Helldivers 2 - Arrowhead DEV Responds to Backlash!

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  • Опубликовано: 17 июн 2024
  • Hey, let's talk Helldivers 2, Arrowhead DEV Speaks on Polar Patriot Warbond, New Patch, Community manager responds and more in the recent news update.
    You can do this by joining down below. This will go towards upgrading the equipment here and improve the videos.
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Комментарии • 893

  • @GlitchUnlimited
    @GlitchUnlimited  Месяц назад +24

    BREAKING: Dev Talks About Private Test Servers, CEO might make enemies weak, and more ruclips.net/video/I8zZhLNA1Fg/видео.html
    NOTES: The final image about Spitz petition that appears at the end is intentionally not included, unlike in the previous Helldivers 2 news video. I decided not to include it after editing but the vocals were already there so I left it. I felt it would be unnecessary to show you the whole entire image and link to that page. One part was unintended but I gotta get rest. Hope you all enjoy the update. The Warbond grind tired me out. I woke up early 3am to get it done. The review down below if you want to check it out.
    Review can be found here. ruclips.net/video/wX407FNIlGs/видео.html

    • @benruss4130
      @benruss4130 Месяц назад

      It's simple, nerfs are supposed to be a last resort in balancing, but its been AH's first resort.

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +1

      This and someone said the same developer here "ruined" Hello Neighbor 2.

    • @tonydiego2566
      @tonydiego2566 Месяц назад +1

      It’s all good man. Your content is awesome anyway. Great news and insight. These things can be fixed. Get some rest, bro.

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +1

      I appreciate that Tony. It genuinely means a lot to see comments like that. I have stop making it habit. The last 5 videos have been great in terms of editing. The whole 3am + Coffee + Warbond grind had beaten me up.

    • @Resdayn
      @Resdayn Месяц назад +1

      You should leave a link to the spitz petition just for transparency sake

  • @LunamPuer
    @LunamPuer Месяц назад +29

    I agree that bullying the devs is bad, but the tenderizer is just a bad gun.

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +3

      I looked at it from both sides and I don't think a dev should react like this. Also Tenderizer I agree lol

  • @KylewithaK
    @KylewithaK Месяц назад +338

    10,000 hours of testing, you mean 40 minutes? which is how long it took everyone to realize that the Eruptor was reduced to a water gun?

    • @everfreesnarrations35
      @everfreesnarrations35 Месяц назад +19

      I agree with you, but 300,000 people testing out something for 40 minutes can get a lot more results than a team of maybe 10 people testing it out for 40 minutes you know?
      I think they need to let a bunch of people playtest it before it's released.
      Just let a bunch of the RUclipsrs or something. Test out the war bond for a week, and see what happens from there or something

    • @KylewithaK
      @KylewithaK Месяц назад +9

      @@everfreesnarrations35 I agree with the middle part, have community testing to assist developers. Just select people at random or something, If its just a question of testing time. Even though I agree, I have serious doubts that time is the real problem. If I can find these issues (which brought me here to begin with) within a day of playing, what is the dev team doing? they have a vision for how the game should be, and are forgetting the fun aspect to it.
      Only issue I see with sticking to content creators is similar to what happened to the later halos like 5, where streamers, youtubers and e-sports players had a heavy hand in development, and it skewed the game towards competitiveness and not necessarily fun.

    • @navalhabr
      @navalhabr Месяц назад +3

      @@everfreesnarrations35 True, but the "Community" testing is for Bugs (Animations, models, behaviours) not the Numbers.
      If the weapon is weak, this is by design.

    • @Turz
      @Turz Месяц назад +1

      You misunderstood, the dev said the 100000 players can test more in 15 minutes than the dev team will ever be able to do in a reasonable amount of time

    • @KylewithaK
      @KylewithaK Месяц назад +4

      @@Turz I get that part, my point was that 10,000 hours isnt required. Yes, 10 people testing for 5 minutes is 50 minutes and so on, but I’m saying I don’t believe it takes even a fraction of that to know if something is busted. Honestly a single person just playing a few helldive games before and after a patch on a test server would see issues, not much time is required to discover a screwed up patch. It makes me question under what circumstances are they testing these things? what difficulty? what factions? what play style- passive or aggressive? What skill level are they? Are they tweaking the game to match what they envision it should be? or are they looking at it how we do?

  • @blockhead134
    @blockhead134 Месяц назад +66

    The devs and cms dont seem to understand what professionalism is. As long as they keep participating the the flamewars, they deserve all the flaming they get

    • @bluends1457
      @bluends1457 Месяц назад +6

      no need to be professional against wild animals

    • @UniqueBreakfastTaco
      @UniqueBreakfastTaco Месяц назад +8

      ​@@bluends1457awe...poor console gaymer

    • @knuckles543
      @knuckles543 Месяц назад +8

      It is their JOB not to snap at customers
      if any of them worked in say, retail or even admin, they would be fired within a week for such behaviour
      Shit-talking customers? You think that’s “best for business?”

    • @detectivebones671
      @detectivebones671 Месяц назад +2

      @@bluends1457 In the actual world where professionalism is required their attitudes would get them kicked to the curb

    • @ThePartisan13
      @ThePartisan13 Месяц назад

      ​@@detectivebones671In the actual world the keyboard warriors would be too much a pussy to say any of the insults they frivolously hurl around online, and the 1% that might would be the actual ones shown the curb. Try acting out like that in a store and you get kicked out, perhaps next time they'll consider having an actual conversation with some modicum of decency.

  • @joshharris2793
    @joshharris2793 Месяц назад +284

    Is this the same guy who did hello neighbour two? He had awful balancing that killed that game and he fought the community there aswell absolute clown

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +15

      This I am not too sure about!

    • @joshharris2793
      @joshharris2793 Месяц назад +37

      @@GlitchUnlimited he’s working on this game that’s all I know, I’ve just seen this behavior from a balancing dev before and well it seems to close

    • @trevordrakenor2063
      @trevordrakenor2063 Месяц назад +10

      I heard some mad stuff going on with that guy, if its anything like the man who's been fired recently... then I have a feeling that the trend might continue. My thought is, if he had not learn anything from that other community, doing the same thing on our turf as he did the previous, its going to get real messy.
      Might explain some of the nonsense we see in almost every patches.

    • @joshharris2793
      @joshharris2793 Месяц назад +7

      @@trevordrakenor2063 yep, it’s suspicious that the pattern is exactly the same, even building up your this

    • @benp4529
      @benp4529 Месяц назад +1

      It’s not the same guy in the video that did Hello Neighbour

  • @alexlowe2054
    @alexlowe2054 Месяц назад +22

    The discord argument is hilarious, because the extra ammo upgrade for the ship literally never worked, and that takes literally like 5 minutes to test yourself. Forget 40 minutes, they didn't even attempt to test that feature. The feature that was part of a major update, and remained broken for weeks.
    The level of testing is pathetic. As a software developer, I don't understand how another developer could build a feature, then not make sure their code worked. Forget testers, there's something seriously wrong at Arrowhead for them to have so many technical issues. It could stem from lacking a proper testing environment, so all their code updates basically happen directly in production (I've seen this before, it's about as pretty) or something like a failure from product managers to deliver testing feedback effectively. But whatever it is, it's a serious problem. The "dev" arguing about testing must not know much about software development, because I'd never be caught dead pushing a feature to Production that I hadn't at least tested once. Arrowhead needs to sort out the communication failures between operations and development.
    But yes, please spend your dev time talking on discord instead of fixing the myriad of technical issues plaguing your game. That's a valuable use of highly paid developer resources. Personally, I'd bet that Evil doesn't write software. They're likely more of someone who fiddles with configuration files, or uses the game engine development tools to move assets around in game. Both of those can be called "development", but none of them qualify for the title "Software developer". I've seen people like that who ends up Dunning Krugering themselves into thinking they understand what it's like to write code, when they've never actually written production ready code in their life.

