussss, take my sub!

  • @sere_simply7672
    @sere_simply7672 3 месяца назад

    Great!!!

  • @333DOT.
    @333DOT. 2 месяца назад +4

    OMG I DIDNT KNOW A ROJITA DRESS WOULD APPEAR!!!! I WAS JUST GONNA LEARN TO MAKE CLOTHES, THEN MAKE STUFF LIKE MY FAV JIRAI BRANDS, BUT THERE IS ACTUALLY A VIDEO FOR ROJITA DRESS...! I AM SO HAPPY

    • @twobidona
      @twobidona  2 месяца назад +2

      I share your interests in clothes, but how difficult it is to do all this

  • @nonexternal
    @nonexternal 3 месяца назад +1

    This is goooood. Im going to copy a link to this video in my video :D

    • @twobidona
      @twobidona  3 месяца назад

      I will be only glad, thank you

  • @satyamsharma8240
    @satyamsharma8240 3 месяца назад

    brilliant

  • @szaka9395
    @szaka9395 2 месяца назад

    Nice.

  • @Andre_JT
    @Andre_JT 2 месяца назад +6

    НАШ СЛОН

  • @luciferteaparty
    @luciferteaparty 2 месяца назад

    I love rojita clothing. should try to make some of them in blender too

  • @adeyemoadeniyi1695
    @adeyemoadeniyi1695 4 месяца назад +1

    I like this kind of method of extracting mesh and also UV unwrap at the same time, can you share a video on that please 🙏🙏
    You're doing well.

    • @twobidona
      @twobidona  4 месяца назад

      hi, thank you very much, do you mean what was shown at the end of the video?

  • @bleh329
    @bleh329 3 месяца назад

    Thank you so much for this! The result is chef's kiss 🔥🔥🔥
    Just wondering what the music is.

  • @1ikron
    @1ikron 3 месяца назад

    Красивое 👍

  • @creator1709
    @creator1709 2 месяца назад +1

    I want it😍

    • @twobidona
      @twobidona  2 месяца назад

      The clothes are available on my Boosty

  • @FinDread0
    @FinDread0 4 месяца назад +1

    very nice. how do you do that smoothing of topology in sculpt mode?

    • @twobidona
      @twobidona  4 месяца назад +1

      This is a "slide relax" brush

  • @richardreis7460
    @richardreis7460 3 месяца назад +1

    Awesome!
    What the polycount of the final mesh?

    • @twobidona
      @twobidona  3 месяца назад +1

      37 thousand vertices

  • @overdrive112
    @overdrive112 2 месяца назад

    Hi this is awesome. I just started with blender because I want to create an armor model for dragons dogma 2. I use they games .fbx armor files as base but I don’t have a body template like you and I don’t want to export and test a hundred times and find out that it’s still clipping or something. I could import my players rig but I doubt it will have they grey guiding lines that I need for modeling. Is there a way to convert the rig file into something like yours?

    • @twobidona
      @twobidona  2 месяца назад

      I didn't understand

  • @Nekotico
    @Nekotico 2 месяца назад +1

    I don't understand something, sculpt details went off on final render?
    edit: i was kind off sleepy and didnt noticed, but sculpting is there on final rend

    • @twobidona
      @twobidona  2 месяца назад +1

      Why did you decide that?

    • @Nekotico
      @Nekotico 2 месяца назад

      @@twobidona i dont saw the sculpt details at the end, maybe i was sleepy and didnt noticed, gonna check again, btw, great workflow

    • @Nekotico
      @Nekotico 2 месяца назад

      @@twobidona yap, i was kind of knock off, im sorry, amazing job

  • @mrploxykun
    @mrploxykun 2 месяца назад

    Hello, amazing Work, how do you manage to extrude vertices outside the surface of the Model consistently? i don't see a shrinkwrap modifier so im very curious to know, thnks

    • @twobidona
      @twobidona  2 месяца назад

      Hi, I used a magnet

    • @mrploxykun
      @mrploxykun 2 месяца назад

      @@twobidona Oh ComeOn Mang

  • @yamraj742
    @yamraj742 Месяц назад

    No one just me watching constantly on mouse clicks whole time😢😢

  • @cssource2685
    @cssource2685 2 месяца назад

    best

  • @gossamera4665
    @gossamera4665 3 месяца назад +2

    One thing I've wondered about making clothes, would it be possible to create something that automatically conforms to different shapes it is placed upon? Like say an expanding belly or two different model bodies.

