Nothing is more "Wait, that was real?" than the DS version of the Call of Duty games. Like you see them once in a game store shelf and forever question if it was a dream or not until watching a Scott the Woz video 12 years later
I mean, he has always defended it, he has shown a great affection and seems that it really hurts him that it failed and that it was victim of a ton of horrible choices taken... He always saw that much potential on it. Soy un Gran fan!
The reason why Persona Q was exclusive to 3DS was because it's a crossover between Persona and Etrian Odyssey, and the Etrian Odyssey games were only released on DS/3DS because they're based on dual-screen functionality
Persona Q2 was done so late into the 3DS' life that it never got dubbed, and it was barely released here in the UK, I haven't seen a single copy of the game.
@Grima the Fell Dragon Nintendo's fault, you can't ask the consumer to do extra research for a product they don't know if they want or understand what it is, it's Nintendo's job to make sure their product makes sense and to make its selling points obvious.
Yeah I loved playing Wind Waker HD with the gamepad. Was very immersive when sailing and using a map in a dungeon. On the fly item management too. Twilight Princess HD’s gamepad functionality was great too, but I couldve probably used my pro controller and enjoyed it just as much. Wind Waker HD needs the gamepad IMO.
@@PurPurDot Well yes but actually no. Switch runs on bugrock edition and overly corporate bc of microsoft but also has more features which wii u didn't have
@@pharaohyami5000 lmao just got one from my cousin, what games should i get for it, i already have RE revelations, Watch_dogs, Smash bros., mario party 10, assassin's creed, and a few others
i've learned more about marketing and business strategies from scott the woz videos than i have from two semesters of marketing class and i wouldn't have it any other way
@@JumpyNedved Christ, the vita is the pathetic underachiever brother that did one or two things correctly compared to the bigger overachiever sister PSP why literally had everything for everyone. Never did I feel so related to a piece of electronics as with the vita.
@@lasarousi Here's the thing about the vita: it was amazing. A lot of advanced technology in it and had to ability to run games so they'll run amazing and look good, but it's support was abysmal and thus having fewer games and ended up being for mostly indie games. That's where the potential was wasted.
When Wii U was announced, one of the first things they showed off was 5-player asymmetrical gameplay. One on the gamepad overlooking the whole stage, and the other four playing on the stage. - What annoys me is that they didn't do 5-player symmetrical gameplay. Like playing Mario Kart where you have 4 players on the TV and the 5th on the gamepad.
I think it would have been too constraining on the hardware to do 5 player Mario Kart. It could barely handle 4 people. However, I cannot believe they screwed up NSMBU multiplayer by relegating the gamepad to player "assistance".
Game & Wario had a few game modes that did, such as the Fruit game mode. One person was a thief that wandered around a dimly-lit crowded area stealing fruit, and the the others watched the TV to guess who the thief was. The thief was on the gamepad and had perfect vision.
all of the developers really didn't realize the potential of the wii u when it was still alive....it makes nintendo's mismanagement of the sytems public image all the more frustrating in hindsight. if they didn't confuse everybody, and it had defined audience and a audience at all, it could have been the wii 2 in some regards.
Wii U is my favorite console! Although it's not the best, it had a lot of care put into it and I spent more hours playing it than all of my other consoles combined.
I disagree. There was just no benefit to owning a wii over any other console. I mean, there were some good first party games, but no must have game until breath of the wild. And by that time the switch was out.
Not misunderstood. Misused. Gamecube/GBA link cable, DS, 3DS: exist and justified dual-screen gaming. Nintendo with the Wii U: What the heck am I supposed to do with this newfangled second screen?
Scott should get a time machine and become a big-shot at Nintendo during the Wii U era. The Wii U would have worked like gangbusters in the resulting alternate timeline!
A lot of games made use of DS and 3DS in such unique ways because of the dual screens they had. I honestly found that so exciting back then, even visual novels like 999, Ghost Trick used two screens for dual narrative. Rhythm games had score/story and actual beat maps on other screen, It was such a unique console.
It was also really great for strategy games. Strategy games and strategy RPG's always are kind of worse on console simply because sticks aren't as fast or accurate as a mouse. But the touch-pad helted that tremendously. Fire Emblem, advance wars, yugioh and other such games just fit perfectly. Having the bottom we clear facts and the top be exciting angles kind of gives you the best of both.
The DS release of 999 had QoL issues, but man, the moment you realize exactly why it's on the ds and how the gameplay's presentation changes to reflect that plot point was stellar; just can't be captured by a port.
The dual screens of the DS and 3DS really did allow for such unique and interesting game design that I don’t think will ever be replicated on normal consoles
The thing is, the switch could not succeed where the three Nintendo consoles before it excelled. Because I couldn't play Legend of Zelda Windwaker on switch, while I could on gamecube, wii, and wii u.
Just minus the parallax barrier... Oh damn, imagine if the Wii U's tablet controller utilized that technology?! Instead of only 12 people buying it, a whole 14 or even 15 people would have bought it!
Everyone's talking about Scott talking about the Wii U and I'm just sitting here trying to put in a Little Caesars order for a deep dish olive-only pizza
I literally just had some little caesars before watching this. I like olives and I have even had pizza with olive oil rather than sauce, but I'd say that pizza would be better with cheese. It's just not pizza without cheese in my opinion. Sure olives and bread are fine when alone together, but cheese .. I cannot forsake my love cheese.