    • @damiondavisdead
      @damiondavisdead Месяц назад +1

      Perfectly stated.

    • @MrDoggo23
      @MrDoggo23 Месяц назад +3

      Rumors say they do all testings internally, which would explain why there is so much fuck-ups with host/clients related mechanics like fire dots not working.

    • @keithsvenson568
      @keithsvenson568 Месяц назад +1

      that and there's bugs in there that are jsut so... visible. sure it got patched out but take a look at the punish/energyshield problem that happened last patch. HOW IS SOEMTHING LIKE THAT MISSED? it's so VISIBLE.

    • @ilannewaz3177
      @ilannewaz3177 Месяц назад

      Well said. The balance team needs to be completely replaced. They have no idea what they're doing.

    • @----.__
      @----.__ Месяц назад

      Let's be honest, most game studios these days aren't real coders any more unless they have their own bespoke, in house, proprietary engine. 99%, AH included, use premade engines. On occasion they develop additional tools to add to the suite that came with the shake'n'bake engine they're using. I write firmware for robotics systems, the majority in assembler, and pilot interface software in C#. Everything is built from the ground up, yet I still rely on libraries for certain functions and I understand completely that I'm not actually coding the entirety of the system besides the firmware. I was part of a team that developed an electric torque tool for subsea robotic systems, and while the firmware for the tool's onboard systems was completely bespoke, the pilot interface software was just using functions and libraries already available in C# and we just coded the I/O and presented it graphically in a way we felt appropriate. It's not a large leap from using visual basic, and that's the epitome of current generation shake'n'bake environments.
      One of the first I used was AMOS on the Amiga 500, and even that required more coding than the modern engines like Unreal which has a visual system called Blueprints which is basically like painting by numbers. I get so much second hand cringe when game devs talk about being coders, and how "difficult" their job is, whereas they're often so removed from actual coding it beggars belief. There certainly are some talented coders in gaming, probably at AH too, but the vast majority stand on the shoulders of giants and pretend they are changing the world. Modern day game development is akin to using autotune for music! They're not really singing, and they're not really coding!

  • @colinayre2109
    @colinayre2109 Месяц назад +146

    ‘We test stuff.’
    Same people; releases mechs who cannot turn and shoot without exploding lol

    • @richardcreasey9319
      @richardcreasey9319 Месяц назад +12

      This right here. I forgot about that, actually, but I remember having that happen to me and thinking "HOW did this make it past playtesters? Was it even tested AT ALL?" I legitimately stopped using the mech suit after that shit happened to me a handful of times and haven't bothered using it since, even after the error got fixed.

    • @bobshanery5152
      @bobshanery5152 Месяц назад +5

      Or a gun that kills you if you have the personal shield on.
      The test team must be small if at all

    • @ghoulbuster1
      @ghoulbuster1 Месяц назад +10

      @@bobshanery5152 There's no test team, the devs are literal redditors that don't do anything except cry.

    • @nahfr.
      @nahfr. Месяц назад +4

      ​@ghoulbuster1 i think youre projecting man 😂

    • @Spectacular_Insanity
      @Spectacular_Insanity Месяц назад +4

      @@richardcreasey9319 Oh don't worry. Now you just have really inaccurate rockets to make up for it and it takes 4-5 to kill a single Charger because most of the miss the weakspot even on completely stationary targets.

  • @kryppo4245
    @kryppo4245 Месяц назад +502

    Arrowhead needs to get their employees in check going on pissing matches with randos on discord , its genuinely pathetic

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +63

      Yes because I never see any professionalism. I will say I got a laugh out of it because it's ridiculous to see.

    • @wavy.m3
      @wavy.m3 Месяц назад +38

      seriously. they act like a group of high-schoolers.

    • @panzer_TZ
      @panzer_TZ Месяц назад +31

      You would think Spitz getting axed would be a wake-up call. Getting into heated arguments on Discord is surefire way to say something you'll regret later and get fired.

    • @maximev9893
      @maximev9893 Месяц назад +8

      @@wavy.m3 they just respond to highschoolers. They would not respond here and there they would actually be critized as well. They asked us if we wanted the warbond today anyway. I really think it is awesome from a cosmetic perspective. The smg and the assault rifle does not feel great but you cannot have it all.

    • @jamesreed2475
      @jamesreed2475 Месяц назад +47

      Tbh a lot of players are shitty. They're ignorant, they hurl insults at will, they're snarky and condescending. The devs could well not be making a ton of money and working 60+ hour work weeks not seeing their families and players are like babies throwing a tantrum over everything. How would you like it if someone showed up to your work and just insulted and demeaned you and or your work? Too many people think logging on to Discord is their pass to become an ass hole. Its not hard. If you feel compelled to spread your general unhappiness onto everyone else follow these steps:
      1. Offer constructive criticism
      2. Suggest solutions
      3. Be polite (don't speak to people in a way you wouldn't want to be spoken to).
      What I'm disappointed in is the way idiot players feel entitled to act and speak. Not everything you do at work comes out perfect the first try. This is no different.

  • @cubemage3336
    @cubemage3336 Месяц назад +49

    Nah bro you don't need 10k hours of playtesting. I used the new weapons for a single match and already knew they are terrible. The AR needs more ammo and/or more damage and/or more penetration. The SMG is fine I guess, since it has the stagger plus comparable damage to the other SMG. And the Rifle is absolutely terrible. Low as hell damage, low penetration, not enough ammo, low rate of fire, low range, I mean come on xD

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +7

      We do not know anything apparently from his comments.. I am assuming we are the community? (rhetorical)

    • @WindupTerminus
      @WindupTerminus Месяц назад +5

      I'm going to call it now, the SMG is getting nerfed next. The stagger is too strong.

    • @Spectacular_Insanity
      @Spectacular_Insanity Месяц назад +3

      @@WindupTerminus You mean the stagger is too useful. Weapons aren't supposed to have unique utility. They're either supposed to be exactly like the ones we already have or significantly worse, right?

    • @ustanoksamuraii112
      @ustanoksamuraii112 Месяц назад

      At the very least make it medium armor penetrating

  • @SteveDave.
    @SteveDave. Месяц назад +100

    Proof of what I thought in regards to testing. The devs pretending that weapon testing would take 4 years is crazy. It took me 2 minutes of game play to discover these weapons suck.

    • @8kayydub8
      @8kayydub8 Месяц назад +19

      Classic case of devs don't play the game.

