Hell yeah is it worth it. The past few 2D Mario games were too similar using the New Super Mario Bros. formula but this changes a lot up to where you literally have a sense of wonder as to what twist will come next. Also, the soundtrack is incredible.
Mario Maker 1 had some great levels uploaded by the (official Nintendo) user "Bowser". I think those were better than old Super Mario World levels from the early 90s.
This game feels like a mix between Super Mario World and Super Mario 3D World. 3D World is my favorite of the 3D Mario games because it genuinely felt like you were playing a 2D game in a 3D space.
I played around 3 different stages over the last week going to Target like 5 times, and it is so much fun! Such a refreshing soft reboot, in terms of visuals, gameplay and audio design (including the voice obviously!)
I feel like people are being too hard on New Super Mario, specially the first one on DS. That was a fantastic game, that yeah looked relatively simple, but played great and got me hooked to the point I 100% it.
you mean Mario 64 DS? Yes it shares many but also has new ones. I loved that collection. I used to compete with school friends to get highscores.@@traviscunningham7062
This. I don't know anything about any of the later New super Mario Bros games after the first one in 2006, as I never played them, but I 100% completed the original. Everything else seemed like a rehashing of the formula, especially the HD versions, but I absolutely loved the original on DS.
Would you say the game controls better than SMB3? Because I find that game to have the best physics out of any Mario game, and it feels so satisfying speedrunning through levels in that game because of how the movement feels, so if Wonder feels even better to control then that makes me really excited.
@Masked_Mastermind initially, I was going to say this plays similar to NSMB Wii/U, but now that you bring up 3, I think it plays clostest to that game. Imagine mario 3 with the spin jump and that twist you can do mid-air.
I could easily put 10/10 The best Super Mario 2d game ever, and believe me, SMW was my favorite until now and was NOT EASY to beat it. Super Mario Wonder just did it, bring me back that feeling. Play it guys, will be a wonderful experience.
I love how well this implemented the Super Mario 3D Land map, and how well yet SIMPLE the game feels to control. I no longer have to press what feels like seven buttons to jump, It's just a D-pad, a few buttons, and a trigger. This is also probably the only modern 2D style Mario game where I can't expect what exactly is going to happen or just want to drop the controller out the window with boredom. I sure hope we get more 2D Mario games like this in the future!
I'm relieved to hear that, because I didn't even finish New SMB Wii U Deluxe because how garbage controls were. Having to press two buttons with a single finger to sprint and jump at the same time (which is necessary) was just terrible design
@@SLISKI_JOHNNYyou've probably figured this out already but you still have to do that, it's just always been a thing in Mario games. They always have a run button if they're 2D.
@@lightningx10 yeah but it's not 1985 anymore and controllers have way more than 2 buttons so it would make more sense to have running assigned to one of the shoulder buttons since your thumb is occupied with the jump button
Wrong Nintendo does that every year and it has since the Switch first came out. And even before the switch if you actually had a Wii u there was some really good games.
@@That1PissedOffBoomerNintendo killed it on WiiU. All the praise switch got its first few years were just WiiU ports. The fault is on third party devs being lazy and not supporting it. It was one of my favorite consoles from a possibility standpoint. But third party devs are as uncreative as they are and can only make the same generic open world games they always do
After 2D Mario languishing for a decade due to sticking to a familiar formula and letting the Mario Maker games pick up the slack, I’m more than looking forward diving into this WONDERful game. To say that I can’t wait for it would be the understatement of the century.
I'm all for the challenge being more manageable. In my old age I don't have the time and determination to power through really tough games. So many games I've put down because of the difficulty so it's nice to hear that I can see the whole thing through. Looking forward to playing it with my kiddos
I feel ya. I used to be able to beat Contra and Shadow of the Ninja back on NES, but there's just nothing way I'm trying that hard ever again. There's just way too many games to play to waste my time on a single one just because it's hard
True that! When I was a kid all I had to worry about was school. During summer vacay: we played hard, traveled, hung out, and lived video games!! Now as an adult, with way too many responsibilities, I don't have time to play more than 4 hours a week! Yeap, I miss being a kid!
It's a very nice game to play with kids. The multiplayer mechanic is very balanced. The unskilled and skilled can both enjoy it together. Highly recommended
The second stage made me fall in love with Mario all over again. I’ve always been more of a DK guy than a Mario guy but this is up there with Tropical Freeze in terms of endlessly creative, glee-inducing platforming fun.
When you set up an online room for friends, if it persistent like a Mario Kart Tournament room? Or does it have to be set up each time you wanna play together?
People expecting high difficulty in side-scrolling Mario games is a small group of Dark Souls players expecting an easy difficulty...lol. Already got the game and will be playing it this weekend.
The more footage I see of this game, the more I see that gameplay-wise, it's really not that big of a jump forward. A lot of stuff here is returning from older games (upward shell kicking!!). The STYLE, on the other hand, is practically carrying the game, and I'd argue that was the main thing we needed from Wonder. Totally delivers in that regard.
There really was not need to change a formula that is unparalleled in the 2D platforming world. But yes, it’s good they went back and decided to shakes things up when it comes to the artistic direction. It was starting to feel stale.
Thanks you! Too many people memorized by the graphics, when it’s just a similar game to the other 2Ds with a few extra abilities (as they always do). Everybody’s like yeah this is amazing but they’ll be bored of it in a week and wish they handed paid full price
Super Mario Wonder is definitely not just the best looking Mario game in a long time, Mario Bros Wonder is one of the best looking games on the Nintendo Switch. Period.
As a big Mario fan for around 30 years, it makes me so happy to see the series innovating and moving forward like this ❤ Really looking forward to playing!
Great game with one thing that the past few Mario's did better is the zooming of the screen. If players get too far away from each other the screen does not zoom out and let players control themselves. Instead it feels like you need to be bunched together in order to keep from what was equivalent to being put in the bubble.
To celebrate 2 days left until we play the game, let me tell you a little story... At first, I was nervous about a new 2D Mario game because of the way things were going with the NSMB series, but when I saw what the game actually WAS, I was instantly hyped for this game, but I was waiting patiently, not anxiously.
