How I sculpted Irelia in Blender | Start to Finish

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  • Опубликовано: 24 сен 2024
  • Irelia just got a new skin and I just needed to sculpt her. So here's my sculpting process of Mythmaker Irelia from League of Legends.
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    Enjoy your day. :)
    #3D_Modeling #Blender #sculpting

Комментарии • 76

  • @domin6168
    @domin6168 Год назад +14

    I like the design of this character very much, it's nice that you made your version in your style ;D

    • @Noggi_3D
      @Noggi_3D  Год назад +2

      Thank you. It's a really cool design. Too bad I don't play LoL. :D

    • @ManlyGaga
      @ManlyGaga Год назад

      @@Noggi_3D no, it's good you don't. I've been rotting away playing lol

  • @themalandrajo
    @themalandrajo Год назад +11

    You are improving so quick now! It is impressive how your characters look like. In love with your channel.

  • @basedking9310
    @basedking9310 Год назад +4

    This looks incredible awesome job!

    • @Noggi_3D
      @Noggi_3D  Год назад

      Thank you, I appreciate it. :)

  • @nailbomb420
    @nailbomb420 Год назад +2

    really really nice model and sculpt dude, love it!

  • @vladisslave.7500
    @vladisslave.7500 Год назад +8

    Man, this is an excellent job, I wonder, how much time has it took to make such a character, I mean, you mentioned the deadline, when is typically your deadline when you're going to make such a character?

    • @Noggi_3D
      @Noggi_3D  Год назад +4

      Thank you. The deadline was Monday and I started on Thursday the week before. It took a little more than 42 hours. Usually I plan on working on a project for 2 - 3 days. :)

    • @vladisslave.7500
      @vladisslave.7500 Год назад

      @@Noggi_3D wow, cool, thanks for answering:)

  • @gvardiecky9507
    @gvardiecky9507 Год назад +3

    2:00 this body creation noted! ive always used one sphere and then i mask and pulled/scaled or inflated. but ive had hard times with hands and proportions of libs. this will help, thank you ! :)

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      I like to do the masking method as well sometimes, but the blockout method is just easier to get right. :)

  • @Mekhel
    @Mekhel Год назад

    This is probably your best work by far!!

  • @619Shippo
    @619Shippo 10 месяцев назад

    You did your thing with this one.

  • @Kordianeq
    @Kordianeq 5 месяцев назад

    Nice!

  • @vinzjralordz6943
    @vinzjralordz6943 Год назад

    "didn't need crazy amount time for hair" but gah dayum that hair looks fantastic!

  • @Lolchto17
    @Lolchto17 Год назад

    Wow! It's amazing model! Also like as process of creating it!

    • @Noggi_3D
      @Noggi_3D  Год назад

      Thank you. I'm glad you like it. :)

  • @SuperNekrom
    @SuperNekrom Год назад

    You are amazing !!! Very very thank you for your sharing, your teaching and your talent !

  • @gamertech4589
    @gamertech4589 Год назад

    Best of all

  • @Kurt634
    @Kurt634 Год назад

    Incredible work 😁💛

  • @Bear_gum
    @Bear_gum Год назад +1

    noice :D🤩

  • @NikitaGal31
    @NikitaGal31 Год назад +2

    Hi! Your Irelia looks amazing! May I ask where do you usually get fabric textures, patterns etc?

    • @Noggi_3D
      @Noggi_3D  Год назад

      Thanks. Poly haven and Lotpixel have a few for free. I bought a texture pack from Travis Davids. :)

    • @NikitaGal31
      @NikitaGal31 Год назад

      @@Noggi_3D ty

  • @ttabata
    @ttabata Год назад

    Awesome!

  • @gibsonsimpson
    @gibsonsimpson Год назад

    Impressive!

  • @zangrandoprior5690
    @zangrandoprior5690 Год назад

    You are a beast, man. Your videos are some of my favorites. How long would you say a sculpt like this takes you?

    • @Noggi_3D
      @Noggi_3D  Год назад

      Thank you! This one took around 42 hours. Definitely one of my longest. :)

  • @anyentinh
    @anyentinh Год назад

    You are awesome!!!

  • @terryblend
    @terryblend Год назад

    Coooooool!