    • @bobshanery5152
      @bobshanery5152 Месяц назад +18

      Dropped in with my son and after 5mins all I hear is "What the hell did they do to this gun? You cant do anything"
      This seems very common

    • @bartofii
      @bartofii Месяц назад +7

      @@8kayydub8 they're playing a very different game... that's for sure.
      I still don't see what use some of these weapons are supposed to serve. I ran the crossbow and felt like it wasn't really good for anything except distracting the enemy ai... the dmg value shown was great till i realized what it meant to have no armor pen

    • @Punderman11
      @Punderman11 Месяц назад +2

      Or you know.. its more of a case of different view points?
      For example I assume that when new weapons are designed and implemented it goes through planning..
      Part of that planning would be "What do we want the use case of this weapon to be?"
      Is it designed to take on armored targets? is it designed to take down waves of enemies? etc...
      After working out what its key use is.. they would test and ensure the damage and other such things match the planed use case of the weapon.. test it over and over and ensure its working as planned.. ship it and then players get a hold of it.. use it for how its not intended and complain about it being shit / under powered...
      But hey.. I forgot that players are all experts in the field who understand game development better than the game developers themselves...

    • @fazegabi7564
      @fazegabi7564 Месяц назад +4

      The assault rifle and pistol both need medium armor penetration and a damage buff, they're basically just re skins of guns already in the game

  • @atamiss3259
    @atamiss3259 Месяц назад +75

    The thing I find most telling about the balance team is that they couldn’t tell that the Eruptor was far worse post patch. I didn’t need 15 mins to know i would never use it again. I just don’t understand how you can be so disconnected.

    • @bobshanery5152
      @bobshanery5152 Месяц назад +6

      Apparently it could 1 shot charges and they did not like that and that started its whole nerf into the ground.
      I did not even know you could do that and I never used it for that either.
      Reminds me of what they did to the railgun. It could kill Large heavies in like 2-3 shots so it got nerf into the ground and I never saw it again. No point to run a gun that fires 1 bullet at a time with no additional benefits and can no longer kill the big guys. I think it takes 70% of your amo to kill 1 bile titan now and thats in unsafe mode. Then they added the QC which did basically the same thing but it was slower. Why not just play around with its unsafe more or make you need to hit a weak spot? Nope that be fun and make sense...
      Eruptor
      Why could they not just reduce damage for that area on heavies and leave everything else?
      Now its fires painfully slow, reload constantly, plus even small enemies ignore it. Also why does it reload when empty?
      At this point just remove all guns and have us use melee only..
      Out of all the guns we got maybe 30% of them can really be used at high levels... Unless your teammates are running them
      You are pretty much limited to a tiny area of what to bring. Painfully boring.
      My son and myself are rarely logging on anymore and with this new warbond (Zero interest)

    • @Punderman11
      @Punderman11 Месяц назад +1

      @@bobshanery5152 You clearly do not understand the reasoning for balancing..
      If there is a particular weapon that is being used in 95% of load outs.. then that's a problem... (The Eruptor / Rail Gun for example) when that happens the "Meta" becomes "Use this weapon or your a noob!"
      Back during the launch when the Rail Gun was super OP the meta was "Use Rail Gun + Shield Pack" and people were kicking players who did not have the meta load out..
      Does it suck when a weapon you enjoy using gets nerfed and it no longer feels fun to use?
      Yes, it absolutely does...
      Also.. your claim of "Why could they not just reduce the damage for that area on heavies and leave everything else?" shows you have no clue at all..
      Sure, they COULD have done that.. but what happens if by doing that Chargers are no longer being 1 shot by EATS or Quazi Cannons to the face? you know.. weapons designed to actually deal with Chargers?
      It's very easy for you to sit there and say "Why don't they do this?" because you don't know the intricate workings of the game.. only what players see happen in the game...
      And as the CEO said, Balancing should be more than just tweaking damage as they do have more options available to them..
      But that was said literally a day ago and people are expecting instant turn around from that which is unrealistic to say the least...

    • @Spectacular_Insanity
      @Spectacular_Insanity Месяц назад +8

      It's because the Devs only play on level 5 and extrapolate from that. They literally have no idea what 7+ is even like. They literally wiped on a lvl 6 bug mission, lmfao.

    • @sirjazz5776
      @sirjazz5776 Месяц назад

      ​@@Punderman11 Still, there is something terribly flawed somewhere in the conception and balancing of the weapons.
      Something that is rotten, or clueless. They are crippling themselves, more and more after each new patches, and for objectively no good reasons...
      Honestly i'm all for balancing, offering different feeling and purposes to each weapons ; I think it's good to provide different strategic vallues, pros & cons to those weapons. And I'm ok with weapons being repurposed if they fill far to many roles, or end up becoming mandatory in every missions. But FFS, rather than balancing upward and upgrading the current designs, they nivel them down, and get rid of their brand and speciallities... and as we move forward, we're loosing altitude and get closer of the gutter.
      _[ The case of the "R-36 Eruptor" is to leave hanging for a while, as they pretend their "fix didn't work as intended". But doing so, they destroyed something valuable for high level, giving you a solid advantage, and foremost : an unique design ! Something fresh and new ! Just because some people were to dumb and shot themselves at close range ( and I do mean, devastators' arms kind of range ) . And seriously, if that ain't a solid proof they don't play-test enough. For crying out loud, you spot this doesn't work in 2 minutes ! ]_
      Anyway. Right now we have : *_24 primary weapons._* And from all of them.. ? *_I can count only 9 weapons able to fulfill a given role_* without leaving you lacking behind as a solo or team player, and becoming a dead weight. Not fullilling all roles... but _ONE_ ! Singular ! . . . I don't say it's easy to fix, because it isn't. Even less for one category specifically : the Assault Rifles _( they are by deffinition so bland, so common, so "Rifleman 101" that you can't modify to much of their conception without reaching the "Musn't fullfil all roles" territory )._
      I say there was so many things that could have been experimented by now : different fire modes to play with, especially for the sci-fi weapons ; different ammo consumption per said fire mods, or risk to take _( like the gauss hasard, that's fun to play with ! Why not expending on it ! )_ ; bullets with different elemental effects ; shots able to punch through multiple targets. . . so many new spices and aromas to play with ! To try ! ... And yet, here we are, while they keep spinning around, to affraid to add salt like they were suffering from cronical high blood pressure !

    • @Necroes
      @Necroes Месяц назад

      @@Punderman11 You seem to be missing the point of the core complaint;
      People are not happy with every weapon they like getting nerfed to the point where it's no longer fun to play.
      Why they like it doesn't matter; Whether it's OP and lets high-tier players break game balance doesn't matter.
      You do not design your game around the capacity for the top 10% of your player base. You design it around what people enjoy.
      You're jumping to defend the developers here, but the reality is, there are multiple ways to achieve balance in a PvE game. The Better way is to take anything that is Underperforming, and increase it in potency until it becomes viable. There are plenty of weapons in the game that literally no one uses because they're not good. Instead of making those weapons-things people likely had to devote time and in some cases money to get access to-better to the point where it's viable to use them, the Devs are focusing on reducing the effectiveness of weapons people like.
      Which strategy is better? Give your players stuff that will make them happy, or take away things they enjoy? Should be pretty obvious. If it's not for you, then you're really not worth engaging.

  • @petergriffinson1907
    @petergriffinson1907 Месяц назад +202

    They sure nerf things quicker then they fix other issues. One warbond a month puts to much strain on the dev. It’s a small team. Quality over quantity.

    • @Kingofdragons117
      @Kingofdragons117 Месяц назад +12

      Yea. It feels like next to no thought went into the guns other than “we got to get these out now”.

