Thanks to every one that hung out with me on twitch! I think we all need a bit of social life right now. If you want to hang out in the future, come give a follow! www.twitch.tv/jarek4gamingdragon
Are you that scalie guy that defended cub porn or something or am I thinking someone else? Anyway good video, Crysis is kind of a meme, even at the time, it was ''just okay'' but played like shit because of its weird optimization.
PC gaming was way more profitable than either ps4, xbox1 or nintendo and nearly as big as all three put together FYI Tell that to people how dismiss it as a platform....god dam facking console scrubs!!!! newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/
Sadly, I think many of the geniuses aldready left after the payment scandal a while back. For example, I randomly saw on twitter, that 2 of the engine devs are now at ID software. Not surprising, seeing how good the new ID tech engine is... There are rumours about a remaster and/or a new Crysis floating around though. And as a huge fan I'm getting my hopes up! Last year in a german interview they said they own the rights to both Ryse and Crysis and are free to do with them whatever they want. Then there was that EA Buisiness shareholder thing, where they said that they have a lot of remasters of old fan favorites coming: www.tweaktown.com/news/68512/crysis-remaster-teased-again-perfect-playstation-5-xbox-scarlett/index.html Crytek themselves teased us 3 times. First with 2 videos, one for their Cryengine 5.6 and another for the company itself, both of which showed us references at the end: ruclips.net/video/fjtG7FkdDxM/видео.html ruclips.net/video/Vg5OLgsfGQk/видео.html and lastly the official Crysis website, which ever since April 1st looks like this: www.crysis.com/ Could just be an April fools, but how come it still lokks like this after a week? ;D
The problem is that Crysis left the wrong kind of impression to the most casual gamers. What i mean by that, is that it's remembered for it's graphics and how revolutionary they were for 2007. On the other side, the gameplay prespective of it isn't remembered for that exact reason. The graphics. They overshadowed the actual gameplay and only people like Jarek(people who actually immersed themselves with the game) remember the gameplay aspect of it.
One of the reasons why, as a casual player, the game left little effect on me; but I still respect many of the ideas Crytek implemented. I was just bad at the game, and didn't bother to "git gud" enough to appreciate many of its nuances.
I think a big part of that problem is how few people actually played the game, I have no stats only intuition but I played this through family and the nanosuit/sandbox combo was a bench mark I compared every game after to. However very few of my friends or people in the wider social circle did play it, kinda like demon souls everyone talks about it but it's just a soundbyte they borrowed rather than an actual opinion because they've never been able to form their own opinion. Graphics are easy to interpret from someone else's video or watching over the shoulder, they are immediately striking, but gameplay? You had to climb over a mountain sneak into a camp and decimate the KPA to appreciate that.
@@TheRazePlayz Look, up until 2010 it had around 3 million units sold. So it's a pretty well known game. A lot of people played it. Yeah, what you say is correct but i don't think(based on the stats) that it wasn't widely played by gamers.
I played singleplayer a lot of times and 7 years of multiplayer. Crysis had a great movement on characters and bullet physics too. I think Crysis 1 had best gameplay because a lot of action and choses like in battlefield 3 and later. Big maps with capture mode, thats what needed Crysis 2 and 3. I think Crysis 2 and 3 is not real Crysis. Crysis 1 is another game than 2 and 3. Another enviroment, another movement, another game mods.. That is not Original Crysis... Bow? .. shit. :D Need jungle and islands. Need free gun modify and capture mod with big maps where all can use a lot of vehicles like cars, helicopters, vtols, tanks, etc.. I played Crysis 2 and Crysis 3 but It is just about better graphics, not about real gameplay. Just start servers at Crysis 1 with new patch and do advertisement. No need more, just take money for that step forward. Do not know how I could play 7 years the same game, I think it was great gameplay for me. Thats what Crysis 2 and 3 did not give me. :) If developers start Crysis 1 servers again, I send them money and build a new gaming pc, till this I shit on new cheap gameplay games.
I think I have you beat, @@azminek7154... I had a steady six to eight frames a second with my original graphics card when this game came out originally. And that was with *ALL* of the eye candies dialed to minimum. Hah!
To give you an idea of how bad the Xbox 360 was. There’s an achievement for sniping an enemy from a certain distance. The issue? The draw distance wouldn’t go out far enough, so you had to guess where the enemy was and shoot at them.
Physics sandbox shooters really were something else. FEAR's slow-mo, Halo's ballistic and explosive physics (with Skulls to modify them!), Far Cry 2's wildfire physics, etc. Your weapons weren't just DPS hoses, they were _physics tools_ that interacted with the environment in rarely-predictable ways, always throwing a new situation at you like improv. Rather than turning shootouts into perfectly-balanced, 'no items, Fox only, Final Destination' competitive grid matches, these mechanics created _absolute emergent chaos._ I used to spend so much time reloading the same quicksave, and seeing how much the mayhem changed when I poked with a sword or grenade or punch, left or right, high or low. I think a lot of modern games feel kinda sterile, because they want to measure pure competitive viability rather than giving you and your friends a sandbox to go, _"Holy shit did you see that?!"_
Your remarks regarding Crysis not being open world, but being a sandbox game and in fact being the spiritual successor to the first Far Cry, is totally on-point. I much prefer the latter style of game myself. Open world games can often lack narrative and pacing.
When you argue that graphics make gameplay better I think you're including graphical power and aesthetics. A strong aesthetic is far more important than graphical power. The Wind Waker is nowhere near the best looking game of its time if you look at the graphics alone, but the art design makes it hold up far better than those other games. If graphical fidelity were the most important thing then Shovel Knight would be considered an ugly game, but its aesthetics are what make that game look great.
stunning game, still looks great today, only thing modern graphics has on it, would be sharper particle effects, objects buildings a bit smoother etc and facial animations
Tommy exactly modern graphics still share some of the techniques this game introduced. Kinda crazy. And I know it’s not as good as Crysis 1 but there’s a reason Crytek made Crysis 3 easily the top 3 best looking games of that generation. And they made that one with consoles in mind imagine if they took the pc first route with their current Crytek engine at that time
Priceless, @Týr. Then you start to quickly wondering, "What the eff is going on now!?". Seconds later you find that one most unfortunate "gift" of all... someone's thrown grenade lands mere inches away from your face. And you screaming, "NOOOO!" in real life. lol
About it here too, @Týr. I have not played Crysis on my main computer since I managed to get into full HD gaming. The copy of Crysis I have is I think the original ISO. It does not support 1080 resolution. So I am waiting for the Remaster to come out so I can play me some Crysis again.