So the thing with spinoffs being on other consoles is due to contract obligations and IP rights. Destiny 2 was on PC and XBOX, but for a time but they still had to pay lip service to Sony due to obligations they had (i.e exclusive content). This sort of obligation kind of works the same way at the franchise level. Like sure, you might get Persona Strikers on Xbox, but if you want the full Persona experience, you're gonna have to buy a Playstation. That's why it 'works'. ...It also made me realize you should NEVER make a deal with Sony.
@@Insertnotrealname I once had to make a greasy patty - no bun no nothing just a greasy patty. I deep fried it and watched the woman eat it with her hands. That's the weirdest for me lol
Wanna here about a console that has had the most missed potential for games that would've fit perfectly? Well then, Wii have the perfect console for U.
I made a list of missed opportunities for the Wii U. Here: * Mario Paint/Artist sequel and/or remake that uses touch screen * Four Swords Adventures port/remake/sequel that uses online with voice chat and 3DS connectivity * Pokémon Snap Wii U that has a panoramic view using the Gamepad * Animal Crossing that features all menu information on the bottom screen while, making for a the most comfortable Animal Crossing experience on a home console * Kid Icarus Uprising port/remake that uses the touch screen, the wii pointer and nunchuck, dual analog, and maybe 3DS as controller options * Metroid Prime that features a first person view on the TV and 3rd person on Gamepad and the ability to swap views * Wario Ware that not only uses the Gamepad’s unique touch, gyro, buttons, asymmetric TV view, camera(?), and microphone features, but can sometimes combine it with the Wii remote * A Zelda game similar to Phantom Hourglass and/or Spirit Tracks that’s either a remake or a sequel with similar gameplay elements
I thought Scott was gonna point it out when Fever was on screen, but. Why the absolute frick wasn't Rhythm Heaven Megamix ported?! It would have been a great cross-platform release with the 3DS, and taking advantage of the gamepad would be making a no visuals mode which is *just* the gamepad that shows your timing and skill stars. It would be a great way to practice no visual gameplay! And not to mention that it would be a fantastic family game, it already *has* competitive multiplayer, being able to play on one console would make the whole "Get your family and friends into music!" shtick fantastic!
You know one i always thought would fit really well that im sad may never get made? A Mole Mania game for the DS think about it, the Top Screen would have the aboveground, and the Touch Screen would have the underground
The WiiU was one of the best concepts with the worst support. Nintendo was desperate to get new 3rd party titles on there. When I was a freshman I applied for their developer program and got in within a day with no questions asked and given the Unity WiiU api. I didn't do too much since it cost like 1200 dollars for a dev kit but it was cool to see how unreal and unity games communicated with the system.
I remember seeing the idea of a tabletop RPG exclusive to Wii U, where the Dungeon Master sees all their hidden knowledge and choices on the Gamepad, and the party plays on the TV. What a shame...
Hear me out: when you capture an enemy in odyssey wii u, you see that enemy's vision on the gamepad. When you capture a bullet bill, you see a hud lookin thing. When you capture things without eyes, the gamepad has a fully black screen. When you capture those plant things with red eyes, the screen tints red.
Love it but for the eyeless things, instead of a black screen, the screen shows some sort of "alternate sense" like the different vision modes for Predators in Alien vs Predator games or Daredevil's "sound vision". Obviously, nothing quite as "intense" as those but something fun and Nintendo-y, like in some of the Raving Rabids minigames where you had to find a hidden thing (or avoid it) by listening to how loud the sounds coming out of the Wiimote's speakers or just look to some of the WarioWare microgames for inspirations.
11:18 I think the structure of moons in odyssey also works well with the switch because you can hop on, grab a few quick moons, and then be done. The lands are so large you don’t feel pushed to finish it all in one sitting
Man if Scott worked at Nintendo, he would’ve single handedly saved the Wii U, but nope, he would rather rant about justifying his purchase of it 10 years later
Yeah, if only Nintendo could figure out how to handle that newfangled dual screen thingy. It's not like they already released the GameCube/GBA link cable, DS, and 3DS or anything like that...
There’s no need to justify it. The Wii U was a great console, unfortunately second only to the Vita for unloved-child syndrome dragging it into an early grave. (At least the Vita had legions of fans and indie developers dragging it back out.)
The Gamepad could have been, and was, great for asynchronous multiplayer experiences. Honestly, I'm surprised they never tried to replicate this with the Switch online app at all.
Simple, the DS had an "analogue stick" AKA its touchscreen. I have replaced so many damn screen protectors over the years trying to play COD, Metroid, and that one james bond game.
@@dixonb.tweenerlegs4225 Disagree, the Ds library is some of the best out of any console period. The ds had something for everyone and large number of each. Especially if you liked RPGs like me.
3:52 They ended up doing this for the 3DS edition of Minecraft, the bottom screen showed a map and your inventory, while the top screen showed your health, hunger, and armor bars. Overall probably the coolest version of Minecraft even if it’s outdated compared to modern MC.
Apparently Scott has never heard of half life alyx, or myst, or, uh, ok there aren't that many examples but still Edit: oh shit he mentioned it in the video
10:59 Fun Fact: Nintendo experimented with the idea of 3D World connecting to 3D TV's in someway, but opted against when they realised 3D glasses would be needed (thanks DYKG!) Also, that rant at the end was legendary!