    • @kjaked39
      @kjaked39 Месяц назад +6

      Yeah, I was part of the community that wanted them to not release the Warbond so soon, when the CEO did that poll on Twitter/X.

    • @brandonreed9508
      @brandonreed9508 Месяц назад

      Yall just cant be happy can ya? If it's not 1 thing to bitch and moan about then it's another. Get over yourself and just have fun.

    • @kandrs7445
      @kandrs7445 Месяц назад +1

      I get that. On the other hand, I'd be lying if I said I am not getting burned out.
      Great game, but they made it a progression model. And they decided to tie progression into war bonds and requisitions. Ok. I currently own all the strats. I got the modules I care about. And medals cap at 250. Which means I can't even play to horde medals to get everything when a war bond drops.
      So I get my 250. Then get bored of the dailies. But look forward to finding a new favorite weapon in a monthly war bond... and nothing.
      Other than the grenade pistol, the previous war bond didn't move me. This one is eh.
      ... and to be plain, eh is not a feeling you want someone to have even you want said person to stay engaged in your live service ecosystem

    • @voxfoxclips8684
      @voxfoxclips8684 Месяц назад +1

      Only thing I can say about the war bond thing is that the ceo took a poll on Twitter for wether to release the bond on time or delay it... and people overwhelmingly voted to post it now. We should have gotten a delay, honestly.
      As for the constant nerfs? They gotta stop that. I get some people wanna use the strongest gun or build and the developers might wanna diversify the guns, but this is ridiculous. BUFF the other guns so they can be on par with the best! This isn't pvp.

  • @shift_del3te249
    @shift_del3te249 Месяц назад +25

    Im pretty sure the same guy who killed Hello Neighbor 2 is also in charge of weapon balancing. Lmfao what a joke.
    The comment evil bossee said about delaying the warbond, doesn't make sense to me because they were gonna come out like dog shit anyway.
    Why don't they let few players exclusive access for play testing to see if the guns need tweaks? Dunno. 😅

  • @MrKeith5021
    @MrKeith5021 Месяц назад +51

    Honestly all the hate Arrowhead is getting is from people who loved the game when it came out. When somebody pays $40-$60 on a game then $10 a month on warbonds to have the dev team nerf there favorites overnight then their response is it's going to take time to fix it. I think it's justified for the players to be angry.

    • @SAINTRepublic
      @SAINTRepublic Месяц назад +7

      100% agree with being frustrated with all the needless nerfs. Emphasis on NEEDLESS.
      However, I would just like to point out that I’m only a level 48 and I’ve literally never paid anything for a Warbond. It’s just Super Credits are so damn easy to rack up and I’m not constantly playing on Helldive either.
      But I get your overall point you’re making.

    • @Spectacular_Insanity
      @Spectacular_Insanity Месяц назад +4

      I've stopped spending money on this game. I used to think they were doing the right things to make a great game... then the first balance patch came out and I realized the devs don't play their own game at all. There is not a single player that plays Helldive that wanted the Railgun nerfed. We wanted the RR and EATs to be better, and the Spear's lock-on fixed. It's been THREE MONTHS and the Spear STILL doesn't work like it does in the Stratagem preview video. And then the only new anti-armor weapon, the Quasar, gets nerfed into the ground not because of over-performance, but because it was popular.
      I used to have 8 or 9 friends log into the game at least 3-4 times a week or more. It was to the point I had to excuse myself from parties so my friends could play together (I would play with randoms but stay in the Discord chat). Now none of them log in... I haven't seen most of them log into HD2 for more than 2 weeks. They never said anything, but when we were playing together they sounded subdued and clearly weren't having fun. Then most of them stopped playing altogether.

    • @KrodaStagg
      @KrodaStagg Месяц назад +3

      To be fair, the dev's have just as much reason to be a bit angry. These lads; a small indie team mind you, just recovered a large part of their player base from a catastrophic move by Sony and those very same players are throwing a tempter tantrum because a few weapons got nerfed with a backtrack or buff not coming in fast enough. Nerf a weapon, they scream and cry, buff a weapon, the game is suddenly too easy causing them to scream and cry. I don't use a single meta weapon or strat and I'm able to last in lvl 6-8. The CM's and Devs do have to have a level of decorum and professionalism, but the players need to chill the frick out, and quit getting snarky and flinging poo because the bananas aren't coming in as quick. The outrage for the PSN mandate was warranted, but if you're going to lay on the floor kicking and screaming because your favorite weapon got nerfed, then maybe you don't deserve to be a helldiver. Pick another weapon or strat, there's plenty to choose from. Learn to adapt and have some patience.

    • @GamePlayuh9510
      @GamePlayuh9510 Месяц назад

      Which is why live service is a terrible format for a game the vast majority of the time. Constant updates with new enemies/threats, that require new game balance, that introduce new nerfs, then the new stuff is godlike, only to be nerfed when the _next_ set of new stuff comes out, its so incredibly exhausting after a while.

    • @nikkoteen1314
      @nikkoteen1314 Месяц назад +2

      Wait, people actually spend money? I’ve gotten every war bond for free just by playing and I usually only play for an hour or two most days. It the least predatory live service game that’s been released in a decade.
      I don’t get why people are so butthurt, yeah nerfs suck, but use something else for a while. The game is still fun.

  • @kleindropper
    @kleindropper Месяц назад +112

    The devs need to ASSUME people buying the warbonds are high level and are playing at level 7 or above by this time and tailor any new weapons to that gameplay; we need weapons that take down armor AND work against hordes! I don't even know what weapon to use against the bots at this point.

    • @nickthemelon2438
      @nickthemelon2438 Месяц назад +5

      I like counter sniper against bots but it's not great for hordes. It does absolutely destroy devastators if you shoot them in the skull. I take it with the autocannon because I like the multi purpose of the AC but I am aware my loadout doesn't make me good at dealing with crowds so I make sure my friends are taking something for that before I finish my loadout.

    • @maliticus7474
      @maliticus7474 Месяц назад +6

      The scorcher, counter sniper, dominator, and senator are all pretty decent against bots. Either smg with a bullet shield works as well. I pretty much main auto cannon against bots and have my primary for sniping and a secondary for oh shit moments. The line up of useful weapons is limited for sure, but that is pretty much game wide at 4+. If it can't deal with medium armor swarm your primary is useless.

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +12

      They've gotta be disconnected. I've seen the CEO make a response on the whole situation. There will be a talk about buffs and nerf soon. My previous video has that info if you want see it.

    • @EMO1tachi
      @EMO1tachi Месяц назад +2

      ​@@nickthemelon2438counter sniper will be nerfed soon 😢

    • @FHS-bh6me
      @FHS-bh6me Месяц назад +2

      I personally think a universal good weapon against both are weapons with the ability to knock back because it stops all enemy movements like the jar or the first shotgun you unlock. The armor on the other hand....... pray to god i guess

  • @Thanhoe5
    @Thanhoe5 Месяц назад +10

    The weapon manufacturers of Super Earth must be watched.

  • @bobshanery5152
    @bobshanery5152 Месяц назад +49

    "Warbond next month or one by 2028"
    It takes them 4 years to make 3 guns that are not absolutely garbage and without most being boring to use?
    I think they need to fire the entire warbond/weapon balance team or at least the ones in charge of it... if this is the case.

