In this one, I took on the challenge of the Refugees scenario, survivor difficulty, zero deaths, save all the lords, and the people at the red flag camp.
Awesome, I learn so much from your Frostpunk speedruns, i only just managed to be comfortable playing at extreme but it will take some time for me to have the balls to dive into survival.
Wow, here was I spending 4 hours restarting on the first 4 days, amazing and skillfull work, if a cold happens in the world 100% you would be the best leader to lead it❤❤
Honestly, an amazing guide and your skills and comprehension of the game are beyond words. I'm doing all the scenarios on Hard difficulty first, before extreme, and your guide served that difficulty amazingly well. Followed the first 16 days meticulously, made a manual save and went on from there. You really deserve more subscribers and greater reach. I still yet have to do all the 'extreme' difficulty scenarios left to do before I'm 100% done and I surely will come back to your guides. Thanks again
It is no longer a game if you just copy someone all the time. It is just a mindless task, like retyping a someone else poem. No difficulty exist if you have solution to all problems in form of video so ypu do not play on hard, you copy on null.
I watched about half this video then decided "hey I got it now, I can figure the rest out". Then proceeded to blow up generator trying to keep 10k people heated in -70. I'll follow along more closely next time.
Honesty hope the Devs hit you up for part 2. You have imo been keeping this game alive. I wouldn't have really played this game if I didn't stumble on to your stream on Twitch. @11bitstudios FIND THIS MAN. HE HAS A CERTAIN SET OF SKILLS YOU WILL FIND VERY USEFUL! Seriously, the manner as to which you describe what, and why you're doing really educates someone on how to play the game in a non-record break way as well.
Good question that confirm he used a cheater. There's a cheat to make citizen immortal, then deathless is easier. You can check by yourself, lauching the game with -devel option or trying existing cheaters/trainers
@@wassembata Funny, I tried ten times to play voting this law and ten times people died. I made run near 2000 hours. Some rules are scripted. But believe what you want 😀
Moving workers to the hunter huts during the night seems to be more of an exploit than strategy in this game. I mean, they are unhappy with longer shift, but are fine working essentially 24/7?
You can't really go 24/7 on the worker rotation. If you move them out of a hunters hut and into a different workplace after they grab food, they don't get to work right away. It says "resting after the hunt" and I think its 4 hours in game. So they do rest but the poor folks only get 4 hours a day.
@@got_sini did all other 4 scenarios alone without problems (well maybe some problems with last autum) But those 2 are too hard for me. I had to watch someone.
I assume you are talking about the 24 hour shift not extended shift? Most of the time someone always dies on a 24 hour shift if you use it on a resource or gathering post. I believe you can get away with a 24 hour shift on a workshop without someone dying but it's not 100% of the time. In my experience if you use a 24 hour shift on a workshop in the first day or so the engineers will all live.
First use of 24hr shift does not trigger the death event. It's a scripted event happening on the 2nd use. You can get away using it only on piles without gathering house because on piles the event does not trigger.
did they patched something? your trick with the hunters hut doesnt work. i get 0 food if i try to use this mechanic. all the people need to rest and then work in the hunters hut. another thing is that it isnt possible anymore to feed the people on day 3. you have to do it on day 2 because in the night of day 2, they will eat the raw food. that means you need to build a cookhouse in the night of day 1, to cook the raw food on day 2.
I've been doing the exact same thing as shown in the vid with the hunters and it worked, altough they had a few hours of a "rest time gap" when I switched them to resource but it worked well enough. Altough I've noticed similiar issues in other guides that are usually 1-2 years old, and it's as if some more RNG/alterations were put in effect and even guides won't help.
Yep, now you can no longer do the trick of hunters, for the kitchen, you can build it even on day 2, even if I did not notice differences between build it in the first or the second day. on the second day after 18.00 put a child to work so that they do not steal anything. In the same night you will be able to put the tasty meals of sawdust and make the most supplies in the 3 day. The only way I could finish the game to survive was to put two sawmills from the beginning and use 2 teams of scouts. I’ve practically lived on food found around plus food camp. Repropose the same mechanisms seen in this tutorial is impossible, even for the sick, there is no way, I always reach 4 sick on the first night.
Heh, why is everyone micro managing like hell to get that research going asap by noon day 1 etc and you just do nothing during day one and plop down some stuff at the end of the day ?!
I didn't want to loose out on gathering time by building during the day. If they build a building before gathering a resource it can make a big difference in terms of the total resources gathered day one.
@@JWiiseDid you do any deep analysis on that ? I once did it myself for gathering camps. I dont remember the exact time, but iirc i came to the conclusion that any gathering camp completed before 1400 will pay back more than the time invested in building it. (not than the resources invested in building it, but you would otherwise build it in after hours anyway) As for the workshop, it is so hard to imagine 6 hours of research not being worth investing 20 workhours into building the thing during daytime. (if those hours are for example spent on "faster gathering" and you have 35 guys on the job, that research alone pays back those 20 workhours in 4 hours, and thats ignoring that every single research for the entire game is going to be 6 hours earlier) Of course i can imagine in a speed run the math becomes slightly different as when i build anything during the opening game, i micro manage it to make sure that the guys were, on the way to the gathering pile, already at the exact location where they build the building, so no walking time is lost. You cant do that stuff in a speed run. But you are probably 100x more experienced in this game than i am. So i would love to read your analysis on this and learn.
