B is for Ben: Creating the Character in Houdini | Rok Andic | Houdini HIVE Worldwide

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  • Опубликовано: 21 янв 2025

Комментарии • 11

  • @kimbourdette637
    @kimbourdette637 4 года назад +3

    This is the best video about Houdini so far! Great job Rok!

  • @mdsanima
    @mdsanima 4 года назад

    Very cool! Rok Andic keep going and good luck! I love houdini so much!

  • @Ramanantitus
    @Ramanantitus 4 года назад +11

    Hey Rodiac can u please share the vex codes and stuffs used for deformation based rigging for face. I'm dying to learn facial rigging in Houdini please a little help is really appreciated 😭😭

    • @MaryCarrozzino
      @MaryCarrozzino 4 года назад +3

      There are some stuff on his Vimeo! Valuable stuff!

  • @baldoski
    @baldoski 4 года назад +4

    This looks very complicated for fresh users of Houdini, but I guess, after learning it for years we will be able to achieve that what Rok just showed to us here. I hope there will be more tutorials from him about character rigging and animation in Houdini. Rok rocks! :)

    • @titipetra340
      @titipetra340 4 года назад +4

      I agree. its difficult finding Houdini character (especially facial) rigging and animation tutorials. Really hope they put something out.

  • @shalabology
    @shalabology 4 года назад

    more of those Videos will give us more confidence to invest time in Houdini for Animation .....i have using both 3dsMax and Maya for rigging for many years ...still tentative about the leap to Houdini

  • @enriquepatino7821
    @enriquepatino7821 4 года назад

    Awesome presentation!

  • @mallubot7074
    @mallubot7074 4 года назад +1

    can we export rig and controls to maya for animation ,

    • @joshandersen8332
      @joshandersen8332 4 года назад +1

      no - the houdini way of doing things isn't translatable to maya or anything else. you can export an fbx, but that is of limited utility as the controls aren't carried through.

  • @Gyanevlogs
    @Gyanevlogs 4 года назад +1

    looks over complicated