Currently on World 7 myself, game really does feel like Super Mario World 3. My biggest complaint is the lack of challenging levels though. I would love a DLC that just gives us some new 5 star courses because holy hell the 5 star challenges in this game are tough. Ive died at least 200 times in the special world so far. Other than that though the game is near pefect and the controls are the tightest they've been. Im really happy they finally ditched the "New" series this feels like it stands on its own as a Mario title.
@@BulbminFan I wouldn’t say “pirated” more like “modded onto their Switch.” It’s surprising me how many people already have this game that isn’t early access by Nintendo.
I always felt like the recent 2D Mario games leant alittle bit too heavy on the co-op aspect, levels felt like they were abit too open, obviously to cater for 4 players on screen at once. When i saw Wonder announced i thought it looked like a continuation of that. Can anybody tell me whether its enjoyable as a solo experience only. I love my 2D Mario games as single player experiences 😊
The fact that you said it's the best 2D mario since Super Mario World just sold a copy for me. I never really played the New Super Mario Bros. games (as I missed out on every Nintendo system between the N64 and Switch) they looked mildly fun but nothing to clamor about, so this will finally be the true follow up to Super Mario World that I've waiting OH SO PATIENTLY for years for. And honestly the review makes the game sound exactly what everyone thought and hoped this game would be... nothing revolutionary but heads above NSMB.
just got done with Sonic Superstars and it was a proper 10 for me, Mario Wonder coming out so soon after makes it feel like Christmas even though its only October.
Just got started with superstars and it needs some performance patches but it's okay, pretty good not blown away tho but I haven't played much. I expect Wonder to be more promising hopefully
Honestly while I was playing through the game I had a thought where I was like "Wow this feels like Super Mario World 3". Yoshis island has a special place in my heart so nothings gonna top it but I would say this games definitively better than SMW1
What’s the chance that blank spot in Mario maker 2 was so they could release this and a few months later add wonder? I know that’s a pipe dream but imagine
First, no timer and score count reduces replayability! That’s my first big issue!!! Next, I think it’s thematically inconsistent to have only one animal transformation, and the elephant just sticks out too much. They could have simply have Mole Mario instead of the drill hat or remove elephant Mario and make him Morph into Wario or a big Muscular Mario that sucks water up his cheeks. This is my only complaint because it otherwise looks great but these are weird design choices if they have only one animal transformation if I don’t count wonder flower morphs. Other Mario games all had a few different animal types so it’s just weird. Bubble Mario could be an Octopus Morph, Wall Jump badge could be Spider Badge,…The animal motive should be diverse as in other games or none. Like SML had dragon hat, Bunny hat, Viking hat. Other games had Racoon, Cat, Bee, Plant,… this is really OFF here. Lastly, weak bosses, there should be more of them. There could be at least one more world and overall the difficulty should be higher. Back then people couldn’t complain since there was no internet, they just played and learned! Even 5* Levels look like a breeze. They could put more effort into creating a clever challenge along with timer and score which are essential- its a staple of the original games so I think it’s a big overlook to avoid it even if they wanted to push more exploration-but original SMB had a timer and I could still explore within that limit;)
The new actor does a great job. Not as high pitched as Charles on Mario’s phrases but those who don’t have super keen ears I doubt will notice. Welcome to the Mushroom Kingdom!
I can't wait to play this, it looks great and super fun. I'll probably have to wait until December to play it, but oh well, I'll have plenty of fun then!
I love the wonder flower theme but I can't say I was a fan of it being on loop for the entire review, it got a little grating. Otherwise, great review, looking forward to trying this game
I just played this today for the first time (on the Steam Deck). Yeah, "wonder" is the right word. And as the reviewer says, it reminds me EXACTLY of the feeling I had when I played Super Mario World. It was another level above any other platformer. In the modern world, we have more competition. But, within the limitation of simple "just one more go" type gaming, it is similarly superior to everything else out there.
Are there any fun replayable elements like beating your best time? or minigames or other unlockables? I usually find myself only moderately interested in 2D mario games because you just get the coins in the levels and that's it.
The Game sounds great but easy mode should be a switch on or off. What about the players who want to play as Yoshi or Nabbet who want to play the game normally. Nintendo needs to stop making easy modes tide to certain characters.
I do hope they’ve at least got some difficult worlds at the end of the game like Super Mario World. I do enjoy Mario but they can be quite easy at times so I’d appreciate a few difficult challenges toward the later part of the game.
Honestly this looks prefect. I actually haven’t had much to play in 2023 due to many of the major releases not appealing to me, but I can never turn down a solid 2D platformer romp. Shame about the lack of difficulty, but I’m sure the creative level design will make up for it. Im definitely going to pick this up
@@Mikeyboy779 I do like quite a few games, but only a select few genres. Platfomers, JRPGS, Character Action, and fighting games being my preferred. The biggest things this year was stuff like Armored Core, Zelda, Balder’s Gate and stuff like that, and I was never into those games
Grand poobear put up a video of him playing the demo a few days ago, he’s a professional mario player. The only thing I remember him saying is that the characters move fast and stop very quickly and that it’s definitely different than nsmb.
Tbh I don’t find the controls in the NSMB games to be that slippery. SMW on the other hand feels very slippery because of how loose it controls, yet most people find that game to have the best control out of every 2D Mario game. If you ask me, SMB3 easily has the best control out of every 2D Mario game and I hope Wonder has a similar control to that game.
If you like 2D Mario, this is a no brainer to buy. I'm just so glad they didn't wait for the switch 2 to come out before releasing it... Although I'm also excited for the new switch too and will probably get one on release day.
This game is going to be everything I’ve ever wanted from a Mario game!!!!! If there’s any complaint I’d have, it’s just that Yoshi can’t use power-ups; he’s look adorable with power-ups! But I don’t even care that much! The roster, the unique levels, the multiplayer coop, the new characters, the music, everything looks so GOOD!!!!!
