Alright, so here's a bit of an update on the followup video that I mentioned. I highly recommend checking out NCommander's video that he just released a few days ago as of writing this: ruclips.net/video/3EPTfOTC4Jw/видео.html He does a deep dive down the 64-Bit Pinball rabbit hole. And the story is far more complex than I initially thought. In fact, Raymond's blog post that I cite in this video doesn't give the full picture at all. Though I had essentially come to that conclusion already given that I found a working copy of a 64-Bit Pinball executable, which contradicts what he said about it being cut from 64-Bit Windows. But it goes even deeper than that. NCommander did an outstanding job to the point where I don't feel its necessary for me to finish my planned followup video as his background allowed him to go into far more detail than I could have. Trust me, you won't be disappointed.
RUclipsr and former Microsoft software developer Dave Plummer was in charge of porting the third-party 3D Space Cadet Pinball code to x86. He was also responsible for writing Task Manager, ZIP Folders, single-pass DiskCopy (MS-DOS) and CD caching in SmartDrive. I believe he said he left the company around 2002/2005. I'm willing to bet no one else took up the mantle to continue porting it and supporting it.
@@blurem1490 i know, but at the time there wasn't much 64 bit apps so there's no reason to get the 64 bit version since you're gonna use 32 bit apps on it anyways
@RUclips Nutzer I remember when my school computers upgraded from 95 and 98 in a hodgepodge, to all XP in 2003 or 2004. And finally they had some network storage for the students instead of everyone just having their own 3.5” disk to store their work on.
64-bit on XP and Vista are not exactly the same. The frameworks in the OS changed a lot. My guess is the 64-bit version of Pinball did work on XP, but not Vista. So they dropped it.
I remember installing a beta copy of XP x64 on a Socket 754 system I had back in 2004. Might have even been this one because I remember it had the XP 64-bit Edition boot splash. I still have an off-screen photo I took of it at the time.
mabbe David Plummer(Dave's garage) would have an idea considering he did the original port of pinball to NT however I bet if you copied that folder with the pinball install to a x64 Vista install you would get the problems that Raymond described
I did also run this when I blew past the memory limit. Not wanting to take the crap train of Vista and after seeing a friend struggle with it, I decided to go XP and just step up to 64 bit. A great OS, stable, plenty of power and not a lot of issues actually.
Intel Itanium is really a fun story of how Intel wanted to go 64 bits with no backwards compatibility with x86. Then AMD saved everyone from a big headache with the AMD64. Intel had to take the L and accept AMD model.
It looks like Microsoft only published one pinball game around that time frame (at least, I searched their list for games with "pinball" in the title and only found two), and it was the full version of 3D Pinball with more tables, so if this was the motivation it doesn't make sense why they would release a free version in the first place.
HYPE!!!! I've been waiting for this :) Awww Memories 14:22 wow the build is rare? Wonder if the build I had was even more rare, I still have my email about my download and cd copy I ordered from Microsoft which to get it I only needed to pay postage. They posted me the copy on Friday May 14, 2004 Yeah scrolling back 14:02 compiled 26/07/2004 So yeah the build I was sent had to be older, The build I had I never saw the luna theme in it. Really wish I could find it :( EDIT: After looking at the BetaWiki my build I have\had could've been 3754 or older because the compile date listed on the site is newer than the order and shipment email I still have back when I ordered my evaluation copy. 20:20 I really want to know ... So i'm waiting :)
David Plummer (from Dave's Garage on RUclips) could probably shed some light on the pinball space cadet question. Was it really a 64-bit compiling issue that led to it being dropped from Vista if it existed for XP 64? Dave is the guy who ported the game to Windows NT originally and had to rewrite large portions of it to make it more portable as pure C code instead of ASM, since Windows NT had support for many architectures like MIPS and DEC Alpha. To me that makes doubtful that compiling a 64 but version was the real reason.
I often forget that there as an x64 edition of XP. Though i do personally know a music producer who used it for YEARS, all the way to the very end of support of regular XP itself. Very interesting to see that theres copies of it floating around
Windows XP was first operating system i had. Soon, i was with Windows 7. And now, i am with windows 10. The childhoods in Windows XP. 3D Pinball. It was my favorite game.