This reminds of an idea I had for a game in a universe where Nintendo kept Rare. It's a Kazooie only spin-off game of Banjo-Kazooie for the Wii that kinda worked like a top down twin stick shooter. You'd move Kazooie with the Nunchuck and aim 'n' shoot different types of eggs with the Wiimote.
Sounds cool. Kind of reminds me of the Sparx levels in Spyro but different enough Kazooie abilities or like the Banjo first person shooter moments (never played or know the context but always looked cool) using Kazooie but top down/isometric.
A thumb relief medicine ad played in the middle of him talking about joysticks...... I thought it was just a joke you put in, now you have to do this in a video Scott.
My favourite thing is that they were apparently surprised when persona 4 golden sold well when they put it on steam, like guys believe it or not people want to buy your games
@@Finamajig it's kinda hilarious that Sega had to convince them that people in fact do buy games for PC by handing the ports to another division, I swear that corporation must be made of a bunch of offices that never talk to each other
@@axelprino they basically repeated similar things with the Persona 5 where they release the main character on smash bros don't release the main game on switch and release the spinoff a year later .... in Japan and then finally in English a year later because things happen A problem that would have been avoided if they just localized it well making the game
i’ve always seen on rails shooters as arcade games, but like modern ones that you see in bowling alleys or shopping malls because if you’ve been to game works or Dave and Buster, some of the funnest games are on rail shooters
Same. Though playing The Club a more arcade level design and enemy AI but modern controlling shooter (published by Sega but made by the team that made Project Gotham Racing a bunch of arcade racer Devs) it is always interesting seeing modern and arcade elements cross over sometimes but whether to see them as arcade or not hmm. I mean later Burnout games don't have the timer but the old ones are straight up arcade with the timers. So modern arcade games it's a wonder sometimes. It's why I don't question the Dead Space Extraction or Medal of Honor Heroes 2 (arcade light gun style mode) being more arcade focused or a mode for arcade aspects to suit the Wiimote as a rail shooter/light gun shooter. I think Tank Tank Tank is a fair arcade game but on Wii U and didn't do much with the Gamepad really. It's fine but for the multiplayer the singleplayer the second screen isn't worth it and the tilting of gyro is left and right not up or down when your a tank so why no up and down aim. Logic there Namco. It's no Steel Battalion on Xbox or Kinect that's for sure. Kinect or big controller the big controller makes more sense then Kinect to try and change that I think but Capcom tried Scott could do this video type again and add Steel Battalion or other games, maybe but as he only did the Kinect one and not the OG Xbox version might have to wait on that one.
“…the Wii U’s great!” Scott says with his last breath as he suffocates under a pile of all the Wii U bundles he’s bought
It’s true tho.
Now we know that Scott took the "U" in "Wii U" really personal
I mean, who DOESN'T have multiple Wii U bundles? ...right?
And aip lash
I still love my Wii U, it's like me. Not wanted by many, but loved by a few
Alternate title: almost 10 years later and man is still trying to validate his purchase of a Wii-U
*7 Wii U's.
Ayo what when did the Wii U is 9 years old?
@@lollogunner English? Do you type it
Not the only one hahahaha
I mean.. His points make sense
They are perfectly reasonable
Nothing is more "Wait, that was real?" than the DS version of the Call of Duty games. Like you see them once in a game store shelf and forever question if it was a dream or not until watching a Scott the Woz video 12 years later
I never played the original modern warfare. my first experience of it is about to be on the DSi and I couldn't be happier :)
@@sasquatchbong955 wdym about to be . bro go just pick up a copy of modern warfare for like 5 bucks
@Anime pfp with opinions aww yeah it was real, i put so many hours into modern warfare on the DS that my cartridge corrupted B)
I remember a kid in middle school came in playing one on the DS and I thought it was so cool and unique. It's neither of those things.
It was real. They were pretty good. Scott did a whole separate video on them already actually. I played them myself
The weirdest part of his video is that Scott has $83 in his wii u balance
What's weirder is it's $83.83
At the end he has $0 though...
You can’t buy digital WII U games with a credit card anymore, that’s why
i mean i have $0.99 on my Wii U
Stop pocket watching.
Now we know that Scott took the "U" in "Wii U" really personal
I mean, he has always defended it, he has shown a great affection and seems that it really hurts him that it failed and that it was victim of a ton of horrible choices taken... He always saw that much potential on it.
Soy un Gran fan!
Fred, ¿que haces aquí xD?
It has Nintendoland in it, and that game is la verga so it makes sense
Here before this blows up
Sexo
The reason why Persona Q was exclusive to 3DS was because it's a crossover between Persona and Etrian Odyssey, and the Etrian Odyssey games were only released on DS/3DS because they're based on dual-screen functionality
A few work arounds and it could be played on any console
@@ForrestFox626 But then it wouldn't be a "Perfect Fit", it was designed with the DS in mind
Persona Q2 was done so late into the 3DS' life that it never got dubbed, and it was barely released here in the UK, I haven't seen a single copy of the game.
@@woobgamer5210 yeah Q2 was lucky to even be released outside Japan. I don't think it did great so they didn't spend extra for the dub
I wish they would bring those to steam
18 minutes of why the Wii U was a big ol' slab of missed potential.
It would've lived up to its potential if only Nintendo didn't call it the Wii U.
@Grima the Fell Dragon Nintendo's fault, you can't ask the consumer to do extra research for a product they don't know if they want or understand what it is, it's Nintendo's job to make sure their product makes sense and to make its selling points obvious.
