SFM Learning How To Light

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  • Опубликовано: 29 июн 2024
  • You can tweet at me here! - / stegmolak
    You guys finally got it, a lighting tutorial for sfm. I hope that I explained it enough in detail that you guys will be able to learn from this. Most sfm users don't exactly know how to control their lighting settings so i'm hoping that this video will teach them that. Hope you guys learn from the tips and stuff.
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Комментарии • 209

  • @steg3823
    @steg3823  4 года назад +87

    If you found this video helpful, you prob would get a kick out of my other sfm videos where I talk about things like posing, shapes, effects, and other neat stuff.

    • @Galaxy_World
      @Galaxy_World 3 года назад +1

      :O bet

    • @Galaxy_World
      @Galaxy_World 3 года назад +2

      Btw your very entertaining

    • @huntersole68
      @huntersole68 3 года назад

      how do you get lights tho

    • @tfolz1351
      @tfolz1351 2 года назад

      stop bullying me i just came to your channel.

  • @neopretzel2790
    @neopretzel2790 6 лет назад +295

    >Makes poster
    >Uses no rimlights
    Steg: REEEEEEEEEEEEEEE

  • @langesanSFM
    @langesanSFM 11 месяцев назад +9

    I'm new to SFM and personally I found lighting to be the WORST pain. I literally had no clue how to set it correctly until I found your tutorial. Thanks man!

  • @steg3823
    @steg3823  6 лет назад +64

    I might have rushed a few parts lol, but I hope the wait was worth it. Also Im planning on working on a few fun ideas in my head soon so hopefully you guys might see an increase in uploads about soonish for a little bit at least.

    • @s1xie122
      @s1xie122 6 лет назад

      nice neck lol

    • @akedemi
      @akedemi 6 лет назад

      Steg
      Linear and Quadratic attenuation basically controls how sharp your light is, why it increases intensity is because the change in brightness suddenly becomes steep.
      Why is there linear and quadratic? It's more for fine tuning how much the light drops after the increase in radius.

    • @Penguinsfishing
      @Penguinsfishing 6 лет назад

      Steg nah, you’re good

    • @marshallodley5818
      @marshallodley5818 5 лет назад

      can u help with making a dark atmosphere with a map that has lights

    • @devan7333
      @devan7333 5 лет назад

      my volumetric lights don't work is there a fix

  • @HeyElKappa
    @HeyElKappa 6 лет назад +19

    This is the tutorial that FINALLY made me break my chain of using pre-made lightkits in my posters, thanks so much for this.

  • @AccidentProneSFM
    @AccidentProneSFM 4 года назад +22

    Jesus Christ I remember that contest and animation... thanks for the lighting tips tho

  • @bronk2222
    @bronk2222 6 лет назад +71

    8:50 playing with your stuff until you like it.

  • @baotst4234
    @baotst4234 6 лет назад +36

    Now do an expert lighting tutorial pls :D

  • @joshenkstone
    @joshenkstone 6 лет назад +35

    Constant Attenuation can come in handy sometimes when trying to make a light that's supposed to be the sun in a really big scene since it doesn't have any falloff.
    You can also use it to create a giant fill light by simply locking it onto the camera. This will then basically allow you to adjust the color of all the shadows in your scene.
    I hope this somewhat made sense. :P

  • @fixated8166
    @fixated8166 6 лет назад +80

    Holy shit i had no idea you could drag lights in the viewport lmao

  • @minerrrr
    @minerrrr 3 года назад +3

    Yoo I watched this video until 2:38 and paused since I had class and came back thinking it was an actual sunset!
    Oh wait... it is

  • @cadencollier9225
    @cadencollier9225 3 года назад +2

    "Playing with your stuff until you like it"
    good job, wow, amazing explanation

  • @geekyeugene
    @geekyeugene 6 лет назад +2

    Really appreciate this video! I just got into making posters and stuff in sfm and I know practically nothing about lighting in sfm! So thanks, it helped a lot.

  • @Alta_Calls
    @Alta_Calls 6 лет назад +85

    FINALLY YESS now do a posing tutorial lmao

  • @ColorSpectrumStudios
    @ColorSpectrumStudios 4 года назад

    Hey Steg, I am person who has been with source for a while and I am just now stepping my foot into the world of Source Filmmaker, and my first stop was some tutorial videos, so I chose yours, I hope you know, you have done me well and you deserve more subscribers, thank you so much for the videos!