Crysis was completely ahead of its time with parallax occlusion, shadows, lighting, physics and textures. Still comparable to console graphics today. Ps4 typical graphics don't look a lot better. And yeah the ai was bad and compared to today, there is low resolution, anti aliasing and anisotropic filtering. Basically just get better filtering and resolution (1080p was max) and it looks pretty much like a modern title.
Fantastic video yet again. A lot of people thought Crysis was just about the graphics. I think the whole "open-world linear" gameplay was what I truly enjoyed about the game. I played this game only a few years ago and I was still very surprised how terribly it ran (my spec was 6700K + 980Ti back then), but also by how cool it let me beat the objectives in a way I wanted in Nano Suit. The game actually became less enjoyable as later stages were linear and the last boss battle was "ugh, I would have quit if it weren't the last level" kind of terrible, but overall I felt that the pretty graphics completely overshadowed its "beat it in your own way" gameplay. I never got around playing the sequels because they became Origin exclusives, but I do wish more FPS shooters incorporated its freedom the earlier levels presented without turning into an empty open-world game.
Crysis wasn't so much open world as it was open *ended*. Every time I play the game, I discover new outposts, new clusters of enemies, new places with detail or goodies I never would've found before - it's genuinely incredible that for the roughly 6 or so times I played the game to completion, I still find new things about the islands, game mechanics, enemy behaviours and so on. I play on Delta, and the deadly enemy AI combined with the somewhat nerfed suit makes the tactical approach much more worthwhile - but the flow of stringing together suit modes at just the right time, dancing with death against all odds, is a feeling few games captured back then, and few games still capture today. The graphics are still great today, but some things to note about them. Playing the game on anything below High would compromise the visuals so much that you'd go straight back to possibly the graphical quality of FAR CRY 1. It's ridiculous how potato the game looked at the lowest. The levels have tons of detail with tessellation, physical pebbles, grass and assorted vegetation, but even on the ingame Ultra settings, their draw distance is rather low, so you'll need to look into config file commands to increase those. I didn't mind the vehicle sections too much, I actually enjoyed the tank and VTOL stuff, but that's just me. They were functional, and the controls on the VTOL especially were still better than, say, GTA San Andreas. The freeze ray is pretty bullshit, to get out of it you have to frantically mash WASD until you break free. Sometimes you get stunlocked repeatedly by a single ray, but at least I avoided getting shattered instantly. Warhead got on my nerves more often than Crysis 1, through a combination of playing through it only once vs Crysis, thus being unfamiliar with the challenges ahead; the story that left a weird taste in my mouth even if I thought little of it while playing; the downright laughable third person cutscenes, with no real pacing or reason for them; and what felt to me as cheap enemy placement just to get on your nerves. god that FUCKING TRAIN SECTION was the worst part of it, why do I remember it now
i dont know wether its an actual term, but i call this type of open world, Semi Open World. basically what crysis does. crysis 3's semi open world implementation after some time in the game wasn't super thrilling. almost like the devs didn't really know how to do it. so it still felt more linear.
Just want to tell you that I love your reviews. You really go in depth and give credit where it’s due, do a great job of being objective, and also give it your personal critique. Live your videos!
Man, the final boss. The frigging final battle. So many frustrating hours for me because at mid fight i repetetively glitched through the floor, falling inside the aircraft carrier. Reload, retry, and again. Not fun at all, which is a bummer for a good game
I have replayed Crysis many times and I still think that that first level is the best first level in any fps game ever made. It's amazing how many ways you can play through it but most people are just "shoot enemy move to objective marker" and they look at the person who recommended them the game like "is that it?" It's crazy how playing the old games now highlights how much we have grown as gamers and how much more we appreciate the medium as a way of expressing ourselves instead of blindly following a skript. If you like Crysis over Crysis Warhead it means you are a more mature gamer.
You nailed this one dude, especially the expansion. I always felt that it was overrated compared to the base game and it's good to see someone reflecting that opinion.
Btw, do you plan on covering 2 and 3? I always felt Crysis 2 was too linear, and 3 was a decent balance of 1 and 2. I still think the 1st is the superior game when it comes to the sandbox elements but the others aren't bad, just more mediocre.
I find it so funny when people set things made after 2000 in like 2020 with a hyper futuristic asthetic. It's EXACTLY like people in the 80s saying 2010 will be futuristic
Crysis could be considered something like a futuristic tactical shooter. On Delta difficulty, good planning was needed before going guns blazing; on top of that, proper use the 4 "separated" nanosuit abilities was also a must. Taking all that into account, it's kind of easy to see why Crysis 2 and 3 felt more consolized or dumbed down.
I really miss these types of games. Open ended maps (but not one large worldmap) with objectives. Stuff like Crysis 1, STALKER, IGI, hell even the old Delta Force games.
I still remember getting the physical limited edition of Crysis the day it came out. My PC at the time could BARELY run it on the lowest settings, and only ran at 10fps, and still enjoyed it.
Every time you throw frog "To The Moon" from DuckTales starts playing. Crysis, Witcher, CoD 4 MW1 (my first MP experience, didn't have internet connection before that), Unreal Tournament 3... what a year, and that's not happening again, ever. Shooting was meh but gameplay was ok, so it wasn't just eye candy material, I guess? And boy, sequels were massive decline from there. edit - iron sight in Far Cry? wat
Crysis was a nice game with a timeless engine, the notorious hardware killer. Crysis 2 and 3 haven't aged well and are boring to play now but the first one and the Warhead were oddly entertaining
STALKER Shadow of Chernobyl was a pretty good looking and resource intensive game back in 2007 when it released. The global illumination and dynamic global shadows, plus the weather system and dynamic storms were pretty innovative, imo
i think the game itself is really awesome. the levels are very open, the shooting/gun modding system is great, the suits abilities are great, and the setpieces are epic and have interesting design. The only downside in my opinion is some of the cheap/dumb ai issues.
i remember my pc running the game completely fine at 60fps until the aircraft carrier level... which turned into a slideshow and gave me 0.5-3fps for some fucking reason
Halo 3 is probably the next best looking game. Didnt Microsoft make a big deal about the grass and foliage moving when walking near it in Halo 3, at E3?
