Knife modeling Basic || Houdini Tutorial

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  • Опубликовано: 21 дек 2024

Комментарии • 154

  • @KKsinsa
    @KKsinsa 10 месяцев назад +5

    I had never seen modeling so intuitively done in Houdini before. I always thought Houdini was a cumbersome program that made simple tasks difficult, but now I've realized that it also offers intuitive modeling. thank you!

    • @wonkaytry
      @wonkaytry Месяц назад

      wait until you find Modeler2025

  • @EClavel
    @EClavel 2 года назад +2

    Wow 🤯 I never thought I would see Simon manual select anything. Still much more intuitive than traditional modeling… it’s like an intro to procedural modeling.

  • @henrydokie
    @henrydokie 3 года назад +3

    Houdini "feels" like a CAD software, specially the design history with more advanced parameters. I love it.

  • @vaidasokunis
    @vaidasokunis 4 года назад +41

    Helpful tutorial. Got really stuck when you switched to UV view without telling how you did it. For others who might get stuck the same way, the shortcut is SPACE + 5.

  • @HalitHarun
    @HalitHarun 2 года назад

    Might be the best houdini starter video I've ever watched.

  • @lukeagex
    @lukeagex 4 года назад +3

    Bloody awesome...I've only just learnt about Houdini and 'procedural modelling'. Turns out it's EXACTLY what I've been looking for. Thanks for the informative and straightforward video.

  • @vladartiomav2473
    @vladartiomav2473 Год назад

    I'm discovering the real power of Houdini with your tutorials! It takes time to get in to this software, but in the end it pays off when you want to modify something in a project.
    I work also with blender, it is really cool and fast to work with, but when an error arrives somewhere and something needs to be replaced. It's a nighmare! Especially if there is allready a ton of keyframing
    Thanx a lot!

  • @schmoborama
    @schmoborama 3 года назад

    Such a clear, no BS tutorial, xlnt. Good tutorials are so rare

  • @jonosvlog9913
    @jonosvlog9913 2 года назад +1

    I must say Houdini is a very Boolean friendly software! Lovely!

  • @Ron-pv3zq
    @Ron-pv3zq 2 года назад +1

    One of the best tutorial ive seen with exactly what you need to know. Well done!

  • @Byronx3000
    @Byronx3000 2 года назад

    I literally thought modeling in houdini was super difficult and you made it look super easy

  • @ol1175
    @ol1175 4 года назад +7

    Thank you very much Simon, nice tut. I hope people gonna believe Houdini it’s not only for vfx.

  • @NadouTV
    @NadouTV 4 года назад +20

    Thank you for this, you're a good teacher mister Simon. Please make more tutorials :)

  • @joppemin
    @joppemin 5 месяцев назад

    probably won't ever use houdini for modeling but this is definately good practise for getting comfortable with SOPS

  • @SIgor420
    @SIgor420 3 года назад +6

    I am C4D hardcore modeler for years, but man, this seems like a lot of fun! :D Thanks for the video, hopefully I can start trying Houdini modeling approaches soon. Atm I am having some weird errors when trying to start the app, but hopefully, guys on the forum can provide solution for it. Anyway, thanks for the video! :D

  • @RunTheTape
    @RunTheTape 3 года назад

    Absolutely outrageously incredible. Houdini, I hope you’re ready for me.

  • @CrossMindStudio
    @CrossMindStudio 4 года назад

    Thank you

  • @MUHIL
    @MUHIL 3 года назад +2

    I use blender and and I'm mindblown about this kinda workflow! Hopefully geometry nodes will catch up

    • @DevGods
      @DevGods 3 года назад +5

      It won’t catch up but it can get close. Houdini is always growing as well. This workflow is what convinced me to make the switch. That and Houdini engine. Blender is cool but Houdini is magic.

    • @MUHIL
      @MUHIL 3 года назад +1

      @@DevGods yeahh. The workflow is amazing

  • @selimsandal
    @selimsandal 3 года назад +1

    I can't figure out how to make the parameters window show inside the node graph like yours. Can you help me with that? Thanks for the tutorial.

  • @antongrotov6840
    @antongrotov6840 Год назад

    Hi! Very cool! But how you see circle control in mirror mode? I don't have this one

  • @chillbro2275
    @chillbro2275 3 года назад +1

    Definitely very informative, and presented well.

  • @__SKYNET__
    @__SKYNET__ 3 года назад

    Incredible modeling

  • @koltscats
    @koltscats 3 года назад +62

    Other modeling software: Try never to use boolean, it can often cause issues.
    Houdini: BOOLEAN EVERYTHING. NO MORE, AGAIN!

