Watching this scene in Rainworld where Artificer shouts 'PERKELE' at the Scavenger to save the Karma Flower just gave me chills. It's one of those moments in gaming that sticks with you long after you've put the controller down. The whole sequence was a masterclass in storytelling through gameplay. Firstly, the choice of using the audio from 'Finnish man scares a bear away by shouting PERKELE' from 2017 was a genius move. It not only added a layer of humor to the situation but also intensified the impact of Artificer's actions. It's a perfect example of how video games can blend different elements to create unique and unforgettable experiences. Artificer's character development throughout Rainworld is fantastic. From a seemingly aloof and mysterious figure to someone who would boldly shout 'PERKELE' to save a Karma Flower, it's a testament to the game's ability to make you care about its characters. This moment is a turning point for Artificer, showcasing their willingness to protect and preserve the fragile ecosystem of Rainworld. The Karma Flower itself is a symbol of hope and harmony in a harsh and unforgiving world. Artificer's determination to save it, even in the face of danger, is a reflection of the game's overarching themes of resilience and survival. It's a reminder that sometimes, in the darkest of times, a simple shout of 'PERKELE' can be the spark that keeps hope alive. I have to commend the developers for their attention to detail. The animation, the sound design, and the overall execution of this scene are flawless. It's a testament to the hard work and dedication that went into creating Rainworld. Moments like these make gaming a truly immersive and emotional experience. In conclusion, this 'PERKELE' scene in Rainworld is a standout example of storytelling in video games. It's a powerful moment that showcases the strength of character, the importance of preserving beauty in a harsh world, and the sheer creativity that game developers can bring to their craft. I'll remember this scene for a long time, and it's one of the reasons why Rainworld is a must-play for any gamer. Amazing commitment Northflowo.
Artificer will always sound like the TF2 Demoman in my head, a depressed slugcat with a rage she manages with whatever alcohol she can find in berries.
Artificer: "Ok so if I eat a weird flower and go talk to space squids, I'll be happy again?" Monk: "Yes." Artificer 10 seconds later: "GIVE ME THAT FLOWER YOU STUPID MONKEYS!!!" Monk: *facepalm*
reminder that since artificer is locked at karma 1 this means they are only eating that wheel flower for the hallucinogenic Moony tells us about when we bring her one
the fact arti eats the flower knowing damn well it wont fix her messed up karma is killing me
she is immune to drugs (catastrophic)
gotta protect that karma 1
@@buggibii she doesnt need drugs she is the drugs
It's tasty (probably)
I think it helps to visit the echoes
Translation: “Goddammit, don’t you touch that! For f*ck’s sake…. I’ll whack you with this broom if you come here.”
Thanks for this!
What language is it in?
THANK YOU
Finnish I think@@DoodleDragons6399
@@DoodleDragons6399finnish
As a finnish slugcat with bad scav rep, I heavily relate
Cute pfp, love dat bby hoot
I love everything about this, babh stolas, finnish scugs, scug genocide and dat profile name
I bet artificer wouldn’t like that one scav down the road who’s Russian and is 85 years old (finno-Soviet war reference)
fellow baby stolas
Can totally imagine artificer in her late 50s being a grumpy oldperson and shooing off scavs from their yard
At this point no point in kأlling the buggers
Just a good ol' Shoo.
“BACK IN MAH DAY I MURDERED EVERY SCAVENGER I SAW”
“You and your stories grandma..it’s time to take your pills now
@@nessaoku4215 Who's There To Call Them Grandma?
@@crabsnake4556💀
@@crabsnake4556 five pebbles
Shes gonna lose that karma flower by a scav off screen
Scav moment
I love how respectful the scav is. Immediately moving away so that artificer can eat the goofy flower.
I immediately recognised the audio from that video where a Finn yells at a bear. That's how iconic Finland is
Watching this scene in Rainworld where Artificer shouts 'PERKELE' at the Scavenger to save the Karma Flower just gave me chills. It's one of those moments in gaming that sticks with you long after you've put the controller down. The whole sequence was a masterclass in storytelling through gameplay.
Firstly, the choice of using the audio from 'Finnish man scares a bear away by shouting PERKELE' from 2017 was a genius move. It not only added a layer of humor to the situation but also intensified the impact of Artificer's actions. It's a perfect example of how video games can blend different elements to create unique and unforgettable experiences.
Artificer's character development throughout Rainworld is fantastic. From a seemingly aloof and mysterious figure to someone who would boldly shout 'PERKELE' to save a Karma Flower, it's a testament to the game's ability to make you care about its characters. This moment is a turning point for Artificer, showcasing their willingness to protect and preserve the fragile ecosystem of Rainworld. The Karma Flower itself is a symbol of hope and harmony in a harsh and unforgiving world. Artificer's determination to save it, even in the face of danger, is a reflection of the game's overarching themes of resilience and survival. It's a reminder that sometimes, in the darkest of times, a simple shout of 'PERKELE' can be the spark that keeps hope alive.
I have to commend the developers for their attention to detail. The animation, the sound design, and the overall execution of this scene are flawless. It's a testament to the hard work and dedication that went into creating Rainworld. Moments like these make gaming a truly immersive and emotional experience.
In conclusion, this 'PERKELE' scene in Rainworld is a standout example of storytelling in video games. It's a powerful moment that showcases the strength of character, the importance of preserving beauty in a harsh world, and the sheer creativity that game developers can bring to their craft. I'll remember this scene for a long time, and it's one of the reasons why Rainworld is a must-play for any gamer. Amazing commitment Northflowo.
Chat gpt is funny
What the hell is this comment!?
@@MberEnder comment of the century
As an AI language model I can relate to the essay you entered. Let me know if you need any further assistance ;D
This comment has me dying-
Artificer will always sound like the TF2 Demoman in my head, a depressed slugcat with a rage she manages with whatever alcohol she can find in berries.
