Making Nintendo Entertainment System music in Ableton Live. David Engström (SE)

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  • Опубликовано: 25 авг 2024
  • If you like old video games or if you're thinking about getting into chiptune music, David here remakes the sound of the 8-bit NES console in Ableton Live.
    The Live Set made in this video can be downloaded for free here: davidengstrom....

Комментарии • 50

  • @tstinmn
    @tstinmn 3 месяца назад +3

    Absolutely best NES sound tutorial!

  • @mapleneck1520
    @mapleneck1520 29 дней назад

    absolutly awesome!! Thank u so much

  • @austinallcaps
    @austinallcaps 4 месяца назад +1

    Amazing tutorial, thank you so much for sharing!

  • @ric8248
    @ric8248 Год назад +2

    This is absolutely impressive. Well done!. Also, Ableton looks very neat, I quite liked it, maybe one day I'll give it a try.

  • @oceansunrisestudio
    @oceansunrisestudio Год назад +1

    Exactly what I was hoping to find. Thanks for sharing

  • @Winklebott
    @Winklebott Месяц назад

    Very well explained, what an amazing reference! Thank you so much

  • @TheNebuloza
    @TheNebuloza 9 месяцев назад

    Such a great tutorial! I've learned a lot about Ableton in the process! You have a very pleasant flow, at no point was I lost, at no point was it too slow...

  • @caxapom
    @caxapom Год назад +2

    Brilliantly!! Exactly what I wanted to know) You are a great musician. Thanks for the video.

  • @ratonelmutante
    @ratonelmutante Год назад +2

    Wow! This tutorial is so sick! Thanks!

  • @usagitsukin0410
    @usagitsukin0410 8 месяцев назад

    i love you. ty so much!!

  • @gonzoghosttv
    @gonzoghosttv 2 месяца назад

    Good stuff, super underrated!

  • @miguellucasmendes201
    @miguellucasmendes201 6 месяцев назад

    Very nice and very well explained! many thanks

  • @user-iz2kz4qi2g
    @user-iz2kz4qi2g 10 месяцев назад

    Thanks 👍😊 super fun. This is Gold 🪙

  • @jonathandaniel9031
    @jonathandaniel9031 10 месяцев назад

    Thank you !!
    Amazing detailed video.
    Actually learned a lot.
    Gave me inspiration:)

  • @eddesong
    @eddesong Год назад

    That was so good.

  • @DH-oj2ru
    @DH-oj2ru Год назад

    Wow that was incredible, thank you for the free tutorial

  • @werkingit
    @werkingit Год назад

    amazing work

  • @drowsyspook3455
    @drowsyspook3455 10 месяцев назад

    Nice vid

  • @garethelliot
    @garethelliot Год назад

    Fantastic tutorial

  • @hasa___
    @hasa___ Год назад

    Thanks for making this! Great tutorial.

  • @tillorrly1128
    @tillorrly1128 11 месяцев назад

    That's one amazing tutorial.

  • @CNTRRNDM
    @CNTRRNDM Год назад

    What an amazing tutorial...wow🤯👏

  • @Quartzzion
    @Quartzzion Год назад

    dude sick tutorial thank you for the gold

  • @kollias_music
    @kollias_music Год назад

    Thank you!

  • @fanusamurai
    @fanusamurai 2 года назад +3

    Sounding so legit at 17:40! That's pure Nintendo vibes!

  • @unknown001w
    @unknown001w Год назад

    Great Video

  • @josefinberger
    @josefinberger 2 года назад

    Vilken bra tutorial, tack för den! 👌 🎮

  • @purplepixeleater
    @purplepixeleater Год назад +2

    But now I am really curious why they gave 75% duty cycle lol phase alignment?

  • @JuhoSprite
    @JuhoSprite 5 месяцев назад

    8:00 holy crap I got a flashback, what song was this. I remember this melody. Is it persona? Or maybe some other song, man I gotta remember.