  • @moistshitikal59
    @moistshitikal59 5 лет назад +3

    Thank you so much my Posters have improved by like 100%

  • @shine4u236
    @shine4u236 5 лет назад +1

    Dude this video is amazing i always come back here when i forget things xD

  • @atharvasharma5020
    @atharvasharma5020 6 лет назад

    Thanks you so much Stefanie I needed this

  • @chrissysage840
    @chrissysage840 6 лет назад

    Dude, your a god at this, you definitely earned a sub for this.

  • @IAmZeMedic
    @IAmZeMedic 4 года назад

    Huh. I just found this vid. Very nice tutorial, Steg. I'll keep this in mind when I'm doing more SFMs.

  • @toxic_shr00m
    @toxic_shr00m 4 года назад

    Genuinely this single video helped make my second poster leagues better than my first

  • @seemo5789
    @seemo5789 5 лет назад +1

    This is a perfect tutorial for someone like me who is still learning how SFM works.

  • @TylerMcNamer
    @TylerMcNamer 5 лет назад +1

    This is very helpful tutorial. Thank you.

  • @maxenzie1897
    @maxenzie1897 5 лет назад +4

    @steg your response to the Radius slider was "hmmm" which implies you don't know what it does.
    it actually does something very useful. the radius determines how smoothly shadows blend out into light. but, this change is only visible in the clip overlay, which makes a pre-render of the scene. press f2 to quickly go into the clip editor to see how the radius affects your pieces

    • @steg3823
      @steg3823  5 лет назад +1

      I learned about it a day after I made this video lol

  • @Steaky
    @Steaky 6 лет назад +8

    Those Lorax fem scout fingers tho

  • @cheekibreeki6763
    @cheekibreeki6763 5 лет назад

    Boi u saved my posters with this light as camera thing thx

  • @omaralnady59
    @omaralnady59 5 лет назад +3

    Radius is the God of all sliders in sfm.

  • @sashabraus9422
    @sashabraus9422 3 года назад +3

    "Apparently the other two lighting tutorials weren't advanced enough for you guys"
    Me, who just saw this video: :(

  • @JustADude-
    @JustADude- 4 года назад

    this helped me alot im strugling what to be a film producer or a gamer for youtube ill think about film production

  • @662mann8
    @662mann8 5 лет назад

    I’m so happy to be part of the sfm community

  • @stalatarindustries5650
    @stalatarindustries5650 3 года назад

    Thanks for the tip!

  • @PurpleLapras
    @PurpleLapras 4 года назад

    you should make an ambient occlusion tutorial :)
    i love your tutorials and they are great, keep up the good work

  • @TurnTwister
    @TurnTwister 6 лет назад +4

    The radius slider can be used to make the further shadows more blurred. You can see this irl by standing outside on a sunny day and looking at the difference between the shadows of your feet and lower legs and the shadow of your head. For the light radius to be seen in SFM, you need to have DoF samples turned on and to either render or prerender. :)

  • @someguystudios23
    @someguystudios23 3 года назад +1

    Aww man that viewport light moving thing changes everything

  • @omegaxdialon
    @omegaxdialon 4 года назад

    You are my God in SFM poster dud uwu saludos desde Mexico :D

  • @goldsocks9999
    @goldsocks9999 2 года назад

    This is the most helpful 11 minutes i have used.

  • @-Dezhen
    @-Dezhen 6 лет назад +9

    Well, some of the Light Settings may seem to be confusing, but nevertheless - SFM is weird, but i love it.

  • @VOKZEL
    @VOKZEL 4 года назад +1

    Constant Attenuation means the light never drops off no matter the range. Linear Attenuation means the light drops off at a linear rate, like a straight decline from 100 to 0. Quadratic means an exponential decay of intensity, basically the light will be strong and then drop off hard eventually.

  • @Loftyy
    @Loftyy 5 лет назад

    HOLY CRAPO dude ur sooooo good it looks like magic that poster!!! :D Amazing! I wish I could be as good as u...
    when I try to make a poster or movie it's just ends up being horrible ;-;

  • @Sensobtw
    @Sensobtw 5 лет назад

    You're a legend

  • @f.6476
    @f.6476 4 года назад +5

    why do all the sfm tutorials use a fem scout for demonstration?

  • @lux-fk9bd
    @lux-fk9bd 6 лет назад +1

    thank for this now i know how to light i been trying to fine others but some of them are not good sometimes...

