OpenTTD Tutorial: Signalling introduction

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  • Опубликовано: 3 дек 2021
  • In this video I'll explain how to use the path signals in OpenTTD with two examples.
    To summarise:
    -Path signals work by checking if a train can reach it's destination (the next signal along). If the path to that signal is obstructed, the train will wait.
    -One way signals only allow a train to move in one direction. These are pretty important if you want trains to stick to one side of a railway.
    -Trains slow down if a 90° turn is shorter than the length of the train, so it's a good idea to have the turns in a junction be as long or longer in order to maximise flow. (This does not count for 45° turns, or two consecutive 45° turns that even out).
    What I didn't mention:
    -Unless you know what you are doing, you shouldn't put signals inside a junction, only on the outside. If a train stops half way through a junction, it can cause a complete jam.
    I'll update the description with the answers to any questions I get regarding t his video, please comment if you need help (if you have my discord, just DM me).
    Cheers!
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Комментарии • 67

  • @valinra1289
    @valinra1289 Год назад +48

    Quick and to the point, not annoying and very helpful. RUclips needs more people like you, thank you.

  • @NatWatGamer
    @NatWatGamer 21 день назад +6

    Another thing to note, Factorio train signals are almost one to one! Awesome video!

    • @azophyte
      @azophyte  21 день назад +3

      I was tempted to make a short tutorial for factorio since all the videos are like 3 hours (for no reason), but when I got round to it somebody else already had lol

  • @Jinx-rj7kx
    @Jinx-rj7kx Год назад +99

    No matter what I just cannot get my head around this

    • @azophyte
      @azophyte  Год назад +10

      It can be difficult the first time - that's for sure. Is there anything you're particularly struggling on?

    • @iuliansurugiu7762
      @iuliansurugiu7762 Год назад +8

      @@azophyte Kindof in the same boat. You know what's missing from the video? How would you add access to depots? Would you need one for every train or per in/out branch?

    • @azophyte
      @azophyte  Год назад +7

      @@iuliansurugiu7762 Fair shout, but i'll explain here
      Depending on how congested your network gets, there are two good solutions for depots
      1) just place it perpendicular to the track between two signals and forget about it
      2) build a third and fourth track that's two to three times longer than your longest train parallel to your main tracks, put the depot in the middle and have a signal for entering and leaving - this will stop your train from slowing down others when exiting the depot
      Hope this helps!

    • @iuliansurugiu7762
      @iuliansurugiu7762 Год назад

      @@azophyte thank you

  • @The_Untitled
    @The_Untitled 11 месяцев назад +13

    I didn't think a less than 2 minute tutorial would tell me everything I need to know about path signals, up until now I've only been using block signals because I didn't know how to use path ones. Thank you!

  • @happyguy0105
    @happyguy0105 Месяц назад +1

    I can't believe you changed my understanding of signals and intersections from spaghetti with meatballs to the logical solution for multiple trains to switching track/directions together with a 2-minuite video

  • @Bastard_Mississippi1976
    @Bastard_Mississippi1976 10 месяцев назад +8

    i like how despite your clear instructions i still am stupid enough to not be able to follow them, so i ended up spending like 200 grand on a mountain, bridge and tunnel system to avoid the intersection alltogether 🤣🤣🤣🤣

  • @simplymatt6140
    @simplymatt6140 Год назад +4

    this is the best tutorial I've seen in a long time, both in terms of length and information. thank you very much

  • @burstwildfire2224
    @burstwildfire2224 2 месяца назад +1

    Very quick and helpful tutorial, just takes a bit of messing around with to fully understand this super satisfying mechanic!

  • @femboygayming
    @femboygayming Год назад +5

    short, simple, and to the point. perfect tutorial!