    • @twobidona
      @twobidona  3 месяца назад +1

      I think if you use the "Shrinkwrap" modifier + a properly configured weight in the vertex group, something might happen.

    • @gossamera4665
      @gossamera4665 2 месяца назад

      @@twobidona Thank you. What about clipping though? Would it account for that? When you have like swaying bits that can move, do they constantly check for collision with other models? Like I've seen AAA games where like hats have just clipped through backpacks and stuff, so I would imagine there might not be an easy fix.

    • @twobidona
      @twobidona  2 месяца назад +1

      @@gossamera4665 I didn't understand anything, but I want to show you a video, maybe this is the answer to your question

    • @twobidona
      @twobidona  2 месяца назад +1

      I've pinned it in the video description

    • @gossamera4665
      @gossamera4665 2 месяца назад

      @@twobidona Thank you, that answered my first question. But those clothes are only conforming to the body model, right? If for example you put a coat on top of that sweater, would the sweater show through the coat when the body is changing shape? Or do you set shrinkwrap for the coat to follow the sweater instead of the body?

  • @halilugurokumus8440
    @halilugurokumus8440 3 месяца назад +2

    Nice work. How did you add those details. How can I learn that is there any tutorial you can suggest me?

    • @twobidona
      @twobidona  3 месяца назад

      Hi, what details are you talking about?

    • @halilugurokumus8440
      @halilugurokumus8440 3 месяца назад

      ​@@twobidona Transparency and patterns on the sleeve of the outfit

    • @twobidona
      @twobidona  3 месяца назад

      @@halilugurokumus8440 If you want, I can teach you by showing a screenshot, find me on Instagram

  • @Thamakumara
    @Thamakumara Месяц назад

    Where did u got the base character models?

  • @Polychi1998
    @Polychi1998 2 месяца назад

    How did you manage to extrude while being attached to the mesh in the beginning?

    • @twobidona
      @twobidona  2 месяца назад

      I used a magnet

    • @twobidona
      @twobidona  2 месяца назад

      The magnet icon is centered at the very top

    • @Polychi1998
      @Polychi1998 2 месяца назад

      @@twobidona thanks

    • @Polychi1998
      @Polychi1998 2 месяца назад

      @@twobidona quick question do I need to make a seperate mesh or a specific line mesh in order to work?

    • @twobidona
      @twobidona  2 месяца назад +1

      @@Polychi1998 the magnet can be adjusted so that it clings to itself, so you don't have to divide the mesh into 2 objects

  • @hsunyeh1960
    @hsunyeh1960 3 месяца назад +1

    What is the first piece of music?

    • @twobidona
      @twobidona  3 месяца назад +2

      Poylow, BAUWZ, Nito-Onna - Hate You

  • @faaarns.
    @faaarns. Месяц назад

    Where did u get the base model?

    • @twobidona
      @twobidona  Месяц назад

      this is my base model

  • @jennymhulla
    @jennymhulla 2 месяца назад

    Can I ask how long this took you to make/how long the original speed recording is? 😍

    • @twobidona
      @twobidona  2 месяца назад +1

      Hi, it took about a month to create the model, in my opinion, 6 hours of recording, but I did not shoot the whole process, and all the videos have already been deleted

  • @PastVision9
    @PastVision9 2 месяца назад

    i want to seek this

    • @twobidona
      @twobidona  2 месяца назад

      I believe in you

  • @ausama95
    @ausama95 2 месяца назад

    What is the music at 2:40

    • @twobidona
      @twobidona  2 месяца назад +1

      Hatsune Miku - Sleeping beuty (piano ver.)

  • @michelleh1464
    @michelleh1464 2 месяца назад +1

    I would like to purchase a real time version of this tutorial on artstation, around 10 dollars, just to practice and follow along

    • @twobidona
      @twobidona  2 месяца назад

      Sorry, I already deleted all the videos, and besides, I did a lot of things off the record

    • @michelleh1464
      @michelleh1464 2 месяца назад

      @@twobidona for future mesh outfit projects, you should consider doing it :D

    • @twobidona
      @twobidona  2 месяца назад

      @@michelleh1464 Yes, it's probably time

  • @Alan_Blossom
    @Alan_Blossom 2 месяца назад +1

    How long does this entire process took?