This is reminding me of a comment my brother-in-law once made before he passed away in 2021; he was always an avid Nintendo/videogame collector & a HUGE Mario fan. He had once told me that way back in the late 60s/early 70s during his college years he, like so many others back then, had tried "recreational" drugs before he quit them upon leaving college. After sharing that with me, he had laughed, "It's a good thing the Mario games didn't exist back then, otherwise my brain would have been shot into outer space!" 😂😂😂
Glad to see the praise! I just came off of Kinda Funny’s review where Tim Gettys made clear it wasn’t in his “Top 5 Mario games” that kept him from giving it a 5 out of 5 lol. But to hear it stands with Super Mario World is refreshing to hear.
My only fear is that there are not many bosses or only the same one a little different. We have only seen this one Bowser Jr. fight and we can assume the final one is Bowser as a castle or some other weird form. I would like some diversity in bosses and unique ones. Edit: Well, I just spoilered myself and I'm not happy about the thing I found out
I get what you're saying, as I tend to enjoy boss diversity as well. That said, if this is meant to be an updated take on the old classic 2D Mario games, you have to look at how bosses have traditionally been done in those games. In the earliest Mario games, you basically had the same boss in each world, just with a slightly different attack pattern or other difference to make things harder as you went. Without getting too spoilery, it sounds like there is still enough variety in the way each fight plays out to keep it from feeling too much the same. But that could just be the perspective of someone old enough to remember playing the original NES Mario when it first came out. Regardless, hopefully the changes in the rest of the game will be enough to keep a wide variety of players happy. Time will tell, I suppose.
Generally you just jump on a one of the koopa kids head 3 times and they do random attacks for each person. The 2d bosses were never super diverse. The levels are the bosses.
I'm just buying a switch now and it's coming this week, I had a Lite and played most of odyssey before selling it a couple weeks later to get my ps5 on launch. Of the mario games such as Wonder and Bowsers revenge which would you reccomend to start? It's for my toddler son ultimately but I'm gonna give it a play til he's old enough
Seeing the animations when collecting power ups puts a tear to my eye. Such a neat little touch that adds a splash of shonen energy to the Mario universe.
Funny thing that you compare this to Super Mario World in the sense that this would be a similar upgrade to the franchise. Mario didn't feel like an aging formula when SNES was introduced. Much of the creativity and versatility was otherwise already present in Super Mario Bros 3, which in a way actually had more abilities than Super Mario World did, but the major thing that Super Mario World brought was the fantastic world map, with secret paths and areas including the switch palaces to discover. That's what made Super Mario World so fantastic, and that's also something that the latter installments in the series have lacked!
I agree. I had reservations based on the previews for the game but I take it all back. This is a great Mario game and hope they add some DLC content to it. The only way to make it better is if they had incorporated the "koopalings" into each stage or add some content with the koopalings. Fighting bowser jr. at each section and the bowser final fight is too easy. I wouldn't mind a bit tougher ending. The "wonder seeds" don't make it as ADHD/spectrum inducing as the trailers make it out to be. I hope to see a sequel to this game on Switch 2. I think I prefer this to Mario Odyssey TBH.
the yoshis and nabbit in this game are for my mother, i might play as mario or luigi or toad. my mother thinks the levels look too hard but i told her just pick yoshi when the game comes out and stand in front of me to lead the way and use the tongue ability to swallow enemies and if you fall off a cliff use your ghost to fly up to me so i can revive you, its not that hard. the plan should work.
Yeah but can we turn off the constant "Good" that pops up whenever we do a thing that everybody knows they're supposed to be doing, so we don't have to feel like Nintendo is treating us like a bunch of idiots? 🤷🏻♂️🤦🏻♂️
May I ask if there is original bosses in the game as well cause I have only seen bowser jnr so far but in some of the reviews a while back they said how bosses contain more envolved combat against giant enemies that breath fire and smash the stage
This answers your question: No there are no new bosses it’s only Bowser Jr but they kind of Merged all the Koopalings into him a bit. They also made it so you can’t just jump on him when he gets up.
The 2D platformer has pretty much been perfected, so there's really no way to "push the envelope." Games don't need to introduce groundbreaking, forever genre changing elements to be amazing games. When it comes to 2D platformers, I just want to see developers take the perfected core of the genre and create new experiences by mixing it with interesting new ideas.
You mention that it isn't very difficult, but do you mean even with 100% of the levels? I didn't have trouble finishing the game but some of the hidden/bonus/optional levels are very difficult, i think.
I'm disappointed with the lack of difficulty given all the ways the game is made easier for those who want an easier go of it; badges, multiplayer, revives. Locking progression on the over world behind seed counts while making stages so easy that you grab all the seeds on the first run for every stage makes me ask "what's the point?"--I always have more than enough seeds before I've even gotten to the roadblock. This makes the shops selling the seeds in each world doubly pointless. A great feature of Super Mario World were the coloured switch blocks that would open new possibilities and leave you excited to revisit older stages knowing you've unlocked newer capabilities. It would have been nice if the seeds or purple coins were locked behind some of the badge abilities or power ups that aren't available until later to give a similar replayability for completion. A greater incentive for 100% completion also would have been great. I find that in 2023, I have more than enough games and not enough time to play them all. I'm happy to see each stage once--I'm amazed that Nintendo came up with a unique wonder flower for each... but there's not enough here to keep me around. I think that's a shame because they did a great job with the level design, all the new animations and new monsters. For this generation of kids who will grow up playing Nintendo games; Super Mario Bros. Wonder is a great introduction worthy of the 9/10 score. But for those who are well seasoned by now, this game felt more like a 6 or 7. Much like a firework display, Wonder is dazzling and brilliant but too short lived.
