Very nice series echo! Absolutely love the concept. And it's very rewarding too to watch so many different strategies in play at once. Easily the best yt series on Oni in my eyes! 🤩👏
Nothing makes you feel like a worse player, than the Chaos Crew videos. Lol! Awesome colonies. I really loved all the nature reserves, and that inspired me to try harder at less square in the future. Thanks for a fun video, Echo, and to the Chaos Crew for all the fun contributions! Well done!
6:10 it took around 100 cycles to build all of it and around 400 to prepare (build a good rocket, trip to water planet and getting enriched uranium) and around an hour of real life to micromanage most of stacked buildings(specifics of exploit).
Good morning Echo! Glad to be part of the chaos, I had alot of fun seeing how everyone else played. The snow spike at the top I still have no idea how it happened. I never did any digging up there but I think it may of been because it was the only part I had discovered for awhile so the metors stacked up? Anyways I would like to tip my hat to Zeuk, super fun looking base with half the playtime as mine. Also just for the record the ethanol boiler on the far right is the one that cools the base, O2, and metal refinery. Thanks again for inspiring a great community and for all you do to create wonderful content!
I got that iconic painting and the staycation cot, but none of the other awesome ones :( Some really awesome colony's though. LOVE the use of wallpaper on Angryforest's, definately need to experiment more on my colonies
I am starting to sense a theme or common factor with a lot of these players that Echo reviews.. a decent number of them is the first time they manage to get to certain parts of the game.. its like Echo is giving people a goal to achieve that they find difficult to achieve with their own motivations? like its a larger motivator to stick with a colony and fix things that break instead of quitting and trying again.. just a common theme I observed.. =)
What’s wonderful about the playthrough too is that on the discord we can set out goals for ourselves that we share, and then share our progress. Though ironically mine were an Iron Volcano tamer and a Research reactor. Sometimes the crew just inspires to try new ideas too
I appreciate that you highlight the things you love in each of the selected colonies. No two players will approach a map the same way and the chaos is beautiful.
Hey Echo! I have a series idea for you: one duplicant per planetoid! the rules are simple: start with one duplicant, and do your best to sustain as many one-dupe colonies as possible. To make printing/ unfreezing new dupes easier, the rules include a 1-cycle grace period to shuttle/ teleport one of the dupes off-planetoid. Some goals to have- 1. Give a duplicant all skills (and have the morale to support all of them...) 2. Have 5 planetoids colonized by cycle 500 (or even sooner? I'd love to see the Content™ of quickly building and settling colonies in space) 3. Create a livable region on the Niobium planetoid, using the vast array of colonies to support one impossible living space. Thanks Echo! Love your stuff!
Great Chaos Crew Playalong video, as usual. Love seeing all the different approaches and styles. All the new blueprints add a different dimension to all the colonies too.
I realised how utterly unorganised my last and first big playtrough was. Like 2000 cycles and my duplicants hadn't gotten proper toilets I had just never bothered. But I had melted a rockets walls to make a really cool rocket which I didn't finish.
8:30 - Angry, this is very cool! I have never even heard of such a design! How does it work? There is no change in SHC of liquid vs gas ethanol, so where does the heat go?
Thanks, the ethanol takes less heat energy to condense than it does to boil because the gas has a lower SHC. So by self cooling it essentially deletes heat. The idea of the airflow tiles was to try and create as much area for the gas and liquid to exchange heat (not sure if it actually does anything) the end results was a deletion of about 200,000 DTU/s.
I find the ethanol cooling very interesting, can anyone explain the design or a link to a website or video on it? It's different enough that I don't understand it easily
It's called an ethanol boiler. The specific heat capacity of liquid ethanol is 2.460. Gas ethanol has less capacity at 2.148. When the ethanol goes from liquid -> gas, the gas stays at the same temperature (+2 degrees above boiling point) but has less capacity so it can't hold as much heat, which means the extra heat gets deleted. You can use the same mechanic to create heat like with a regolith melter that turns regolith (0.200) into magma (1.000).