@Gaming York why did you say “technically”? when you say technically you’re supposed to be stating a fact but the best windows is personal opinion. Sry if I sound really uptight but it’s one of my pet peeves when people say technically in the wrong setting
I can't believe it took me this long to learn the "64-bit" release, not the x64 release, was for Itanium. So many things I've heard or read in the past about that release that just didn't make sense at the time now suddenly do.
Yeah, XP's older look is a bit more intimidating but honestly the install process hasn't changed much in the past 20 years. It's fairly simple, especially if you don't care about the data on the hard disk.
i remember how buggy this was. i use to use it as my main os back in the day. and another fun bug it had was if ram was larger than 6 gig aka 7gig ~ 8gig+ it would blue screen constantly. its so finicky but was fun and cool when it was stable at some point.
Watching on my 64 bit Laptop. It’s always great to see it in action since Microsoft has planned to for the upcoming Vista designed for both 32 and 64 bit computers. However I didn’t like the vista but XP is a legend. Edit: I know why XP is the first 64 bit release before Vista and according to me, this x64 edition might be designed for AMD 64 bit processors before Intel.
@@kaitlyn__L the only people who "like" vista are kids who run it on their modern computers through vmware and parrot the same old "oh install sp2 it makes it better blah blah"...
They could mean major issue working with the code getting it to be bug-free. I would imagine that the bugs you run into were also run into by beta testers or Microsoft themselves, and they decided that it made more business sense to remove the buggy 64-bit build rather than invest time in continuing to track down bugs in someone else's code.
Well, technically XP32 supports 8GB (or more) but it was disabled due to a conflict with an Intel video driver. But everything runs faster on 64bit, so if you can run it, why not? [I've done benchmarks 32bit vs 64bit on the same hardware... x64 is about 3x as fast.]
space cadet was originally a 16bits program. Microsoft made it 32bits, also windows 9X and Xp's binaries are different, so they did something to it for XP.
Space Cadet was dropped from Vista because the original engineer at Cinematronics did not comment the source code. Microsoft didn't carry over the 32-bit version because there were bugs that were unresolved and they felt it was too unpolished to ship with Vista.
I greatly enjoyed the Rickroll and the vast rabbit hole it led me down. Yet I wonder, is it really a bait and switch if one already expects such. I searched the link provided because of your stance on gray and especially illegal means and was curious what trick you had in store. Good fun.
I used to have an XP x86_64 computer back in the day as my dad got it for me. I had no idea back in the day what that even meant but now I’m a developer/owner of a software business. Thank you dad you really did spark my curiosity 😅
Looks like 64-bit version of 3D Pinball Space Cadet was just a bit buggy on the graphics side of things (15:36) as opposed to the gameplay side of things. (18:24)
Still my favourite Windows. I have an extra copy that I never used. Will probably installed it on a side computer not needing to be connected to the Internet. Just a fun back up computer for files. PS: I started with MS-DOS (with no mouse just keyboard commands) then later moved on to Windows 3.0 and onwards. I've used the following Windows: - Win 3.0, Win 95, Win 98, Win XP, Win 7, Win 8, Win 8.1, Win 10 and Win 11.
THANK YOU! I have wanted to experiment with XP x64 for the longest time, but the no HDD detected error threw me off for the longest time. This is odd because the x86 version detects SATA drives just fine.
i don't know where he got it but in my household growing up we had Windows XP Professional x64 Edition on the home computer my grandfather got a disc from my uncle who managed and kept our home computer up to date
i debated on getting windows xp 64 bit back in the day (professional ofc) but there was alot of misinformation back in the day and since i was a kid i thought that 32 bit apps and games would have serious compatibility issues with the 64bit version of windows, so even though i had 4 gigs of ram i went with the 32bit version, still wish i had that 64 bit version now that im not a dumb ass kid and i know better haha.
This kind of collision in the code was made during Big Bang and that created everything what we know and see today ;). I know this is a brave theory...
Alright, so here's a bit of an update on the followup video that I mentioned. I highly recommend checking out NCommander's video that he just released a few days ago as of writing this: ruclips.net/video/3EPTfOTC4Jw/видео.html
He does a deep dive down the 64-Bit Pinball rabbit hole. And the story is far more complex than I initially thought. In fact, Raymond's blog post that I cite in this video doesn't give the full picture at all. Though I had essentially come to that conclusion already given that I found a working copy of a 64-Bit Pinball executable, which contradicts what he said about it being cut from 64-Bit Windows. But it goes even deeper than that. NCommander did an outstanding job to the point where I don't feel its necessary for me to finish my planned followup video as his background allowed him to go into far more detail than I could have. Trust me, you won't be disappointed.
