Thanks for the comparison. I know how time consuming these comparisons can be :D Few notes I would like to add: - Morph doesn't support auto crop (based on mister meta data). That is why the image isn't scaled automatically as you mentioned in the video. It's not a bug. The auto crop feature was announced about one year ago so Pixelfx are working on it. If you check on the R4k it offers the option "auto cropping" in the DV1 settings. - On the Morph you can adjust vertical and horizontal scanlines separately - The R4k supports overall more options for CRT and scanlines effects inkl horizontal blur and color bleed - I would have added deinterlacing with PS1 and N64 core. Going by my comparison the Motion Adaptive Deinterlacing on the Morph looks rougher than on the R4k (and OSSC pro).
I have both scalers, from a hardware standpoint, the morph 4K is very nice with the ability to add analog connection if needed, and WiFi firmware update etc even though the Tink 4K has a more powerful fpga (we will see if that translate into any features that’s beyond the morph 4K). The retrotink 4K is much further along when it comes to firmware and feature set. The Tink 4K literally was in essentially in Beta testing for a year before it was released to the public. So right now, if you want to spend the extra cash on the Tink 4K you will get a very feature rich and community supported device. If you have faith the the morph 4K will catch up feature wise, then you can save money and wait for it to mature software wise.
Currently the Morph is cheaper than a Retrotink 5X. I've been drooling over the RT4K ever since they went into beta testing but I can't justify the price as I already own a RT5X. Using Morph for nearest neighbor scaling of 1080p to 4K alone makes it compelling. However Mike Chi did an incredible job with adaptive scanlines and adaptive deinterlacing, so much that I wonder if Morph can even come close. Morph has adaptive scanlines and I assume it can be dialed in to look comparable. But deinterlacing is big for me because I love my PS2 games and Saturn has its share of interlaced games.
One thing you may want to see if it is possible - send the output from MiSTer to both the Morph and RT4k via a splitter. No idea if that could/would add latency on the input side, but in this case we want to see visual differences. If the same game can be sent to both, and both recorded, you could overlay exact frames on any part of the video.
Appreciate the comparison. I just bought a Morph 4K now that the price has dropped to $275, for my primarily HDMI setup it's a no brainer. The Tink 4K is a fantastic device but I don't think I can personally justify dropping $750 on a scaler. Even the Morph with the analogue bridge is half that cost. I don't have any interest in the drama between two companies, all I care about is the product at the end of the day, and the less expensive one meets my goals. Though honestly displays nowadays should just have integer scaling options, especially gaming oriented displays. That's like 90% of the reason to get these scalers.
@@VideoGameEsotericait is kind of a niche thing when it comes to retro gaming though. Most normies aren't trying to play RCA sourced game consoles or anything lower than DVD resolution.
@@slerched It is niche, you're right, though it isn't just applicable to retro gaming. Modern PC GPUs have integer scaling that folks use for indie pixel art games and 1080p 3D titles. High-end TVs and monitors already have enthusiast features like BFI and VRR. So while I'd expect a cheap TV/monitor to use a basic scaler to cut costs, if I'm already dropping $1000+ on a display I'd like at least the option to enable the simplest form of scaling which is just multiplying pixels.
Pretty sure the latter example of Saturn Bomberman is the morph 4k. The crops on both are different; the latter is missing some of the UI off the top; and because the crop wasn't as good I'm just assuming right there it's because Morph doesn't have auto crop. Looking at the planter box in the center swapping back and forth especially, it seems that latter feed is more blurry / less sharp to my eye, too.
The video output on MISTer through a TINK 4K is pristine - and I don't say that easily. Sometimes, that's what I want to see when I play a game. This is why I put the Neo Geo core on and just let the games run their demos. My love-hate relationship with the Dreamcast video output continues. There are dithering patterns all over the screen. I think I'm ready to just wait for FPGA to solve the problems.
I recently picked up a Morph 4K for Mister via direct video, and it’s working fine for most systems, but I’m trying to figure out the best settings for the PS1. It switches resolutions regularly, and it triggers a resize. Games like SotN and Silent Hill are a little jarring with the menu being a different resolution from gameplay. How does the Tink handle the switches? Have you found any good settings to mitigate the issues on Morph?
Yeah that’s the problem with games that switch from 240p / 480i. It causes some blips. Just how it works. Tink is fast switching but Morph is very good at it too
I saw in another YT video that adjustments to phase and auto decimation can make a seamless transition for original hardware PS1, but AFAIK, the Morph doesn’t have those settings, and maybe the Tink can’t do it for Mister DV1 either. I’m not really sure.
