10 Minute Modeling Challenge - Ep 128 - Knight

Поделиться
HTML-код
  • Опубликовано: 18 дек 2024

Комментарии •

  • @1989woodyj
    @1989woodyj 2 месяца назад

    We missed you! Thank you so much for the great work you do!😊

    • @Imphenzia
      @Imphenzia  2 месяца назад

      Thanks, gald to be back :)

  • @Katti79x
    @Katti79x 3 месяца назад +5

    So nice to see you back. So excited for the new little game...

    • @Imphenzia
      @Imphenzia  3 месяца назад

      Thanks, nice to be back =)

  • @AnthonyHortin
    @AnthonyHortin 3 месяца назад

    Great to see you back here. Looking forward to your course release. Will definitely pick that one up!

    • @Imphenzia
      @Imphenzia  3 месяца назад +1

      Thanks, happy to be back =)

  • @mirkoemir
    @mirkoemir 3 месяца назад +1

    It is really good to have you back!! ❤

  • @ilijastjepanovic2975
    @ilijastjepanovic2975 3 месяца назад +1

    The Maestro is back 🎉😊

  • @michaelpocatello
    @michaelpocatello 3 месяца назад

    Good to have you back! I am in Unalaska... in view of Cube Imphenzia... the only Imphenzia in Google maps...

    • @Imphenzia
      @Imphenzia  3 месяца назад

      Hey Michael, thanks! I remember you :) I am curious how the cube got the name - I saw it on Google Maps :D

  • @jonathanjblair
    @jonathanjblair 3 месяца назад

    You and Grant Abbitt are two of the people that made this programmer believe he could do art so your course is an instant buy for me. Looking forward to it.

    • @Imphenzia
      @Imphenzia  3 месяца назад

      Hey thanks - I appreciate it!! Happy to have helped :)

  • @justingurth7732
    @justingurth7732 3 месяца назад +3

    Welcome back!!!!

  • @noahfull2687
    @noahfull2687 3 месяца назад +1

    Hello, it's very nice to see you're back!

    • @Imphenzia
      @Imphenzia  3 месяца назад +2

      Thanks!! Nice to be back :)

  • @godonholiday
    @godonholiday 3 месяца назад +1

    Welcome back.. I moved to Unreal when you started to. Hope to see you do more in that Engine :)

    • @Imphenzia
      @Imphenzia  3 месяца назад +2

      Hey, I will be doing both. Hope your progress is better than mine so far =)

  • @MrOmega-cz9yo
    @MrOmega-cz9yo 3 месяца назад +1

    Nice to see you back!

    • @Imphenzia
      @Imphenzia  3 месяца назад +1

      Hey, thanks :)

  • @SPEEDY-bw6lc
    @SPEEDY-bw6lc 3 месяца назад +1

    Please be consistent 😭

  • @whiteblade798
    @whiteblade798 3 месяца назад +3

    Definitely did not expect an actual knight helm haha😂

    • @Imphenzia
      @Imphenzia  3 месяца назад

      Haha, yeah, had to wear it :D

  • @WaterShowsProd
    @WaterShowsProd 3 месяца назад

    Sir Prize! It's a knight of Imphenzia!

  • @nadimographics
    @nadimographics 3 месяца назад +5

    Go!

  • @nyawallowblack8831
    @nyawallowblack8831 2 месяца назад

    god-phenzia

  • @Dodomba
    @Dodomba 3 месяца назад +3

    is you color palate free to use if i build my own game?

    • @decimatestudios7686
      @decimatestudios7686 3 месяца назад +3

      It says "public domain" in the description, so you should be good to go.

    • @Imphenzia
      @Imphenzia  3 месяца назад +2

      Yes, use it as much as you want!

  • @jasonwilliams8730
    @jasonwilliams8730 3 месяца назад +1

    👍

  • @TheSettlers90
    @TheSettlers90 3 месяца назад

    Lol it's quite expensive to fly to Brisbane to where I live, otherwise I would have come check it out 😢 we used to have direct flights to Gold Coast, not anymore

    • @Imphenzia
      @Imphenzia  3 месяца назад +1

      Hey, flights are expensive to everywhere these day it seems =)

  • @chewchewgumm4193
    @chewchewgumm4193 3 месяца назад

    Hi there, when I finished 'add constraint' in blender the weapon animation and everything worked well, they followed the rig. but when I exported a fbx to the game engine the weapons just didn't move at all, please help me to fix😢

    • @Imphenzia
      @Imphenzia  3 месяца назад

      I usually parent the weapon in Unity to the armature bone, e.g. right hand. That way the sword will follow any movement that the animation does.

  • @tylergorzney8499
    @tylergorzney8499 3 месяца назад +1

    I would be extremely curious to see you try your modeling techniques directl in UE with their moeling tools

    • @Imphenzia
      @Imphenzia  3 месяца назад +1

      I have not tried them actually, so I would be slow - at least in the beginning =)