@@insomnia2411 we always have a blast! And if you want to join the live stream, it starts in about 1h from now, it's super fun and chaotic and the community is great!
It was asked a few times but I am very interested in how the stacking steam turbines works, even if you can let us know if it is a mod or an exploit would help narrow down where to look
I feel So Bad that i got stuck in Italy and cannot submit my map for the chaos crew, long story short the airport in Catania got on fire, well I will try to join the next chaos crew
4:15 - Is that Luma's design? I don't quiet remember how much he designed himself vs using designs from others. But i definitely first saw that in Luma's max exploit playthrough :)
Basically "we" (me,luma and kutai) designed it Kutai- developed a technology Luma-made a core And i made a design of regenerator that you can see in my colony And me, luma and one more guy helped to research radbolt regeneration phenomena. It was a nice community effort So it is kutai-luma-uilson design
If I ever get good at this game with knowledge of how to use certain geysers / gas and other things. I would love to attempt these challenges? But without liquid locks or infinite storage. I don't believe in them haha
And there's also no "skill" limit, we have absolute new players, and players that have been on the game since alpha. We have exploiters and vanilla players, we have modders and purists, we have the RSSA and the RSPA (inner joke, one group wants to dig ALL the asteroid, the other wants to preserve it all), so, in short, come by! you'll have fun!
@kutairaisu4603 The thing is. My biggest? Longest colony is at cycle 79. And I haven't even got into making plastics etc yet haha. But my SPOM is producing so much oxygen that my whole base has pretty much 1.8k everywhere but I have some slimelung that won't die in pure oxygen? Maybe I'll come for the next one and seek advice :D?
Was the audio setup different for this video? You sound different, more boomy, like you are further away from the mic. Or is it the hardwood floor echo? I can't tell for sure.
Can’t wait to participate in the next chaos crew play along!
Very nice series echo! Absolutely love the concept. And it's very rewarding too to watch so many different strategies in play at once. Easily the best yt series on Oni in my eyes! 🤩👏
Thank you!
Nothing makes you feel like a worse player, than the Chaos Crew videos. Lol! Awesome colonies. I really loved all the nature reserves, and that inspired me to try harder at less square in the future. Thanks for a fun video, Echo, and to the Chaos Crew for all the fun contributions! Well done!
Thank you Pai. Your bases look great too though.
Come play along with us!
Bless you for hosting this!
@@phatbman thanks for wanting to participate. When we first started the crew we weren't sure anyone would be interested
6:10 it took around 100 cycles to build all of it and around 400 to prepare (build a good rocket, trip to water planet and getting enriched uranium) and around an hour of real life to micromanage most of stacked buildings(specifics of exploit).
Good info! Thanks again for submitting and joining in the chaos!
How were you able to stack those buildings?
6:44 - You had me there for a second 😂
17:42 - That Leira is FAST AF BOI. Look at them go!
Good morning Echo! Glad to be part of the chaos, I had alot of fun seeing how everyone else played. The snow spike at the top I still have no idea how it happened. I never did any digging up there but I think it may of been because it was the only part I had discovered for awhile so the metors stacked up? Anyways I would like to tip my hat to Zeuk, super fun looking base with half the playtime as mine. Also just for the record the ethanol boiler on the far right is the one that cools the base, O2, and metal refinery. Thanks again for inspiring a great community and for all you do to create wonderful content!
Beautiful colony and well done AngryForest. Very interesting about the snow spike and I will be your theory is spot on.
I got that iconic painting and the staycation cot, but none of the other awesome ones :( Some really awesome colony's though. LOVE the use of wallpaper on Angryforest's, definately need to experiment more on my colonies
I am starting to sense a theme or common factor with a lot of these players that Echo reviews.. a decent number of them is the first time they manage to get to certain parts of the game.. its like Echo is giving people a goal to achieve that they find difficult to achieve with their own motivations? like its a larger motivator to stick with a colony and fix things that break instead of quitting and trying again.. just a common theme I observed.. =)
What’s wonderful about the playthrough too is that on the discord we can set out goals for ourselves that we share, and then share our progress.