  • @Mucdaba
    @Mucdaba 6 лет назад +25

    i wish i could do the things you do in sfm...
    its laggy for me (when i try to do things with at least 4 lights and a volumetric light) and ao doesnt even work for me...

  • @plassmakescoolstuff
    @plassmakescoolstuff 3 года назад

    This helpeed alot!

  • @peacemaster8117
    @peacemaster8117 4 года назад +23

    "I encourage you to go outside"
    Unsubscribed, reported, blocked.

  • @thatguyRadio
    @thatguyRadio Год назад

    great video! this should really help with my posters. what do you use for your 2d animations?

  • @noireanimations
    @noireanimations 2 года назад

    In my opinion the sniper shot was looking perfect even before you added the 2 extra lights

  • @coolchouzhao
    @coolchouzhao 6 лет назад +2

    *putting a character in a cave, puts on 50 rim lights*

  • @DrClay999
    @DrClay999 2 года назад +1

    I'm a little embarrassed to say this but I'm gonna say it anyway... I never knew you can just click and drag the lights to the camera. I remember it being mentioned in the original sfm tutorials by valve but I guess it didn't stick. I should start using that.

  • @madookamagooka743
    @madookamagooka743 4 года назад +1

    radius is only visible when previewing a render. essentially spreads out the light in a smooth an natural way, best see for fill lights or lighting a whole scene with a low base light.

  • @stefan4191
    @stefan4191 5 лет назад

    Very cool.

  • @coolchouzhao
    @coolchouzhao 6 лет назад

    A science lesson with steg

  • @chrisp.3279
    @chrisp.3279 6 лет назад

    Nice tutorial! Will definitely help me in the future :D - Can you upload the poster you made in the video somewhere? I love it

  • @cqcumberfunnymix
    @cqcumberfunnymix 3 года назад

    I'm working on a video right now and I only using three lights because the map is already lit up very brightly is a baseball field that I'm using so the film light I'm not really using it so I'm just going to continue with the video and see where it goes thank you anyway for this video because I was really skipping one important detail of this lighting tutorial

  • @Tobiased
    @Tobiased 6 лет назад +1

    The SFM Wizard of lore, Steginheim.

  • @coolchouzhao
    @coolchouzhao 6 лет назад

    Science lesson with steg

  • @DyslexicGamer
    @DyslexicGamer 2 года назад

    Looks like it's time to update my notes on SFM

  • @gokussj4goldmar406
    @gokussj4goldmar406 6 лет назад

    The cut off, height and others sliders works With uberlight, go to element viewer by clicking on a light and check uberlight

  • @SillyLittleDemon
    @SillyLittleDemon 6 лет назад

    yay steg

  • @plastoaide
    @plastoaide 6 лет назад

    This tutorial oddly matches with lighting in painting.
    nice job though, really mean it

  • @Nautical29
    @Nautical29 4 года назад

    Thanks mate, trying to make a thumbnail for a tf2 video and i need this shit for lighting.

  • @bigsmoke7686
    @bigsmoke7686 5 лет назад

    I'd be nice enough to wanna know how it went down. Also, thanks for the video it helps a lot.

  • @coolchouzhao
    @coolchouzhao 6 лет назад

    *sees bloom*
    Steg’s discord: RREEEEEEEEEEEEE

  • @ledermarton
    @ledermarton 6 лет назад +3

    What, you still make tutorials!? :P

  • @truth09
    @truth09 11 месяцев назад

    Thanks.

  • @coolchouzhao
    @coolchouzhao 6 лет назад

    Also what kind of computer do you use

  • @dnyoo
    @dnyoo 6 лет назад +2

    ANOTHER TUTORIAL!!!!!!

  • @coolchouzhao
    @coolchouzhao 6 лет назад

    AO jitter doesn’t support on my computer so I don’t have to do extra steps

  • @triumphator4714
    @triumphator4714 4 года назад

    It would be amazing if you could use the rtx features in sfm

  • @arthursamuel301
    @arthursamuel301 5 лет назад

    bitch the poster is GORGEOUS!!! So much effort and thinking! Tysm for your tutorial!

  • @nightangel7322
    @nightangel7322 6 лет назад +18

    Light a fire?

    • @cyb1l__
      @cyb1l__ 5 лет назад

      BONFIRE LIT

  • @Dexieboi2013
    @Dexieboi2013 6 лет назад

    I have question for that poster at 2:14, where did you get those props for the city? I had a poster idea in mind that uses a city as a setting but since people are selfish and won't let me download an sfm version of evocity from gmod, I need to find an alternative

  • @swishtv2046
    @swishtv2046 6 лет назад +1

    I thought this said "Lighting the Bright Way" and I thought you were making a pun. Although I suppose not.

