Thank you Abraham, I like your channel and this series of 3D basics. It's really helpful for those who are new in 3D. It took me almost a year to understand how things work in 3D by spending hours watching random RUclips tutorials as my background was Graphic Design and I had no Idea about 3D, it was so confusing. You are indeed a great tutor and what I really like about your channel is, it's project based and it takes us through the whole creation process and at the end of the day you can see a proper result. I found this method of learning so efficient cause one can understand how and where to apply that specific tool or technique. Anyway thank you again for the contents you create and adding Blender tutorial to the channel was also a good Idea. Keep up the great work buddy, Cheers!
awesome video dude, thank you. I really appreciate the way you go through the raw process, allows me to understand your thought process better, basically what you were saying at the end was spot on. Anyways time to make a sphere displacement for a brain. Cheers mate.
If your IPR crashes and it has trouble updating your geometry or the scene, typically the solve is to go to the render dropdown in the IPR window. Then go down to "update full scene". I deal with that bug constantly and it's super annoying. Hope this helps anyone who encounters that issue!
I love the trouble you had to get the thing to work properly, lol, very glad you didn't edit it out. Par for course in my own experience getting Arnold Maya displacement to work - I've got one of the latest Pro NVidia cards too - very quick renders compared to my 56 core CPU machine, but very sensitive to memory issues - make sure you allocate as much memory as you can to Arnold in the System tab of the Arnold render prefs, where you also choose whether to use the GPU or CPU.
you should switch Arnold render system tab setting to GPU if you want faster renders. I believe I saw your settings on CPU, which is way slower. and bogs down your overall performance.
Adding normal and displacment you dublicate normal direction, mesh didin't render proper , normal direction must be same before and after displace to work displacment properly like in game shaders
I cant see the displacement in my ipr or renders. I've tried so many tutorials in both renderman and arnold. I cant find any tutorials on the subdivision part either, just how to inout the maps.
It's nice that you're distributing a lot of knowledge through your channel, but what about the series that are not finished, it would be nice to learn a project from start to finish, it's been almost 2 months since the last video of your stylized creature series.
Hi my friend! i know what you mean, unfortunately the stylized creature series was not receiving as much attention as our other series that is why we decided to suspend it, but we will be doing more stylized stuff in the future. thanks for being part of the channel!
can you make a tutorial on short satisfying animation videos that are going on viral on the internet done in blender , but I want to know how to make it in maya
One thing that I love about your channel is that you explain everything so fast and accurate. thank you
Glad you enjoy it! 🫶
This is very useful. I am glad you kept the parts where it wasn't working quite right and how to fix the issues.
Thank you Abraham, I like your channel and this series of 3D basics. It's really helpful for those who are new in 3D. It took me almost a year to understand how things work in 3D by spending hours watching random RUclips tutorials as my background was Graphic Design and I had no Idea about 3D, it was so confusing. You are indeed a great tutor and what I really like about your channel is, it's project based and it takes us through the whole creation process and at the end of the day you can see a proper result. I found this method of learning so efficient cause one can understand how and where to apply that specific tool or technique. Anyway thank you again for the contents you create and adding Blender tutorial to the channel was also a good Idea. Keep up the great work buddy, Cheers!
Wow, thank you for your nice words. We're happy this channel helps you. ❤
bro when ever i got dot in maya your channel is the solution for me
WOW! This is what i´ve been looking thia whole time! Thank you! New sub!
yea same for me. their is hardly any tutorials on this.
Awesome! Thank you!
awesome video dude, thank you. I really appreciate the way you go through the raw process, allows me to understand your thought process better, basically what you were saying at the end was spot on. Anyways time to make a sphere displacement for a brain. Cheers mate.
Thank you!
If your IPR crashes and it has trouble updating your geometry or the scene, typically the solve is to go to the render dropdown in the IPR window. Then go down to "update full scene". I deal with that bug constantly and it's super annoying. Hope this helps anyone who encounters that issue!
I love the trouble you had to get the thing to work properly, lol, very glad you didn't edit it out. Par for course in my own experience getting Arnold Maya displacement to work - I've got one of the latest Pro NVidia cards too - very quick renders compared to my 56 core CPU machine, but very sensitive to memory issues - make sure you allocate as much memory as you can to Arnold in the System tab of the Arnold render prefs, where you also choose whether to use the GPU or CPU.
Thanks for this video, it helps me a lot to understand the pipeline of nude maybe the to the unreal engine.
Glad you found it helpful! 🙏
thanks for the video with zero cuts thnaks soooo much
Happy to help! ☺️
Great video, what are the best image file types to use for accurate displacements?
you should switch Arnold render system tab setting to GPU if you want faster renders. I believe I saw your settings on CPU, which is way slower. and bogs down your overall performance.
amazing tutorial dude
Thank you!
Really cool video , thank you
Glad you liked it!
Adding normal and displacment you dublicate normal direction, mesh didin't render proper , normal direction must be same before and after displace to work displacment properly like in game shaders
youre such a gangster, always teaching me something new
Hope it helps! ☺️
Very good
Thanks!
I cant see the displacement in my ipr or renders. I've tried so many tutorials in both renderman and arnold. I cant find any tutorials on the subdivision part either, just how to inout the maps.
Good day!
Please help. I follow your instructions. When I add a displacement, the sphere becomes a cube in the render.
It's nice that you're distributing a lot of knowledge through your channel, but what about the series that are not finished, it would be nice to learn a project from start to finish, it's been almost 2 months since the last video of your stylized creature series.
Hi my friend! i know what you mean, unfortunately the stylized creature series was not receiving as much attention as our other series that is why we decided to suspend it, but we will be doing more stylized stuff in the future. thanks for being part of the channel!
❤❤❤
bro ok the explaination but take a breath, the anxiety level is to the roof, chill
8:50 fOR DISPLACEMENT MAP
Abraham when your geometry doesn't update just click Ctrl + U in the render view.
thanks for the tip!
If it's not working check that your object has a UV map
can you make a tutorial on short satisfying animation videos that are going on viral on the internet done in blender , but I want to know how to make it in maya
noted!
Ed catmull = edmull
You CLEARLY don't know what you're doing. If you don't know how to use Displacement maps in Maya... why would you ever make a tutorial for it?
ufff, too long video for just to show displace. And some errors there