@@DaSheepKiller exactly
@Grima the Fell Dragon yes
I agree with that but I played pinball on the wii u so does my opinion really matter
You forgot one. Wind waker on Wii U was a perfect fit! The ability to look at the map on the gamepad while sailing make the game 1000x better!
Yeah I loved playing Wind Waker HD with the gamepad. Was very immersive when sailing and using a map in a dungeon. On the fly item management too.
Twilight Princess HD’s gamepad functionality was great too, but I couldve probably used my pro controller and enjoyed it just as much. Wind Waker HD needs the gamepad IMO.
@@HutchIsOnYT yeah if they port windwaker to the switch it is going to be a downgraded experience, but twilight princess? not so much.
if wind waker hd didn't look insanely washed out and butt-ugly it'd probably be the best version
@@boogtoons4630 it looked beautiful to me :)
Alternate title: Scott showing his love for the Wii U in 18 minutes.
Where did you get that from?
@@wubbers662 I am also wondering that
If you told me "Minecraft Wii U Edition" and "Wii U" would match together perfectly I would've told you 3 years ago "Who are you"
And I would say I’m the head of Microsoft, and sell you Halo Infinite for twice the price.
You're one of my favorite RUclipsrs
It’s better on switch than the Wii u
@@PurPurDot Well yes but actually no. Switch runs on bugrock edition and overly corporate bc of microsoft but also has more features which wii u didn't have
GET OUT OF MY HEAD
Video title: A Console's Perfect Fit
Actual title: Scott gushing about the Wii-U for 18 minutes
Fit hmmmm 18 fit and 18 fit
And 18 fitting on it and 18+
"The Playstation Vita was more advanced than my immune system"
-Woz, the Scott. 2021
Don't you mean "Woz, Scott"? The last name comes first when you put a comma in the middle.
And dont forget the middle name "The".
@@Mag_Go My deepest thanks to you sir, I shall utilize your input in a transformative manner.
@@peupater7414 Thank you so much for being so nice and considering all of our suggestions! (* ^ ω ^)
Time to hack Scott's immune system
Alt Title: Reasons Why Nintendo Should’ve Hired Scott to Market the Wii U
Sadly, he was too young
Scott's just trying to convince us that the Wii U's great to justify the multiple Wii Us he owns
And it's working.
He doesn’t need to convince me. I already know!
Good thing I already got my own.
@@pharaohyami5000 lmao just got one from my cousin, what games should i get for it, i already have RE revelations, Watch_dogs, Smash bros., mario party 10, assassin's creed, and a few others
A part of me wants to get a Wii U for homebrew purposes.
The actual title is "Scott's ideas for the WiiU that Nintendo should have done."
aka Scott shows Nintendo how the Wii U could have been a successful console.
The legendary sequel to “Why the Wii U failed”
Did you forget about "What the Wii U Did Right?"
@@MitchellHang everyone forgets about what the Wii U did right
I actually really like the Wii U
Hell splatoon originated in there how did it fail when that’s such a big series
@@SpringyGirl69 I loved it too
@@SpringyGirl69 you're being delusional mate
"f*ck skin"
- Scott The Woz, the same person who had a no-skin policy in his homecoming dance, 2021
I would love if Scott turnt this into a series. It would be a perfect fit
Pun intended?
I see what you did there
This aged well
god has shone down on us and kept the like count at 69
as a pun enthusiast, i approve of this message
This man will talk about a desk for half an hour and I’ll be still listening
Better yet, a Refrigerator
These men are spitting facts.
His 300th episode could be a 2 hour movie about his glasses and he can still bring out plenty of fresh jokes.
That is so true!
This is why the L Button Exists
i've learned more about marketing and business strategies from scott the woz videos than i have from two semesters of marketing class and i wouldn't have it any other way
I don't know if you know this, but Scott actually studied marketing in college, so yeah, it makes tons of sense why he talks about that
@@milomilovsky6173 …that explains a lot actually
Specifically how the Wii u’s marketing was bad
Moral of the story: everything should’ve been on the Wii U
Wii U: *crying with happiness*
Everything should *still* come out on Wii U.
Now we know that Scott took the "U" in "Wii U" really personal
@@lol-ih1tl Especially the Witcher 3. If CDPR got it running on Switch, it could probably run on Wii U.
The Wii U is often given the slogan "Missed Potential: The Console"
Now that’s what I call a perfect fit.
So does the vita
@@JumpyNedved Christ, the vita is the pathetic underachiever brother that did one or two things correctly compared to the bigger overachiever sister PSP why literally had everything for everyone.
Never did I feel so related to a piece of electronics as with the vita.
A different name would have changed so much...!
@@lasarousi Here's the thing about the vita: it was amazing. A lot of advanced technology in it and had to ability to run games so they'll run amazing and look good, but it's support was abysmal and thus having fewer games and ended up being for mostly indie games.
That's where the potential was wasted.
At first I was like "but Scott it's not Sunday!", and then I realised I lost the perception of time
Same
Same here
It's Sunday in my country
Summer Vacation be like
Punch-Out!! On 3DS would have been perfect since it’s first arcade release actually had Duel Screens to begin with
When Wii U was announced, one of the first things they showed off was 5-player asymmetrical gameplay. One on the gamepad overlooking the whole stage, and the other four playing on the stage. - What annoys me is that they didn't do 5-player symmetrical gameplay. Like playing Mario Kart where you have 4 players on the TV and the 5th on the gamepad.