    • @Scultronic
      @Scultronic 3 года назад +2

      @ModuMaru yeah exactly you can do this in anything that supports modifiers, 3ds max and blender have the same workflow poly modeling while boolean with modifiers then onces you're done a voxel remesher modifier then a smooth modifier. Is the same procedural workflow.

    • @Blastphemer
      @Blastphemer 2 года назад +3

      @@Scultronic that is bullshit. Boolean in blender causing ugly triangles all over the place and the topology has messy artifacts. Same goes for ZBrush and Maya. Houdini keeps it clean with Ngons while you can remesh it with no problems later on.

    • @EClavel
      @EClavel 2 года назад

      Houdini is the best program. Anyone that compares blender or others to this just simply doesn’t know the power of Houdini. HDAs are gold!!

    • @samduss4193
      @samduss4193 2 года назад

      @@EClavel I have a question for you cause i come from blender, and i feel blender is just the tool a bit behind ... I wonder if at the end i can make up everything with houdini... apart from sculpting right ? it manage properly compositing, modeling and animation and so one... cause i like the node system and at then end even if it makes it a bit slowlier at the end it allows it to build more stuff which is great :)

    • @rajijain8005
      @rajijain8005 2 года назад

      @@Blastphemer ever heard of geo nodes dude

  • @buffetbar8231
    @buffetbar8231 Год назад

    Can you please explain the method for making breakdown of the houdini project?

  • @UmairAliMughal2009
    @UmairAliMughal2009 2 года назад

    great work ..need more !

  • @GMAN4737
    @GMAN4737 6 месяцев назад

    The woman lauging at the antics in the background is great - I dont know how everyone else kept a straight face 😂

  • @flifluflofli
    @flifluflofli 2 месяца назад

    wow in Blender you would have just join the vertex in the middle to make the blade and shape it ... going with boolean is a bit crazy... also i do not know about the final topology... i just start houdini

  • @farshadhardcore
    @farshadhardcore Год назад +1

    modeling in Blender so easy than Houdini but for working with unreal( USD assets and digital assets ) in Houdini, learning modeling in this software worth it ......

  • @arekstefaniak6239
    @arekstefaniak6239 4 года назад

    Really fun tutorial. Much appreciated. Thanks for sharing.

  • @motionarts4730
    @motionarts4730 4 года назад

    Great tutorial 1 more please

  • @samtang6810
    @samtang6810 4 года назад

    Thank you for this,I think I am getting started from this video.

  • @Perjoss
    @Perjoss 3 года назад

    this is super helpful, thanks

  • @christiancortes7523
    @christiancortes7523 4 года назад

    Very well Done!

  • @tetsuooshima832
    @tetsuooshima832 4 года назад

    Nice tutorial, thanks for sharing !

  • @risnandarmultimedia5296
    @risnandarmultimedia5296 4 года назад

    good job. please create more example to modelling and use new nodes

  • @zgmg9263
    @zgmg9263 3 года назад

    Incredible. Thank you for sharing!

  • @ljiljankocurcic8893
    @ljiljankocurcic8893 4 года назад +66

    ''... and for this shape I'm going to start bullying again... '' 😥

  • @GDi4K
    @GDi4K 3 года назад

    Wow. This is amazing.
    I am blaming myself, why I didn't see this video six months ago.
    Plus, I really like your accent. (You just remind me Korg from Thor)

  • @Rainbowlov15
    @Rainbowlov15 4 года назад +1

    Thank you for your amazing tutorials! You always make everything very clear and easy to follow :)

  • @ihorkarpiuk4102
    @ihorkarpiuk4102 3 года назад

    Thank you for the tutorial, I learned a lot so quickly!

  • @magic8bit509
    @magic8bit509 2 года назад

    very helpful, thank you !

  • @xThe3xecution
    @xThe3xecution 4 года назад +2

    Hey bud, very nice and straight forward tutorial. Im following along right now and im almost finished.. but unfortunately i cant find the "voxelmesh". Do i have to install a specific asset or do i need full version?
    Im new to Houdini and trying to learn it now. Would be glad to hear from u.

    • @lolvonlolipopp
      @lolvonlolipopp 4 года назад +2

      You need to download sdefxLabs to do so go to the + icon under the shef tools and check SideFX labs under shelves. After that restart houdini and you will have the node.

