Hey man, not sure if you're still doing videos (I see your channel hasn't been updated in a while) but I do hope you continue this series. I am also a Maya user and I am just starting to get into the 3d printing side of things. I love your approach to this video and would love to see more.
Glad to see it’s so easy! I was worried I’d have to take special care with the topology like edgeflow and polygon density for 3D printing, but it looks like that’s not really the case
Still mudway through the video, so if its mentioned, but you can check what your smoothed model would look like by using the "3" key. The 1 key is unsmoothed and the 3 key is a smoothed preview. :)
Why do you delete history so often? You know you can you press 3 and it will smooth automatically for previz right? Why are you using booleans? People dont use booleans anymore is not good practice. It can corrupt data. Bro good in the export.. But there sre problems with the modeling 😅
I think for the purpose of 3D printing boolean is the easiest way (time saving) it will make trouble only if you are applying material on it with uv mapping , here in 3D printing he just need a shape to print so he picked the easiest way.... :)
by pressing 3 you can only preview the object in smooth inside the Maya, he want the object to export for that he have to apply a smooth modifier....:)
Hey man, not sure if you're still doing videos (I see your channel hasn't been updated in a while) but I do hope you continue this series. I am also a Maya user and I am just starting to get into the 3d printing side of things. I love your approach to this video and would love to see more.
19:08 export
I have been looking everywhere online to make holes that are the shape of another object, and this taught me it simply! THANK YOU
You're welcome. I've been thinking about getting this channel going again. You might have inspired me to do so.
Glad to see it’s so easy! I was worried I’d have to take special care with the topology like edgeflow and polygon density for 3D printing, but it looks like that’s not really the case
Still mudway through the video, so if its mentioned, but you can check what your smoothed model would look like by using the "3" key. The 1 key is unsmoothed and the 3 key is a smoothed preview. :)
Thank you so much for this clear and informative video. I didn’t even know I needed a caliper!
What type of file did you export the Maya file as? Thanks for the tutorial!
Pretty sure i mention it in the vid. STL file
Hey bro
I have issue
I use maya 2008 and it's not supporting the STL-DCE
What should I do
Try blender
@@mkluisart what's blender
@@ashrafalzoubi6470 Google "Blender 3D". Its a 100% FREE 3d program and you can use it to make 3D models for 3D printing
@@mkluisart can I Transfer the same design I made on Maya into blender
@@mkluisart In other words does blender can import files from Maya?
Very great video. GJ and tnx
What is the 3D printer you have?
CR-10s
@@mkluisart do you have a tutorial on how to CR-X with dual color?
@@mkluisart price?
Bro do you suggest a certain brand 3 printer
Bro. Ender 5 plus for me. And honestly maya, if you know it, is absolutely beautiful.
nice tutorial, thanks!
Nice tutorial
helpful make more pplllzzz
Id love to. No time.
stl is the only thing I cant find
You probably need to load it from the plugin manager first then export.
@@mkluisart what is it called in the plugin manager? can't find it
@@karadanvers6136 stlTranslator.mll
thank for info
you made that build super complicated bro. It's a 5 min job. Create pipe, close bottom, extrude side, flatten, done.
TANK U
Why do you delete history so often? You know you can you press 3 and it will smooth automatically for previz right? Why are you using booleans? People dont use booleans anymore is not good practice. It can corrupt data. Bro good in the export.. But there sre problems with the modeling 😅
I think for the purpose of 3D printing boolean is the easiest way (time saving) it will make trouble only if you are applying material on it with uv mapping , here in 3D printing he just need a shape to print so he picked the easiest way.... :)
by pressing 3 you can only preview the object in smooth inside the Maya, he want the object to export for that he have to apply a smooth modifier....:)