Damn i was thinking the same it's definitely the best since super mario bros world, that was the last time that i feel so much fun with a super mario 2d game
The game its a solid 7/10 + Game feels fresh: wonder effect, badges and new power ups + Character and enemies animation brings new life to the game + Visuals + N° of stages + Hub World + Memorable stages + Characters roster - Most challenges felt short in duration and lazy - Plataforming (1): some ideas or concepts felt unexploited or way too conservative. - Plataforming (2): no sense of reward for exploration/wondering off. Stages felt very directional and straight foward, wich makes my next point: - Scarce of secret paths/stages - Bosses: lack of variety - Most badges are useless or "one timers". Most of them had no need to use them more than once or twice NOR had a meaningful impact on the gameplay - Way to many wonder seeds given away/bought - Standies as collectables were pretty lame - Game is way too easy compared to Super Mario World/Mario Bros 3 - OST isnt that stimulating besides some few stages - Multiplayer with no friendly fire 🤦♂️ Giving Mario Wonder more than a 7 its way too generous imo, especially when there are better 2D plataformers, like Shovel Knight, The Messenger, DKC Returns/Tropical Freeze, Super Mario World, Rayman Legends
I absolutely love 2D games ..I wish they made more ..these newer open world games don’t get me wrong I like me ..like Zelda breath of wild and tears of kingdom and many more but these 2D just bring back childhood hood memory’s..please make more with good graphics and I’m sold on em ..I find myself playing more metrovania games then anything else these days ..
I don't think SMW is an apt comparison. It was just an iterative improvement over the revolutionary leap forward that was Super Mario 3 ... I still think SM3 is the superior platformer. *THE* GOAT. Just started playing wonder though and it's definitely a fun ride...but it had decades of imaginative 2D and 3D platformers to pull inspiration from, effectively re-inventing the wheel. Mario 3 was inventing the wheel from scratch.
Now imagine Mario Maker 3 with Wonder as an engine option.....
With the choices of what enemies were carried over (goombas, koopas, lakitus, hammer bros) - I dare say it's already been factored into
Imagine Mario Maker but they don't delete the amiibo costumes
Imagine Mario Maker but it's Metroid
I want Mario Maker 3 to allow every engine to be swapped between or combined. THAT would literally be a game changer!
that'll probably be the case
Hell yeah is it worth it. The past few 2D Mario games were too similar using the New Super Mario Bros. formula but this changes a lot up to where you literally have a sense of wonder as to what twist will come next. Also, the soundtrack is incredible.
The Underground music absolutely slaps
Mario Maker 1 had some great levels uploaded by the (official Nintendo) user "Bowser". I think those were better than old Super Mario World levels from the early 90s.
But the music and character designs are almost the same as the other NSMB games.
@@Jim55324 Do you have eyes and ears?
@@cube2fox I believe it. You don't necessarily need to be hired by a big-name company to have pure talent.
Two new 2D Mario and Sonic games feels like early 90s again :-)
That only happened once in the 90s, afterwards we got two good 3d mario and sonic games, hopefully this happens too :)
No. There's one new 2D Mario and one new 2D Sonic game
@@_hollowsky That's what I meant, but my wording is kinda off reading back :-)
This is nothing like what the early 90’s felt like.
@@Jim55324🤓
Whenever I hear Alex talking I know it's gonna be a good review
I can't wait. This has been one heck of a week for Switch owners, and the new Mario game is the perfect cherry on top. Good stuff.
This game feels like a mix between Super Mario World and Super Mario 3D World. 3D World is my favorite of the 3D Mario games because it genuinely felt like you were playing a 2D game in a 3D space.
I played around 3 different stages over the last week going to Target like 5 times, and it is so much fun! Such a refreshing soft reboot, in terms of visuals, gameplay and audio design (including the voice obviously!)
I feel like people are being too hard on New Super Mario, specially the first one on DS. That was a fantastic game, that yeah looked relatively simple, but played great and got me hooked to the point I 100% it.
Agreed, the original NSMB gets overlooked wayyyy too much tbh.
It even has the mini games from Mario DS.
you mean Mario 64 DS? Yes it shares many but also has new ones. I loved that collection. I used to compete with school friends to get highscores.@@traviscunningham7062
This. I don't know anything about any of the later New super Mario Bros games after the first one in 2006, as I never played them, but I 100% completed the original. Everything else seemed like a rehashing of the formula, especially the HD versions, but I absolutely loved the original on DS.
Wii was a good game as well
Beat the first world and I can definitely say it's peak 2d platforming. Also quite hard at times
Peak is still Rayman origins
Would you say the game controls better than SMB3? Because I find that game to have the best physics out of any Mario game, and it feels so satisfying speedrunning through levels in that game because of how the movement feels, so if Wonder feels even better to control then that makes me really excited.
Isn’t the game out on the 20th?
@Masked_Mastermind initially, I was going to say this plays similar to NSMB Wii/U, but now that you bring up 3, I think it plays clostest to that game. Imagine mario 3 with the spin jump and that twist you can do mid-air.
Do the controls feel the same as New Super Mario Bros U Deluxe ?
I could easily put 10/10
The best Super Mario 2d game ever, and believe me, SMW was my favorite until now and was NOT EASY to beat it. Super Mario Wonder just did it, bring me back that feeling. Play it guys, will be a wonderful experience.
Yippee! Will be getting it soon. 😘
SMB 3 is the best 2D Mario Game Ever....
I love how well this implemented the Super Mario 3D Land map, and how well yet SIMPLE the game feels to control. I no longer have to press what feels like seven buttons to jump, It's just a D-pad, a few buttons, and a trigger. This is also probably the only modern 2D style Mario game where I can't expect what exactly is going to happen or just want to drop the controller out the window with boredom. I sure hope we get more 2D Mario games like this in the future!
I'm relieved to hear that, because I didn't even finish New SMB Wii U Deluxe because how garbage controls were. Having to press two buttons with a single finger to sprint and jump at the same time (which is necessary) was just terrible design
@@SLISKI_JOHNNYyou've probably figured this out already but you still have to do that, it's just always been a thing in Mario games. They always have a run button if they're 2D.
@@lightningx10 yeah but it's not 1985 anymore and controllers have way more than 2 buttons so it would make more sense to have running assigned to one of the shoulder buttons since your thumb is occupied with the jump button
12 charcters is insane. Not to mention daisy and yoshi are PLAYABLE in the roster.
Nintendo this year has reminded us why we love Nintendo
Wrong Nintendo does that every year and it has since the Switch first came out. And even before the switch if you actually had a Wii u there was some really good games.