    • @xThe3xecution
      @xThe3xecution 4 года назад +1

      @@lolvonlolipopp ohh man, thank you for your answer! really appreciate that!

  • @rishashari8039
    @rishashari8039 4 года назад +1

    Hi Simon, at 15:11 in the video, why does my TAB input Vox not have a Voxelmesh node? Sorry i'm a beginner. I'm stuck and I don't know what to do. Hope you can answer thank you very much

    • @AlexPaleczny
      @AlexPaleczny 4 года назад

      You need to install Sidefx Labs (formerly known as GameDev Tools) - www.sidefx.com/products/sidefx-labs/

  • @oneday7922
    @oneday7922 2 года назад

    thank you from china

  • @Sway55
    @Sway55 4 года назад

    thank you for this great tutorial!

  • @Flo16xx
    @Flo16xx 3 года назад

    2:05 when i make on the button output back on than its not close me cyle , sorry me bad beginner englisch not translator and new version froem free houdini with standard settings. what i make wrong
    and a bride i become too not and i find not with new houdini version, on old its not hard when i see the video but the houdini show other out in 6 old year version help

  • @KaleemUllah-hg4fl
    @KaleemUllah-hg4fl 4 года назад

    Hi simon At 2:17 / 21:40 boolean effect is not working in my case im using houdini 18.0.532

  • @youtubeuser12588
    @youtubeuser12588 3 года назад +1

    damn i might use this insted of blender

  • @jonosvlog9913
    @jonosvlog9913 2 года назад

    Thanks for sharing!

  • @chrisgg
    @chrisgg 4 года назад +1

    Is there any way to directly select another object on the viewport? Or do I need to activate it first in the nodes explorer and press enter on the viewport all the time? This feels so slow ... :)

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +1

      There might be some options for that. Most of the time I click on the node itself. There is also a hierarchy/tree view of the scene on the left side.

  • @progmaster15
    @progmaster15 4 года назад

    Thank you very much! Awesome tutorial :P

  • @future5212
    @future5212 4 года назад

    gracias por hacer estos cursos exitos

  • @sathishr9954
    @sathishr9954 4 года назад

    Thanks for this one bro

  • @MEEVOTUTORIALS
    @MEEVOTUTORIALS 4 года назад

    Thank you very much for this tutorial

  • @ivanpicas
    @ivanpicas 4 года назад

    Thank you! Very helpful tutorial.

  • @TheWillvoss
    @TheWillvoss 4 года назад +2

    Did u do sci fi series on sidefx too?
    I love you.

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +2

      Thanks and yes I helped creating the sci-fi series on Sidefx.

  • @dtphongla
    @dtphongla 4 года назад

    thanks for your video. I Love It. It is very clear and easy understanding

  • @BuonCo
    @BuonCo 4 года назад +1

    i don't have voxel node or that uv node? how did you get those?

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +1

      These are part of the Labs tools. Look in the shelf tools for the Labs and install them.
      (You can google it for more details on installation)

  • @weslley3dezao
    @weslley3dezao 3 года назад +1

    Ótimo, gostei demais, obrigado.

  • @NightWolfx7578
    @NightWolfx7578 4 года назад

    Thank you! Please make more!

  • @danilodelucio
    @danilodelucio 3 года назад

    Awesome man, thank you so much!!

  • @PersiaAhmad
    @PersiaAhmad Год назад

    Nice tutorial. But I wanted to point out, you forgot the hole near the tip of the knife as well as the rectangular mark along the blade. Also it needs a lot more work and more fine-tuning, if it is going to look anything like the reference.

  • @IronMan-yg4qw
    @IronMan-yg4qw 4 года назад

    very cool

  • @bearstudios101
    @bearstudios101 4 года назад

    Hello. I'm using Houdini 17.5 and i'm not getting the same effect you are between 09:52 - 09:56. Could you help?

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +1

      Houdini 18 is recommended to use for the tutorial.
      It has a new bevel node

    • @bearstudios101
      @bearstudios101 4 года назад

      Thank you 🙂

  • @w_szon3115
    @w_szon3115 4 года назад +1

    hey I was following your tutorial but in my version I don't have voxelmesh node... Is there a way to get around this? (to get high poly)

    • @simonhoudini5074
      @simonhoudini5074  4 года назад

      Voxel node is found in the Sidefx Labs tools www.sidefx.com/products/sidefx-labs/sidefx-labs-tools/ I recommend installing them, these are very useful tools

  • @andrekbloctba
    @andrekbloctba 3 года назад

    Hi, in the 2min, 45sec video time, how did you move to above the two booleans tube? Thanks!!!