    • @ShishouDzukiZaManako
      @ShishouDzukiZaManako Месяц назад +8

      illusion of choice; the poll was a shield, nothing more.
      now they can blame us.

    • @GamePlayuh9510
      @GamePlayuh9510 Месяц назад +3

      That devs just being a snarky scumstain about it. To think, that you would address your community with that much sass right after they nearly nuked your game from low-orbit, for the whole account linking nonsense. These people lack tact.

  • @Demonsouls1993
    @Demonsouls1993 Месяц назад +137

    Devs: let's nerf everything
    Also devs: reeeeeee backlash reeeee

    • @mclovin2408
      @mclovin2408 Месяц назад +8

      I just don’t notice the nerfs because I just use the liberator assault rifle.

    • @honorguard7616
      @honorguard7616 Месяц назад

      Devs buffs more than nerfs every patch, generally 2-5 nerfs for 10-15 buffs it feels like, most nerfs being minor as well

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +2

      Thank you McLovin for the laugh.

    • @ghoulbuster1
      @ghoulbuster1 Месяц назад +18

      @@honorguard7616 The nerf: Weapons has half mag, no damage and you die when shooting it.
      The Buff: 5 more damage

    • @cypriotfox8354
      @cypriotfox8354 Месяц назад +3

      @@mclovin2408 well shit, some of us dont want to be confined to the liberator assault rifle, we want a variety of weapons with strengths and weakness, but i guess ill just be forced to use only the liberator :(

  • @guardianexo2624
    @guardianexo2624 Месяц назад +10

    I don’t know how they’re gonna make enough money to continue supporting the game for years, if every Warbond has mid to trash tier weapons that nobody wants. They should at least throw in some stratagems and support weapons. We need more options for heavily armored enemies anyway.

  • @ratgobbler
    @ratgobbler Месяц назад +31

    Maybe the devs aren’t “sticking it to the haters” or whatever, maybe they’re just assholes.

    • @GamePlayuh9510
      @GamePlayuh9510 Месяц назад +5

      That's the conclusion I'm coming to. This feels like a Bungie leaving Activision situation. You think it was the big company who was the worst part, but it's actually the devs themselves.

    • @Fullmetaltracer
      @Fullmetaltracer Месяц назад

      When the sweaty try hard redditor gets a respectable job but can’t let go of his hardcore incel habits and lifestyle.

  • @sureiyaa1534
    @sureiyaa1534 Месяц назад +5

    rehire spitz? literally 2 days ago people were complaining on steam that he needs to be fired because he was talking to people like shit on discord too

  • @chappi-dz2ow
    @chappi-dz2ow Месяц назад +7

    My only issue with the game, aside from random crashes being annoying, is when you're on a mission and suddenly you have 3-5 bile titans and 3-5 chargers and one lousy orbital railstrike every 210 seconds.

    • @chillnspace777
      @chillnspace777 Месяц назад

      Lol this Holy hell it's brutal. Even coordinated teams have issues with this

    • @HasekuraIsuna
      @HasekuraIsuna Месяц назад +1

      Railcannon Strike gets worse when you go up in levels.
      Godlike on 4-5, OK at 6 and useless on 7+.

  • @shugokithebackbreaker110
    @shugokithebackbreaker110 Месяц назад +16

    Whatever a player says to a dev, the EMPLOYEE has to always stay professional. You are representing the company and should mind the manner in which you speak. If you can't take the sometime toxicity of some member of the community, then you should not be allowed to talk to them. Thats it. In the real world, you get fkn fired for speaking like at whipe representing the company. The employee always has to be professional no matter what is being said to him. Insult? Ban. Threats? Ban,etc. You can't take the heat? Then dont talk.

  • @nighthawk72j80
    @nighthawk72j80 Месяц назад +61

    Honestly, I'd rather have more time between warbonds. The devs are a small team and need to take the time to iron out the wrinkles, and releasing a new warbond every month is not sustainable. Hopefully they'll also have time to work on other aspects of the game, such as new enemies, difficulties and mission types.

    • @theghostofchristmasbutt8957
      @theghostofchristmasbutt8957 Месяц назад

      I’m sure the warbonds were part of the roadmap since before release, it’s part of the marketing schedule. They don’t just make one from scratch every month

    • @zumzici1234
      @zumzici1234 Месяц назад +2

      Exactly. Also the excitement for the new warbond for me is close to 0 and I know that the interest also dropped for a lot of other Helldivers because we know that the weapons either suck or if they don't they will get nerfed into sucking sooner than later. I'd rather them take a longer time between warbonds and figure this sh*t out 🤷‍♂️

    • @sultryjmac
      @sultryjmac Месяц назад +4

      I'm sorry, how many devs for 3 weapons a month? 3 weapons a goddamn month. This is to taxing? The new assault rifle is barely even textured ffs. Can you imagine if they were doing some dlc with a few new vehicles, weapons, and in game events? Well crap, that's a 10 year job. You can't expect that level of work out of them.
      Bro, there are 1 man dev teams that embarrass them. This is pathetic.

  • @WeeWeeJumbo
    @WeeWeeJumbo Месяц назад +86

    everybody back away from the keyboard and concentrate on your breathing

    • @ghoulbuster1
      @ghoulbuster1 Месяц назад

      Breath in those farts.

    • @dev4159
      @dev4159 Месяц назад +5

      oh shit mate, thank you, i haven't breathed in years..

    • @Omgbooty
      @Omgbooty Месяц назад

      We need more wooosaaaaa in this democracy!

    • @Flikie
      @Flikie Месяц назад +1

      Goosfraba

  • @greedygreen8269
    @greedygreen8269 Месяц назад +21

    some screenshots are not corresponding to the ones you're reading, so it confused me a bit

    • @scolas431
      @scolas431 Месяц назад +1

      Wanted to scroll and see if anyone else mentioned that before I said something XD

  • @danmchugh7106
    @danmchugh7106 Месяц назад +52

    It’s not even about balancing the simple fact is why get excited and in some cases spend money on a warbond for those weapons you’ve just purchased to be nerfed into oblivion? Waste of money/time imo

    • @comatose1378
      @comatose1378 Месяц назад +11

      And not only that but with this recent warbond, why would anyone get hyped if the weapons in it are just going to be extremely lack luster

    • @maddragon3076
      @maddragon3076 Месяц назад +2

      I think there needs to be more Communications about how the guns are nerfed and buffed.
      I wish they didnt just take the guns and nerf them without checking if it is actually something that would benefit the game and the players.

    • @danmchugh7106
      @danmchugh7106 Месяц назад +7

      @@maddragon3076 you shouldn’t need to nerf anything it’s a co-op game , does it matter if everyone’s running around with the same kit? No. If it bothers the devs that much then buff weapons instead of nerfing ones that people have paid for!

    • @bobshanery5152
      @bobshanery5152 Месяц назад +2

      @@danmchugh7106
      They should nerf the weapon if breaks something but the problem is they dont just fix that part.
      Look at the eruptor. Originally the nerf started due to being able to 1 shot chargers (No idea you could even do this). Instead of just looking at that area they kill the gun.
      They balance the game as if the AI is players and are complaining that Helldivers are too good and overpowered.
      If they want the game to be more challenging.. Add new modes.. Add new enemies. Dont kill the fun of being able to run with all the random guns in the shop. At higher levels you only have maybe 30% of the weapons to pick and they not that fun either.

