You can select the keyframes at the timeline and put them to linear, or put the project on linear so every keyframe you add is linear, or shift select in de curve editor to make them all linear. Just a small thing that saves time:). Great video and information though!
Yeah sorry It'll be up in a few days or so, next tut is gonna be on the car texture of this & maybe another for the wheels so I'm not sure If I'll break the file apart or not I'll probably just upload it in its current state as I can't really add anymore to it lol! :)
Really good tutorial. It would be nice to see at the beginning or end of the tutorial how it looks the end edit result. I missed here your final cut. Thanks for sharing.
@@petrholusa5855 Yeah! Essentially I use the gamme & exposure a lot to black out the scene, You can't do it in post the same way because it doesn't have the scene information and light bounces etc it's just the image, maybe with a bunch of passes but especially with octane it's easier just to do it in the imager I reckon
It's a nice tutorial, but I was hoping for a show of the camera movements as I'm looking to improve my camera movement more creatively.
You could add the vibrate tag onto a normal cam to get those shaky movements btw ;) nice tutorial
Me and vibrate tags don't get along very well. He calls me names.
@@Sketchyvisuals yea then the smartest thing is to leave him in his room and give him no food and no dessert
@@Murtox Exactly what he deserves for being a little rat
Suuuper helpful man🙏🏽
Thankyou man! :)
You can select the keyframes at the timeline and put them to linear, or put the project on linear so every keyframe you add is linear, or shift select in de curve editor to make them all linear. Just a small thing that saves time:).
Great video and information though!
Thanks for the Tut. Are there project files? when I click on the project file link I can seem to find one for this tut.
Yeah sorry It'll be up in a few days or so, next tut is gonna be on the car texture of this & maybe another for the wheels so I'm not sure If I'll break the file apart or not I'll probably just upload it in its current state as I can't really add anymore to it lol! :)
what about using takes?
Thanks!
Dude
Bro
waste of time
I've got a rule I follow now - if the tutorial I happen across doesn't contain a final result, I don't watch it.
Really good tutorial. It would be nice to see at the beginning or end of the tutorial how it looks the end edit result. I missed here your final cut. Thanks for sharing.
You want to share the texture for those tires?
Will be on my sellfy later today :)
My biggest struggle are the taillights and headlights lol
Try removing the glass, I usually take them out they can make the lights blurry
Sketchy word, thanks man!
Oh I love the car silhouettes 5:30
All in the gamma :)
@@Sketchyvisuals I didn't check the whole video yet, does it mean I have to cool down the gamma?
@@petrholusa5855 Yeah! Essentially I use the gamme & exposure a lot to black out the scene, You can't do it in post the same way because it doesn't have the scene information and light bounces etc it's just the image, maybe with a bunch of passes but especially with octane it's easier just to do it in the imager I reckon
Great stuff!!!