  • @Lewis2e
    @Lewis2e 4 года назад

    Fantastic video, thank you so much.

  • @OccultDemonCassette
    @OccultDemonCassette 4 года назад +2

    Wait.. this looks easier than most other modeling programs. Why do I always hear that modeling in Houdini is harder?

  • @psychoanima
    @psychoanima 4 года назад

    Great tutorial. The only complaint I have with your microphone that is making a whistling noise every time you are using words with "s".

  • @hosseinse4079
    @hosseinse4079 Месяц назад

    tnx ..

  • @hossx2001
    @hossx2001 4 года назад

    Best ever, subbed

  • @welldone9440
    @welldone9440 4 года назад

    Hello Simon, in 5:14
    How did you select between the primitives?

    • @welldone9440
      @welldone9440 4 года назад

      I figured it out.

    • @obakeng1140
      @obakeng1140 4 года назад

      @@welldone9440 How? and for 1:53, how did he copy?

  • @_dimitri_1242
    @_dimitri_1242 2 года назад

    5:04 how can you select like that?

    • @zdspider6778
      @zdspider6778 Год назад

      Press "S" to enter selection mode.
      Press "4" to enter primitive (face) selection.
      Click on a face, then hold "A" while you click on another face. Note: If the angle between them is too steep, Houdini won't immediately recognize it as a continuous path, so you might have to make several clicks (shorter paths) while holding down "A".

  • @DOODOOFART-m9p
    @DOODOOFART-m9p 4 года назад

    I dont seem to have the voxelmesh options in the tab menu, is it because i have the apprentice non-commercial version?

    • @savroful
      @savroful 3 года назад

      look for "side fx labs"

  • @Somethinginvisible1
    @Somethinginvisible1 3 года назад

    nice THANK YOU!!

  • @amalyshok
    @amalyshok 2 года назад

    I don't know why so few people study Houdini in Russia, but it's very difficult to find friends with whom to share the experience. If you, like me, have just begun to study Houdini, then I will be very happy to join forces and together reach the top of the knowledge of this 3D software.

  • @BehradDavoudi
    @BehradDavoudi 4 года назад

    thank you so much simon!

  • @KZLR
    @KZLR 4 года назад

    Thanks for this great tutorial. Do you find Houdini to be adequate for modeling (I'm an aspiring FX Artist and just want to be able to do some supplementary traditional and procedural modeling.) Or should I use another app to do most modeling?

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +3

      For traditional modelling that's up to what the artist prefers. I'm used to modelling in Houdini.
      Strong side of Houdini is procedural modelling and building custom tools (hda) for your workflow. That's what I think is very powerful and build a custom tools for your workflow

    • @KZLR
      @KZLR 4 года назад

      @@simonhoudini5074 Thanks Simon, and that's been my thought. I just am or was unsure if I can utilize Houdini for the set pieces that don't require procedural modeling or to be an HDA, and avoid going outside Houdini for those pieces. If you find Houdini capable of all that, and a capable modeling app altogether, then I'll just stick in Houdini and try to learn traditional in it as well. It is more convenient this way for sure (bc I use Houdini for sims and terrain too.)

    • @KZLR
      @KZLR 4 года назад

      @@korbendallas5397 I've seen this but I wasn't sure how hard it would be to learn without a lot of documentation, and haven't seen a lot of people talk about it. Have you used that Modeler, do you have thoughts on it? Thanks Korben!

    • @korbendallas5397
      @korbendallas5397 4 года назад +1

      @@KZLR yes I have used and it's easy to use at least in my experience it's straight forward stuff, package comes with. pdf file with some tips how to use some tools not sure about price it could be cheeper I guess but it's a great tool imo.

    • @KZLR
      @KZLR 4 года назад +1

      @@korbendallas5397 I will have to check it out then, thanks for the suggestion. I've just been intimidated by it for whatever reason haha.

  • @Flo16xx
    @Flo16xx 3 года назад

    or can you downloading the data ? than i can see perhaps me error

  • @Fullmetalseagul
    @Fullmetalseagul 4 года назад +1

    Love the tutorial, everything went fine until I got to the maps baker node. Everything is plugged into the proper inputs and I hit bake yet nothing happens. I even updated SideFX labs to the latest version. There's no "asset name and path" on my node though.

    • @Moctop
      @Moctop 4 года назад +1

      Do you have Indie? Apprentice has a limit on render resolution.