Thanks, I appreciate this video because I'm thinking on getting one of these two. But I would have preferred to have split screen comparison the entire time, until the test for us viewers ;)
Thanks! I got the 4K while our house was being built, so it sat for months, but I was excited to get a CRT killer. Finally get moved it, hook everything up and I like the CRT even more now. I've relegated the scaler to just getting that emulator look instead of trying to mimic a CRT. It may just be my TV, since everyone is recommending LGs but I really don't want to do that.
@@michaels9917 the Saturn core on MiSTer deinterlaces using bob and forces it into a 240p signal (that's even when using Direct Video or analog out!), it's awful and the reason I am sticking to using my original Saturn instead.
The grass in sonic looked funky on both in your footage I assume it's youtube compression. To my eye the footage of saturn bomberman looked slightly sharper in the first example compared to the second.
not just to your eye. I can tell Morph's interpolation is softer. I don't know how the video creator can't see the difference and call both 10/10. YT compression applies to both...lol
i could absolutely tell a difference , the morph 4k had a much softer look to it ... especially on pixel art, which i do not find desirable. One good example was bomber man on Saturn.i was hoping this would convince me to not pull the trigger on buying the tink , so that maybe i could save a few bucks , but.... its clear now im going with the tink. great video, thank you .
@@VideoGameEsoterica Thinking of getting one and trying to figure out what, if any, mister relevant upgrades have taken place since. Much passion around this project, hard to find solid info!
Interesting comparison, thanks for this! I do have a question, although I don't know if it's something you care to dive into: I'd love to have a CRT, but I don't have the space for it. I'm pretty content connecting the HDMI out of my MiSTer to my TV and playing, but I'm curious about what will get me the best CRT filtering. I feel like the best I've seen thus far have mostly been for RetroArch using community made packs. The presets packed in with the MiSTer update_all script are pretty good. Can either of these boxes do better? I saw some of the scanline stuff you showed in this video, none of it seems too much better than the built-in stuff, but I don't know how deep you went. Do they have settings that simulate aperture grills and such? Thanks!
I was in the same boat and snagged a RT4k. The scanline filters are MUCH better. The auto scale/crop of the RT4k is nice. I have it set and it just works. I've even put my PS5 through the RT4k to get games like Sea of Stars to look like I am playing them on an awesome CRT from the early 2000's. It's amazing. Specially cause my TV has really good BFI. I can inject HDR and then fix the colors on the 4k and it looks amazing. The color preset and auto gain stuff on the RT4x is also awesome. I don't really have to think about it at all. If you're not into trying to replicate that CRT look then I wouldn't go for the RT4k. The 5x is much cheaper and does a plenty good job, specially if your TV can accept 1440p. The mister can output 1440p though so if you're using just a mister and no real hardware there wouldn't be a need for even a RT5x. I've used tons of scalers since the xrgb-2plus and the RT4k is by far the single best one in every way and just keeps getting better. I can't recommend it enough if it's something you need for your setup.
@@drdroop2163 Thanks for the reply. I'm purely interested in CRT emulation. I haven't cared about upscaling thus far, as my TVs handle the output of the MiSTer HDMI just fine, but for good CRT emulation the 4K will matter I suspect. Alright, sounds like the RT4k is the way for me. Just gotta save up some cash for it :)
when you have a 4k HDR OLED, then the r4k will yield amazing results. especially if the TV has black frame insertion at 120hz or more. the resulting motion clarity is not as perfect as on a CRT, but it’s close. And the picture is going to look like you want it to. the think has really cool features like injecting HDR so that the overs brightness stays similar even with scanlines and masks. it’s really trippy going close to the screen and having it really look like CRT color dots
In general most TVs scale from 1080p to 4K ranges from “meh” to “acceptable”. Also putting masks on at a native 4K is going to look better than applying at 1080p and then scaling the game and the mask to 4K on the tv
For example using a scalar to apply a CRT shader on an already-scaled-to-4K-image is going to look amazing on a 4K TV, far better than applying the filter and then letting your TV scale the image.
Because with Mister and direct video you can send the digital signal at the consoles native resolution and then the scaler can upscale to 4K. 4K scanlines and masks is a lot better than at 1080p
My only criticism with this is you didn’t use a reference for your comparison. So one is a bit brighter, or the other is darker, I like the brighter one so that wins! These are not subjective and one will be closer to the source than the other.
It's important to remember the mister Is giving a crisp digital signal and is doing a lot heavy lifting. Out of authentic hardware, especially with an analog signal, the tink 4K Is unmatched. Also if you want a brighter image the tink can inject HDR.