  • @DCLeadboot
    @DCLeadboot Год назад +10

    In the old version of OpenTTD, I'd always been used to the old block signals, so when the new version only allowed path signals I had a slight learning curve. I figured it out though; always learned faster by doing. They're pretty a effective concept, allowing traffic to flow if not obstructed. In the past, there were no end of delays from trains breaking down halfway across a signal section! 😅

    • @RedSaint83
      @RedSaint83 Год назад +1

      You can use more signals by going into settings and then under Company choose the dropdown menu called "Show signal types" and select "All signals". Economically there's no difference as all signals cost the same, but you might want more than just path signals if you want to do more complex stuff.

    • @DCLeadboot
      @DCLeadboot Год назад

      @@RedSaint83 When it comes down to it, though, my railways never reached a level of complexity where I needed too many kinds of signal. At worst, I'd have "mainline" (long-distance) and "branchline" (DMU diesel) passenger/mail/valuables lines that might converge and branch off towards different towns, with each train doing it's own local bit.
      Other than that, there's my factory services that bring in farm-produce from one way, steel from elsewhere (itself fed from an ore mine) and finally factory-goods taken away to a not-too-distant city. Ends up collectively very profitable.
      My routes don't necessarily end up connected to one network, even if they might share stations when convenient (on separate tracks) - and at least that makes it easier to separately upgrade them to monorail and maglev later a piece at a time, without having to disrupt the whole service.

    • @keiyakins
      @keiyakins 11 месяцев назад

      I'd take only path signals over original Transport Tycoon's only *two way* block signals. It's torture trying to do anything remotely complex without one way track.

    • @DCLeadboot
      @DCLeadboot 11 месяцев назад

      @@keiyakins If I have a route that's used by three or more trains, I'll usually have a parallel track with a one way system in place. That way, there's less chance of them trying to cross over because of traffic ahead and causing a traffic jam. I'd even consider implementing flyover bridges to avoid crossed lines.

    • @keiyakins
      @keiyakins 11 месяцев назад

      @@DCLeadboot How do you do a one way system though?

  • @S_guy
    @S_guy 8 месяцев назад +1

    OMG LOVE YOU MY MAN so simple yet effective and i can not express how much i am glad to see this tutorial

  • @marclegters5651
    @marclegters5651 Год назад +5

    what a good video!! after a little trial and error i understand, is quite simple

  • @FloraJoannaK
    @FloraJoannaK Месяц назад

    Useful! I've dabbled with OpenTTD and it's a fun game, but I make some glorious spaghetti from those train tracks! 🤭🤭

  • @bepponen
    @bepponen 3 месяца назад +1

    very nice, thank u. ive been trying to ctrl drag the main signals :D now i know what i did wrong

  • @mhmj1
    @mhmj1 7 месяцев назад

    excellent, Thanks!

  • @True_NOON
    @True_NOON 3 месяца назад

    Fun hack to tickle every last morcel of capacity out of single line operations , use loops that are two train lenghts every three to four trainlenghts , and then use this trick on trough lines , not sidings off of the mainline:
    | |2TL
    |/
    |TL
    |Signal ^ (path two way)
    |TL
    |Signal v(path two way)
    |TL
    |\
    | |2TL
    This works since there is a singular dependency block in the middle to lock any other trains reserving it , while it lets another following train reserve the already cleared section , however i dont recomend using more signals

  • @mixtape9123
    @mixtape9123 Год назад +1

    I just started playing open TTD AND THIS IS SO FUCKING SIMPLE THANK YOU

  • @Osrs1Jesus
    @Osrs1Jesus Месяц назад

    Thank You.

  • @glaceyy2057
    @glaceyy2057 2 года назад +1

    Wow thanks

  • @mannnnuuu
    @mannnnuuu 10 месяцев назад

    Instant sub

  • @nguyenduythang7598
    @nguyenduythang7598 Год назад +1

    i just started yesterday and do bus from two city but not enough so i checked the tutorial and it’s full of train station lol

  • @jmoz
    @jmoz Год назад +1

    I can’t get mine to work. Why can’t just use a double of the first signal type? Swear it wasn’t this difficult back in the day.

  • @jakubmoravec24
    @jakubmoravec24 8 месяцев назад

    how to have train depot connected to this so no trains are blocked in depo waiting till its free path?