Crysis is one of the last pc singleplayer fps with modding support. But Crytek opted out of patching it pretty early on while making threadbare excuses why. As a consequence it had never proper 64bit support for example and the physics and ai bugs were never completly patched out. Still what prolonged the life of the game was a very active modding scene that produced many good maps and mods for the singleplayer part of the game. In fact so much so that Crytek themselves effectivly killed the scene with "community management".
I liked Warhead but one PC magazine said it best: More action but less soul. Crysis will always have a special place in my heart and even with my current rig, it still melts my frames. Oh never change, Crysis.
I was more of a Stalker fan, visual+atmosphere+gunplay, Crysis was very pretty but I've only ever Finnished it once and all I remember which was memorable was the floating inside a cave area and the alien tentical breaking out of the mountain peak
I had one of those experiences when I beat Crysis 2. "Oh man this game is great! Let's see what the internet says....WHAT THE FUCK" I don't get it man the game is good.
I just finished the old 360 version on gamepass on my series S and loved it .. yes the graphics are a little dated .. but it ran smooth, and it was fun to play .. just started no.2 which has great graphics for the year it was released.
Crysis 2 was a ton of fun. I remember it getting flack when it came out because it was more linear and less of a sandbox than one , but it still had sandbox elements with some amazing level design. The story was solid and the ceph and merc's were both fun enemies to fight.
Crysis 2 was tonned down and a lot of post processing was added to trick you into thinking it looks better. They only thing I really liked was the gun models. They were far superior to Crysis 1.
@@SayakMajumder I don't think anyone would ever say the 2 looked better than one, it was almost universally agreed upon when 2 was released it wasn't as nice.
I suggest you guys take a look at Crytek's latest engine showcases and notice how much it's implied that a remaster is on the way. I think it's needed to be honest as it's frustrating to see how poorly it runs on much better hardware than what was available in 2007-2008. The game still looks good and indirect lighting (SVOGI) should give it a neat facelift.
Im pretty sure you know, but, A remaster is being made, and besides some color changes, improved textures, and some lighting/shading improvements, the game doesn't really have humongous massive difference (at least to what i think i see, exception of water, that looks stunning)
It was really good. I’ve replayed it several times over the years. I remember playing it in 720p 20 FPS! Open levels, customization and the suit gave you a lot of freedom. Mostly there are no cutscenes, gimmicks, or setpieces, only raw gameplay, I really miss that philosophy.
I remember being 16 and building my first PC, and having friends come over to see crysis on release. Oh boy did I underestimate how intensive Crysis was, it melted my poor PC so bad my computer blue screen during the intro. From that day forward I vowed to always have a top of the line PC. Thanks Crysis lol.
Played this on my laptop back in the day at 1024x768 low/medium settings. It had just a Radeon HD 2600 with 256mb of memory. I had a great time with the sandbox style gameplay and powers.
Nanosuit, weapon customization, variety of approaches and realistic physics made this game fun to me. BTW physics is important nowadays is all about just looks but physics is good don't ignore it pls.
The game is a masterpiece and shows what games were really capable of without being held back by consoles. Graphics still hold up to current games incredibly well. Optimization was none existent though, frames are not as high as they should be even on new systems. Gameplay and story were also very good but constantly being overlooked. I would really love to see a world where we got more "crysis" games to see where we could be now technologically without constantly being held back by consoles.
I actually built my own super PC when this game came out 😆...Nividia 570 and 4, 8 Gig, Corsair predators, liquid cooled, cooler master sniper medium tower, Asus ROG board.......that computer was a beast back then. Lol
Nice video. I also want to add that if you want to speak about PC or console markets, you should take geographical region in consideration as well. From what I heard, consoles used to be (or they may as well be now) more popular in US, however if you take Europe and move East, PC gets more share and fame. I can definitely say that in Russia PC is much more popular platform.
Back in 2007 I went to a future shop with my dad to buy my first pc. When looking for games to buy, salesman points at Crysis and says : Your pc can even run Crysis. I always found that moment weird and didnt know why he said that. I was recalling that moment years later and It clicked then. Anyway, I bought Crysis and liked it but I prefered Cod4.
Not in this day and age. If a game doesn't look good fuck gameplay because kids don't give a damn. A better way to say it is CoD comes out every year still kids complain 'gameplay not innovative, gunplay is boring'campaign ever since Ghosts has been bare bones . So unfortunately no and it goes for most mordern games graphics come first gameplay second.
It wasn't just graphics that I loved about this game. It was the way the visuals, physics, and gameplay all created an immersive experience. It did tail off towards the end though. They should definitely remake it and optimize it for multi CPU hardware and add stuff like better bullet physics (bullet drop), and maybe add some extra levels.
I love Crysis 1. It is one of the few games I played more than once and I always had a blast. Couldnt care much for Warhead or the sequels, somehow both felt kinda off to me.
I remember playing this at 20 FPS. In the final Level it was down to 6 FPS, but I somhow finished it. It still looks great, but in the end it was just a glorified tech demo.
I almost to remember myself running Crysis warhead on medium graphics back than , I was only just a 7 year old dude while I play it on Maximum difficulty not even knowing what video game difficulty even meant and dying like hell......
I remember when my dad came from work and installed this game and said to me: This game is cool, you can throw a guy a few meters to the sky. I was 6 btw.
I play crysis on an xbox, and damn it still looks beautiful. I will play all the pc games I want to on my console, like doom. Even it lags behind the pc version, the game would still be fun and I would enjoy it.
Story is barebones (-muh Aliens-) , but the plot is good. So many interesting lore stuff in the background and the aliens thing was foreshadowed since the beginning of the game. Gameplay is good too, i like the Crysis franchise so much, top notch gameplay experiences with a top tier technical framework, pretty rare in modern gaming.
Crysis, when I played it, I got an odd experience where I am sure it was just memory or maybe its hte game but whatever reason near teh end of hte game, the character appears to walk more slowly while the speed boost seem to make the character move at a reasonable speed
The one good example of QTEs working in my opinion in Grayson vs Serrano in Bulletstorm, it is meant to be cinematic, a relationship between them has been established and importantly you have not just been shown Serrano being **** you have played that out and you the player have been tricked, and Serrano as a tough and utterly amoral foe has been established. This was just stupid as the NK Colonel is just some guy.