The morph can also inject HDR and has the same identical color correction menu. In fact, the morph and Tink color correction profiles are interchangeable.
@@Red_Panduh I'm not saying it can't but just that if brighter color profiles are preferred HDR should be injected into both for a better comparison. For the record I thought this video was a great comparison for Mister users. I'm just worried people will think it's a general comparison that applies to all situations.
Finally, an unbiased overview of the two main dogs... I know there's others. But honestly these to have similar functions and I see the Morph 4K will only get better and better. Thank you, sir!
I have a question. My RetroTINK-4K audio won't go through my capture card correctly. Is it something I'm doing wrong? Or is it the capture card. I'm using a generic 4K capture card with the Analogue Pocket via HDMI with Deck. It's also the same when connecting my Steam Deck, but the audio is fine when booting into Bacotera
I’ve had the same issues on my Elgato 4K Pro MK II and it’s not just isolated to Tink. For me disconnecting and reconnecting the HDMI from the device (not the card) gets me audio
I would love to see how these stack up on HDMI modded consoles. I have an OG XBOX, GameCube and Wii all with internal HDMI mods. The mClassic for what it does looks great but for some reason, it has issues with the mClassic and my 4k TV. Video keeps dropping in and out. Odd because both the Wii AV-HDMI by Electron Sheppard and the GameCube using Pluto IIx use GCVideo 3.1. The Wii works fine on my 1080 TVs/monitors and 1440p monitor. That is why I'm excited for the Morph4K especially after the price drop. I don't need analog inputs so $750 is a no go for me. Under $300 works. If RetroTink can hit close to that price by making an HDMI only version, I'd be more incline to go RetroTink. I am curious as well how the Analogue Pocket would fair too.
@@VideoGameEsoterica There are also older HDMI consoles like XBOX 360, PS3, Wii U. Just a thought. The Wii U is the only one I've used at 4K and although its not bad, upscaled to 4k via RetroTink or Morph4k I'm sure would do better that the TV doing the scaling. There is also the Switch.
Can you make a tutorial on how to get dv1 mode to work using mister on the morph4k? I've enabled it on the mister ini and enabled dv1 in the morph menu but it basically gives me a no signal detected on the morph.
As I’ve said in videos I review products. I don’t involve myself in any of the “community” arguments / personalities, etc etc. Both scalers deliver a good experience. Both people behind the scalers have been nothing but polite when I’ve spoken to them multiple times. I only speak to what I experience
@@VideoGameEsoterica I like when reviewers like you, or Bob, don't get into the discourse. At the same time I feel like people should know. From my experiences with Dan, as a customer of at least one of his previous products, and on Twitter/Discord, I could never purchase another product that he is involved in.
🤷🏻♂️ I ignore it all. I review products, not people. Mike from RetroTink is a genuinely nice person. The Morph people have been equally as nice. So that’s my take
I prefer the RT4K in every instance. Why? ... It's the one I own 😂 Based on the video though, I do prefer the scan lines on the RT4K either way. But that's me.
We gotta get that analog bridge to see what the Morph can really do, but in the comparison I think the Morph wins. You HAVE to factor in price with these things, and given that, I think it's easily the best choice - at least for HDMI sources, and if these are the options you're going to use. Have you used any advanced shader options though? Does the Morph 4K support CRT shaders and all that?
@@brandogga few users have posted screenshots of their setups in the PFX discord. I think they want to wait until the analog bridge is out before advertising the device more.
Wonder if there going to make another one any time soon. Wonder when the 8k one's will come. Those are probably grate options. Why not 0 lag. what's there problem.
I couldn't in anyway shape or form justify the cost of the retrotink 4k at $750 + probably $80 shipping and then the import fees to the uk, if you paid it, then good for you, i bought the morph whenever the price dropped, so far im happy enough with it, i know there will be more updates so it wil only get better, as for the drama, knock yourselves out guys i have no interest whatsoever. I do think the guys behind the morph really need to sort there marketing out though, a lot of youtubers got review units from Mike chi, and it obviously helped sell the tink 4K
@@brandogg Yes, but it's still not perfect. We've recently been talking about this again in their discord and improvements are coming in the next fw allegedly
Thanks for the comparison. I know how time consuming these comparisons can be :D
Few notes I would like to add:
- Morph doesn't support auto crop (based on mister meta data). That is why the image isn't scaled automatically as you mentioned in the video. It's not a bug. The auto crop feature was announced about one year ago so Pixelfx are working on it. If you check on the R4k it offers the option "auto cropping" in the DV1 settings.