Closest thing I can think of is some of the Nintendo Land games tbh.
I think it would have been too constraining on the hardware to do 5 player Mario Kart. It could barely handle 4 people. However, I cannot believe they screwed up NSMBU multiplayer by relegating the gamepad to player "assistance".
I think Sonic & All-Star Racing Transformed let you do 5 player races, with one of them on the gamepad.
Game & Wario had a few game modes that did, such as the Fruit game mode. One person was a thief that wandered around a dimly-lit crowded area stealing fruit, and the the others watched the TV to guess who the thief was. The thief was on the gamepad and had perfect vision.
I liked 5 player Ray Man Legends and 5 player New Super Mario Bros U/Luigi U.
Pfft, who needs consoles when you have the comfort of your calculator and imagination in math class
Or just put emulators on your calculator
@@quoph1666 or just put calculators on your emulators
I saw you in freedomtoons
@@liketocodev Calculator is a bitch to run on Yuzu
58008
I think this is one of Scott's best videos for 2021. IDK what it is with it, but something about this video clicked with me more, and I love it.
Maybe for the way he was loosing his sanity the more he talked about how the Wii U has SO MUCH missed potential HAHAHAHAHAHAHAHAHAHAHAH
its because he mentioned ape escape.
@@deathdeathrevolution3499 It's definitely because he mentioned Ape Escape
second best borderline forever was better
probably because he forgot to insert the end credits
And here I actually thought that Scott was gonna talk about a console’s perfect size for 18 minutes… now I want that
scott is a perfect fit for the wii u. that’s why he has 7.
scott the woz now on 3ds
"Long story short, the Wii U is great!"
No No, He's got a point.
all of the developers really didn't realize the potential of the wii u when it was still alive....it makes nintendo's mismanagement of the sytems public image all the more frustrating in hindsight. if they didn't confuse everybody, and it had defined audience and a audience at all, it could have been the wii 2 in some regards.
And my, oh my, what a truly long story it is.
I still have mine and still enjoy it.
Wii U is my favorite console! Although it's not the best, it had a lot of care put into it and I spent more hours playing it than all of my other consoles combined.
I think that the lack of other videos or his channel must be him trying to tell people who NOT he is
Alt Title: *WiiU: Nintendo’s Most Misunderstood Console.*
But still loved ;)
I disagree. There was just no benefit to owning a wii over any other console. I mean, there were some good first party games, but no must have game until breath of the wild. And by that time the switch was out.
Not misunderstood. Misused.
Gamecube/GBA link cable, DS, 3DS: exist and justified dual-screen gaming.
Nintendo with the Wii U: What the heck am I supposed to do with this newfangled second screen?
Alt Alt Title: Wii U: Nintendo's Best Console no one cares about
The Wii U and PS Vita are the absolute definition of wasted potential
Scott should get a time machine and become a big-shot at Nintendo during the Wii U era. The Wii U would have worked like gangbusters in the resulting alternate timeline!
There would be no pandemic if the Wii U had succeeded.
But assuming Scott became a head of marketing at Nintendo, that would mean we wouldn’t have Scott as a RUclipsr 😞
@@dudebop8203 We would have a Scott the Woz video series being delivered to 3DS and Wii U instead.
@@Rodrigo-x8g5w This makes me think that somehow the Wii U being successful would have revolutionized China to have proper meals for people
@@GameboyFanatic 😂💀
This entire video is just Scott proclaiming his love for the Wii U.
Phew, thank god he opened with "hey all,Scott here" this time
Yep
he said it last time though
Yeah, I had a heart attack last time…
@@ZernoCore he opened up with "hello" then said "hey all scott here" later after saying it was outlawed
@@ZernoCore no he didn't? He said "hello"
1:22 the camera cutting to Scott's face for that specific line is very AVGN-esque, good video
Oh wow, you're absolutely right
I was thinking the same thing
never seen a camera before?...
@@teacherfromthejungles6671 huh?
I feel like Scott best personifies why I love the Wii U and my frustration on all the lost potential of the Wii U.
Punch out should’ve been on the Wii U and called “Punch U Out!!”.
booooooooooooooooooooooooooooooo
"New Punch Out" featuring Dante from devil may cry and with new Funky mode.
definitely a good title
And it should have been called U Super Mario Bros
"...it felt like the circle had been completed."
Mr. Woz, I'm looking at a Z here, explain yourself.
He's shapeblind
Well a Z is the shape of a taffy maker and those go in circles so really it's not a stretch.
what do you mean? The Zircle is complete!
The Zirkel is complete.
Megaman Zero on gba on wii u
Punch-Out!! on the 3DS would have jumpscared you when you started a fight.
The 3D never really popped out though. It gives depth.
A lot of games made use of DS and 3DS in such unique ways because of the dual screens they had. I honestly found that so exciting back then, even visual novels like 999, Ghost Trick used two screens for dual narrative. Rhythm games had score/story and actual beat maps on other screen, It was such a unique console.
It was also really great for strategy games. Strategy games and strategy RPG's always are kind of worse on console simply because sticks aren't as fast or accurate as a mouse. But the touch-pad helted that tremendously. Fire Emblem, advance wars, yugioh and other such games just fit perfectly. Having the bottom we clear facts and the top be exciting angles kind of gives you the best of both.
The DS release of 999 had QoL issues, but man, the moment you realize exactly why it's on the ds and how the gameplay's presentation changes to reflect that plot point was stellar; just can't be captured by a port.