    • @danmchugh7106
      @danmchugh7106 Месяц назад +1

      @@bobshanery5152 I think more to the point is we’re buying things that are fun and then have it taken away , the point is we are PAYING one way or another for these warbonds , you wouldn’t buy a 5 litre turbo charged sports car to have it replaced by a 1.0 litre piece of crap after a few weeks would you?

  • @acetrainer5564
    @acetrainer5564 Месяц назад +6

    "We do playtest" but the mech dropped with a bug that would blow itself up if you shot while moving lmao ok man we know you aren't playtesting this.

  • @BetarayBillLover
    @BetarayBillLover Месяц назад +4

    I feel so bad for the CEO man he has some of the worst employees in the buisness, I beleive they test their games but I have a feeling they just suck and just play on lower difficulty’s where everything is piss easy, especially after the dev stream of them getting fucked up on level 6 on a egg mission
    Maybe we would’ve voted to wait if we knew everything was super weak and shipped with the complete wrong texture and needing tweaking

  • @RamonAlek
    @RamonAlek Месяц назад +11

    I don't think that there are too much variations in opinions about how weak everything being put on game are from a long time, also about how shitty was the nerf to solo players sessions...

    • @SuperGoose42
      @SuperGoose42 Месяц назад

      It's a coop game. And spawn rates for solo went from 1/6 of the spawns for a 4-man team....to 1/4 the spawns for a 4 man team. It's a fair ratio if you're not playing on difficulties 7+ by yourself.

    • @RamonAlek
      @RamonAlek Месяц назад +3

      @@SuperGoose42 I why shouldn't I? I paid for the game.

  • @weltall7283
    @weltall7283 Месяц назад +5

    They need to run 7+ or helldives on various mission types with any new weapons they add to see our perspective

  • @lucaspoyares26
    @lucaspoyares26 Месяц назад +3

    They could easily fix this whole testing thing by just getting 100 random players to test the warbond for 1 week before it releases and "pay" them by gifting the warbond.
    I Can't see how this could not be done.
    What you guys think ?

    • @GlitchUnlimited
      @GlitchUnlimited  Месяц назад +3

      Hmm, yeah I think a test server would help out a lot!

    • @lucaspoyares26
      @lucaspoyares26 Месяц назад

      @@GlitchUnlimited yeah, they could just make a button in the game menu that you could use to choose to be part of the list for the warbond test of the month and pull the names from it.

  • @Hedge-vd6ro
    @Hedge-vd6ro Месяц назад +6

    AH needs a better conduit for communication with the community and stay out of the cesspool that is their discord

  • @AcidGlow
    @AcidGlow Месяц назад +3

    Some communities can be extremely toxic when they communicate with Devs. At least there's some form of communication between both sides.

    • @warmpabst
      @warmpabst Месяц назад

      Plus they buff and nerf the weapons every week yet everyone is still all jazzed up like its life or death

    • @yes21g
      @yes21g Месяц назад

      Ye they are toxic bc they are not doing their job properly anyone could tell that new wepons are shit

    • @natmarelnam4871
      @natmarelnam4871 Месяц назад +1

      Lol. If a dev is lucky, they have millions of customers.... OFC a community has toxic members. The Responsibility lies on the people being paid, not the customers that want more for what they spent. If you're a dev, stay the F$%$ out of direct, unmoderated comms with fans, especially at low pts, it's just a dumb thing to do bc it won't end well, and most humans won't take that abuse kindly, so setting themselves up for failure is all these devs are doing... Too bad they hired activists instead of real CMs, then the devs might not have to be doing anything but Devving.

  • @dabrigadier1101
    @dabrigadier1101 Месяц назад +5

    Some games have test servers. I wonder if that could be possible with the game. Maybe a select 1000 testers from the community could add valuable feedback on testing stuff a week prior to a premium warbond launch.

  • @Nisa-qj8wg
    @Nisa-qj8wg Месяц назад +13

    i mean they created the weapon right? why not just give it a lil more pump? shouldnt be too hard

  • @hunteralbers1449
    @hunteralbers1449 Месяц назад +5

    Im willing to bet there is one Dev out there on this game that fights all of the nerfs and shit weapons releases, but even though hes right the "team" does what they all want instead.

  • @lechestain2048
    @lechestain2048 Месяц назад +7

    this community is imploding in real time.

    • @llaammeerr2506
      @llaammeerr2506 Месяц назад +2

      Aaannnddd helldivers just went to shit. Good job corpos, CM, and devs who keep getting into flame wars

    • @Apenoot696
      @Apenoot696 Месяц назад

      ​@@llaammeerr2506its the player base thats killing the game. One of the most immature and entitled communities I've ever seen.

    • @yes21g
      @yes21g Месяц назад +1

      ​@@Apenoot696 its actually opposite the devs are killing the game with nerfs and shitty warbonds that nobody wants and on top of that they are extremely unprofessional and they are not doing their jobs properly he literally said that they need 10k hours of testing to know that new wepons are shit

  • @indrid7981
    @indrid7981 Месяц назад +3

    They should drop the weapon as a timed stratagem or something so they can get feed back before making you pay for them in the warbond. for lore they could be experimental, lmao ez

  • @nopenope8418
    @nopenope8418 Месяц назад +3

    More polls... on twitter? like what the CEO did? Because many people don't give a rats'ass about Twitter. My opinion, put a poll as a pop-up on the starting screen when opening the game instead, that way everyone that actually play gets a vote.

  • @TheHakinator
    @TheHakinator Месяц назад +1

    I feel like this happens in every game I play now where the community just straight up does not understand how balancing and testing works in game development

  • @insentia8424
    @insentia8424 Месяц назад +2

    CEO stated he will have a talk about balance with his team ->
    Players (or at least a vocal part of the playerbase) proceed to expect balancing to get better instantly.
    Yes, it sucks the new Warbond is mediocre at best. But expecting changes happening like the flip of a switch in their balancing process is just delusional. Completely unreasonable expectations. Give them a month and see if the next Warbond also has the same issues.
    Likely, it will take longer than that, since the pace they forced upon themselves isn't exactly reasonable, based on how overwhelmed they seem to be still (to me).
    The DEVs really need to learn how you deal with feedback. You know your target audience(hopefully), have a vision for the game(hopefully) and sift through the feedback for what applies to those. Ask some clarifying questions. Think about how you can incorporate it without making the game unfun. But arguing over it is just a waste of time and nerves. It's all opinions, not facts, an exercise in futility.

  • @ExSpoonman
    @ExSpoonman Месяц назад +1

    I am a developer. I've been a developer for over a decade. Arrowhead is NOT testing these patches except for the most basic 'does it break the software' testing. However, that doesn't excuse some of the players acting like little bitches as evidenced in some of these messages.

  • @KianAmyas
    @KianAmyas Месяц назад +4

    I see they are unironically going with the "spit jumped on the grenade... a hero ermagad" thing. It's so stupid it's the funniest thing ever.