  • @aver4657
    @aver4657 Месяц назад

    норм сделал👍

  • @wallacesousuke1433
    @wallacesousuke1433 2 месяца назад

    Amazing technique, would it work fine when exported to UE5? I wanna create a game someday and obviously my chars need clothes and I'm too poor to afford Marvelous lol

    • @twobidona
      @twobidona  2 месяца назад +1

      These clothes were not created for the purpose of exporting to game engines, but you can try to optimize it, although it would be better if I did it initially for such purposes, in general, in the future I plan to do everything right

    • @wallacesousuke1433
      @wallacesousuke1433 2 месяца назад

      @@twobidona but it can be done, right? And what does optimizing for game engine require? Thanks for your reply BTW

    • @twobidona
      @twobidona  2 месяца назад

      @@wallacesousuke1433 I'm not an expert on this, but most likely you need to maintain quality by reducing the number of polygons, because now even with subdivide 1 it's a lot.

  • @namito3958
    @namito3958 2 месяца назад

    hey i am making a model with baggy clothes (like cargo pants with drawstrings and a croptop) and im struggling mad hard with the cloth simulation stuff can i get some help please?

    • @twobidona
      @twobidona  2 месяца назад

      I wonder if you can tell me more on my Instagram

    • @namito3958
      @namito3958 2 месяца назад

      say less i have a different name but ill text you @@twobidona

  • @cin1342
    @cin1342 2 месяца назад

    tutorial on making clothes like this pretty please? 😭

    • @twobidona
      @twobidona  2 месяца назад +1

      One day I will do it.

  • @polovinakabacha4977
    @polovinakabacha4977 2 месяца назад

    мега хАрош

  • @lutra8154
    @lutra8154 2 месяца назад

    Кайф

  • @ayase7799
    @ayase7799 2 месяца назад +2

    Can you give the human model

  • @poschrafael
    @poschrafael 2 месяца назад

    Hi. Do you plan to make tutorials?
    Would love to learn more in depth, and support you on the way.

    • @twobidona
      @twobidona  2 месяца назад +1

      Hi, of course, someday I'll get to the clothes

  • @khh6900
    @khh6900 2 месяца назад

    Эммм чета ничего не понимаю, то есть можно сделать топологию и потом просто ее скульптить, изменять и это котируется? Просто у меня в голове было понятие, что надо сначала делать скульпт,и потом на этом всем делать сетку и в ручную ту же ткань забивать

    • @twobidona
      @twobidona  2 месяца назад

      Делай как тебе будет удобно

    • @khh6900
      @khh6900 2 месяца назад

      @@twobidona а правильно и то и то, да?

    • @twobidona
      @twobidona  2 месяца назад

      @@khh6900 Если посмотрите мои старые видео я тело начинаю с лепки, а потом делаю ретопологию, с одеждой я либо просто моделирую её, либо создаю обьем лепкой и только потом уже моделю

    • @khh6900
      @khh6900 2 месяца назад

      @@twobidona спасибо я на тебя подписался в тг

  • @yihong
    @yihong 2 месяца назад

    Dude, how long u actually spend in this project?

  • @leonkenedy4616
    @leonkenedy4616 2 месяца назад

    Why are you so skilled but not me?

    • @twobidona
      @twobidona  2 месяца назад

      I don't consider myself skilled

  • @raihan.vfx_
    @raihan.vfx_ 4 месяца назад +3

    Can you make 3d cloth simulation using this cloth model you made it? Pleasee🥺🥺

    • @twobidona
      @twobidona  4 месяца назад +1

      Yes, but why would I do that?

    • @realinus
      @realinus 3 месяца назад

      Based​@@twobidona

    • @raihan.vfx_
      @raihan.vfx_ 3 месяца назад +1

      ​@@twobidona I want to know if the accessories will also be simulated along with the clothes?

    • @twobidona
      @twobidona  3 месяца назад

      @@raihan.vfx_ if you assign a weight of 1 to the accessories, they will not be simulated along with the clothes

  • @elsenordelaestrategIAXD-mm1ik
    @elsenordelaestrategIAXD-mm1ik 3 месяца назад

    XD

  • @G0rich
    @G0rich 2 месяца назад

    Похоже я единственный заметил что автор русский)

    • @twobidona
      @twobidona  2 месяца назад +1

      Нет, не думаю

  • @karakat8747
    @karakat8747 3 месяца назад +1

    Автор попался на нейминге мешей на русском

    • @twobidona
      @twobidona  3 месяца назад

      Я ничего и не скрывал

  • @thanhathoang7759
    @thanhathoang7759 Месяц назад

    h

  • @ieatthighs
    @ieatthighs 2 месяца назад

    great stuff