Crysis' graphics were excellent to a point. The vegetation, sand, pebbles in water, and islands looked great. However once in side a building and it was as bland as any other game of that era. Luckily we did not spend much time in buildings. I remember one point in Crysis where it would drop to 40fps, on a PC which at the time was a bit weak. I stressed about upgrading hardware over it. Only to find when I did upgrade hardware, the same place still dipped to 40fps. Even now with 1080 Ti it still does the same 40fps.
I am replaying all Crysis games on game pass and honestly if people think that it was just good because graphics then they are delusional! Vehicles, modular vehicle damage system, weapon modding, captivating campaign, nano suit, super weapons, physics! Crysis was a technological marvel, and I truly hope we can get a reboot of the series or at least a spiritual successor.
I would say graphics enhances the experience a bit, but I still prefer the gameplay. Animations, movement, decent story (even if cheesy), overall mechanics are preferred over the graphical capabilities. Graphics are always going to be skin deep in my eye, but for the majority of the consumers it's what they want. And it's easier to sell.
When the games first came out i was 12 and 14 if i remember, i really loved them both. Original one is still pretty good but warhead just sucks. I really liked the train level in warhead and fighting the aliens back then but now it's just boring. Original crysis is more of a timeless experience, a bit outdated in some parts but still very much enjoyable and will probably stay so and warhead is more of a good in 2008 experience.
i rather sacrifice graphics in order to get a better performance (pc so far is the only place where you can do that, so just based on that its already the superior platform) but if i can get both awesome graphics and performance you thats what im gonna get
thank you. I have a friend that always says that graphics dont matter and I used to agree with them. now that you say it graphics do influence gameplay
A game that reminds me of Crysis in terms of the "sandbox" is Battlefield: Bad Company. Interestingly, both games have sequels that go way more linear and feel like they ignore the previous game.
I agree with @JarekTheGamingDragon about graphics/gameplay to an extent. I think art style far out weighs graphics though. For instance even though there are and were games with far better graphics the original Halo trilogy has a look that is timeless and far prefer it even over newer "better" looking games.
Thanks to every one that hung out with me on twitch! I think we all need a bit of social life right now. If you want to hang out in the future, come give a follow! www.twitch.tv/jarek4gamingdragon
Yes
Now, I Dare you to play Dusk.
Are you that scalie guy that defended cub porn or something or am I thinking someone else? Anyway good video, Crysis is kind of a meme, even at the time, it was ''just okay'' but played like shit because of its weird optimization.
@@Skyrilla Fucking god no. That's kothorix, don't ever confuse me for someone that would defend that. We don't even look alike either.
PC gaming was way more profitable than either ps4, xbox1 or nintendo and nearly as big as all three put together FYI
Tell that to people how dismiss it as a platform....god dam facking console scrubs!!!!
newzoo.com/insights/articles/global-games-market-reaches-137-9-billion-in-2018-mobile-games-take-half/
Imagine Crytek had the resources today to do what they want.
It would probably be Star Citizen
Sadly, I think many of the geniuses aldready left after the payment scandal a while back. For example, I randomly saw on twitter, that 2 of the engine devs are now at ID software. Not surprising, seeing how good the new ID tech engine is...
There are rumours about a remaster and/or a new Crysis floating around though. And as a huge fan I'm getting my hopes up!
Last year in a german interview they said they own the rights to both Ryse and Crysis and are free to do with them whatever they want. Then there was that EA Buisiness shareholder thing, where they said that they have a lot of remasters of old fan favorites coming:
www.tweaktown.com/news/68512/crysis-remaster-teased-again-perfect-playstation-5-xbox-scarlett/index.html
Crytek themselves teased us 3 times. First with 2 videos, one for their Cryengine 5.6 and another for the company itself, both of which showed us references at the end:
ruclips.net/video/fjtG7FkdDxM/видео.html
ruclips.net/video/Vg5OLgsfGQk/видео.html
and lastly the official Crysis website, which ever since April 1st looks like this:
www.crysis.com/
Could just be an April fools, but how come it still lokks like this after a week? ;D
The Titan rtx will struggle to keep up . It would lag like crazy
Can't wait to try Crysis
*starts game*
whats that burning smell?
That's why they should join Xbox Game Studios (unlimited funding and full creative freedom).
The story takes place in 2020 , guess we know what to expect in the summer of this year after the end of the quarantine
DIREKTOR THE SLAV Far cry 1 take place on 2025. So get ready for trigens.
@@IskenderCaglarM41B441 if the crysis aliens don't give us hell then yeah
time to visit lingshan islands, i heard it is not contaminated by COVID19
@@MEYH3M pack ya bags , boys
and in 2 years we're gonna have to deal with a new, infinitely more deadly virus
The problem is that Crysis left the wrong kind of impression to the most casual gamers. What i mean by that, is that it's remembered for it's graphics and how revolutionary they were for 2007. On the other side, the gameplay prespective of it isn't remembered for that exact reason. The graphics. They overshadowed the actual gameplay and only people like Jarek(people who actually immersed themselves with the game) remember the gameplay aspect of it.
One of the reasons why, as a casual player, the game left little effect on me; but I still respect many of the ideas Crytek implemented. I was just bad at the game, and didn't bother to "git gud" enough to appreciate many of its nuances.
I think a big part of that problem is how few people actually played the game, I have no stats only intuition but I played this through family and the nanosuit/sandbox combo was a bench mark I compared every game after to. However very few of my friends or people in the wider social circle did play it, kinda like demon souls everyone talks about it but it's just a soundbyte they borrowed rather than an actual opinion because they've never been able to form their own opinion. Graphics are easy to interpret from someone else's video or watching over the shoulder, they are immediately striking, but gameplay? You had to climb over a mountain sneak into a camp and decimate the KPA to appreciate that.
@@TheRazePlayz Look, up until 2010 it had around 3 million units sold. So it's a pretty well known game. A lot of people played it. Yeah, what you say is correct but i don't think(based on the stats) that it wasn't widely played by gamers.