@@MrMarinus18 ないす
The dual screens of the DS and 3DS really did allow for such unique and interesting game design that I don’t think will ever be replicated on normal consoles
Scott : The Ps Vita was more advanced than my immune system.
Me: How are you still alive???
scott the bot
scbott the woz
hearing the word "wii" and the letter "u" together brings back some dark memories
Unpopular opinion I love the wii u
Hi famous
Here before this becomes popular
What do you mean? It wasn't a bad console,it just was at the same time
Idk I love the Wii u TL;DR 17:49 is what I mean
You here?
Scott is the few of big RUclipsr who likes Wii U more than Switch ♥️
I’m sure there are others
Yes me too. THE SWITCH DOESN'T EVEN HAVE MII MAKER MUSIC. OR A CAMERA TO SCAN QR CODES I MEAN COME ON.
No…
The thing is, the switch could not succeed where the three Nintendo consoles before it excelled. Because I couldn't play Legend of Zelda Windwaker on switch, while I could on gamecube, wii, and wii u.
@@GreenMegaEthan it has a camera just not a very good one
"It's like it's not good, right in front of me." Best line Scott
Scott's Worst Nightmare: Chibi Robo Zip Lash RPG Edition.
on VR
Burn it
& knuckles featuring dante from the devil may cry series + bowser’s minions + bowser jr’s journey + bowser’s fury + new funky mode!
@@TreespeakerOfTheLand hand held only with motion controls
@@trollsome always needs the new funky mode
“A Console’s Perfect Fit”, aka “Scott Screaming “WHY WASN’T THIS ON THE WII U” For 18 Minutes Straight”
Imagine there's still someone out there who plays Minecraft on Wii u
No cap my friend’s little brother still does 💀💀💀
Imagine there's someone who plays it on 3ds
@@BGQ-2007 No own, it's a New 3DS exclusive
@@BGQ-2007 i was forced on there for a few months lol
It's me!
When Scott finally acknowledges Mad World for the Wii, I'm satisfied.
I just realized that Wii U was just a home console version of the 3DS
Just minus the parallax barrier...
Oh damn, imagine if the Wii U's tablet controller utilized that technology?! Instead of only 12 people buying it, a whole 14 or even 15 people would have bought it!
Now you know why it is great! The duel screens added so many new elements like the DS did!
@@roxynano Exactly.
Should've renamed this "Scott tries to justify the Wii U's existence"
nah mate, the Wii U is great, no need to justify
@@trigger_core tru dat!
Nintendo land by itself justified the existence of the Wii U
@@VagueNaming YEES OH MY GOD, so many good memories on nintendo land
@@trigger_core That legend of Zelda minigame and that one where you ate fruit were pretty badass
Everyone's talking about Scott talking about the Wii U and I'm just sitting here trying to put in a Little Caesars order for a deep dish olive-only pizza
gross.
I literally just had some little caesars before watching this.
I like olives and I have even had pizza with olive oil rather than sauce, but I'd say that pizza would be better with cheese. It's just not pizza without cheese in my opinion. Sure olives and bread are fine when alone together, but cheese .. I cannot forsake my love cheese.
Isn’t that just Focaccia?
sounds like heaven
@@JamesLawner in Italy focaccia is basically bread.
So the thing with spinoffs being on other consoles is due to contract obligations and IP rights. Destiny 2 was on PC and XBOX, but for a time but they still had to pay lip service to Sony due to obligations they had (i.e exclusive content). This sort of obligation kind of works the same way at the franchise level. Like sure, you might get Persona Strikers on Xbox, but if you want the full Persona experience, you're gonna have to buy a Playstation. That's why it 'works'.
...It also made me realize you should NEVER make a deal with Sony.
Imagine being the person that had to make a deep dish pizza with no cheese, no sauce, and extra olives lol
Parallel universe none pizza with left beef
As a cook, I can tell you it's probably not the dumbest thing they've made
@@ajkcool Out of curiosity, what's the dumbest thing you've had to make?
@@Insertnotrealname I once had to make a greasy patty - no bun no nothing just a greasy patty. I deep fried it and watched the woman eat it with her hands. That's the weirdest for me lol
@@internetvirus64 I can imagine the weirdness. lol
The longest commercial for the wii u that I've ever seen
Perfect fit: "Scott The Woz" and "literally anything and everything"
thats more than 7!
The fact that they released a 3ds app to use the 3ds as a controller for smash bros U makes the idea of a wii u 4 swords port so appealing
Everyone: I'm so glad they remake FF7 for the Playstation
Scott: But Wii U
Wanna here about a console that has had the most missed potential for games that would've fit perfectly? Well then, Wii have the perfect console for U.
I made a list of missed opportunities for the Wii U. Here:
* Mario Paint/Artist sequel and/or remake that uses touch screen
* Four Swords Adventures port/remake/sequel that uses online with voice chat and 3DS connectivity
* Pokémon Snap Wii U that has a panoramic view using the Gamepad
* Animal Crossing that features all menu information on the bottom screen while, making for a the most comfortable Animal Crossing experience on a home console
* Kid Icarus Uprising port/remake that uses the touch screen, the wii pointer and nunchuck, dual analog, and maybe 3DS as controller options
* Metroid Prime that features a first person view on the TV and 3rd person on Gamepad and the ability to swap views
* Wario Ware that not only uses the Gamepad’s unique touch, gyro, buttons, asymmetric TV view, camera(?), and microphone features, but can sometimes combine it with the Wii remote
* A Zelda game similar to Phantom Hourglass and/or Spirit Tracks that’s either a remake or a sequel with similar gameplay elements
**Blinks** *:)*
I thought Scott was gonna point it out when Fever was on screen, but.