  • @aidenmeyer679
    @aidenmeyer679 11 месяцев назад

    I will master this

  • @EloLeChan
    @EloLeChan 2 года назад +1

    Wait I didn't realise that was you talking I thought you just took that from another video???? Where the fuck did you get that good-ass mic
    You got a tutorial voice 😳

  • @Ninetieschannel
    @Ninetieschannel Год назад +1

    "its easy as that" proceeds to make complex routes and crossroads. rip my head

  • @moanteq6724
    @moanteq6724 9 месяцев назад +1

    I wish OpenTTD had a similar system to that of Factorio

    • @azophyte
      @azophyte  9 месяцев назад

      Chain signals would actually be so helpful haha

  • @renzoniebres7343
    @renzoniebres7343 Год назад

    How do you rotate in mobile

  • @HelpMeFindMyDad
    @HelpMeFindMyDad 11 месяцев назад

    The trains just get stuck going back and forth between the signals. Nice

    • @azophyte
      @azophyte  11 месяцев назад +1

      Odds are there's a misplaced one-way path signal somewhere, try removing your one ways and that should help. You can also go into the advanced game settings and show train pathing. If you still have trouble, you could reply with a screenshot (via imgur or something) and I'll be happy to show what's happening :)

  • @Sandude
    @Sandude 8 месяцев назад

    You sound a lot like grandmaster David Howell

  • @EloLeChan
    @EloLeChan 2 года назад

    Lmao train go boom

  • @mahdibhaiya
    @mahdibhaiya 2 года назад

    interesting 🤔

  • @Imclinicallyobese
    @Imclinicallyobese Год назад

    I like your words funny guy

  • @anya-forger923
    @anya-forger923 3 месяца назад

    How to rotate the one way path signals?

    • @azophyte
      @azophyte  3 месяца назад +1

      With path signals selected, click on a pre-existing signal and it will rotate :)

    • @anya-forger923
      @anya-forger923 3 месяца назад +1

      @@azophyteThank you!

  • @rebeaniellionguy13
    @rebeaniellionguy13 Год назад +1

    I sometimes make very complex and complicated railways and I don't really use signals that much, and I have 1 problem
    The signals just turned all red. none of the trains them move. They just... sit there, waiting for the signals to be green...
    Oh wait, I think I need to work on those Path Signals and One-way Path Signals but I'm not really used to those. Anyways
    Nice tutorial👍

  • @thegood3164
    @thegood3164 2 года назад

    Your friend "Chan Island" has fallen for a discord scam, and his discord account has been compromised. This is not a joke, this is serious.

  • @aneeq2858
    @aneeq2858 2 года назад

    Yo mo

  • @wale_disu
    @wale_disu 2 года назад +2

    Wtf did you do????

  • @aporhtonoma2301
    @aporhtonoma2301 21 день назад

    hacks

  • @deadpwner99
    @deadpwner99 2 года назад

    wheres the funny?

  • @willbillvids4067
    @willbillvids4067 10 месяцев назад

    Bro this tells me nothing

  • @everynamealreadygone
    @everynamealreadygone 3 месяца назад

    So simple, and yet also wrong. You should not place a signal on the 'exit' path of a junction, this will cause blockages.

  • @Gil-games
    @Gil-games 9 месяцев назад

    You really want to teach ppl to build flat junctions? That's very bad.

    • @azophyte
      @azophyte  9 месяцев назад

      If someone wants to learn advanced techniques, they wouldn’t be looking for an introduction to signalling :)

  • @klapsigaarenbasgitaar1931
    @klapsigaarenbasgitaar1931 6 месяцев назад

    Completely unintelligible mate, can’t even make out half of what you’re saying. This way only people understand who already understand.

    • @azophyte
      @azophyte  6 месяцев назад

      There are subtitles :)

    • @EloLeChan
      @EloLeChan 6 месяцев назад +1

      skill issue

  • @roderickcozens5371
    @roderickcozens5371 Год назад

    Explained nothing

    • @azophyte
      @azophyte  Год назад +1

      What parts don't you understand?