Sonic CD Ending (Sonic Origins Upscale)

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  • Опубликовано: 24 сен 2024
  • Ripped straight from the files, overlayed ripped japanese cutscene audio.

Комментарии • 23

  • @Nomar2007_NWDE_WRESTLING
    @Nomar2007_NWDE_WRESTLING Год назад +12

    All the zones that were seen on the cutscenes are:
    0:37 Palmtree Panic Zone
    0:42 Dubious Depths Zone (R2)
    0:48 Collision Chaos Zone
    0:54 Quartz Quadrant Zone
    1:02 Wacky Workbench Zone
    1:11 Metallic Madness Zone
    1:21 Stardust Speedway Zone

    • @eliel_360
      @eliel_360 Год назад +6

      rip tidal tempest

    • @Nomar2007_NWDE_WRESTLING
      @Nomar2007_NWDE_WRESTLING Год назад +3

      @@eliel_360 i mean, these cutscenes were *LITERALLY MADE VERY EARLY IN THE GAME'S DEVELOPMENT* before Tidal Tempest Zone was developed

    • @gmoneythestickman
      @gmoneythestickman Месяц назад

      @@eliel_360 Pretend like ridicule root is tidal tempest

  • @aPonderousChain
    @aPonderousChain 2 года назад +13

    Slow down to 0.75 for the original framerate

    • @eliel_360
      @eliel_360 2 года назад +10

      believe it or not, this IS the original framerate

    • @MRSHREKJR
      @MRSHREKJR Год назад +1

      @@eliel_360 yup

    • @SSNFang
      @SSNFang Год назад +4

      @@eliel_360 All they did was speed it up to the speed used in Sonic Jam's version of this scene.

    • @eliel_360
      @eliel_360 Год назад +8

      @@SSNFang because sonic jam's speed is the original, also the team who upscaled these cutscenes remastered a bunch of old films including that anime Mario movie from the 80's so they clearly know what they're doing

    • @aortaplatinum
      @aortaplatinum Год назад +3

      ​@@eliel_360The Jam speed up was done so they could cram both the good and bad ending scenes into one, it's sped up here for no goddamn reason. The team behind the remaster only remastered the film itself, the editing was clearly done in-house at a SEGA studio, which is why it sucks so much. Go back and watch the original Mega CD ending and you'll see how well synced it's supposed to be, how the music has a slow start and doesn't just shittily fade in like it does here.

  • @pkoswald2083
    @pkoswald2083 11 месяцев назад +5

    I hate that they completely ruined the timing of the music in this version, its supposed to take a while to start

    • @awesomeraf7851
      @awesomeraf7851 11 месяцев назад +1

      Didn't that also happen in Sonic Jam & Sonic Mega Collection?

    • @Wardell_ione
      @Wardell_ione Месяц назад

      The speed here is how it was originally animated but they made the animation with the intent of slowing it down

  • @nathanyoungtheonemillionfan
    @nathanyoungtheonemillionfan Год назад +3

    1:31 You're too cool!

  • @Galaxy_Cruiser
    @Galaxy_Cruiser Год назад +12

    0:42 HANG ON! I don't remember this zone .-.

    • @GCAAGENCY483
      @GCAAGENCY483 Год назад +4

      R2

    • @eliel_360
      @eliel_360 Год назад +5

      Dubious Depths (R2)

    • @quintencornelissen2274
      @quintencornelissen2274 Год назад +2

      Its a zone that did not make it to the final game
      In the game files there are sprites for the enemy in this animation and for an unused eggman boss

    • @jurassicarkjordanisgreat1778
      @jurassicarkjordanisgreat1778 Год назад +3

      They always looked like city ruins to me like in the sonic OVA.

  • @oddballer5950
    @oddballer5950 Год назад +2

    Where is Never Lake located ?

  • @jimenacossiocordero2436
    @jimenacossiocordero2436 Год назад +1

    Así ES 😅