- On the Morph you can adjust vertical and horizontal scanlines separately
- The R4k supports overall more options for CRT and scanlines effects inkl horizontal blur and color bleed
- I would have added deinterlacing with PS1 and N64 core. Going by my comparison the Motion Adaptive Deinterlacing on the Morph looks rougher than on the R4k (and OSSC pro).
I’ll touch on interlacing in another vid in the future with some added fun
@@VideoGameEsoterica Nice. :)
I have both scalers, from a hardware standpoint, the morph 4K is very nice with the ability to add analog connection if needed, and WiFi firmware update etc even though the Tink 4K has a more powerful fpga (we will see if that translate into any features that’s beyond the morph 4K). The retrotink 4K is much further along when it comes to firmware and feature set. The Tink 4K literally was in essentially in Beta testing for a year before it was released to the public. So right now, if you want to spend the extra cash on the Tink 4K you will get a very feature rich and community supported device. If you have faith the the morph 4K will catch up feature wise, then you can save money and wait for it to mature software wise.
Yes the Tink has a more robust and mature firmware at this point
Currently the Morph is cheaper than a Retrotink 5X. I've been drooling over the RT4K ever since they went into beta testing but I can't justify the price as I already own a RT5X. Using Morph for nearest neighbor scaling of 1080p to 4K alone makes it compelling. However Mike Chi did an incredible job with adaptive scanlines and adaptive deinterlacing, so much that I wonder if Morph can even come close. Morph has adaptive scanlines and I assume it can be dialed in to look comparable. But deinterlacing is big for me because I love my PS2 games and Saturn has its share of interlaced games.
The thing is there’s a use case for both which is a good thing
One thing you may want to see if it is possible - send the output from MiSTer to both the Morph and RT4k via a splitter. No idea if that could/would add latency on the input side, but in this case we want to see visual differences. If the same game can be sent to both, and both recorded, you could overlay exact frames on any part of the video.
Problem is I can’t record both feeds at once into one capture card
Saturn Bomberman soundtrack is some of the best video game music ever! Also nice video.
Bomberman games always had amazing soundtracks with Bomberman Hero being my fav
Appreciate the comparison. I just bought a Morph 4K now that the price has dropped to $275, for my primarily HDMI setup it's a no brainer. The Tink 4K is a fantastic device but I don't think I can personally justify dropping $750 on a scaler. Even the Morph with the analogue bridge is half that cost. I don't have any interest in the drama between two companies, all I care about is the product at the end of the day, and the less expensive one meets my goals.
Though honestly displays nowadays should just have integer scaling options, especially gaming oriented displays. That's like 90% of the reason to get these scalers.
Panel manufacturers are really missing an opportunity to build GOOD SCALERS into their monitors and displays
@@VideoGameEsotericait is kind of a niche thing when it comes to retro gaming though. Most normies aren't trying to play RCA sourced game consoles or anything lower than DVD resolution.
@@slerched It is niche, you're right, though it isn't just applicable to retro gaming. Modern PC GPUs have integer scaling that folks use for indie pixel art games and 1080p 3D titles. High-end TVs and monitors already have enthusiast features like BFI and VRR. So while I'd expect a cheap TV/monitor to use a basic scaler to cut costs, if I'm already dropping $1000+ on a display I'd like at least the option to enable the simplest form of scaling which is just multiplying pixels.
I would love to see a lightning round of best settings for your RT4K. NES, SNES, Genesis, N64, Nintendo Switch, etc.
Maybe in the future :)
Pretty sure the latter example of Saturn Bomberman is the morph 4k. The crops on both are different; the latter is missing some of the UI off the top; and because the crop wasn't as good I'm just assuming right there it's because Morph doesn't have auto crop.
Looking at the planter box in the center swapping back and forth especially, it seems that latter feed is more blurry / less sharp to my eye, too.
I’ll tell people what it is soon :)
Nice to actually see some comparison videos, appreciate!
Glad you enjoyed :)
The video output on MISTer through a TINK 4K is pristine - and I don't say that easily. Sometimes, that's what I want to see when I play a game. This is why I put the Neo Geo core on and just let the games run their demos. My love-hate relationship with the Dreamcast video output continues. There are dithering patterns all over the screen. I think I'm ready to just wait for FPGA to solve the problems.
You have a vendetta against Dreamcast lol
@VideoGameEsoterica
I'm a perfectionist about video-output. Any problems annoy me. Dreamcast will come again with FPGA. I can wait😺
@simon41978 haha their fair
I recently picked up a Morph 4K for Mister via direct video, and it’s working fine for most systems, but I’m trying to figure out the best settings for the PS1. It switches resolutions regularly, and it triggers a resize. Games like SotN and Silent Hill are a little jarring with the menu being a different resolution from gameplay. How does the Tink handle the switches? Have you found any good settings to mitigate the issues on Morph?