Collab in the future? Keep up the good work.
No, you don’t sound at all like the 8-Bit Guy.
Thanks for posting this update Michael 🍻
I just found new channel!
The code base was handed back to the kernel team and someone along the way fixed pinball and it was released.
RUclipsr and former Microsoft software developer Dave Plummer was in charge of porting the third-party 3D Space Cadet Pinball code to x86. He was also responsible for writing Task Manager, ZIP Folders, single-pass DiskCopy (MS-DOS) and CD caching in SmartDrive. I believe he said he left the company around 2002/2005. I'm willing to bet no one else took up the mantle to continue porting it and supporting it.
I know that mate (his channel anyway). Absolute masterclass videos by him
@@rogehmarbi agreed! I love watching his videos. He's so informative and entertaining.
@@OzzFan1000 Your Comment Seems Like It Is Copy and Paste
@@sovixz2398 not really sure what you're trying to say. It wasn't copy and paste if that makes a difference to you.
@@OzzFan1000 K Thanks I thought it is copy and paste Because It is Pretty long
"need a key?" I was expecting that to be "Don't copy that floppy" or some other anti-piracy ad.
It seem to be a rickroll prank.
oh boy minecraft 3d the "Don't copy that floppy"
Japanese Rick roll
@@WilliamHollinger2019 yes
lmao it doesn't even show up for me
Why not, will be interesting to see the 64-Bit buggy Pinball!
Yeah looking forward to that being released. Otherwise I'll need to dive in an extract it myself.
@@wartax5 make a video if you do!
Totally
We have seen an improved buggy pinball at impel down
@@darkyassin I'm a simple man, I see a one piece reference I press like
Perfect timing! I just sat down from working outside. You just made my day.
Hey!
Nice
@Gaming York anyone can
@Gaming York ok...
tbh the athlon 64 was popular when this came out... but we all still used the 32-bit XP anyway
App support was the main reason, there was practically no 64bit apps back then, the technology was brand new.
@@tristan6509 but 64-bit windows can run 32-bit windows programs
@@blurem1490 i know, but at the time there wasn't much 64 bit apps so there's no reason to get the 64 bit version since you're gonna use 32 bit apps on it anyways
@@tristan6509 also the 4gb RAM limitation of 32-bit windows wasn't a big deal back then because most ppl didn't have more than that
Just like 32-bit 80386 was popular, but ppl still used 16-bit MS-DOS.
I remember when I tried installing XP 64 bit on an old Lenovo laptop of mine and was confused as to why it was giving me to many troubles.
Oof
I will never forget Windows XP.
Amen
same
so true
But I will forget ;D
@RUclips Nutzer I remember when my school computers upgraded from 95 and 98 in a hodgepodge, to all XP in 2003 or 2004. And finally they had some network storage for the students instead of everyone just having their own 3.5” disk to store their work on.
I’m all for Space Cadet Pinball content. The nostalgia is palpable.
finishing a day with Michael is always a godsend thing.
Agreed xD
These videos come out at the start of my day lol
Agree
In the final release of Windows XP Professional x64 Edition the Bliss Wallpaper can be enabled
The Windows XP x64 Edition branding got different name in RTM.
thank you mjd for giving me music to listen to while i found a product key
You know you're down bad when you recognise the link.
@@cyn.dragon so you're down bad?
@@maxywaxy34 yeah lol
Awesome video. I truly loved pinball on windows XP it was such as classic.
Running the installer of a pre-release less known version of XP on a leaked Windows 11 build is the most Michael MJD thing I've ever seen.
"need a key?" Thanks for the new rickroll link! I will use this sparingly.
Got this x64 edition on my Athlon 64 PC at the time.
It was rock solid, but the lack of compatible drivers for some stuff was an issue.
I both knew and had no idea what "need a key?" would link to.
Super excited for this video!
64-bit on XP and Vista are not exactly the same. The frameworks in the OS changed a lot. My guess is the 64-bit version of Pinball did work on XP, but not Vista. So they dropped it.