@@That1PissedOffBoomerNintendo killed it on WiiU. All the praise switch got its first few years were just WiiU ports. The fault is on third party devs being lazy and not supporting it. It was one of my favorite consoles from a possibility standpoint. But third party devs are as uncreative as they are and can only make the same generic open world games they always do
*games, Nintendo games, Nintendo as a whole is a really scummy company but they make amazing games
About damn time after f*cking over smash with dlc 2 lmao
After 2D Mario languishing for a decade due to sticking to a familiar formula and letting the Mario Maker games pick up the slack, I’m more than looking forward diving into this WONDERful game. To say that I can’t wait for it would be the understatement of the century.
It's new New Super Mario Bros with more obnoxious colors and gimmicks.
@@WheeledHamsterso...
Not new super mario bros
I heard "undertalement"
@@DecidiousGreens wooooaaaaahhhhhhhh story of undertale
I'm all for the challenge being more manageable. In my old age I don't have the time and determination to power through really tough games. So many games I've put down because of the difficulty so it's nice to hear that I can see the whole thing through.
Looking forward to playing it with my kiddos
I feel ya. I used to be able to beat Contra and Shadow of the Ninja back on NES, but there's just nothing way I'm trying that hard ever again. There's just way too many games to play to waste my time on a single one just because it's hard
True that! When I was a kid all I had to worry about was school. During summer vacay: we played hard, traveled, hung out, and lived video games!! Now as an adult, with way too many responsibilities, I don't have time to play more than 4 hours a week! Yeap, I miss being a kid!
It's a very nice game to play with kids. The multiplayer mechanic is very balanced. The unskilled and skilled can both enjoy it together. Highly recommended
The second stage made me fall in love with Mario all over again. I’ve always been more of a DK guy than a Mario guy but this is up there with Tropical Freeze in terms of endlessly creative, glee-inducing platforming fun.
I was hoping it would be as good as tropical freeze, me and my wife love that game.
When you set up an online room for friends, if it persistent like a Mario Kart Tournament room? Or does it have to be set up each time you wanna play together?
So hyped to pick this up at the GameStop midnight launch tomorrow!
They still do that?
@@asnlunaticyep. For big titles. Not every game.
@@asnlunatic GameStop does
People expecting high difficulty in side-scrolling Mario games is a small group of Dark Souls players expecting an easy difficulty...lol. Already got the game and will be playing it this weekend.
Is there a way to switch off easy mode for Nabbit and Yoshis? I'd really like to play as red yoshi without having easy mode
The more footage I see of this game, the more I see that gameplay-wise, it's really not that big of a jump forward. A lot of stuff here is returning from older games (upward shell kicking!!). The STYLE, on the other hand, is practically carrying the game, and I'd argue that was the main thing we needed from Wonder. Totally delivers in that regard.
I wis that more of the old powerups came back instead of always the fire flower
There really was not need to change a formula that is unparalleled in the 2D platforming world. But yes, it’s good they went back and decided to shakes things up when it comes to the artistic direction. It was starting to feel stale.
@@Captain-Delicious-Pantsbro imagine they bring back powerups like the gold flower or cloud flower
Thanks you! Too many people memorized by the graphics, when it’s just a similar game to the other 2Ds with a few extra abilities (as they always do).
Everybody’s like yeah this is amazing but they’ll be bored of it in a week and wish they handed paid full price
@@JustDisc fr bruh I memorized all the graphics
Super Mario Wonder is definitely not just the best looking Mario game in a long time, Mario Bros Wonder is one of the best looking games on the Nintendo Switch. Period.
As a big Mario fan for around 30 years, it makes me so happy to see the series innovating and moving forward like this ❤ Really looking forward to playing!
Great game with one thing that the past few Mario's did better is the zooming of the screen. If players get too far away from each other the screen does not zoom out and let players control themselves. Instead it feels like you need to be bunched together in order to keep from what was equivalent to being put in the bubble.
Yeah I agree
That made the multiplayer not fun
To celebrate 2 days left until we play the game, let me tell you a little story...
At first, I was nervous about a new 2D Mario game because of the way things were going with the NSMB series, but when I saw what the game actually WAS, I was instantly hyped for this game, but I was waiting patiently, not anxiously.
Already know this is gonna be peak
LOL peak he says😂😂😂😂😂 2d mario is ok at best
It’s a 9.8
@@_b_a_g_u_e_t_t_e_3191"oh nur mah 3 demenshuns"
@@grahamtek its a 9.8 in Nintendo lifes opinion, they also get paid to do this. Make your own opinion, dont go off what people get paid to say
It’s a 10 for me. I just love 2D Mario! Brings back my childhood ❤
I heard this game is a masterpiece. A great departure from the “New” Super Mario Games. Cant wait to get it on the 20th!!
Currently on World 7 myself, game really does feel like Super Mario World 3. My biggest complaint is the lack of challenging levels though. I would love a DLC that just gives us some new 5 star courses because holy hell the 5 star challenges in this game are tough. Ive died at least 200 times in the special world so far. Other than that though the game is near pefect and the controls are the tightest they've been. Im really happy they finally ditched the "New" series this feels like it stands on its own as a Mario title.
What do you mean? Did you pirate it?
@@BulbminFan I wouldn’t say “pirated” more like “modded onto their Switch.” It’s surprising me how many people already have this game that isn’t early access by Nintendo.
@@BulbminFanI slept with a store owner
@@stuff3862 me too
me three
Probably going to be one of my favourite games it looks fantastic and the shot in the arm 2D Mario needed. Can’t wait for Super Mario Bros. Wonder.
I always felt like the recent 2D Mario games leant alittle bit too heavy on the co-op aspect, levels felt like they were abit too open, obviously to cater for 4 players on screen at once.
When i saw Wonder announced i thought it looked like a continuation of that. Can anybody tell me whether its enjoyable as a solo experience only. I love my 2D Mario games as single player experiences 😊
Incredibly satisfying solo and offline. 10/10 my new favourite 2D Mario
ITS INCREDIBLE!!!!!
After playing this game for the past 2 days, it's fantastic. I think it's worth a purchase.