    • @Fullmetalseagul
      @Fullmetalseagul 4 года назад +1

      @@Moctop I am using apprentice but nothing happens regardless of the set resolution. I used command echo in the textport and it outputs the following when I hit bake
      "compfree -c
      render -I /obj/tube1/maps_baker1/cops_baking/rop_Nt
      glcache -c;"
      Not sure if that helps at all

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +4

      Using the apprentice version has render limitations and water mark. I think max resolution you can do is 512.
      You could export the models by right click on node and save geo.

    • @RanjitKumar-vx6gg
      @RanjitKumar-vx6gg 4 года назад

      @@simonhoudini5074 exactly thank you for your help :)

  • @MEEVOTUTORIALS
    @MEEVOTUTORIALS 4 года назад

    You're awesome.

  • @asasadad6316
    @asasadad6316 3 года назад

    but the knife in the picture is not the one made in the video

  • @MxBn3uron
    @MxBn3uron 4 года назад +2

    man, what about the topology?

    • @graemevaughey7432
      @graemevaughey7432 4 года назад +2

      No kidding. I was wincing all the way through.

    • @izvarzone
      @izvarzone 3 года назад +1

      you do the retopo

    • @zdspider6778
      @zdspider6778 Год назад

      I used a "PolyReduce" node set to 90-95% for each piece.
      If you keep the number of "columns" down and bevels wide enough, you don't need to retopologize it.

  • @dmytriy8008
    @dmytriy8008 4 года назад

    Я половины не понимаю что ты говоришь. Но я Люблю houdini.

  • @eamonnpersaud942
    @eamonnpersaud942 4 года назад

    i am new to houdini

  • @eamonnpersaud942
    @eamonnpersaud942 4 года назад

    what kind of texturing methods did you use?

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +1

      The model was textured in Substance painter.

    • @eamonnpersaud942
      @eamonnpersaud942 4 года назад

      @@simonhoudini5074hi Simon I know I might be asking a bit much but it is possible you could send the knife model to me, so that I could get mess around with it, to add different colors and try different lighting style effect as well as trying to rendering it , so that I can get a better idea of Houdini.

    • @simonhoudini5074
      @simonhoudini5074  4 года назад +1

      @@eamonnpersaud942 you will learn more building the knife from scratch.
      Further I used Houdini for only modelling, texture and render are from substance.

    • @eamonnpersaud942
      @eamonnpersaud942 4 года назад

      ok thank you the advice

  • @medupemokone8503
    @medupemokone8503 4 года назад

    Respect

  • @fiddybux
    @fiddybux 4 года назад

    Thank you for this Simon Houdini!

  • @uuuuuu2242
    @uuuuuu2242 4 года назад

    Thank u!

  • @AowchMyFoot
    @AowchMyFoot 3 года назад +1

    Just a suggestion for your audio. Please use a "de esser". the sibilance on your "s's" really hurts the ears. I couldn't get past the first few minutes.

    • @DidierBrown
      @DidierBrown 5 месяцев назад

      Just what I was thinking

  • @hanno5724
    @hanno5724 4 года назад

    You are a good teacher but can u please do something to get better sound? every time u said something with an a in it my eares were bleeding :-(

  • @_dimitri_1242
    @_dimitri_1242 2 года назад

    I made a lightsaber using this videos' tips and tricks

  • @왜못할거라생각해
    @왜못할거라생각해 4 года назад

    wow!

  • @Jacky-vs3qy
    @Jacky-vs3qy 8 дней назад

    wow this tutorial made me save 1000$ instead of buying m9 bayonet in csgo

  • @RIPxBlackHawk
    @RIPxBlackHawk 4 месяца назад

    Under the blanket tutorial

  • @aujak
    @aujak 2 года назад

    Thank you. ^_^

  • @samduss4193
    @samduss4193 2 года назад

    damn i am beginner i really search for a road to learn houdini i did not really start and already about to just give up lol

  • @trustairdrop24
    @trustairdrop24 2 года назад

    Houdini very hard...
    I like 3d modeling in maya

  • @stefancargoski5871
    @stefancargoski5871 3 года назад +1

    Houdini always intimidated me from learning 3D, lucky there was Blender 1000 times easier.

  • @Mbg-tech
    @Mbg-tech 2 года назад

    Who the hell was houdini made for ??? For rocket scientists ?? Gaaadaam this software makes no sense

    • @adarnia
      @adarnia 5 месяцев назад

      Not for slow people so you don't have to worry