  • @shivateja9417
    @shivateja9417 Год назад +1

    Liked ❤️👍

  • @Kris-z6r
    @Kris-z6r Год назад

    excellent job! just a quick question, do you have any plan for livestream this month? :D

    • @Noggi_3D
      @Noggi_3D  Год назад

      Thanks. Livestreams are paused for now. :)

    • @Kris-z6r
      @Kris-z6r Год назад

      ohhhhh :( .. thanks for the reply

  • @katzhang679
    @katzhang679 Год назад

    Hi! I was trying to find the blender hair system tutorial you made before but I can't find it anymore, did you delete it ? Will you do another hair system tutorial after? I think your hair system tutorial is the best one by far

    • @Noggi_3D
      @Noggi_3D  Год назад

      It's in my "unlisted" playlist. :)

  • @itez7503
    @itez7503 Год назад

    I really wonder how long it took to make such a beauty

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      A little more than 42 hours. :)

    • @itez7503
      @itez7503 Год назад

      ​@@Noggi_3D Ok thx ,now i'm not feeling like disappointment ) this really motivate me. You r the besst

  • @alphaseb
    @alphaseb Год назад

    Would you do a tutorial showing how you used that skin texture? awesome video !!

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      The base mesh is already optimized for it, so I just have to plug the textures into the correct sockets of the Principled BSDF node. Then for Subsurface scattering I usually go for 0.025, Roughness 0.4 and Specularity 0.4. :)

    • @alphaseb
      @alphaseb Год назад

      @@Noggi_3D the textures are a 3d scan face that you have used?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      Yes. I got them from 3dscanstore. The head base mesh is included in every head scan texture. :)

  • @dr.aalnajery3328
    @dr.aalnajery3328 Год назад

    Tbh the model looks fantastic but i feel she looks similar to starfire. The cloth materials really made all the difference, may i ask how you created them ?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      The outfit materials are basically a combination of procedural materials with a few custom textures. For the gold for example I've used a League of Legends Wave texture for smaller bump details. Same for the leather material where I've combined a custom flower pattern texture with a scratch + noise texture. :)

  • @FKDAbyss
    @FKDAbyss Год назад

    Hey Noggi, do you have any video or any reference that explains how to do the makeup part? I'm working in a doll stylized model and could use that. Thank you!

  • @JJforYoutube
    @JJforYoutube Год назад +1

    do you have a link to the softwrap addon?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      blendermarket.com/products/softwrap

  • @MatheusFelipe-ki1mx
    @MatheusFelipe-ki1mx Год назад +2

    Noggi, thanks for sharing your process, i'm really new to Blender, would you kindly answer some of my questions?
    - Where do you get the free skin texture?
    - Where do i get the tooth/tongue model
    - How do i make this retopology process? Does it work with any body type?

    • @Noggi_3D
      @Noggi_3D  Год назад

      I bought the skin textures and tooth/tongue model from 3dscanstore. I use the addon Softwrap for retopology. To do what I did in the video you need a fitting base mesh. But it also works with a roughly modeled model. :)

  • @vashugupta3641
    @vashugupta3641 10 месяцев назад

    How much time does it really take to create it ...... ?

  • @simus479
    @simus479 Год назад

    Hey!
    I try to improve in my sculpting so I have I few questions if you dont mind!
    1. Did you do retopo? Or you just copied this model and used this adon to morph it
    2. And here comes the second question - what adon is it? What does it do exactly and how it works?
    I love sculpting, but Im kind of lazy sometimes and I dont do retopo even though I know its really important for performance etc. Any tips for this?

    • @Noggi_3D
      @Noggi_3D  Год назад

      I use an addon called "Softwrap" to retopologize my sculpts. It basically combines shrinkwrap with cloth simulations. So I use a base mesh of mine and wrap it around my sculpt to transfer the shape of my sculpt to that base mesh. I have a quick retopology tutorial in my "unlisted" playlist if you want to learn how to retopologize manually.
      I would recommend to get good at manual retopology first before you switch to automatic retopology.
      Retopology teaches you a lot about what it means to have good topology, and the poly modeling workflow in general. :)

  • @Sc-Kng
    @Sc-Kng Год назад

    How do you sculpt the teeth and the tongue I always have trouble with that

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      I usually now use a mouth base mesh. But before that I modeled a set of teeth + tongue to use it for my characters. If I sculpt teeth I start with the basic shape of the whole row of teeth and then split it up into the individual teeth afterwards. :)

  • @mywaymyfuture8919
    @mywaymyfuture8919 Год назад

    its only me or the irelia that noggi sculpted looks like an african white

  • @Rictue
    @Rictue Год назад

    can you make a tutorial about retopology with ur style?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      I have a retopology tutorial in my "unlisted" playlist. :)

  • @chouhoudway2892
    @chouhoudway2892 Год назад

    how you make details of skin, its soo difcult in blender or not ?

    • @Noggi_3D
      @Noggi_3D  Год назад +1

      I use a texture map. But you can also create your own. It's not that difficult, just more tedious.

    • @chouhoudway2892
      @chouhoudway2892 Год назад

      @@Noggi_3D thanks

  • @theminecraft4202
    @theminecraft4202 Год назад

    the face looks way off

    • @Noggi_3D
      @Noggi_3D  Год назад

      Welp, maybe next time. :D