I played singleplayer a lot of times and 7 years of multiplayer. Crysis had a great movement on characters and bullet physics too. I think Crysis 1 had best gameplay because a lot of action and choses like in battlefield 3 and later. Big maps with capture mode, thats what needed Crysis 2 and 3. I think Crysis 2 and 3 is not real Crysis. Crysis 1 is another game than 2 and 3. Another enviroment, another movement, another game mods.. That is not Original Crysis... Bow? .. shit. :D Need jungle and islands. Need free gun modify and capture mod with big maps where all can use a lot of vehicles like cars, helicopters, vtols, tanks, etc.. I played Crysis 2 and Crysis 3 but It is just about better graphics, not about real gameplay. Just start servers at Crysis 1 with new patch and do advertisement. No need more, just take money for that step forward. Do not know how I could play 7 years the same game, I think it was great gameplay for me. Thats what Crysis 2 and 3 did not give me. :) If developers start Crysis 1 servers again, I send them money and build a new gaming pc, till this I shit on new cheap gameplay games.
Sorry for my english, not so good.
The game that caused my power supply to overheat and explode. Good times
Ah yes. I beat the game with steady 11fps back in the day.
You know what’s crazy is a couple days ago they realeased footage of a new alien ufo sighting
I think I have you beat, @@azminek7154... I had a steady six to eight frames a second with my original graphics card when this game came out originally. And that was with *ALL* of the eye candies dialed to minimum. Hah!
Lol
Lmao
To give you an idea of how bad the Xbox 360 was. There’s an achievement for sniping an enemy from a certain distance. The issue? The draw distance wouldn’t go out far enough, so you had to guess where the enemy was and shoot at them.
Physics sandbox shooters really were something else. FEAR's slow-mo, Halo's ballistic and explosive physics (with Skulls to modify them!), Far Cry 2's wildfire physics, etc. Your weapons weren't just DPS hoses, they were _physics tools_ that interacted with the environment in rarely-predictable ways, always throwing a new situation at you like improv.
Rather than turning shootouts into perfectly-balanced, 'no items, Fox only, Final Destination' competitive grid matches, these mechanics created _absolute emergent chaos._ I used to spend so much time reloading the same quicksave, and seeing how much the mayhem changed when I poked with a sword or grenade or punch, left or right, high or low.
I think a lot of modern games feel kinda sterile, because they want to measure pure competitive viability rather than giving you and your friends a sandbox to go, _"Holy shit did you see that?!"_
Your remarks regarding Crysis not being open world, but being a sandbox game and in fact being the spiritual successor to the first Far Cry, is totally on-point. I much prefer the latter style of game myself. Open world games can often lack narrative and pacing.
When you argue that graphics make gameplay better I think you're including graphical power and aesthetics. A strong aesthetic is far more important than graphical power. The Wind Waker is nowhere near the best looking game of its time if you look at the graphics alone, but the art design makes it hold up far better than those other games. If graphical fidelity were the most important thing then Shovel Knight would be considered an ugly game, but its aesthetics are what make that game look great.
It's both. An art design that doesn't vibe with you can also entirely ruin the game. I'm one of those people that *hates* the way windwaker looks.
This pretty much explains why Borderlands (the original) has such a great appeal after all these years.
True. Imo dark souls 1 and especially bloodborne are a testimony for that!
( dark souls 3 looks so ugly imo, its worse looking than 2011s dark souls)
Crysis 1 had both. Good graphics technically and good art style. Only looked bad on low settings.
@@maxkraus7063 i thought ds3 had incredible boss models and animations
stunning game, still looks great today, only thing modern graphics has on it, would be sharper particle effects, objects buildings a bit smoother etc and facial animations
Tommy exactly modern graphics still share some of the techniques this game introduced. Kinda crazy. And I know it’s not as good as Crysis 1 but there’s a reason Crytek made Crysis 3 easily the top 3 best looking games of that generation. And they made that one with consoles in mind imagine if they took the pc first route with their current Crytek engine at that time
Yes, @Týr, but the A.I.'s surprised screams and them screaming, "AHH!! It appeared out of thin fucking air!" is plenty hilarious to me.
Priceless, @Týr. Then you start to quickly wondering, "What the eff is going on now!?". Seconds later you find that one most unfortunate "gift" of all... someone's thrown grenade lands mere inches away from your face. And you screaming, "NOOOO!" in real life. lol
About it here too, @Týr. I have not played Crysis on my main computer since I managed to get into full HD gaming. The copy of Crysis I have is I think the original ISO. It does not support 1080 resolution. So I am waiting for the Remaster to come out so I can play me some Crysis again.
Crysis was completely ahead of its time with parallax occlusion, shadows, lighting, physics and textures. Still comparable to console graphics today. Ps4 typical graphics don't look a lot better. And yeah the ai was bad and compared to today, there is low resolution, anti aliasing and anisotropic filtering. Basically just get better filtering and resolution (1080p was max) and it looks pretty much like a modern title.
When i first played crysis i was trying to do the same thing in the trailer i got my ass handed to me
Will you analyse the sequels, too?
Fantastic video yet again. A lot of people thought Crysis was just about the graphics. I think the whole "open-world linear" gameplay was what I truly enjoyed about the game. I played this game only a few years ago and I was still very surprised how terribly it ran (my spec was 6700K + 980Ti back then), but also by how cool it let me beat the objectives in a way I wanted in Nano Suit.
The game actually became less enjoyable as later stages were linear and the last boss battle was "ugh, I would have quit if it weren't the last level" kind of terrible, but overall I felt that the pretty graphics completely overshadowed its "beat it in your own way" gameplay. I never got around playing the sequels because they became Origin exclusives, but I do wish more FPS shooters incorporated its freedom the earlier levels presented without turning into an empty open-world game.
Crysis wasn't so much open world as it was open *ended*. Every time I play the game, I discover new outposts, new clusters of enemies, new places with detail or goodies I never would've found before - it's genuinely incredible that for the roughly 6 or so times I played the game to completion, I still find new things about the islands, game mechanics, enemy behaviours and so on. I play on Delta, and the deadly enemy AI combined with the somewhat nerfed suit makes the tactical approach much more worthwhile - but the flow of stringing together suit modes at just the right time, dancing with death against all odds, is a feeling few games captured back then, and few games still capture today.