    • @sonario6489
      @sonario6489 5 лет назад

      Although, he now has an idea for renaming the video

  • @AceHardy
    @AceHardy 4 года назад

    🎬🎥🔥

  • @Yolo-wu1dt
    @Yolo-wu1dt 2 года назад

    Quick question, how do i change the camera to the light to where you can move the light around with the camera like you did threw out the video?

  • @rezync7344
    @rezync7344 5 лет назад +2

    2:34 "im not a scientist"

  • @averywow
    @averywow 5 лет назад

    "playing with your stuff until you like it" -steg

  • @poyoyoyo1067
    @poyoyoyo1067 5 лет назад +1

    I can’t remember if i put the advanced option or not. Is it any way you can check it without uninstalling?

  • @Penguinsfishing
    @Penguinsfishing 6 лет назад +2

    Ok

  • @milomand9995
    @milomand9995 6 лет назад +2

    Why is lighting not just like in hammer editor

  • @pootisbird6156
    @pootisbird6156 4 года назад +1

    How you change light colour?

  • @remmiest225
    @remmiest225 5 лет назад

    Hey. Loved your vid, but I have one problem. I tired using volume intensity but it won’t work.

  • @TomEyeTheSFMguy
    @TomEyeTheSFMguy 5 лет назад +1

    what about lighting a camera shot?

  • @unclebluchcteam5537
    @unclebluchcteam5537 5 лет назад +1

    i have a question for u sfm master,
    how i can get so good looking textures like your sniper hat
    my looks squarely

    • @steg3823
      @steg3823  5 лет назад +1

      Maybe you have ambient occlusion off?

  • @mishapp4439
    @mishapp4439 6 лет назад

    I challenge you to zoom in just behind Demoman's eyepatch

  • @jbvdfjjh
    @jbvdfjjh 4 года назад

    With the volumetric setting, when I turn it on it’s just white wires, no foggy light. Could someone tell me how to fix this?

  • @BeziTank
    @BeziTank 3 года назад

    How do i make light reflections on models?

  • @CalbDoesStuff
    @CalbDoesStuff 3 года назад +1

    my volumetric doesnt change anything, no matter what its on

    • @whiterum.
      @whiterum. 2 года назад

      turn it on you need to turn it on before doing anything like changing it you just right click on the light look down at the stuff and turn on vol

  • @supremeleaderbro1785
    @supremeleaderbro1785 2 года назад +1

    I literally just wanted to know how to add a light into sfm. Why could I not find it in the video? And it should be at the very start even cuz how can you do lighting if you don't know how to import it.

  • @JimBimBum
    @JimBimBum Год назад

    i'm not wasting my time a video fucking explaining HOW LIGHT IN REALLIFE WORKS! i just fucking wanted to learn how to make an ambient light cause the map i used has none and i've just started using sfm. yes i imported a light but i don't understand most of the sliders.

  • @sodemz
    @sodemz Год назад

    you can make the shadowed lights go up to 64 with modded files

  • @shadowfilms2049
    @shadowfilms2049 6 лет назад

    Hey Steg! I just wanted to know how you made this “secondary viewport” setup?

    • @steg3823
      @steg3823  6 лет назад

      I think it’s in the windows option

  • @splatoonistproductions5345
    @splatoonistproductions5345 4 года назад

    When I messed around with it I noticed something, when I made it dark and put light Intensity to full, it wasn’t even bright, I’m I doing something wrong here bro?

  • @SpringTrap4219
    @SpringTrap4219 Год назад

    as a fnaf sfm'er the quadratic thing makes it darker or lighter. all i know

  • @stantin456
    @stantin456 Год назад

    6:45i try to do the same things like you but nothing happen i need ur help

  • @bluelambda
    @bluelambda 3 года назад

    how do i lower the intensity on the lights

  • @br1ann88
    @br1ann88 5 лет назад

    How do you move your camera angles?

  • @AceHardy
    @AceHardy 4 года назад

    🎬🎥

  • @stefanbasic0883
    @stefanbasic0883 5 месяцев назад

    what is this last thing you used at the end of the video, is it a part of SFM???

  • @zergovrock5277
    @zergovrock5277 3 года назад

    best