Though ironically mine were an Iron Volcano tamer and a Research reactor. Sometimes the crew just inspires to try new ideas too
Well said Xenosai and thanks again for the joining in the chaos.
We mix in mega bases by top level players too. Just nice to be able to highlight all accomplishments.
He is one of the best RUclipsrs I watch keep up the good work bud.🎉❤
Thank you very much.
Echo! I'm surprised! You almost nailed the inner workings of the Radbolt Regen in one go! Amazing colonies everyone!
Nice work on the design!
@@EchoRidgeGaming Thank yoooou!
I appreciate that you highlight the things you love in each of the selected colonies. No two players will approach a map the same way and the chaos is beautiful.
Hey Echo! I have a series idea for you: one duplicant per planetoid! the rules are simple: start with one duplicant, and do your best to sustain as many one-dupe colonies as possible. To make printing/ unfreezing new dupes easier, the rules include a 1-cycle grace period to shuttle/ teleport one of the dupes off-planetoid.
Some goals to have-
1. Give a duplicant all skills (and have the morale to support all of them...)
2. Have 5 planetoids colonized by cycle 500 (or even sooner? I'd love to see the Content™ of quickly building and settling colonies in space)
3. Create a livable region on the Niobium planetoid, using the vast array of colonies to support one impossible living space.
Thanks Echo! Love your stuff!
Yup, I suck at this game lmao. All of these were amazing and something I could ever dream of achieving. Thanks for the video Echo!
You can get there.
You get good by being bad but stubborn. Come play with us and we'll all help each other. =^.^=
Great Chaos Crew Playalong video, as usual. Love seeing all the different approaches and styles. All the new blueprints add a different dimension to all the colonies too.
Ethanol has a different Specific Heat Capacity in liquid and gas states! Oh No, not another thing I have to exploit, lol.
"Is this a rocket still?" No, its a Tardis now.
Gzus such masterpieces guys! You all rock :)
I realised how utterly unorganised my last and first big playtrough was. Like 2000 cycles and my duplicants hadn't gotten proper toilets I had just never bothered. But I had melted a rockets walls to make a really cool rocket which I didn't finish.
OMG that first colony is my spirit animal
How did he stack the tiles on top of buildings and generators on top of each other??
that first colony gave me an aneurism
Been binging on these. 6:44 I had to laugh at the sass.
I am also mad Angry Forest is rubbing the pei phone in
Actually it was my choice to have it load in on the Pei Phone
Anyone know how that ethanol cooler works?
Well done Queen haha.
@Crypto, says the person with something like 5 new beds!
@@EchoRidgeGaming ... PEI PHONE IS BETTER. Alsoi have a flying slickster painting. Almost as good
Chaos crew, chaos crew, chaos crew
I want to join the next chaos crew :D
Seeing how everyone interprets the game is fascinating
Look forward to having you.
The rectangle snow reminds me of the movie 2001 a space odyssey.
8:30 - Angry, this is very cool! I have never even heard of such a design! How does it work? There is no change in SHC of liquid vs gas ethanol, so where does the heat go?
Thanks, the ethanol takes less heat energy to condense than it does to boil because the gas has a lower SHC. So by self cooling it essentially deletes heat. The idea of the airflow tiles was to try and create as much area for the gas and liquid to exchange heat (not sure if it actually does anything) the end results was a deletion of about 200,000 DTU/s.
@@TheAngryForest I stand corrected, there is, indeed, a difference in SHC between liquid and gas ethanol. Nice!
Lmfao at the dinky rocket “echo x” 🤣🤣🤣 its just a solo spacefarer nosecone on a carbon dioxide engine lmfaoo
A new video !!
Yaaaay!!!
I find the ethanol cooling very interesting, can anyone explain the design or a link to a website or video on it? It's different enough that I don't understand it easily
It's called an ethanol boiler.