The graphics are still great today, but some things to note about them. Playing the game on anything below High would compromise the visuals so much that you'd go straight back to possibly the graphical quality of FAR CRY 1. It's ridiculous how potato the game looked at the lowest. The levels have tons of detail with tessellation, physical pebbles, grass and assorted vegetation, but even on the ingame Ultra settings, their draw distance is rather low, so you'll need to look into config file commands to increase those.
I didn't mind the vehicle sections too much, I actually enjoyed the tank and VTOL stuff, but that's just me. They were functional, and the controls on the VTOL especially were still better than, say, GTA San Andreas.
The freeze ray is pretty bullshit, to get out of it you have to frantically mash WASD until you break free. Sometimes you get stunlocked repeatedly by a single ray, but at least I avoided getting shattered instantly.
Warhead got on my nerves more often than Crysis 1, through a combination of playing through it only once vs Crysis, thus being unfamiliar with the challenges ahead; the story that left a weird taste in my mouth even if I thought little of it while playing; the downright laughable third person cutscenes, with no real pacing or reason for them; and what felt to me as cheap enemy placement just to get on your nerves. god that FUCKING TRAIN SECTION was the worst part of it, why do I remember it now
ALL YOU HAD TO DO WAS FOLLLOW THE DAMN TRAIN NOMAD
You can get out of frezze as well by quckly moving your Mouse up and down i think it works better than WASD
i dont know wether its an actual term, but i call this type of open world, Semi Open World.
basically what crysis does.
crysis 3's semi open world implementation after some time in the game wasn't super thrilling. almost like the devs didn't really know how to do it. so it still felt more linear.
Just want to tell you that I love your reviews. You really go in depth and give credit where it’s due, do a great job of being objective, and also give it your personal critique. Live your videos!
Awesome! Thank you!
Man, the final boss. The frigging final battle. So many frustrating hours for me because at mid fight i repetetively glitched through the floor, falling inside the aircraft carrier. Reload, retry, and again. Not fun at all, which is a bummer for a good game
*Throws the frog* *duck tales moon theme plays*
Imagine working at crytech, working for hours, days on some chicken code, just so someone can come along 15 years later and make a cock joke.
I have replayed Crysis many times and I still think that that first level is the best first level in any fps game ever made. It's amazing how many ways you can play through it but most people are just "shoot enemy move to objective marker" and they look at the person who recommended them the game like "is that it?"
It's crazy how playing the old games now highlights how much we have grown as gamers and how much more we appreciate the medium as a way of expressing ourselves instead of blindly following a skript.
If you like Crysis over Crysis Warhead it means you are a more mature gamer.
eh, I thought Island was one of the most boring levels.
You nailed this one dude, especially the expansion. I always felt that it was overrated compared to the base game and it's good to see someone reflecting that opinion.
Btw, do you plan on covering 2 and 3? I always felt Crysis 2 was too linear, and 3 was a decent balance of 1 and 2. I still think the 1st is the superior game when it comes to the sandbox elements but the others aren't bad, just more mediocre.
Sed Crysis 2 is not mediocre, it is good.
@@IskenderCaglarM41B441 not mediocre, just more so than 1 in my opinion
@@void7357 was designed to be more story driven
@@okenok Yeah, but the story kinda blows so
I find it so funny when people set things made after 2000 in like 2020 with a hyper futuristic asthetic. It's EXACTLY like people in the 80s saying 2010 will be futuristic
Crysis could be considered something like a futuristic tactical shooter. On Delta difficulty, good planning was needed before going guns blazing; on top of that, proper use the 4 "separated" nanosuit abilities was also a must. Taking all that into account, it's kind of easy to see why Crysis 2 and 3 felt more consolized or dumbed down.
Yeah I always saw it as a weird take on immersive Sims. It's easy to see why it never caught on but it was definitely interesting
I really miss these types of games. Open ended maps (but not one large worldmap) with objectives. Stuff like Crysis 1, STALKER, IGI, hell even the old Delta Force games.
I still remember getting the physical limited edition of Crysis the day it came out. My PC at the time could BARELY run it on the lowest settings, and only ran at 10fps, and still enjoyed it.
Jesus, 2007 was such a great year for gaming.
I didn't know trees grew back in real time in FarCry 2 O_o
It's my favorite of the series, but I still find out new things about it
This was one of my first fps I have ever played on ps3 and I was scared outta my mind when the seph came into play
Every time you throw frog "To The Moon" from DuckTales starts playing.
Crysis, Witcher, CoD 4 MW1 (my first MP experience, didn't have internet connection before that), Unreal Tournament 3... what a year, and that's not happening again, ever.
Shooting was meh but gameplay was ok, so it wasn't just eye candy material, I guess? And boy, sequels were massive decline from there.
edit - iron sight in Far Cry? wat
SpecShadow Yeah, 2007 was insane. Assassin’s Creed, Bioshock, Crysis, Guitar Hero 3 and Halo 3 among others.
He uses a mod for iron sight in far cry. I think he said about that in his Far cry 1 analysis video.
SpecShadow
I think sequels are better actually. Crysis 2 story told better, movement is more fluid and gameplay is much more enjoyable.
7:55 we must go now, our planet needs us.
The suit made me feel like the Predator!
Crysis was a nice game with a timeless engine, the notorious hardware killer. Crysis 2 and 3 haven't aged well and are boring to play now but the first one and the Warhead were oddly entertaining
STALKER Shadow of Chernobyl was a pretty good looking and resource intensive game back in 2007 when it released. The global illumination and dynamic global shadows, plus the weather system and dynamic storms were pretty innovative, imo
The bugs though *sadface*
I actually really liked the hovercraft section in Warhead. As far as cinematic driving sequences go, it was pretty fun!
i think the game itself is really awesome. the levels are very open, the shooting/gun modding system is great, the suits abilities are great, and the setpieces are epic and have interesting design.
The only downside in my opinion is some of the cheap/dumb ai issues.
i remember my pc running the game completely fine at 60fps until the aircraft carrier level... which turned into a slideshow and gave me 0.5-3fps for some fucking reason
I had that same issue and was unable to finish the game because of that level. Shame, I was really enjoying the game up until that point.