Why the absolute frick wasn't Rhythm Heaven Megamix ported?! It would have been a great cross-platform release with the 3DS, and taking advantage of the gamepad would be making a no visuals mode which is *just* the gamepad that shows your timing and skill stars. It would be a great way to practice no visual gameplay! And not to mention that it would be a fantastic family game, it already *has* competitive multiplayer, being able to play on one console would make the whole "Get your family and friends into music!" shtick fantastic!
you mean the vita
hear*
Scott the Woz on RUclips: "the wii u is great!"
Scott the Woz outside of RUclips: "the wii u is great!"
You know one i always thought would fit really well that im sad may never get made?
A Mole Mania game for the DS
think about it, the Top Screen would have the aboveground, and the Touch Screen would have the underground
Ever forget it’s a Sunday then get a Scott the Woz notification?… it’s something dreams are made of.
This was me lol
Me too
No because I count down the days lol
Is Scott growing a beard!? NO! He's supposed to look like a seven year old!
You must be using a microscope to see those hairs
@@snowtrooper1188 he literally has a stubb
@@Clarizsan He’s had it in other videos too.Probably since last year
@@GoldGuard yeah I know but I just noticed it😂😅
I think he would look good with a beard... fight me
The top half of my phone never felt this good.
same bro
What
Uh, Scott...
MAX FEINBERG IS YOU, BUT SPORTS
Any game existing:
Scott: "ITS PERFECT ON WII U"
It's true tho
It's Sunday evening, I'm dreading working tomorrow morning, I get a notification, it's a new Scott The Woz video, everything is made better.
“He’s here, he’s there, he’s everywhere!
If you need a friend, Scott the Woz is right there!”
You should rename this video to “why isn’t every game ever made on the Wii U?”
The WiiU was one of the best concepts with the worst support. Nintendo was desperate to get new 3rd party titles on there. When I was a freshman I applied for their developer program and got in within a day with no questions asked and given the Unity WiiU api. I didn't do too much since it cost like 1200 dollars for a dev kit but it was cool to see how unreal and unity games communicated with the system.
I don’t even think he was making a joke at the end, just spittin’ straight facts
"Why the WiiU is actually okay in 19 minutes or less"
I feel like Super Metroid works perfectly with the snes, it's such a great example of technology evolving enough to meet a vision
I love Scott rants because he seems like he's about to yell but he doesn't, that's precisely the energy I need.
I remember seeing the idea of a tabletop RPG exclusive to Wii U, where the Dungeon Master sees all their hidden knowledge and choices on the Gamepad, and the party plays on the TV. What a shame...
Hear me out: when you capture an enemy in odyssey wii u, you see that enemy's vision on the gamepad. When you capture a bullet bill, you see a hud lookin thing. When you capture things without eyes, the gamepad has a fully black screen. When you capture those plant things with red eyes, the screen tints red.
Love it but for the eyeless things, instead of a black screen, the screen shows some sort of "alternate sense" like the different vision modes for Predators in Alien vs Predator games or Daredevil's "sound vision". Obviously, nothing quite as "intense" as those but something fun and Nintendo-y, like in some of the Raving Rabids minigames where you had to find a hidden thing (or avoid it) by listening to how loud the sounds coming out of the Wiimote's speakers or just look to some of the WarioWare microgames for inspirations.
@@Dargonhuman they would use echo-location like sonar, black background and waves representing noises around it
11:18 I think the structure of moons in odyssey also works well with the switch because you can hop on, grab a few quick moons, and then be done. The lands are so large you don’t feel pushed to finish it all in one sitting
No joke that was literally the design philosophy that the developers were going for
sadly that screen talking about the control methods that comes when you boot up the game takes way too long
This channel has done really well and I hope it never ends even after we’re all gone
Just imagine if Scott didn't start the video with *"Hey All, Scott Here!"* this time...
When that happens, the world will end...
Man if Scott worked at Nintendo, he would’ve single handedly saved the Wii U, but nope, he would rather rant about justifying his purchase of it 10 years later
To be fair he would have been only 15 when it launched
You mean justifying his MULTIPLE purchases of it
Yeah, if only Nintendo could figure out how to handle that newfangled dual screen thingy. It's not like they already released the GameCube/GBA link cable, DS, and 3DS or anything like that...
There’s no need to justify it. The Wii U was a great console, unfortunately second only to the Vita for unloved-child syndrome dragging it into an early grave.
(At least the Vita had legions of fans and indie developers dragging it back out.)
The Gamepad could have been, and was, great for asynchronous multiplayer experiences. Honestly, I'm surprised they never tried to replicate this with the Switch online app at all.
You mean "asymmetrical"?
The world is a better place when Scott uploads
This love/hate relationship between Scott and the Wii U is getting out hand.
Psp:"What do you got that i don't"
Ds:"Somehow more Call of duty ports"
Psp:"HOW THAT EVEN POSSIBLE"
Simple, the DS had an "analogue stick" AKA its touchscreen. I have replaced so many damn screen protectors over the years trying to play COD, Metroid, and that one james bond game.
@@JamesTDG 100% wrong, it is just because the ds was more profitable with less effort.
