How I sculpted Irelia in Blender | Start to Finish
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- Опубликовано: 24 сен 2024
- Irelia just got a new skin and I just needed to sculpt her. So here's my sculpting process of Mythmaker Irelia from League of Legends.
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#3D_Modeling #Blender #sculpting
I like the design of this character very much, it's nice that you made your version in your style ;D
Thank you. It's a really cool design. Too bad I don't play LoL. :D
@@Noggi_3D no, it's good you don't. I've been rotting away playing lol
You are improving so quick now! It is impressive how your characters look like. In love with your channel.
Thank you! :)
This looks incredible awesome job!
Thank you, I appreciate it. :)
really really nice model and sculpt dude, love it!
Thanks. :)
Man, this is an excellent job, I wonder, how much time has it took to make such a character, I mean, you mentioned the deadline, when is typically your deadline when you're going to make such a character?
Thank you. The deadline was Monday and I started on Thursday the week before. It took a little more than 42 hours. Usually I plan on working on a project for 2 - 3 days. :)
@@Noggi_3D wow, cool, thanks for answering:)
2:00 this body creation noted! ive always used one sphere and then i mask and pulled/scaled or inflated. but ive had hard times with hands and proportions of libs. this will help, thank you ! :)
I like to do the masking method as well sometimes, but the blockout method is just easier to get right. :)
This is probably your best work by far!!
Thank you! :D
You did your thing with this one.
Nice!
"didn't need crazy amount time for hair" but gah dayum that hair looks fantastic!
Thank you. :)
Wow! It's amazing model! Also like as process of creating it!
Thank you. I'm glad you like it. :)
You are amazing !!! Very very thank you for your sharing, your teaching and your talent !
Best of all
Thanks. :)
Incredible work 😁💛
Thank you. :D
noice :D🤩
thanks. :)
Hi! Your Irelia looks amazing! May I ask where do you usually get fabric textures, patterns etc?
Thanks. Poly haven and Lotpixel have a few for free. I bought a texture pack from Travis Davids. :)
@@Noggi_3D ty
Awesome!
Thank you! :)
Impressive!
Thanks. :)
You are a beast, man. Your videos are some of my favorites. How long would you say a sculpt like this takes you?
Thank you! This one took around 42 hours. Definitely one of my longest. :)
You are awesome!!!
Thank you! :D
Coooooool!
Liked ❤️👍
Thank you. :)
excellent job! just a quick question, do you have any plan for livestream this month? :D
Thanks. Livestreams are paused for now. :)
ohhhhh :( .. thanks for the reply
Hi! I was trying to find the blender hair system tutorial you made before but I can't find it anymore, did you delete it ? Will you do another hair system tutorial after? I think your hair system tutorial is the best one by far
It's in my "unlisted" playlist. :)
I really wonder how long it took to make such a beauty
A little more than 42 hours. :)
@@Noggi_3D Ok thx ,now i'm not feeling like disappointment ) this really motivate me. You r the besst
Would you do a tutorial showing how you used that skin texture? awesome video !!
The base mesh is already optimized for it, so I just have to plug the textures into the correct sockets of the Principled BSDF node. Then for Subsurface scattering I usually go for 0.025, Roughness 0.4 and Specularity 0.4. :)
@@Noggi_3D the textures are a 3d scan face that you have used?
Yes. I got them from 3dscanstore. The head base mesh is included in every head scan texture. :)
Tbh the model looks fantastic but i feel she looks similar to starfire. The cloth materials really made all the difference, may i ask how you created them ?
The outfit materials are basically a combination of procedural materials with a few custom textures. For the gold for example I've used a League of Legends Wave texture for smaller bump details. Same for the leather material where I've combined a custom flower pattern texture with a scratch + noise texture. :)
Hey Noggi, do you have any video or any reference that explains how to do the makeup part? I'm working in a doll stylized model and could use that. Thank you!
do you have a link to the softwrap addon?
blendermarket.com/products/softwrap
Noggi, thanks for sharing your process, i'm really new to Blender, would you kindly answer some of my questions?
- Where do you get the free skin texture?
- Where do i get the tooth/tongue model
- How do i make this retopology process? Does it work with any body type?
I bought the skin textures and tooth/tongue model from 3dscanstore. I use the addon Softwrap for retopology. To do what I did in the video you need a fitting base mesh. But it also works with a roughly modeled model. :)
How much time does it really take to create it ...... ?
Hey!
I try to improve in my sculpting so I have I few questions if you dont mind!
1. Did you do retopo? Or you just copied this model and used this adon to morph it
2. And here comes the second question - what adon is it? What does it do exactly and how it works?
I love sculpting, but Im kind of lazy sometimes and I dont do retopo even though I know its really important for performance etc. Any tips for this?
I use an addon called "Softwrap" to retopologize my sculpts. It basically combines shrinkwrap with cloth simulations. So I use a base mesh of mine and wrap it around my sculpt to transfer the shape of my sculpt to that base mesh. I have a quick retopology tutorial in my "unlisted" playlist if you want to learn how to retopologize manually.
I would recommend to get good at manual retopology first before you switch to automatic retopology.
Retopology teaches you a lot about what it means to have good topology, and the poly modeling workflow in general. :)
How do you sculpt the teeth and the tongue I always have trouble with that
I usually now use a mouth base mesh. But before that I modeled a set of teeth + tongue to use it for my characters. If I sculpt teeth I start with the basic shape of the whole row of teeth and then split it up into the individual teeth afterwards. :)
its only me or the irelia that noggi sculpted looks like an african white
can you make a tutorial about retopology with ur style?
I have a retopology tutorial in my "unlisted" playlist. :)
how you make details of skin, its soo difcult in blender or not ?
I use a texture map. But you can also create your own. It's not that difficult, just more tedious.
@@Noggi_3D thanks
the face looks way off
Welp, maybe next time. :D