Crysis is an amazing game. Great environment, gunplay is sensational. Graphics are insane to this day. Better than alot of modern games
Halo 3 is probably the next best looking game. Didnt Microsoft make a big deal about the grass and foliage moving when walking near it in Halo 3, at E3?
Graphics are supposed to be in service of gameplay seems to be one of the core lessons we should take from Crysis; also: 8:00 rest in peace, frog.
Crysis is one of the last pc singleplayer fps with modding support. But Crytek opted out of patching it pretty early on
while making threadbare excuses why. As a consequence it had never proper 64bit support for example and the physics
and ai bugs were never completly patched out. Still what prolonged the life of the game was a very active modding scene
that produced many good maps and mods for the singleplayer part of the game. In fact so much so that Crytek themselves
effectivly killed the scene with "community management".
I liked Warhead but one PC magazine said it best: More action but less soul.
Crysis will always have a special place in my heart and even with my current rig, it still melts my frames. Oh never change, Crysis.
I was more of a Stalker fan, visual+atmosphere+gunplay, Crysis was very pretty but I've only ever Finnished it once and all I remember which was memorable was the floating inside a cave area and the alien tentical breaking out of the mountain peak
I get a lot of shit for saying this, but I always thought Crysis 2 felt like what Crysis should've been.
Yeah, except the silent protogonist thing.
I had one of those experiences when I beat Crysis 2. "Oh man this game is great! Let's see what the internet says....WHAT THE FUCK" I don't get it man the game is good.
Jesus Jarek, you new outro actually jumpscared me. Kick ass art by the way, and i maaayyy want to buy Crisis for the first time now
I just finished the old 360 version on gamepass on my series S and loved it .. yes the graphics are a little dated .. but it ran smooth, and it was fun to play .. just started no.2 which has great graphics for the year it was released.
Unpopular opinion: Crysis 2 and 3 are better than the first one
Crysis 2 was a ton of fun. I remember it getting flack when it came out because it was more linear and less of a sandbox than one , but it still had sandbox elements with some amazing level design. The story was solid and the ceph and merc's were both fun enemies to fight.
Agreed, Crysis definitely benefited from linearity and still had decent sandbox elements.
Crysis 2 was tonned down and a lot of post processing was added to trick you into thinking it looks better.
They only thing I really liked was the gun models. They were far superior to Crysis 1.
@@SayakMajumder
I don't think anyone would ever say the 2 looked better than one, it was almost universally agreed upon when 2 was released it wasn't as nice.
@@dabluntz19 yea, just saying.
But it was apparent, Crytek did their best with CryEngine 3 to make it worthwhile after CryEngine 2.
I suggest you guys take a look at Crytek's latest engine showcases and notice how much it's implied that a remaster is on the way.
I think it's needed to be honest as it's frustrating to see how poorly it runs on much better hardware than what was available in 2007-2008.
The game still looks good and indirect lighting (SVOGI) should give it a neat facelift.
Im pretty sure you know, but,
A remaster is being made, and besides some color changes, improved textures, and some lighting/shading improvements,
the game doesn't really have humongous massive difference (at least to what i think i see, exception of water, that looks stunning)
I replayed Crysis recently, and I have to say that it was actually incredibly good.
One of the worst games I’ve ever played.
@@milkman1649 i agree i skipped all 3 games after playing a few mins
Love the game ,
One of my favorite shooters ever, the vibes it gives off is so unique and memorable. I love the narrative.
@@milkman1649 I’m curious to know why you feel that way.
Crysis is about alien, new life forms, this is what we want...at least this is what i want, new storyline, new civilisation, adventure
It was really good. I’ve replayed it several times over the years. I remember playing it in 720p 20 FPS! Open levels, customization and the suit gave you a lot of freedom. Mostly there are no cutscenes, gimmicks, or setpieces, only raw gameplay, I really miss that philosophy.
The Espatier I would agree. Except the horrible gimmick of floating around in the alien ship.
I remember being 16 and building my first PC, and having friends come over to see crysis on release. Oh boy did I underestimate how intensive Crysis was, it melted my poor PC so bad my computer blue screen during the intro. From that day forward I vowed to always have a top of the line PC. Thanks Crysis lol.
@10:07 Quite ironic, considering an early version of that level was among the earliest pieces of gameplay Crytek showed back in 2006.
Played this on my laptop back in the day at 1024x768 low/medium settings. It had just a Radeon HD 2600 with 256mb of memory. I had a great time with the sandbox style gameplay and powers.
Nanosuit, weapon customization, variety of approaches and realistic physics made this game fun to me. BTW physics is important nowadays is all about just looks but physics is good don't ignore it pls.
The game is a masterpiece and shows what games were really capable of without being held back by consoles. Graphics still hold up to current games incredibly well. Optimization was none existent though, frames are not as high as they should be even on new systems. Gameplay and story were also very good but constantly being overlooked. I would really love to see a world where we got more "crysis" games to see where we could be now technologically without constantly being held back by consoles.
To be fair there's a very clear reason why we don't get many games like Crysis....and that's because devs need to make money so they can eat lol
@@dc7981 yeah that is very true. Doesnt mean it wouldn't be nice.
I actually built my own super PC when this game came out 😆...Nividia 570 and 4, 8 Gig, Corsair predators, liquid cooled, cooler master sniper medium tower, Asus ROG board.......that computer was a beast back then. Lol
So did it run Crysis?
Nice video. I also want to add that if you want to speak about PC or console markets, you should take geographical region in consideration as well. From what I heard, consoles used to be (or they may as well be now) more popular in US, however if you take Europe and move East, PC gets more share and fame. I can definitely say that in Russia PC is much more popular platform.
I'm aware of this but most of a publisher's money will be coming from regions like NA.
I remember playing a standalone mod called Wreckage at about 11fps on my Windows XP desktop back when I was a kid. The good ol days
Welp, 2020 has passed and still no nanosuit. I'm disappointed.
14:54
*Half Life Opposing Forces rises*
ha, ha exactly!
@@SayakMajumder hey someone gets it
Generally was the key word there
Crysis and Warhead were the best. I loved em. I loved 'Adapt or Die' mission. Fighting alongside other Nanosuits was very satisfying.
I also was not spoiled about the aliens, dit was an amazing twist and alone made it one of my favorite games
Hey Jarek? Never take that damn hat off. Makes you look like God.