Can you use a d-pad?
Yes, DPAD works on as well as the analog sticks on my XBOX controller with the game.@@dcta51
The fact that you said it's the best 2D mario since Super Mario World just sold a copy for me. I never really played the New Super Mario Bros. games (as I missed out on every Nintendo system between the N64 and Switch) they looked mildly fun but nothing to clamor about, so this will finally be the true follow up to Super Mario World that I've waiting OH SO PATIENTLY for years for. And honestly the review makes the game sound exactly what everyone thought and hoped this game would be... nothing revolutionary but heads above NSMB.
just got done with Sonic Superstars and it was a proper 10 for me, Mario Wonder coming out so soon after makes it feel like Christmas even though its only October.
Nothing about Sonic is perfect
I played Sonic Superstars multiplayer and it's literally a 0/10
@@SlimeBlueMSthank god your opinion does not matter
@@fillerbunnyninjashark271nothing about most videos game are perfect
Just got started with superstars and it needs some performance patches but it's okay, pretty good not blown away tho but I haven't played much. I expect Wonder to be more promising hopefully
I'm just curious if the claim "best 2D Mario since SMW" takes Yoshi Island into account. If yes, that says a lot for me.
Honestly while I was playing through the game I had a thought where I was like "Wow this feels like Super Mario World 3". Yoshis island has a special place in my heart so nothings gonna top it but I would say this games definitively better than SMW1
@@stuff3862 I would love it to be a little more difficult. The Airship bosses for example are so easy it's insulting.
Maybe I missed it but how long is the main campaign? Time/ how many levels?
There’s about 5 hours of gameplay there is full game plays on RUclips
@ I appreciate the reply, I’ve since bought it and beat it and moved on lol. Fun game but kind of short.
I kinda wish green Yoshi had been normal difficulty with the colors others being easy mode. Aside from that it’s great. 👍
Exactly what I was thinking.
What’s the chance that blank spot in Mario maker 2 was so they could release this and a few months later add wonder? I know that’s a pipe dream but imagine
Glad to hear that you're back creating these Videos Alex.
Super Mario Wonder is indeed a treat.
Alex never left. He's always with you wherever you go.
First, no timer and score count reduces replayability! That’s my first big issue!!! Next, I think it’s thematically inconsistent to have only one animal transformation, and the elephant just sticks out too much. They could have simply have Mole Mario instead of the drill hat or remove elephant Mario and make him Morph into Wario or a big Muscular Mario that sucks water up his cheeks. This is my only complaint because it otherwise looks great but these are weird design choices if they have only one animal transformation if I don’t count wonder flower morphs. Other Mario games all had a few different animal types so it’s just weird. Bubble Mario could be an Octopus Morph, Wall Jump badge could be Spider Badge,…The animal motive should be diverse as in other games or none. Like SML had dragon hat, Bunny hat, Viking hat. Other games had Racoon, Cat, Bee, Plant,… this is really OFF here. Lastly, weak bosses, there should be more of them. There could be at least one more world and overall the difficulty should be higher. Back then people couldn’t complain since there was no internet, they just played and learned! Even 5* Levels look like a breeze. They could put more effort into creating a clever challenge along with timer and score which are essential- its a staple of the original games so I think it’s a big overlook to avoid it even if they wanted to push more exploration-but original SMB had a timer and I could still explore within that limit;)
I hope there’s some sort of rainbow world when you unlock everything
0:42 why does the hat Yoshi pulls out have a “C” on it?
It’s a Egg
C for cape?
C shot = MegaMan's concrete shot
The new actor does a great job. Not as high pitched as Charles on Mario’s phrases but those who don’t have super keen ears I doubt will notice. Welcome to the Mushroom Kingdom!
Liked and Subbed for correctly pronouncing "Mario" - even against all mainstream pressure ;)
I can't wait to play this, it looks great and super fun. I'll probably have to wait until December to play it, but oh well, I'll have plenty of fun then!
I want to pick up either Mario wonder or 3D world to play with my little brother… wich one should I go for? I really need help
I'm sure it's too late for an answer , but wonder, to me, is far better peace and love
I love the wonder flower theme but I can't say I was a fan of it being on loop for the entire review, it got a little grating. Otherwise, great review, looking forward to trying this game
Kinda like Nintendo fans 🤣
I just played this today for the first time (on the Steam Deck). Yeah, "wonder" is the right word. And as the reviewer says, it reminds me EXACTLY of the feeling I had when I played Super Mario World. It was another level above any other platformer. In the modern world, we have more competition. But, within the limitation of simple "just one more go" type gaming, it is similarly superior to everything else out there.
So what's with the weird effect at 8:31? Is it just supposed to be emblematic of the Wonder effects or what lol
Are there any fun replayable elements like beating your best time? or minigames or other unlockables? I usually find myself only moderately interested in 2D mario games because you just get the coins in the levels and that's it.
I bought my copy going play it this weekend so excited
The Game sounds great but easy mode should be a switch on or off.
What about the players who want to play as Yoshi or Nabbet who want to play the game normally.
Nintendo needs to stop making easy modes tide to certain characters.
This review did not mention the audio or music in any way that Kind of weird.
Can't wait to get this! Great review as always! 🙏
I got the game late due to school and work, but I gotta say this is one of the best mario games I've played in a long time. I'm hooked. 10/10 for me.
Alex, can I use the switch dpad to control Mario? Or is controlling mario and friends only assigned to the left stick?
Honestly I don’t like punishing platforming so this sounds sooooo good to me
I do hope they’ve at least got some difficult worlds at the end of the game like Super Mario World. I do enjoy Mario but they can be quite easy at times so I’d appreciate a few difficult challenges toward the later part of the game.
Honestly this looks prefect. I actually haven’t had much to play in 2023 due to many of the major releases not appealing to me, but I can never turn down a solid 2D platformer romp. Shame about the lack of difficulty, but I’m sure the creative level design will make up for it. Im definitely going to pick this up
You most not like most games then
@@Mikeyboy779 I do like quite a few games, but only a select few genres. Platfomers, JRPGS, Character Action, and fighting games being my preferred. The biggest things this year was stuff like Armored Core, Zelda, Balder’s Gate and stuff like that, and I was never into those games
Are the controls slippery like in the NSMB series? I’m definitely hoping it has tighter controls.
