surf_corruption gets destroyed in CS 1.6 by weng

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  • Опубликовано: 1 фев 2025

Комментарии • 36

  • @POLARTTYRTM
    @POLARTTYRTM  10 месяцев назад +5

    The run time is 02:21.77, dated 30/03/2024. This is how 1.6 movement destroys CSS/CSGO maps. If you are asking yourself why the run is not a lot better, it's because the map is completely new to 1.6 and not even close to being optimized, so this is pretty much just a very casual run on this map at this point, this is I think the second or third WR this map has had since it was officially launched days ago. It can be easily taken below 2:18.

    • @zenasd
      @zenasd 10 месяцев назад

      How different is the 1.6 movement (if it is?) compared to csgo surfing

    • @kahenkilonsiika1337
      @kahenkilonsiika1337 10 месяцев назад +1

      @@zenasd 300 times easier 😂 imagine csgo surf with 10000000000tick and that is 1.6 surf

    • @Matte_10aa
      @Matte_10aa 10 месяцев назад

      10aa or 100aa? And how do you import css-csgo maps to 1.6

    • @POLARTTYRTM
      @POLARTTYRTM  10 месяцев назад +1

      ​​@@zenasdthe only way I can describe it is that it's grippy, sharp, free, extremely responsive, and absurdly fast. This is why long BHOP maps of CSS and csgo are impossible in 1.6, you just go way too fast to know what to do with the speed or even see what you are doing or where you are going. You will only truly know if you play the game.

    • @just__khang
      @just__khang 10 месяцев назад +1

      ​@@POLARTTYRTMthis is not a fair comparison because everyone here is playing with 132fps, equivalently 132 tick. Default CSS surf is 66 ticks. Corruption is a unit map so it makes it a lot easier. Take a look at tech map and see how people handle it. Check surf_src_replicant. It is a lot harder but it is only tier6.

  • @georgiodeleduardo9878
    @georgiodeleduardo9878 10 месяцев назад +1

    Song : forgotten masterxploder & tsoie

    • @POLARTTYRTM
      @POLARTTYRTM  10 месяцев назад +1

      Correct. :) I thought this would simply go perfectly with the video style. I will use more of these songs in the future for special runs.

    • @georgiodeleduardo9878
      @georgiodeleduardo9878 10 месяцев назад +1

      @@POLARTTYRTM perfect music for surf runs! Gj!

    • @POLARTTYRTM
      @POLARTTYRTM  10 месяцев назад +1

      @@georgiodeleduardo9878 thank you, brother! Take care. I hope I don't get striked, lol, this music is too good not to be used in surf/autobhop videos.

    • @POLARTTYRTM
      @POLARTTYRTM  10 месяцев назад +1

      @@georgiodeleduardo9878 perfect for surf because it is associated with car culture and drifting, and surf really reminds you of fast cars and drifting with all the curves, ramps, etc, so yeah, phonk is peak music for surf.

  • @phxnklxrd7358
    @phxnklxrd7358 8 месяцев назад

    with that much air acceleration this can't be harded than tier 5 lmao

    • @POLARTTYRTM
      @POLARTTYRTM  8 месяцев назад +1

      It's not air acceleration, it's fps. Surf in 1.6 is played at 131 fps which would be something like 132 tick in the source engine. Air acceleration in 1.6 surf is 100. CS2/Source air acceleration is 150. This run has been improved by over 2 seconds now. This can be done in like 2:16.

    • @phxnklxrd7358
      @phxnklxrd7358 8 месяцев назад

      @@POLARTTYRTM I haven't yet beaten corruption in CSS or CSGO but just by looking at your run, I'd be able to do that. The hardest map I've finished in CSS is surf_devil and surf_vast

    • @POLARTTYRTM
      @POLARTTYRTM  8 месяцев назад

      @@phxnklxrd7358 there are a bunch of extremely hard maps in 1.6 to play that were made specifically for 1.6 like surf_anubis_x6. On the other hand, surf_replicant is still pretty difficult in 1.6 since it's more of a technical map.
      It's not my demo, this is was the WR run at the time from Weng. It's now at 2:19.57 by FiZz. I'm begging the guys to port surf_vast, it's one of my all-time favorite maps. Just the name alone is too good, but the map.... oh man, it reminds me of goliath but with more texture work, each room with its own architecture and design, it makes you feel like... small.
      Giant Source/CSGO/CS2 maps can now be played in 1.6, and many of them are getting ported now, so if any CSGO/CSS is feeling like they need some change, they can come over to 1.6, we have our own KSF, which is surf-gateway and things are done the exact same way as on KSF. 1.6 surf is alive again.

  • @TopKleare
    @TopKleare 10 месяцев назад +2

    👍

  • @ttheuwgomes
    @ttheuwgomes 10 месяцев назад +1

    Smooth

  • @Hlodowig1989
    @Hlodowig1989 10 месяцев назад +1

    Beautiful

  • @feliperojito
    @feliperojito 10 месяцев назад +1

    very PRO

  • @BadW0lf_坏狼
    @BadW0lf_坏狼 10 месяцев назад +1

    why usp dont go like "forward - backwards " ?

    • @POLARTTYRTM
      @POLARTTYRTM  10 месяцев назад +2

      Because I use cl_bob 0 as I think the weapon movement is, unpleasant, annoying and makes no sense.

    • @BadW0lf_坏狼
      @BadW0lf_坏狼 10 месяцев назад

      @@POLARTTYRTM thats true , thanks for answer

  • @nCuXoDeJl
    @nCuXoDeJl 10 месяцев назад

    Воооот, отличная же surf карта, надеюсь она на отдельном surf сервере стоит и не мешает играть в kreedz нормальным игрокам =]

    • @POLARTTYRTM
      @POLARTTYRTM  10 месяцев назад

      no idea what you are saying

    • @Lopol2010
      @Lopol2010 9 месяцев назад

      всем было необходимо узнать твоё мнение

    • @nCuXoDeJl
      @nCuXoDeJl 9 месяцев назад

      @@Lopol2010 ты аж комент решил оставить, после моего мнения. Значит точно "всем"

  • @1UltimateUsername1
    @1UltimateUsername1 9 месяцев назад

    how is the speed above 2000 units/s? i thought 2000 u/s is maximum in cs 1.6(or default)

  • @CyrusLT3
    @CyrusLT3 10 месяцев назад

    server ip?

  • @kimgjoma
    @kimgjoma 10 месяцев назад +1

    wow nice copy surf my jesika 😠😠

    • @thekrss
      @thekrss 10 месяцев назад +1

      that is true