Bullcheat It isn't possible to put enginners on workshop in emergency rotation without having one dying on the first rotation even in easy mode. this run is cheated !! not a challenge !! Save Everyone or Immortals ? HA HA HA!! A question : Do you ask your followers/leechers to help you to pay your hardware ?
You are wrong on this one, did you try it before you drop a comment saying I cheated? I just repeated an emergency shift on the workshop on the refugee scenario on the first night, no deaths, same result on survivor and easy.
@@JWiise try it before you drop a comment saying I cheated ? Of course I tried many times in all difficulty. i ran real deadless game and know wich cases work. Emergency shift on workshop make déad even on first night. Everybody can try by himself. And by the way I know what can be cheated on this game.
@@JWiise Not a proof. The real proof is trying not looking at your fake video and i can proove what i'm saying. I can record a run using the same strategy and see the result. People die on the first days.
@@JWiise A video from you is not a proof, because you used a cheater. First proof is to try the game. And Here's the proof you can't do a full emergency shift on workshop without having dead : ruclips.net/video/e0ptxoJLryw/видео.html And because you delete my last comment, I think you already know 😀.
Mate, I didn't even think this was possible let alone in under an hour. Incredible stuff!
Thanks for helping me get my last achievement. I somehow found this scenario harder than winterhell.
Bravo, dude. I've been watching your survivor runs, they've helped me get to 100%. Thanks a ton!
Awesome and thanks!
Congrats on the clean, canning-free run! Always great to see your videos and streams :)
Awesome, I learn so much from your Frostpunk speedruns, i only just managed to be comfortable playing at extreme but it will take some time for me to have the balls to dive into survival.
Wow, here was I spending 4 hours restarting on the first 4 days, amazing and skillfull work, if a cold happens in the world 100% you would be the best leader to lead it❤❤
Love all your runs, thanks for posting these. You're the Frostpunk Grandmaster! What a great game :D
Honestly, an amazing guide and your skills and comprehension of the game are beyond words. I'm doing all the scenarios on Hard difficulty first, before extreme, and your guide served that difficulty amazingly well. Followed the first 16 days meticulously, made a manual save and went on from there. You really deserve more subscribers and greater reach. I still yet have to do all the 'extreme' difficulty scenarios left to do before I'm 100% done and I surely will come back to your guides.
Thanks again
It is no longer a game if you just copy someone all the time. It is just a mindless task, like retyping a someone else poem. No difficulty exist if you have solution to all problems in form of video so ypu do not play on hard, you copy on null.
@@adrianrybarczyk7902 Go to the corner and cry about it
This one is overwhelming on survivor. Great job figuring out how to beat it deathless.
I watched about half this video then decided "hey I got it now, I can figure the rest out". Then proceeded to blow up generator trying to keep 10k people heated in -70. I'll follow along more closely next time.
Same@@estees143
@@estees143form where you had 10k people? Max. Amount is slightly over 1k. 10k is some lie or a joke.
@@adrianrybarczyk7902 sounds more dramatic that way
I just finished it in hard and It took me 6hours of my day and I almost lose. This shit is frustrating and you make it look easy tnx
Well done! I do wonder if the House of Pleasure was necessary for success? At any rate, a landmark run! =^[.]^=
Good run! 😊
THANK YOU FOR HELPING ME
Honesty hope the Devs hit you up for part 2. You have imo been keeping this game alive. I wouldn't have really played this game if I didn't stumble on to your stream on Twitch. @11bitstudios FIND THIS MAN. HE HAS A CERTAIN SET OF SKILLS YOU WILL FIND VERY USEFUL!
Seriously, the manner as to which you describe what, and why you're doing really educates someone on how to play the game in a non-record break way as well.
same.
Thank you for the kind words!
Why did you sign dueling? Isnt that a risk on a deathless?
Good question that confirm he used a cheater. There's a cheat to make citizen immortal, then deathless is easier. You can check by yourself, lauching the game with -devel option or trying existing cheaters/trainers
@@benjauser28 sometimes they won't die, it's all about the RNG
@@wassembata Funny, I tried ten times to play voting this law and ten times people died. I made run near 2000 hours. Some rules are scripted. But believe what you want 😀
He turned them on the last day just to speed up discontent fall
Amazing!
JWISE!
YOU SPOIL US!
Hey! When FP2 comes out, will you be making more content/doing twitch streams?? Would love to see it.
Inspirational
goat of this game
The legend!
I dont speak english but you videos awesome please new videos
thanks you , you help me to win Refugees Survivor mod a have 18 dead
Hey, r u going to play 'new cycle'? Miss ya
Didn't know Craven could be "saved" from leaving the city nice
unbelievable
Moving workers to the hunter huts during the night seems to be more of an exploit than strategy in this game. I mean, they are unhappy with longer shift, but are fine working essentially 24/7?