The specific heat capacity of liquid ethanol is 2.460. Gas ethanol has less capacity at 2.148. When the ethanol goes from liquid -> gas, the gas stays at the same temperature (+2 degrees above boiling point) but has less capacity so it can't hold as much heat, which means the extra heat gets deleted.
You can use the same mechanic to create heat like with a regolith melter that turns regolith (0.200) into magma (1.000).
His next Cooney is going to be a glitch l
This series is always great to watch. Is it open to anyone to participate?
Its open to everyone. Obviously not everyone will make it in the video, but all are welcome to participate and send in their colony.
@@EchoRidgeGaming I saw the part at the end of the video that said it would begin in august. How do I become part of your discord?
@@insomnia2411 Discord: discord.gg/EchoRidgeGaming
@@insomnia2411 we always have a blast! And if you want to join the live stream, it starts in about 1h from now, it's super fun and chaotic and the community is great!
@@insomnia2411 seems like youtube deleted my msg, the discord invite is in the description, I had copied it but it didn't post
melting rocket walls is surprisingly easy, just mine molten tungsten and put a liquid vent inside the rocket and melt away
It was asked a few times but I am very interested in how the stacking steam turbines works, even if you can let us know if it is a mod or an exploit would help narrow down where to look
For all you brazillians out there... we know that was a wild "Uilson" right there ahahahaha
I comment to help statistics
The stats and I thank you.
I feel So Bad that i got stuck in Italy and cannot submit my map for the chaos crew, long story short the airport in Catania got on fire, well I will try to join the next chaos crew
At least you are okay and well! Always more Chaos Crew!
4:15 - Is that Luma's design? I don't quiet remember how much he designed himself vs using designs from others. But i definitely first saw that in Luma's max exploit playthrough :)
Basically "we" (me,luma and kutai) designed it
Kutai- developed a technology
Luma-made a core
And i made a design of regenerator that you can see in my colony
And me, luma and one more guy helped to research radbolt regeneration phenomena. It was a nice community effort
So it is kutai-luma-uilson design
@@notuilson So, it's a KLU design? Or maybe even a cool KUL design? :)
@@nazgu1 nice name not gonna lie
Haha, you're correct. It's the Radbolt Regen!
Woah. How does the ethanol work? Does it have to do with specific heat capacity differences deleting heat?
No, works the same as any other liquid. It just has a lower flash point.
@@EchoRidgeGaming Ah, okay!
If I ever get good at this game with knowledge of how to use certain geysers / gas and other things. I would love to attempt these challenges? But without liquid locks or infinite storage. I don't believe in them haha
There are no limits. Want to use infinite storage? Go ahead. It's a game after all so as long as you are having fun
And there's also no "skill" limit, we have absolute new players, and players that have been on the game since alpha. We have exploiters and vanilla players, we have modders and purists, we have the RSSA and the RSPA (inner joke, one group wants to dig ALL the asteroid, the other wants to preserve it all), so, in short, come by! you'll have fun!
@kutairaisu4603 The thing is. My biggest? Longest colony is at cycle 79. And I haven't even got into making plastics etc yet haha. But my SPOM is producing so much oxygen that my whole base has pretty much 1.8k everywhere but I have some slimelung that won't die in pure oxygen? Maybe I'll come for the next one and seek advice :D?
@@aaronh678 you are more than welcome.
How do people keep getting the beds and paintings? I only get clothing, and lots of duplicate clothing.
23:40 How does a dupe reach the bathroom level, can they jump from the telescope platform to the table?
Short answer: yes
Long answer: you know that a duplicant can jump over a 1 tile gap right? They also can do that while climbing or descending 1 tile
I think "Uilson" is supposed to be pronounced like "Wilson".
can i join one of these play alongs and get featured or is it only for the most epic of players
Was the audio setup different for this video? You sound different, more boomy, like you are further away from the mic. Or is it the hardwood floor echo? I can't tell for sure.
I thought only toilets can be stacked like that, how do you guys do it?
The hangy-thing is a mobile
What is the mod called that lets you stack steam turbines on top of each other
Anyone know how to overlap building and tile? Or is it a mod?