Psp still wins cuz God of War alone
"Ports"
@@dixonb.tweenerlegs4225 Disagree, the Ds library is some of the best out of any console period.
The ds had something for everyone and large number of each.
Especially if you liked RPGs like me.
Alternate Title: Nintendo wasting the potential of the Wii U Gamepad
3:52 They ended up doing this for the 3DS edition of Minecraft, the bottom screen showed a map and your inventory, while the top screen showed your health, hunger, and armor bars. Overall probably the coolest version of Minecraft even if it’s outdated compared to modern MC.
“The Wii U is great”
This better be on his tombstone
*could be great
@@Samlolol could have been great
@@ΔομαρΤ *is a lot of fun
Im suprised that he didnt say that kid icarus uprising would've been perfect for the wii u as a port
Thats what I've been saying yo it would have easily been one of the best wii u games
"VR is where old series go to die"
- Scott the woz(2021)
@mr freakout yeah my favorite part is when he said
Apparently Scott has never heard of half life alyx, or myst, or, uh, ok there aren't that many examples but still
Edit: oh shit he mentioned it in the video
@mr freakout because it’s a funny quote out of context, thanks for noticing.
not scott acknowledging persona 1 and 2 without even being an rpg guy
You must know that Scott thought up the name "The Scab Lab" and then had to create a skit for it
The comedic genius of Scott's mind surpasses the understanding of us mere mortals.
I realized that a lot of Mojang Employees say "That would've been cool" in their own way.
10:59 Fun Fact: Nintendo experimented with the idea of 3D World connecting to 3D TV's in someway, but opted against when they realised 3D glasses would be needed (thanks DYKG!) Also, that rant at the end was legendary!
I’m so glad this man is trending so well. He deserves it greatly, and I am so glad it’s happening.
"Punch out on the 3ds" How about another punch out game.
The only thing Scott hasn't done yet is LCD games. Please God do an episode on LCD games!
I mean he did do an episode on the Game and Watch
@@bimmy4664 yeah i was gonna say that
@@bimmy4664 What about those repulsive Tiger Electronics Handhelds or those Wrist Games or the Sonic and Crash games that came with Happy Meals.
He hasn't done emulation either as far as I'm aware. He barely acknowledges it's existence, or custom firmware either
@@FamishedJoe he talked about LCD games in his demakes video
Alternate title: Scott simps for the wii u for 18 minutes straight.
LMAO
Please Wii U on me.
Oh, please. For all the shit the Wii U gets it's refreshing to hear someone talk positively about the console
@@soyuznavy imo it was good in a lot of aspects
@@AtomicOwl yeah I feel like Scott is the only RUclipsr that will say anything good about it
This reminds of an idea I had for a game in a universe where Nintendo kept Rare. It's a Kazooie only spin-off game of Banjo-Kazooie for the Wii that kinda worked like a top down twin stick shooter. You'd move Kazooie with the Nunchuck and aim 'n' shoot different types of eggs with the Wiimote.
Sounds cool. Kind of reminds me of the Sparx levels in Spyro but different enough Kazooie abilities or like the Banjo first person shooter moments (never played or know the context but always looked cool) using Kazooie but top down/isometric.
13:41 I appreciated this more than you know, scott. VR needs more love
A thumb relief medicine ad played in the middle of him talking about joysticks...... I thought it was just a joke you put in, now you have to do this in a video Scott.
Scott, there's no understanding Atlus's releases. They never make sense.
Someone’s still waiting for Winter 2014
@@wwa_minuet please let Oddity be good
My favourite thing is that they were apparently surprised when persona 4 golden sold well when they put it on steam, like guys believe it or not people want to buy your games
@@Finamajig it's kinda hilarious that Sega had to convince them that people in fact do buy games for PC by handing the ports to another division, I swear that corporation must be made of a bunch of offices that never talk to each other
@@axelprino they basically repeated similar things with the Persona 5 where they release the main character on smash bros don't release the main game on switch and release the spinoff a year later .... in Japan and then finally in English a year later because things happen
A problem that would have been avoided if they just localized it well making the game
i’ve always seen on rails shooters as arcade games, but like modern ones that you see in bowling alleys or shopping malls because if you’ve been to game works or Dave and Buster, some of the funnest games are on rail shooters
Same. Though playing The Club a more arcade level design and enemy AI but modern controlling shooter (published by Sega but made by the team that made Project Gotham Racing a bunch of arcade racer Devs) it is always interesting seeing modern and arcade elements cross over sometimes but whether to see them as arcade or not hmm.
I mean later Burnout games don't have the timer but the old ones are straight up arcade with the timers.
So modern arcade games it's a wonder sometimes.
It's why I don't question the Dead Space Extraction or Medal of Honor Heroes 2 (arcade light gun style mode) being more arcade focused or a mode for arcade aspects to suit the Wiimote as a rail shooter/light gun shooter.
I think Tank Tank Tank is a fair arcade game but on Wii U and didn't do much with the Gamepad really. It's fine but for the multiplayer the singleplayer the second screen isn't worth it and the tilting of gyro is left and right not up or down when your a tank so why no up and down aim. Logic there Namco.
It's no Steel Battalion on Xbox or Kinect that's for sure. Kinect or big controller the big controller makes more sense then Kinect to try and change that I think but Capcom tried
Scott could do this video type again and add Steel Battalion or other games, maybe but as he only did the Kinect one and not the OG Xbox version might have to wait on that one.