  • @EchoesfromtheCosmos
    @EchoesfromtheCosmos Год назад +1

    Great video! I'm just starting out with Ableton (been using Reason before) and so everything is new for me. One thing I don't seem to understand is modifying the sample rate for the drums. At around 14:55 you get this nice red line to change the sample rate, but I get a blue line with which I can change it using percentage and not setting the number. What am I doing wrong?
    Bonus question: just like for you at the same time (14:55) my notes are sometimes darkened and I can't change them. What's that all about? :)

    • @abletoncertifiedtrainers-n2272
      @abletoncertifiedtrainers-n2272  Год назад +1

      Hi! Sorry not noticing your question sooner! It sounds as your editing Modulation instead of Automation if the line is blue and in percentage. Switch on the left of the clip under envelopes. And on the second question, are you maybe meaning when you're in the envelope editing, becouse then you can't change the notes as well. Switch back by selecting the 'notes' tab on the left.
      Hope this answers your questions! / David

  • @clochardruelle
    @clochardruelle Год назад +1

    Awesome video, I learned so much, thank you! What do you do with noise pitch $80, $81, $82 and $83 since they are over 40 kHz?

    • @lofi-dave
      @lofi-dave Год назад

      That's what I asked myself too ^^ maybe it's ultranoise, so bats could listen too?

    • @abletoncertifiedtrainers-n2272
      @abletoncertifiedtrainers-n2272  Год назад

      Sorry for not answering this until now. I don't know if I can explain this correctly OR if I actually understand it fully myself, but the frequency refers to a one bit random generator which in turn generates a 93 bit sequence until it starts over. This means that the perceived frequency is a 93rd of the generating frequency as can be read in the chart found at nesdev.org that I'm looking at in the video. But don't quote me on this, it's my best explanation at the moment. :) Therefor I also realize I maybe don't refer to the chart in the best way in the video. Excuse the confusion, but hope this answer is somewhat helpful. / David

  • @pontusstromberg7499
    @pontusstromberg7499 2 года назад

    Mycket bra tutorial! Vet du om det är någon viktig skillnad vad gäller första generationens Gameboy eller är det mer eller mindre samma förutsättningar även för den konsolen?

    • @abletoncertifiedtrainers-n2272
      @abletoncertifiedtrainers-n2272  Год назад

      Hej och förlåt att jag missat din fråga ända till nu! Jag tror om jag har förstått saken rätt att den stora skillnaden är att gameboy inte har någon kanal med trekantsvåg. Men den kanal på gb som motsvarar dpcm-kanalen på nes är i mycket enklare form och då inte sällan används till till exempel trekantsvåg och då blir klangen väldigt lik. Här är en länk jag hittade om ämnet, kolla gärna om det stämmer med vad jag har fått för mig: gbdev.gg8.se/wiki/articles/Gameboy_sound_hardware
      / David

  • @Jamorosojr
    @Jamorosojr Год назад

    If I have Live 10 what could I use instead of the Redux to change the frequency? Mine only has the two dials on the right

    • @abletoncertifiedtrainers-n2272
      @abletoncertifiedtrainers-n2272  Год назад

      Hi! Sorry for not responding very fast. Yes in Live 10 redux looked a little different, and instead of having an exact frequency you have a dial called "downsample". There you can set how many samples should go between each step, so if you're working with 48 000 Hz samplerate, setting it to 10 will mean you get a 4800 Hz sample rate out. Maybe a little less intuitive. Hope the explanation makes sense. / David

  • @ericmosh
    @ericmosh Год назад

    How much notes could each channel play at the same time in the original system?

  • @irishmossdubwise
    @irishmossdubwise 2 года назад

    Have a link to that reference chart? This is quite fascinating.

  • @Xhechaos
    @Xhechaos 10 месяцев назад

    I 🏳️‍⚧️❤🏳️‍⚧️ chiptune
    Keep up the good work xister

  • @AboveEmAllProduction
    @AboveEmAllProduction Год назад

    Very nice