Hot tech! Probably worth mentioning that Crush Counters also give half a bar of V-Gauge. The optimal meterless CC punish is (I believe) st.HK, walk, st.MP, cr.HP xx HP SRK. So by doing the CC punish as opposed to the jump-in you lose 28 damage but gain a big chunk of V-Gauge.
About the second punish (against Ken), Isn't it just better to use the crush counter combo? Because the s.HK gives you 1/2 V-Trigger bar on counter hit.
+Kevin Pen It depends on the situation. If you want to fill your V-gauge, go for crush counter. But let's say your V-gauge is empty and you're low on health. You probably won't get another V-Trigger in that round, especially with Ryu's defensive V-Skill. Then it's better to go for high damage/stun. Especially if that extra damage would finish the round, or the extra stun would stun your opponent. And if your V-gauge is already full, there's really no reason to not go for the higher damage/stun.
How the hell do I do the jump roundhouse to forward fierce combo with Ryu? cant connect the forward fierce for the life of me. Did they remove this from the game?
i thought i was quite decent at this game had a month break due to work now i suck beyond belief. went from super silver to Ultra bronze just like that salty asf. need tips since 1.03 update
SF5 has a lower execution sealing? Man i just ralised i will be a casual forever i can barely play Birdieand Zangief decently and those are considered ''siple'' characters and i still mess up crush counter punishes by going for the sweep autamaticly instead of jumping HKinto Birdies crough HP combo let alone cancel it into his qcf HP. I'll never get good :)
I'm glad I found this channel, the content is superb. Keep up the good work!
Hot tech! Probably worth mentioning that Crush Counters also give half a bar of V-Gauge. The optimal meterless CC punish is (I believe) st.HK, walk, st.MP, cr.HP xx HP SRK. So by doing the CC punish as opposed to the jump-in you lose 28 damage but gain a big chunk of V-Gauge.
that etokki stick looking fresh af
clean
love this channel
Good to see breaking SFV.
The Magic Pixel is all you need.
laugh a great player
Can you make an analysis on OP characters? A good example would be Bayonetta in Smash 4.
Tier lists are definitely a video I want to do, but in time :)
Core-A Gaming But in time? I don't get that but happy regardless that you're gonna do it some day :)
Great video
Ryu is stepping on Bison's shoe.
Just chip damage ;)
+Tom Emery I'm glad I'm not the only one who noticed that. Ken was stepping on Ryu's too.
Man where's breaking SF6? I feel like the game is still new enough for there to be a lot of value in that series
About the second punish (against Ken), Isn't it just better to use the crush counter combo? Because the s.HK gives you 1/2 V-Trigger bar on counter hit.
+Kevin Pen It depends on the situation. If you want to fill your V-gauge, go for crush counter.
But let's say your V-gauge is empty and you're low on health. You probably won't get another V-Trigger in that round, especially with Ryu's defensive V-Skill. Then it's better to go for high damage/stun. Especially if that extra damage would finish the round, or the extra stun would stun your opponent.
And if your V-gauge is already full, there's really no reason to not go for the higher damage/stun.
After a hk CC you can just do a step forward and you get a mp, cr hp xx DP clean and it combos
Sounds like a fucking taser when hes pressing through a combo. Fuck that makes my fingers hurt.
THAT INPUT ... do I need to be that fast to do Trials and combo in SFV? Or is this guy just too good ...?
is laugh the Korean one that used to play sfxtekken with infiltration?
yes.
i guess the block has to be pretty point blank?
how the heck do you plink light kick O.o
I'm new to the fightstick but why does he double press fierce for?
It's a technique called drumming and double inputs increase the chance of nailing your links.
+Core-A Gaming
“Drumming”? I thought it was called double tapping.
+ALAKTORN it has many different names in different scenes.
I like ur videos thank a lot
Can i get a link or title for daigo comeback video ??
Daigo vs Tokido at Red Bull Kumite 2016
+Core-A Gaming thanks a lot m8
How the hell do I do the jump roundhouse to forward fierce combo with Ryu? cant connect the forward fierce for the life of me. Did they remove this from the game?
The jump roundhouse must be a counter hit.
Yeaah my problem was that I wasn't hitting the jump roundhouse low enough, got it now!
2 people lost rank trying to jump in punish.
i gotta see the korean scene one day..
RaiXVortex
Core-A
Corea
Korea
Coincidence?
i thought i was quite decent at this game had a month break due to work now i suck beyond belief. went from super silver to Ultra bronze just like that salty asf. need tips since 1.03 update
Awwwwww yea
SF5 has a lower execution sealing?
Man i just ralised i will be a casual forever i can barely play Birdieand Zangief decently and those are considered ''siple'' characters and i still mess up crush counter punishes by going for the sweep autamaticly instead of jumping HKinto Birdies crough HP combo let alone cancel it into his qcf HP.
I'll never get good :)
What's wrong with you man believe! believe in your self!!!
Zangief is NOT a "simple" character lol. Just keep grinding dude and you'll improve
nerf bison