Grand poobear put up a video of him playing the demo a few days ago, he’s a professional mario player. The only thing I remember him saying is that the characters move fast and stop very quickly and that it’s definitely different than nsmb.
Tbh I don’t find the controls in the NSMB games to be that slippery. SMW on the other hand feels very slippery because of how loose it controls, yet most people find that game to have the best control out of every 2D Mario game. If you ask me, SMB3 easily has the best control out of every 2D Mario game and I hope Wonder has a similar control to that game.
@@jaredf6205 I’m gonna check that vid out, thanks. That’s great to hear.
If you like 2D Mario, this is a no brainer to buy.
I'm just so glad they didn't wait for the switch 2 to come out before releasing it...
Although I'm also excited for the new switch too and will probably get one on release day.
This game is going to be everything I’ve ever wanted from a Mario game!!!!! If there’s any complaint I’d have, it’s just that Yoshi can’t use power-ups; he’s look adorable with power-ups!
But I don’t even care that much! The roster, the unique levels, the multiplayer coop, the new characters, the music, everything looks so GOOD!!!!!
This is reminding me of a comment my brother-in-law once made before he passed away in 2021; he was always an avid Nintendo/videogame collector & a HUGE Mario fan.
He had once told me that way back in the late 60s/early 70s during his college years he, like so many others back then, had tried "recreational" drugs before he quit them upon leaving college.
After sharing that with me, he had laughed, "It's a good thing the Mario games didn't exist back then, otherwise my brain would have been shot into outer space!" 😂😂😂
Glad to see the praise! I just came off of Kinda Funny’s review where Tim Gettys made clear it wasn’t in his “Top 5 Mario games” that kept him from giving it a 5 out of 5 lol. But to hear it stands with Super Mario World is refreshing to hear.
Honestly, this review is just making me want to play Super Mario World. I've never got far past the first world
WHAT???? Please, please, PLEASE.... go and play Super Mario World NOW!!!!
@@geminisfli don’t have a snes
@@scakinsemulate
Super Mario World is still the best Mario
Wonder looks like it's going to give it a run for its money.
My only fear is that there are not many bosses or only the same one a little different. We have only seen this one Bowser Jr. fight and we can assume the final one is Bowser as a castle or some other weird form. I would like some diversity in bosses and unique ones.
Edit: Well, I just spoilered myself and I'm not happy about the thing I found out
what happened?
@rogywantscoffee843
In my opininion it is ok if every battle is unique and is getting harder…
I get what you're saying, as I tend to enjoy boss diversity as well. That said, if this is meant to be an updated take on the old classic 2D Mario games, you have to look at how bosses have traditionally been done in those games. In the earliest Mario games, you basically had the same boss in each world, just with a slightly different attack pattern or other difference to make things harder as you went. Without getting too spoilery, it sounds like there is still enough variety in the way each fight plays out to keep it from feeling too much the same. But that could just be the perspective of someone old enough to remember playing the original NES Mario when it first came out. Regardless, hopefully the changes in the rest of the game will be enough to keep a wide variety of players happy. Time will tell, I suppose.
Generally you just jump on a one of the koopa kids head 3 times and they do random attacks for each person. The 2d bosses were never super diverse. The levels are the bosses.
Why is the reviewer acting like this is the only good 2D Mario game in 30 years? 🤔 the wii and ds had great games as well
I'm just buying a switch now and it's coming this week, I had a Lite and played most of odyssey before selling it a couple weeks later to get my ps5 on launch. Of the mario games such as Wonder and Bowsers revenge which would you reccomend to start? It's for my toddler son ultimately but I'm gonna give it a play til he's old enough
I’m ready for this game coming soon.
Math isn’t mathing…”best in 30 years” but gets a 9/10?
Seeing the animations when collecting power ups puts a tear to my eye. Such a neat little touch that adds a splash of shonen energy to the Mario universe.
It looks like a more smoother game than NSMB
Funny thing that you compare this to Super Mario World in the sense that this would be a similar upgrade to the franchise. Mario didn't feel like an aging formula when SNES was introduced. Much of the creativity and versatility was otherwise already present in Super Mario Bros 3, which in a way actually had more abilities than Super Mario World did, but the major thing that Super Mario World brought was the fantastic world map, with secret paths and areas including the switch palaces to discover. That's what made Super Mario World so fantastic, and that's also something that the latter installments in the series have lacked!
You’ve got to mention the use of music in this game as well - really adds to the whole experience
I agree. I had reservations based on the previews for the game but I take it all back. This is a great Mario game and hope they add some DLC content to it. The only way to make it better is if they had incorporated the "koopalings" into each stage or add some content with the koopalings. Fighting bowser jr. at each section and the bowser final fight is too easy. I wouldn't mind a bit tougher ending. The "wonder seeds" don't make it as ADHD/spectrum inducing as the trailers make it out to be. I hope to see a sequel to this game on Switch 2. I think I prefer this to Mario Odyssey TBH.
the yoshis and nabbit in this game are for my mother, i might play as mario or luigi or toad. my mother thinks the levels look too hard but i told her just pick yoshi when the game comes out and stand in front of me to lead the way and use the tongue ability to swallow enemies and if you fall off a cliff use your ghost to fly up to me so i can revive you, its not that hard. the plan should work.
So I’m 42, use to love gaming. Can’t get a ps5/xbox as I just don’t have the time. Just casual gaming, would switch be good?
Definitely! It's probably the best console for casual games
Ah based of the reviews this must be that super hero game releasing on Friday that everybody is talking about
I am buying it on my switch tomorrow! Just finished Mario odyssey yesterday talk about great timing!
Yeah but can we turn off the constant "Good" that pops up whenever we do a thing that everybody knows they're supposed to be doing, so we don't have to feel like Nintendo is treating us like a bunch of idiots? 🤷🏻♂️🤦🏻♂️
How is the music and sound design, Alex and PJ?