LOL the fact you saw this made my day love you man keep up the great content❤️
A crisis reboot with the style of the the first one with the gameplay mechanics. It would be so awesome
Back in 2007 I went to a future shop with my dad to buy my first pc. When looking for games to buy, salesman points at Crysis and says : Your pc can even run Crysis. I always found that moment weird and didnt know why he said that. I was recalling that moment years later and It clicked then. Anyway, I bought Crysis and liked it but I prefered Cod4.
Single player Crysis>>>>>Cod4
Multiplayer Cod4>>>>>>>Crysis
I think that graphics do matter, it’s just that gameplay should come first.
Not in this day and age. If a game doesn't look good fuck gameplay because kids don't give a damn. A better way to say it is CoD comes out every year still kids complain 'gameplay not innovative, gunplay is boring'campaign ever since Ghosts has been bare bones . So unfortunately no and it goes for most mordern games graphics come first gameplay second.
It wasn't just graphics that I loved about this game. It was the way the visuals, physics, and gameplay all created an immersive experience. It did tail off towards the end though. They should definitely remake it and optimize it for multi CPU hardware and add stuff like better bullet physics (bullet drop), and maybe add some extra levels.
Top video man, keep it up
And now we have a remaster coming. Hopefully with actually proper multi threaded support
I love Crysis 1. It is one of the few games I played more than once and I always had a blast. Couldnt care much for Warhead or the sequels, somehow both felt kinda off to me.
Bioshock was the second best looking game of 2007 and it looked very good. Unless you wanna count in Stalker, lol
I remember playing this at 20 FPS. In the final Level it was down to 6 FPS, but I somhow finished it.
It still looks great, but in the end it was just a glorified tech demo.
I almost to remember myself running Crysis warhead on medium graphics back than , I was only just a 7 year old dude while I play it on Maximum difficulty not even knowing what video game difficulty even meant and dying like hell......
6:27 look all that volumetric lighting, something that didn't became possible on consoles till late ps4 gen..
I remember when my dad came from work and installed this game and said to me: This game is cool, you can throw a guy a few meters to the sky. I was 6 btw.
I play crysis on an xbox, and damn it still looks beautiful. I will play all the pc games I want to on my console, like doom. Even it lags behind the pc version, the game would still be fun and I would enjoy it.
God I love Far Cry 2 - you should do a video on that classic
Extremely late to this video, but your usage of the Legendary's Flashpoint is admirable.
Story is barebones (-muh Aliens-) , but the plot is good. So many interesting lore stuff in the background and the aliens thing was foreshadowed since the beginning of the game.
Gameplay is good too, i like the Crysis franchise so much, top notch gameplay experiences with a top tier technical framework, pretty rare in modern gaming.
13:47 i punched the radar jammer in the first game and it fell on me and crushed me
7:45 isn’t that a tortoise?
Tortoise turtle same thing. Just please don't chuck one into the ocean irl
Crysis 1 is the first game i play when i have a new laptop on second year of school
At least didn't have glitch at final level. That I did but never knew it until wasted tons of time
you look like the guy from forgotten weapons but for gamers i love it
Crysis, when I played it, I got an odd experience where I am sure it was just memory or maybe its hte game but whatever reason near teh end of hte game, the character appears to walk more slowly while the speed boost seem to make the character move at a reasonable speed
13 years later, shooters still don't have the level of destruction as crysis
And on the fly weapon customization.
Second best looking game of 2007 is DEFINITELY Bioshock. That game still looks amazing to this day due to the art direction and lighting
IMO Crysis IS a good game because of: gunplay, physics, sound, nanosuit, somewhat story and yes - the graphic.
The one good example of QTEs working in my opinion in Grayson vs Serrano in Bulletstorm, it is meant to be cinematic, a relationship between them has been established and importantly you have not just been shown Serrano being **** you have played that out and you the player have been tricked, and Serrano as a tough and utterly amoral foe has been established. This was just stupid as the NK Colonel is just some guy.
Crysis' graphics were excellent to a point. The vegetation, sand, pebbles in water, and islands looked great. However once in side a building and it was as bland as any other game of that era. Luckily we did not spend much time in buildings.
I remember one point in Crysis where it would drop to 40fps, on a PC which at the time was a bit weak. I stressed about upgrading hardware over it. Only to find when I did upgrade hardware, the same place still dipped to 40fps. Even now with 1080 Ti it still does the same 40fps.
I am replaying all Crysis games on game pass and honestly if people think that it was just good because graphics then they are delusional!
Vehicles, modular vehicle damage system, weapon modding, captivating campaign, nano suit, super weapons, physics! Crysis was a technological marvel, and I truly hope we can get a reboot of the series or at least a spiritual successor.
Great game. Loved it ............ until the aliens showed up. Then it all went a bit down hill. And the flying sections were really tiresome.
I would say graphics enhances the experience a bit, but I still prefer the gameplay. Animations, movement, decent story (even if cheesy), overall mechanics are preferred over the graphical capabilities. Graphics are always going to be skin deep in my eye, but for the majority of the consumers it's what they want. And it's easier to sell.
1:02 *LMAO! YOU'RE FIRED!*
When the games first came out i was 12 and 14 if i remember, i really loved them both. Original one is still pretty good but warhead just sucks. I really liked the train level in warhead and fighting the aliens back then but now it's just boring. Original crysis is more of a timeless experience, a bit outdated in some parts but still very much enjoyable and will probably stay so and warhead is more of a good in 2008 experience.
Crazy you still have that beanie 10 years later.
i rather sacrifice graphics in order to get a better performance (pc so far is the only place where you can do that, so just based on that its already the superior platform) but if i can get both awesome graphics and performance you thats what im gonna get
I played crysis for for the first time about a year ago on Xbox one x and I had one hell of a time . I wish I could say the same about crysis 2 .
thank you. I have a friend that always says that graphics dont matter and I used to agree with them. now that you say it graphics do influence gameplay
A game that reminds me of Crysis in terms of the "sandbox" is Battlefield: Bad Company. Interestingly, both games have sequels that go way more linear and feel like they ignore the previous game.
I agree with @JarekTheGamingDragon about graphics/gameplay to an extent. I think art style far out weighs graphics though. For instance even though there are and were games with far better graphics the original Halo trilogy has a look that is timeless and far prefer it even over newer "better" looking games.