I was one of those nuts who built an AMD 64-bit gaming rig and actually bought and installed 64-bit XP on it. It worked flawlessly for years.
You could ask Davepl about Pinball, he worked on the port and has his own youtube channel.
Yep! Dave's Garage! Fantastic fellow with all the knowledge you could ever need.
I remember installing a beta copy of XP x64 on a Socket 754 system I had back in 2004. Might have even been this one because I remember it had the XP 64-bit Edition boot splash. I still have an off-screen photo I took of it at the time.
Did i just got rickrolled in Japanese thinking I would get free XP keys
Well now the vid is unavailable
Yes i got rickrolled
Are you serious michael?
@@Bingtube69420 exactly lmao
Windows XP is a classic, no matter what Microsoft says it will never die in my opinion
I agree
Out of service? Yes.
Out of our hearts? No.
It would be awesome if Microsoft made a 2021 edition of XP
mabbe David Plummer(Dave's garage) would have an idea considering he did the original port of pinball to NT
however I bet if you copied that folder with the pinball install to a x64 Vista install you would get the problems that Raymond described
worth a shot to find out.
I actually ran this for a while back in the day after Vista pissed me off
I liked vista
@@thealien_ali3382 In my eyes only Windows 8 and ME were worse
@@thealien_ali3382 I liked vista only when I had a more powerful gpu. It was so damn buggy.
@@thealien_ali3382 Vista looked amazing but ran like trash
I did also run this when I blew past the memory limit.
Not wanting to take the crap train of Vista and after seeing a friend struggle with it, I decided to go XP and just step up to 64 bit.
A great OS, stable, plenty of power and not a lot of issues actually.
Intel Itanium is really a fun story of how Intel wanted to go 64 bits with no backwards compatibility with x86. Then AMD saved everyone from a big headache with the AMD64. Intel had to take the L and accept AMD model.
No x86 compatibility today sounds like a nightmare lol
When I was still reading computer magazines they had an 2006 article on 64-bit XP. I’ve been agonizing with curiosity ever since. Thanks!
"Requirements: keyboard and mouse"
You're technically not using a mouse so does this count as another unsupported hardware video?
What are touchpads, but stationary mice?
@@GumSkyloard Boneless mouse
@@panqueque445 🅱️oneless 🅱️ouse
🤔
i think it was a poor excuse and an attempt to get people to buy games instead of having free ones with in the OS
It looks like Microsoft only published one pinball game around that time frame (at least, I searched their list for games with "pinball" in the title and only found two), and it was the full version of 3D Pinball with more tables, so if this was the motivation it doesn't make sense why they would release a free version in the first place.
The day after I mess with my system appearance to look like XP, there's another XP video that pops up in my sub box. Neat!
I ran xp x64 as my primary OS for quite a while. I remember it running games pretty well at the time too.
Awesome video, maybe Dave's garage can answer the pinball question
also, I followed your Windows 10 to look like XP videos and thanks for that because I just wanted a modern Windows XP experience
Every other Techtuber: Installing Prerelease Windows 11!
Big Brain Michael: Installing Prerelease Windows Xp!
HYPE!!!! I've been waiting for this :)
Awww Memories
14:22 wow the build is rare? Wonder if the build I had was even more rare, I still have my email about my download and cd copy I ordered from Microsoft which to get it I only needed to pay postage. They posted me the copy on Friday May 14, 2004 Yeah scrolling back 14:02 compiled 26/07/2004 So yeah the build I was sent had to be older, The build I had I never saw the luna theme in it. Really wish I could find it :(
EDIT: After looking at the BetaWiki my build I have\had could've been 3754 or older because the compile date listed on the site is newer than the order and shipment email I still have back when I ordered my evaluation copy.
20:20 I really want to know ... So i'm waiting :)
Intersting things abount Pinbal on 64 Bit release. Maybe Dave from Dave's Garage could help undertand more!
It's nice to see things go back in place
David Plummer (from Dave's Garage on RUclips) could probably shed some light on the pinball space cadet question. Was it really a 64-bit compiling issue that led to it being dropped from Vista if it existed for XP 64?
Dave is the guy who ported the game to Windows NT originally and had to rewrite large portions of it to make it more portable as pure C code instead of ASM, since Windows NT had support for many architectures like MIPS and DEC Alpha.