May I ask if there is original bosses in the game as well cause I have only seen bowser jnr so far but in some of the reviews a while back they said how bosses contain more envolved combat against giant enemies that breath fire and smash the stage
Ik the answer to that but I won’t tell you bc of spoilers. Just know, u may or may not be disappointed
Ok thanks. If it is just Bowser jnr hopefully the bosses are good
This answers your question:
No there are no new bosses it’s only Bowser Jr but they kind of Merged all the Koopalings into him a bit. They also made it so you can’t just jump on him when he gets up.
1:10 “[Super Mario World]… brought the somewhat aging formula up to speed”
????????
Can someone find that article in which Nintendo Life crew were saying the game is not different enough from the new series?
If I had 70 dollars and could only chose one… which should I pick SMB Wonder or Spider-Man 2
Spiderman bro, well I guess it depends on what your most a fan of. You could play Mario anywhere you go...
in my opinion spider man 2 if you loved the first game you will love the second game even more
None of these. Go for Tunic, which is on top cheaper.
@sparkypack might as well go for Legend of Zelda 👀
@@noedominguez6503 yeah, Nintendo online expansion pack, which has most LoZ titles + tunic is about 70 bells.
The 2D platformer has pretty much been perfected, so there's really no way to "push the envelope." Games don't need to introduce groundbreaking, forever genre changing elements to be amazing games. When it comes to 2D platformers, I just want to see developers take the perfected core of the genre and create new experiences by mixing it with interesting new ideas.
Indie platformers have been innovative for years
That's 2D games in general. JRPG's, Platformers, Fighting games etc.
You mention that it isn't very difficult, but do you mean even with 100% of the levels? I didn't have trouble finishing the game but some of the hidden/bonus/optional levels are very difficult, i think.
Can you play as any character through the story?
I'm disappointed with the lack of difficulty given all the ways the game is made easier for those who want an easier go of it; badges, multiplayer, revives. Locking progression on the over world behind seed counts while making stages so easy that you grab all the seeds on the first run for every stage makes me ask "what's the point?"--I always have more than enough seeds before I've even gotten to the roadblock. This makes the shops selling the seeds in each world doubly pointless.
A great feature of Super Mario World were the coloured switch blocks that would open new possibilities and leave you excited to revisit older stages knowing you've unlocked newer capabilities. It would have been nice if the seeds or purple coins were locked behind some of the badge abilities or power ups that aren't available until later to give a similar replayability for completion.
A greater incentive for 100% completion also would have been great. I find that in 2023, I have more than enough games and not enough time to play them all. I'm happy to see each stage once--I'm amazed that Nintendo came up with a unique wonder flower for each... but there's not enough here to keep me around. I think that's a shame because they did a great job with the level design, all the new animations and new monsters.
For this generation of kids who will grow up playing Nintendo games; Super Mario Bros. Wonder is a great introduction worthy of the 9/10 score. But for those who are well seasoned by now, this game felt more like a 6 or 7. Much like a firework display, Wonder is dazzling and brilliant but too short lived.
I definitely wanna pick this game up. Looks amazing!
I love watching videos of Mario games but I don't like playing them.😅 Looking forward to watching clips of this game. It looks great.
I really really REAAALLLLLYYYY want a Mario Wonder stage for Smash 6.
Gameplay and design look great. But dont like at all the colours, something is seriously wrong with the selection of colours.
Damn i was thinking the same it's definitely the best since super mario bros world, that was the last time that i feel so much fun with a super mario 2d game
How’s the challenge level compared to super Mario world?
Super Mario World is already easy, the only thing that makes it challenging are the slippery controls which is artificial challenge if you ask me.
Slightly easier, but not that much easier from what I've heard.
@@TheSmart-CasualGamer So basically you’re saying the game will be very easy, since World is already easy enough.
The game its a solid 7/10
+ Game feels fresh: wonder effect, badges and new power ups
+ Character and enemies animation brings new life to the game
+ Visuals
+ N° of stages + Hub World
+ Memorable stages
+ Characters roster
- Most challenges felt short in duration and lazy
- Plataforming (1): some ideas or concepts felt unexploited or way too conservative.
- Plataforming (2): no sense of reward for exploration/wondering off. Stages felt very directional and straight foward, wich makes my next point:
- Scarce of secret paths/stages
- Bosses: lack of variety
- Most badges are useless or "one timers". Most of them had no need to use them more than once or twice NOR had a meaningful impact on the gameplay
- Way to many wonder seeds given away/bought
- Standies as collectables were pretty lame
- Game is way too easy compared to Super Mario World/Mario Bros 3
- OST isnt that stimulating besides some few stages
- Multiplayer with no friendly fire 🤦♂️
Giving Mario Wonder more than a 7 its way too generous imo, especially when there are better 2D plataformers, like Shovel Knight, The Messenger, DKC Returns/Tropical Freeze, Super Mario World, Rayman Legends
I absolutely love 2D games ..I wish they made more ..these newer open world games don’t get me wrong I like me ..like Zelda breath of wild and tears of kingdom and many more but these 2D just bring back childhood hood memory’s..please make more with good graphics and I’m sold on em ..I find myself playing more metrovania games then anything else these days ..
This is a pet peeve of mine but why do some people pronounce MARIO like "MARRY-O" who raised yall ?? That shit irks my soul bro
That's how the name is pronounced over here! And if you think that's bad, you should hear how we pronounce Yoshi!
Everyone craps on New Supes U, but I thought it was pretty good.
New soup U is the best nsmb game, imo. The problem is that it doesn't beat them by much, because they're all the same game with different levels.
DS beats them all.
Does it look a bit messy or I'm wrong?
I don't think SMW is an apt comparison. It was just an iterative improvement over the revolutionary leap forward that was Super Mario 3 ... I still think SM3 is the superior platformer. *THE* GOAT. Just started playing wonder though and it's definitely a fun ride...but it had decades of imaginative 2D and 3D platformers to pull inspiration from, effectively re-inventing the wheel. Mario 3 was inventing the wheel from scratch.