  • @WAAAAAAGH
    @WAAAAAAGH Месяц назад +3

    You know, you'd think that someone developing a game after a major backlash and a Mixed review would be a little less of a smarmy little shit. Especially with the "doubt it ever happened to you" since all they seem to be doing is demolition, which is much easier than making something.
    Community: Yo, x sucks
    Devs: You know, we've been noticing that too and are working on it :)))))))
    This has been the reaction to EVERYTHING since the first patch with it's first wave of nerfs, and after you say that kind of stuff for the umpteenth time then yeah you're going to get customers that are more and more irate as you seem to NOT notice anything due to your continued willful decisions to not stop them. Over and over and over and over again. Surprised the game still has as many players as it does since you can only really have a singular loadout per enemy faction in the higher difficulties at this point that's worth a damn.

  • @UMCorian
    @UMCorian Месяц назад +2

    The Devs should probably rethink their communication strategy - having that open Discord is risky.

  • @ghostspex2182
    @ghostspex2182 Месяц назад

    One option that the devs can do to playtest their warbond weapons is to do a "limited test drop" like the one they did with the Exosuit, and then get feedback from players if its fun or not.

  • @shortwave737
    @shortwave737 Месяц назад +1

    It feels like they aren’t playing the game on higher difficulty. I saw someone yesterday talking about how good the tenderizer was… his gameplay was so obviously difficultly 3 or lower. This isn’t about time spent testing, it’s how they are testing.
    The guy says “40k players testing a weapon for 40 minutes each” is why we found these problems, but everyone who got the weapon saw the issue immediately. It isn’t something that other people had to point out, it was clear almost immediately that it just wasn’t up to the task for higher difficulty players. The community didn’t all come together after their matches and compare notes on weapon performance in various areas or something, they ALL realized it was garbage individually then came together to complain.
    This isn’t a rare bug that happens in 1/1000 sessions or something where the difference between a small team of testers and a large group of players matters. It is an obvious problem that is clear in every game you play.

  • @traviswreynolds
    @traviswreynolds Месяц назад +1

    Good to see the community is back to normal

  • @SparkySharky
    @SparkySharky Месяц назад +1

    My main problem with helldivers as someone with 150 hours is the devs seem to really want to not overpower the guns so they’re constantly nerfing things that seem too strong, but by doing that they make the game less fun when you have to dump hours and hours to unlock a certain gun that preforms really well, only for them to nerf it (the Eruptor for one example) their constant nerfing of weapons that we like and work for, makes working to unlock them feel not worth it, I don’t want to work for a gun that looks strong and fun only for it to be nerfed a little later because oh no it’s too strong and people are having too much fun, keep focusing on making the game difficult and hard and you’ll lose a lot of the casual players who just want to have fun myself included. The next warbond better include some cool good weapons because the Polar Patriots one sucks, deagle is so underwhelming, smg is ok.

  • @ravencarino6115
    @ravencarino6115 Месяц назад

    Why are devs randomly on discord tho? Is the community manager on break and left the discord open on his phone?

  • @nikro6357
    @nikro6357 Месяц назад

    Rasczak's Roughnecks! Is the reference they were making in the post about the community manager

  • @NovaDragon
    @NovaDragon Месяц назад

    OR and this is a big huge revolutionary idea... have a "try before you buy" option, either you rent it for 5-10 missions or it comes in missions as a support weapon for a week so people can test the new stuff before getting it.

  • @YB-uc3kj
    @YB-uc3kj Месяц назад +1

    What thet should do is have a PBE/Pre patch beta for players to test it, collect data, and release it. Like many other games.

  • @Tokeshiro
    @Tokeshiro Месяц назад +2

    The way the dev responded its completely normal on the internet however he should probably shut up cus while his frustrated and i get that, he could slip up and end up escalating things in a bad way. Like it already happened few days ago lets not repeat again pls.

  • @tristangavura966
    @tristangavura966 Месяц назад +1

    I’d be fine if they did a Warbond every two months and spent that extra time fixing all the guns and mountains of glitch’s also replace eradicate with something actually fun.

  • @InfiniteA1E
    @InfiniteA1E Месяц назад +1

    I think a good idea would be making every gun way more powerful, and increasing the spawn rates of enemies again. Every helldiver should be like a glass cannon

  • @EasytheGoon
    @EasytheGoon Месяц назад +5

    so they test the weapons for 15 minutes? cause they arent doing that on helldive.

    • @Atzy
      @Atzy Месяц назад +1

      No, he says that the player community as a whole gets more weapon testing done in 15min than they could do in YEARS

    • @icata12345
      @icata12345 Месяц назад +1

      @@Atzy damn i really get it but god damn, whoever comes up with the numbers on this weapons is one stingy dude 😄

    • @ghoulbuster1
      @ghoulbuster1 Месяц назад +1

      @@Atzy Means they are incompetent.

  • @UnsatedSaiyanist
    @UnsatedSaiyanist Месяц назад

    I've been using a cosmetic mod that disables the cape with a hotkey. Been using it for a while now and haven't been banned.

  • @templargfx
    @templargfx Месяц назад

    your image for region lock and image for cosmetic mods were swapped around. you talked about region lock and showed the cosmetic post, and vice versa

  • @madeinsergei8492
    @madeinsergei8492 Месяц назад

    discord discussion pic at 5:00 and 6:00 are flipped, not the same topic

  • @satchking6861
    @satchking6861 Месяц назад

    what makes a studio roll back on communication with the fanbase.

  • @PlayXkLS
    @PlayXkLS Месяц назад +3

    So they are implying that WE are the reason that the warbond has mid weapons? because a random poll? Hello? Ask your balance team why they decided to release a worse assult riffle than the starter one on a premium warbond.
    Sense of progression? What's that lol

  • @TurkeySammies
    @TurkeySammies Месяц назад

    I just hope that they can work out some of the problems of the weapons and fix some of the nerfs

  • @buddy4445
    @buddy4445 Месяц назад +2

    It's not even nerfs that are the problem, they are pumping out lazy uninspired warbonds every month that just introduce new bugs and it's obvious there is zero playtesting, or at least very little, no matter how much they lie about it

  • @SprakyTM
    @SprakyTM Месяц назад +1

    They should do the polls in game on the computers opposite to the armory computers.

  • @realmach5
    @realmach5 Месяц назад +1

    You didn't even need to test the weapons to know they weren't going to be good, you just needed to look at the stats compared to existing weapons.
    Also if they're going to complain about the time they have to test weapons, why do they not just enable the weapons temporarily like they do with stratagems so people can test them prior to launching? They'll get the 100k player play test that they mentioned and players can give their feedback.

  • @fazegabi7564
    @fazegabi7564 Месяц назад

    We dont know how to code the game, but how hard would it be to make a desert eagle hit hard and go through medium armor. Or give us an assault rifle that isn't just a reskin of the starter one

  • @Daddy22mad
    @Daddy22mad Месяц назад

    as a qa myself, I can see that they definetly going light on the test plans. As a result, playerbase are testing warbond as well. Sadly, there's a triangle of "Cheap-Fast-Good", which states that something made good and fast cant be cheap, and, in our case, we have "Cheap" and "fast" opted in, so getting anything good is unreal. well 7$/per month is arguably not cheap, and a month is relatively not fast, but at least warbond functions as it should: weapons shoot, grenades fly, game doesnt crash.