To me that makes doubtful that compiling a 64 but version was the real reason.
I often forget that there as an x64 edition of XP. Though i do personally know a music producer who used it for YEARS, all the way to the very end of support of regular XP itself. Very interesting to see that theres copies of it floating around
Windows XP was first operating system i had. Soon, i was with Windows 7. And now, i am with windows 10. The childhoods in Windows XP. 3D Pinball. It was my favorite game.
You should absolutely cover Intel Itanium CPUs!
You really don't want us to forget xp don't you?😂
@Gaming York why did you say “technically”? when you say technically you’re supposed to be stating a fact but the best windows is personal opinion. Sry if I sound really uptight but it’s one of my pet peeves when people say technically in the wrong setting
@@ugetrekd9217 Xp was technically the windows
@@backwardsface3046 yeah? All windows was windows……. I’m confused
@@ugetrekd9217 it’s a joke, I removed the word “best”
@@ugetrekd9217 XP technically best window
the XP Pre-release is extremely similar to final.
Who are you I see u everywhere
I think that’s because the system was already made, they only were porting it to 64 bit.
I love how calm you are
I can't believe it took me this long to learn the "64-bit" release, not the x64 release, was for Itanium. So many things I've heard or read in the past about that release that just didn't make sense at the time now suddenly do.
I was just searching on how to install xp and never expected a new video from you. Haha.
The installation was actually pretty easy. 😅
Yeah, XP's older look is a bit more intimidating but honestly the install process hasn't changed much in the past 20 years. It's fairly simple, especially if you don't care about the data on the hard disk.
had just finished your minecraft in minecraft pt2 video great timing
i remember how buggy this was. i use to use it as my main os back in the day. and another fun bug it had was if ram was larger than 6 gig aka 7gig ~ 8gig+ it would blue screen constantly. its so finicky but was fun and cool when it was stable at some point.
I had this same laptop, It was pretty much a space heater.
Dave from Dave's Garage has some stories of how much of a nightmare 3D pinball was to work on
Okay yeah I'm looking forward to this next video. Like damn wtf really happened to my beloved Space Cadet if it was good right here!?
I can still run it on the XP Mode add-on for Windows 7.
@@DavidWonn I just mean in an official sense and everything. Why they removed it
I love watching your videos there’s something special about no other RUclipsrs can mimic
The MJD vibe
I'd love to see the 64-bit pinball video and a release.
Watching on my 64 bit Laptop. It’s always great to see it in action since Microsoft has planned to for the upcoming Vista designed for both 32 and 64 bit computers. However I didn’t like the vista but XP is a legend.
Edit: I know why XP is the first 64 bit release before Vista and according to me, this x64 edition might be designed for AMD 64 bit processors before Intel.
No one liked Vista! I was excited for it and thought it seemed really cool but after 3-6 months of using it I downgraded.
@@kaitlyn__L the only people who "like" vista are kids who run it on their modern computers through vmware and parrot the same old "oh install sp2 it makes it better blah blah"...
@@ps5hasnogames55 lol I remember people saying SP1 fixed everything back in the day. Then SP2 would totally fix everything… etc…
32bit was the shizzle back in the day but 64bit just got taken over, I have a feeling 128bit operating systems will be out after windows 11.
Not really. 64 bit is the Future
I’ve been waiting for this!
HAPPY 200K SUBS!!!
They could mean major issue working with the code getting it to be bug-free. I would imagine that the bugs you run into were also run into by beta testers or Microsoft themselves, and they decided that it made more business sense to remove the buggy 64-bit build rather than invest time in continuing to track down bugs in someone else's code.
I used this version for several years. It was a solid choice since it supports 8gb ram, which the 32 bit doesn't.
Well, technically XP32 supports 8GB (or more) but it was disabled due to a conflict with an Intel video driver. But everything runs faster on 64bit, so if you can run it, why not?
[I've done benchmarks 32bit vs 64bit on the same hardware... x64 is about 3x as fast.]
@@Reziac technically all XPs x86 supports PAE - but since SP2 extending memory are locked, but when you try SP1, you should see all of your memory
@@tennickjestzajety69 you can get PAE on SP3 too
Congrats for almost 200K subscribers!
Congrats on 200k!