This is the time of day where the animators awake and I’m all for it
Nothing makes me more furious that scavs taking my flowers when I'M TRING TO MEET THE ECHO.
I love how silly the scav is drawn, they’re just sitting there with no thoughts behind their eyes
Artificer: "Ok so if I eat a weird flower and go talk to space squids, I'll be happy again?"
Monk: "Yes."
Artificer 10 seconds later: "GIVE ME THAT FLOWER YOU STUPID MONKEYS!!!"
Monk: *facepalm*
I feel like there’s a spike in artificer themed videos recently
An artificer arc if you will
an arctificer.
@@gutsfursounds like someone's au where arti went on her genocide sometime around saint's campaign
@@qsyki or got electric powers
@@qsykilike that one Opsiian video where she plays through Saint’s campaign as Arti
@@ShelbyPassmore-zk3zi huh
i really like to imagine that the door sounds at the beggining is just the scav casually chirping
Head canon that scavs make chirping sounds
That voice for Arti tho 😂
She saw the karma flower. It was the flower of one of her children. She instantly decided to protect it against *the thing*
and then eat it
@@RedBloxStudiosTo give the pup back to her metaphorically.
One must imagine artificer happy
the sum total of my exposure to finnish culture is noita and my summer car, so this is one of the few finnish words in my vocabulary
Even if i havent met an echo yet and only have one karma i still eat the karma flowers out of spite (so the scavengers cant have them)
thinking like a true arti
Poor scav just wanted a flower 😭
as a scavenger i can confirm that karma flowers make us scared because we cant use them
BAHAHAHAH tää on aivan täydellinen😂
I love how clueless the scav looks at the end
Yeah, no, that's MY karma flower!
Sademaailma hetki
OUGHHHH YOUR SCAVS ARE SO SKRUNGLY...... I LOVE THEM
The fin animates a scug speaking finnish. Noice.
as a finnish person i will claim artificer as finnish thank you very much
One of the scavs in the previous animation said Perkele as well. This is a subtle reference to Porl.
finnish arti is the best thing ive ever seen
Finnish Arti is awesome.
Why does Arti as an shouty, grumpy old scug work so well? Like a veteren grampa
I checked my Phone and first thing I see is this title. I had to see this 🇫🇮
Erittäin kaunista
Artificer is speaking scavenger language but the scavenger is filled with confusion
Finnish is not scav language
@@CircusSabre Guess Jokes don’t exist anymore?
"why is the snailcat talking?"
Rauha Arti, laita se harja alas...
Bad news scavenger... that is not a harja
The Finnish Pohjois-Karjala arc expands
The "Sinua tällä harjalla lyön" is killing me🤣💀
0:09 artificier vocalizes gun sounds as a warning to scav
Noooo let the goober have his flower :(
"Can't have shit in metropolis."
- Scavenger
reminder that since artificer is locked at karma 1 this means they are only eating that wheel flower for the hallucinogenic Moony tells us about when we bring her one
had this audio stuck in my brain for years :D
that scav is too cute, he is my husbund now
Delivered exactly as promised.
That Artificer did, in fact, shout Perkele.
Angry scug speaks hallownest
Beautiful.
This makes my soul feel peace
Finnish is a truly wonderful language.
poor scav. He just curious about flower for few mins.
Perkele again woohoo!
You have single-handedly convinced me to buy Rainworld (at least when I can)
How I felt trying to get the one karma flower in chimney canopy
*Teimo has entered the chat*
A terrifying presence has entered the room
me when getting ascension ending as arti
Truly a video, keep up the production as always and don’t do drugs
Aww i feel bad for the scav :(
artificer is now cannonly Finnish in my head no one can do anything about it
Ah yes this legendary audio ✨️✨️
Poor scavenger
poor Perkele :(
lovely.
artificer consumes a hallucinogenic flower, then murders a scav
FINLAND!!!
-Patrick Star
Everyone is saying first, I just want to enjoy the making of this. It's always great.
Oh my god I can’t bleibe you commented on the Pearlidot Race video
perleke! (perleke)
I feel threatened
when she eats the Karma Flower it looks like she eating spaghetti
🍝
Now I want to learn Finnish -
why do the scavs take the karma flowers 😭 i legit needs them bro to ascend 💯
I SAW THIS ON TUMBLR
THIS IS FROM WINDOWS 98 DESTRUCTION
RIP THE BBS
Very finnish, rolled their rs enough to count as an entire lingual cartwheel
Klassikko :D👍
Love it lmao
Consider: artificer ja SUUTU JO
this is me threatening my neighbors dog with a shotgun when i find them on my property
tbh they look like a goat
I don't understand but it's still funni
meat loaf with potatoes
*Casually waiting fo reverse day where Scavagers will beat hell out of Artificer* A Reverse Cycle if you will...
Please no that’s my friend
Да, я добавила это в плейлист "любимое" вместе с оригиналом...
Am I the only one who thinks the scavenger art is adorable?
no thoughts behind those eyes
Mikään ei oo kyllä tulossa takas ton harjan iskun jälkeen, se on yhellä seikalla opittu :P
that is so true (i dont speak finnish so pretend i do)
It will funny if RW devs adds this if there's another actualization or dlc in the future (or not)
oh... you guys actually just eat those?
PERKELE FROM HIT RPG MAKER GAME FEAR AND HUNGER 2: TERMINA!?!?!?!!??!?!?!?!?!?!?!
From Fin "Perkele" means demon! 🤓👆
FINLANDIA!
cheeseburger eater
Oikein ja luonnollista
real so true
i stand with the finnish slugcat agenda
Lol
Torilla tavataan
funny