You can't really go 24/7 on the worker rotation. If you move them out of a hunters hut and into a different workplace after they grab food, they don't get to work right away. It says "resting after the hunt" and I think its 4 hours in game. So they do rest but the poor folks only get 4 hours a day.
thought the game ended when the generator shut down good to know
We are still waiting for fall of winterhome full dreadnought on survivor mode. My last attempt I was short 500 steel😢
I’ve beat Winterhome on survivor, but struggling with Refugees (
UPD: I did it.
@@got_sini did all other 4 scenarios alone without problems (well maybe some problems with last autum)
But those 2 are too hard for me. I had to watch someone.
everytime i extend shift someone dies
I assume you are talking about the 24 hour shift not extended shift? Most of the time someone always dies on a 24 hour shift if you use it on a resource or gathering post. I believe you can get away with a 24 hour shift on a workshop without someone dying but it's not 100% of the time. In my experience if you use a 24 hour shift on a workshop in the first day or so the engineers will all live.
@@JWiise i mean 24 h shift.
First use of 24hr shift does not trigger the death event. It's a scripted event happening on the 2nd use. You can get away using it only on piles without gathering house because on piles the event does not trigger.
did they patched something? your trick with the hunters hut doesnt work. i get 0 food if i try to use this mechanic. all the people need to rest and then work in the hunters hut. another thing is that it isnt possible anymore to feed the people on day 3. you have to do it on day 2 because in the night of day 2, they will eat the raw food. that means you need to build a cookhouse in the night of day 1, to cook the raw food on day 2.
I've been doing the exact same thing as shown in the vid with the hunters and it worked, altough they had a few hours of a "rest time gap" when I switched them to resource but it worked well enough. Altough I've noticed similiar issues in other guides that are usually 1-2 years old, and it's as if some more RNG/alterations were put in effect and even guides won't help.
Yep, now you can no longer do the trick of hunters, for the kitchen, you can build it even on day 2, even if I did not notice differences between build it in the first or the second day. on the second day after 18.00 put a child to work so that they do not steal anything. In the same night you will be able to put the tasty meals of sawdust and make the most supplies in the 3 day. The only way I could finish the game to survive was to put two sawmills from the beginning and use 2 teams of scouts. I’ve practically lived on food found around plus food camp. Repropose the same mechanisms seen in this tutorial is impossible, even for the sick, there is no way, I always reach 4 sick on the first night.
So hard to follow, literally have to watch at half speed to know what youre doing.
Heh, why is everyone micro managing like hell to get that research going asap by noon day 1 etc and you just do nothing during day one and plop down some stuff at the end of the day ?!
I didn't want to loose out on gathering time by building during the day. If they build a building before gathering a resource it can make a big difference in terms of the total resources gathered day one.
@@JWiiseDid you do any deep analysis on that ?
I once did it myself for gathering camps. I dont remember the exact time, but iirc i came to the conclusion that any gathering camp completed before 1400 will pay back more than the time invested in building it. (not than the resources invested in building it, but you would otherwise build it in after hours anyway)
As for the workshop, it is so hard to imagine 6 hours of research not being worth investing 20 workhours into building the thing during daytime. (if those hours are for example spent on "faster gathering" and you have 35 guys on the job, that research alone pays back those 20 workhours in 4 hours, and thats ignoring that every single research for the entire game is going to be 6 hours earlier)
Of course i can imagine in a speed run the math becomes slightly different as when i build anything during the opening game, i micro manage it to make sure that the guys were, on the way to the gathering pile, already at the exact location where they build the building, so no walking time is lost. You cant do that stuff in a speed run.
But you are probably 100x more experienced in this game than i am. So i would love to read your analysis on this and learn.
If doing deathless run why go snowpit and organ transplant. The only thing it does is increase discontent
OT increases healing speed even if there aren't deaths.
But you exploited a hunt hut bug all the time
Bullcheat It isn't possible to put enginners on workshop in emergency rotation without having one dying on the first rotation even in easy mode. this run is cheated !! not a challenge !!
Save Everyone or Immortals ? HA HA HA!!
A question : Do you ask your followers/leechers to help you to pay your hardware ?
You are wrong on this one, did you try it before you drop a comment saying I cheated? I just repeated an emergency shift on the workshop on the refugee scenario on the first night, no deaths, same result on survivor and easy.
@@JWiise try it before you drop a comment saying I cheated ? Of course I tried many times in all difficulty. i ran real deadless game and know wich cases work. Emergency shift on workshop make déad even on first night. Everybody can try by himself. And by the way I know what can be cheated on this game.
@@benjauser28 proof: ruclips.net/video/-wPwWaulN58/видео.html
@@JWiise Not a proof. The real proof is trying not looking at your fake video and i can proove what i'm saying. I can record a run using the same strategy and see the result. People die on the first days.
@@JWiise A video from you is not a proof, because you used a cheater.
First proof is to try the game.
And Here's the proof you can't do a full emergency shift on workshop without having dead : ruclips.net/video/e0ptxoJLryw/видео.html
And because you delete my last comment, I think you already know 😀.