I bet Dave Plummer (Dave's Garage on RUclips) could offer some insight into the pinball deal.
After having a friend die I needed an MJD video to calm my nerves
holy shit im so sorry for your loss, man
Miss XP 😔
space cadet was originally a 16bits program. Microsoft made it 32bits, also windows 9X and Xp's binaries are different, so they did something to it for XP.
Space Cadet was dropped from Vista because the original engineer at Cinematronics did not comment the source code. Microsoft didn't carry over the 32-bit version because there were bugs that were unresolved and they felt it was too unpolished to ship with Vista.
It's a bit ironic that a buggy game didn't get shipped with one of the most buggy windows versions (aka Windows Vista) (Or at least the RTM build was)
I greatly enjoyed the Rickroll and the vast rabbit hole it led me down. Yet I wonder, is it really a bait and switch if one already expects such. I searched the link provided because of your stance on gray and especially illegal means and was curious what trick you had in store. Good fun.
For the curious: The link that hides the cd key brings you to a Japanese version of Never Gonna Give You Up. I didn't expect any less.
8:32 MJD found the blue screen of death!
I used to have an XP x86_64 computer back in the day as my dad got it for me. I had no idea back in the day what that even meant but now I’m a developer/owner of a software business. Thank you dad you really did spark my curiosity 😅
Seems like MS forgot they already have that 64 bit of Pinball ready when Vista came along.
Ya
Congratulations to 200k subscribers.
I see you have the special model of hands that come with emotions
Looks like 64-bit version of 3D Pinball Space Cadet was just a bit buggy on the graphics side of things (15:36) as opposed to the gameplay side of things. (18:24)
Still my favourite Windows. I have an extra copy that I never used. Will probably installed it on a side computer not needing to be connected to the Internet. Just a fun back up computer for files.
PS: I started with MS-DOS (with no mouse just keyboard commands) then later moved on to Windows 3.0 and onwards. I've used the following Windows: - Win 3.0, Win 95, Win 98, Win XP, Win 7, Win 8, Win 8.1, Win 10 and Win 11.
XP was the first os I used at school and it was the 64 bit version because I when on some software it had a 16 bit compatibility error
Ayyyy! Uploaded 2 minutes ago!
Congrats on 200K!
THANK YOU! I have wanted to experiment with XP x64 for the longest time, but the no HDD detected error threw me off for the longest time. This is odd because the x86 version detects SATA drives just fine.
i don't know where he got it but in my household growing up we had Windows XP Professional x64 Edition on the home computer
my grandfather got a disc from my uncle who managed and kept our home computer up to date
AAA I'VE BEEN WAITING FOR THIS
I did have to chuckle at him gettin' the blue screen!
Me: opts out of automatically checking for updates
XP: you’re the captain
10: open wide
i debated on getting windows xp 64 bit back in the day (professional ofc) but there was alot of misinformation back in the day and since i was a kid i thought that 32 bit apps and games would have serious compatibility issues with the 64bit version of windows, so even though i had 4 gigs of ram i went with the 32bit version, still wish i had that 64 bit version now that im not a dumb ass kid and i know better haha.
I really want to see it!!! Thanks for another GREAT video, however short lived!
This kind of collision in the code was made during Big Bang and that created everything what we know and see today ;). I know this is a brave theory...
Congrats on 200k 🎉🎉
Thanks for the link MJD! I can finally register my Japanese copy of Windows XP! 10:38
Great content as usual Michael. :-) And congrats on reaching 200.000 subscribers.
You should contact Dave's Garage about the x64 port of Pinball. Maybe he can get into contact with someone that worked on that team.
This video appeared on my notifications while I was watching another Michael MJD video.
Ahh, Windows XP and the title.wma song, I love Windows XP, I will never forget it.
CONGRATS FOR 200K👏👏👏👏👏👏
BTW, if you have the 32-bit XP Mode add-on applied to 64-bit Windows 7, Pinball runs just fine.
A bit random but I replaced the Windows 10 sound effects on my laptop with the Windows XP sound effects recently.
your channel is like a warm blanket
Almost at 200K! Just need 1k more...
Edit: Now we have evidence of a 64-bit 3D Pinball! Can you release it out into the wild please?
I had windows vista and it worked very well for me also space cadet worked well
200k subs! Nice job mjd