  • @UnWokeChronicles
    @UnWokeChronicles Месяц назад +2

    well if would say after this warbond, raher focus on one in 2 months and make it good. also a lot of other avenues to make the game more enjoyable. give us some vehicles, stratagems, new planets,new enemies, new missions, if they spend less time nerfing and more time working on content

  • @MikeA_1776
    @MikeA_1776 Месяц назад

    The assault rifle we got is LITERALLY the leaked test build, not even the finished model featured in the trailer. 💀

  • @templargfx
    @templargfx Месяц назад

    considering the number of known issues that have existed since release, and several of them being rather significant. I question if they know how their game works lol

  • @shawnpugh3722
    @shawnpugh3722 Месяц назад +1

    I left the Discord. I just get my info from YT on Helldivers now on.

  • @infinity_lordgaben8246
    @infinity_lordgaben8246 Месяц назад +2

    Rip, the region lock screenshot and the cosmetic mod one are swapped around

  • @tackion5371
    @tackion5371 Месяц назад

    I can’t nearly keep up with all these bonds

  • @user-pr2rr9sf8j
    @user-pr2rr9sf8j Месяц назад

    There’s people who still think (or pretending like they think) spitz is some sort of hero. As long as people like that keep screening the real gamers and their opinion, the devs will always have ground to stand on, no matter how narrow it gets.

  • @thedarksideofgaming8834
    @thedarksideofgaming8834 Месяц назад

    "Community Manager" is just the polite way of saying "Community Punching Bag", which is a more apt description in my opinion. And you know what Punching Bags don't do? Punch back!
    You might get a lucky hit back in retaliation, but there are thousands of other assailants waiting in queue right behind the first one, armed and ready to gun you down "in self-defense" if they catch you slipping... so just Don't. Punch. Back. Facilitate communication and take a few punches here and there... that's it. Easy work, but hard to endure, I know, but that is literally the job description.

  • @guardianexo2624
    @guardianexo2624 Месяц назад +1

    I agree that the community manager aren’t acting professionally, but the people in the Discord need to learn give more constructive criticism instead of pushing their buttons. The players need to learn to be civil too.

  • @drag0nmancer
    @drag0nmancer Месяц назад

    The problem with polls is that they only gauge what the devs poll for, not actually being able to give direct answers. So polls are only a halfway point for feedback. which if you are polling for a predetermined answer, then your polling isnt all that useful.

  • @dh1148ify
    @dh1148ify Месяц назад

    Bugs:
    Scorcher
    Grenade pistol
    Stun grenade
    Medium medic
    Orbital gatling barrage
    Napalm eagle
    Jetpack
    Quasar or EAT
    Bots:
    Scorcher
    Grenade pistol
    Stun grenade
    Medium medic
    Eagle strike
    380 HE
    Jetpack
    AMR
    I genuinely like the core loadout but it would be nice to have more options with appeal to them.

  • @dimruby
    @dimruby Месяц назад

    Friendly reminder : Any other game developer would have made the new gear so overpowered that it was mandatory, forcing you to buy the new content.

  • @DarkDragonLord
    @DarkDragonLord Месяц назад

    i dunno i figured out the eruptor was shit in about 10 minutes of play same with the crossbow.

  • @YoshisSupport
    @YoshisSupport Месяц назад

    more polls cause its best way to see what community itself is feeling since not everyone types up messages all day on it

  • @invaderIRK1
    @invaderIRK1 Месяц назад

    Make the poles an ingame feature, make it part of the lore where the ministry of defence asks their helldivers what they want to see for their weapons

  • @Auraez
    @Auraez Месяц назад

    Arrowhead, by the looks of it is approaching the new weapons as sidegrades, new variety. Keeping putting in new weapons that are stronger results in power creep, which results in content becoming easier, which would require the content to be made harder to keep up with the stronger weapons and thus would reinforce the meta.

  • @Sira_Kackavalj
    @Sira_Kackavalj Месяц назад

    Whats gonna happen with the countries that were locked out because of PSN?

    • @nightbane44
      @nightbane44 Месяц назад

      as of right now those who still own it should be able to play as normal but anyone who doesn't own it, and most likely those who refunded it in those locked out countries will not be able to buy/rebuy it atm. Valve is most likely the ones who locked out the countries in order to cover their end from potential lawsuits and are most likely not going to alter that until Sony has paid up for the refunds that it costed them, and most likely codify in some legal sense that they will not be attempting this again or at the very least if they do are going to have some major incentives to not do so.

  • @zachbladen4324
    @zachbladen4324 Месяц назад

    I used the new assault rifle today and i actually like how it feels, i think it's shown stats are incorrect because it feels more powerful than the base assault rifle.

  • @Mellcor
    @Mellcor Месяц назад

    Nice to see someone commenting on what evil bosse was saying on discord can appreciate the Context of what was said and why instead of the standard "reeeee the dev is rude"

  • @reecosuavey420
    @reecosuavey420 Месяц назад

    You have the wrong screencap at 6:10 bro, love the update tho thx!

  • @R0GU351GN4L
    @R0GU351GN4L Месяц назад

    They should open a public test server for players to get access to upcoming content and report any issues and help with the balancing.

  • @dethmunki4909
    @dethmunki4909 Месяц назад +1

    You need to double check your screenshots. There were a few times you threw something on screen that you already showed and it definitely didn't match up with what was on screen

    • @JuroJack
      @JuroJack Месяц назад

      I’ve noticed that from a couple of his videos.

  • @tacticalbacon5727
    @tacticalbacon5727 Месяц назад

    Ok but we voted to have the new warbond out now?

  • @MurdocNiccolas
    @MurdocNiccolas Месяц назад +2

    God damn, this community is getting toxic so fast, but not that strange considering a lot of it is coming from Destiny
    At this rate, Arrowhead will abandon the conversation with us
    Show some god damn respect, and with that I just mean basic level human respect, be civil ffs

  • @somedude1392
    @somedude1392 Месяц назад

    The CEO has been saying a lot of stuff, but I don't really see any changes happening. Let's see where this goes...

  • @KalijahAnderson
    @KalijahAnderson Месяц назад

    The only issue I have with this warbond is the fact they put a weapon in there that is literally worse than the free starting weapon you get for free. Whomever thought that was a good idea to put in to a premium warbond was out of their mind.

  • @BeetleSkyGames
    @BeetleSkyGames Месяц назад +1

    I'm a solo game dev and I understand why he's upset. A lot goes time goes into even small parts of the game just to get it pushed. It always bothers me when players think they know better. The same way it bothers me when people go to a restaurant and start flexing their food "knowledge" when it's obvious they've never cooked a day in their life. It's totally valid to want things for the game and get frustrated, just don't act like you know when you don't know.

  • @schmiddy8433
    @schmiddy8433 Месяц назад

    Then they should offer some people to get the new stuff early to test it.

  • @josemansuetoortizo2095
    @josemansuetoortizo2095 Месяц назад

    I deeply suggest that they ALL FOCUS ON FIXING THE GAME BEFORE ADDING AND "BALANCING" MORE STUFF as it just adds more pain to both the players and the developers.

  • @GeekyDolphin46
    @GeekyDolphin46 Месяц назад

    I think the problem with the community is everyone expects littleraly every single weapon to kill chargers.
    Smgs are for mostly small enemys, shotguns are all rounders. Energy weapons highly underrated but really good. And assault rifles are for small to medium sized enemy's.
    Your primary weapon isnt for chargers and up

  • @Crispyboi19
    @Crispyboi19 Месяц назад

    We need more medium/high penetration weapons, many guns are good but if you truly want to deal with high armored enemies we need something like the penetrator rifle to take out like 6 spewers charging at you