Yeah that’s the problem with games that switch from 240p / 480i. It causes some blips. Just how it works. Tink is fast switching but Morph is very good at it too
I saw in another YT video that adjustments to phase and auto decimation can make a seamless transition for original hardware PS1, but AFAIK, the Morph doesn’t have those settings, and maybe the Tink can’t do it for Mister DV1 either. I’m not really sure.
Yes you can noodle around and get it very close
Thanks, I appreciate this video because I'm thinking on getting one of these two.
But I would have preferred to have split screen comparison the entire time, until the test for us viewers ;)
Split screen leaves so much letterboxing it kind of drives me nuts
Thanks! I got the 4K while our house was being built, so it sat for months, but I was excited to get a CRT killer. Finally get moved it, hook everything up and I like the CRT even more now. I've relegated the scaler to just getting that emulator look instead of trying to mimic a CRT. It may just be my TV, since everyone is recommending LGs but I really don't want to do that.
Nothing beats a crt
Does the morph 4K have the ability to add HDR on compatible displays combined with scanlines to get a brighter , closer to CRT look?
Yes Morph also has an HDR implementation
Dang. I was hoping to see how the tink and morph handled deinterlacing in the saturn core.
Saturn core interlacing isn’t finished so it’s not a very effective comparison
@@michaels9917 the Saturn core on MiSTer deinterlaces using bob and forces it into a 240p signal (that's even when using Direct Video or analog out!), it's awful and the reason I am sticking to using my original Saturn instead.
I am more than happy with the built in shadow masks with a bit of HDR for that extra punch.
Always a good option
The grass in sonic looked funky on both in your footage I assume it's youtube compression. To my eye the footage of saturn bomberman looked slightly sharper in the first example compared to the second.
It may be YT compression yes
not just to your eye. I can tell Morph's interpolation is softer. I don't know how the video creator can't see the difference and call both 10/10. YT compression applies to both...lol
Because both are appealing to my eye
i could absolutely tell a difference , the morph 4k had a much softer look to it ... especially on pixel art, which i do not find desirable. One good example was bomber man on Saturn.i was hoping this would convince me to not pull the trigger on buying the tink , so that maybe i could save a few bucks , but.... its clear now im going with the tink. great video, thank you .
Glad you enjoyed it
Do you remember which firmware you were running here for the morph? Trying to figure out if any relevant upgrades have come out since 😊
Oh def update to the most recent firmware. Lots of improvements
@@VideoGameEsoterica Thinking of getting one and trying to figure out what, if any, mister relevant upgrades have taken place since. Much passion around this project, hard to find solid info!
Better DV1 implementations and new filters, etc
Will there be a difference in 4k picture quality when using the PS3?? Which one do you recommend?
Diff on PS3 is so minimal save the cash and get Morph
Interesting comparison, thanks for this!
I do have a question, although I don't know if it's something you care to dive into: I'd love to have a CRT, but I don't have the space for it. I'm pretty content connecting the HDMI out of my MiSTer to my TV and playing, but I'm curious about what will get me the best CRT filtering. I feel like the best I've seen thus far have mostly been for RetroArch using community made packs. The presets packed in with the MiSTer update_all script are pretty good. Can either of these boxes do better? I saw some of the scanline stuff you showed in this video, none of it seems too much better than the built-in stuff, but I don't know how deep you went. Do they have settings that simulate aperture grills and such?
Thanks!
I was in the same boat and snagged a RT4k. The scanline filters are MUCH better. The auto scale/crop of the RT4k is nice. I have it set and it just works. I've even put my PS5 through the RT4k to get games like Sea of Stars to look like I am playing them on an awesome CRT from the early 2000's. It's amazing. Specially cause my TV has really good BFI. I can inject HDR and then fix the colors on the 4k and it looks amazing. The color preset and auto gain stuff on the RT4x is also awesome. I don't really have to think about it at all.
If you're not into trying to replicate that CRT look then I wouldn't go for the RT4k. The 5x is much cheaper and does a plenty good job, specially if your TV can accept 1440p. The mister can output 1440p though so if you're using just a mister and no real hardware there wouldn't be a need for even a RT5x.
I've used tons of scalers since the xrgb-2plus and the RT4k is by far the single best one in every way and just keeps getting better. I can't recommend it enough if it's something you need for your setup.
RT4K will give you the best set of filters around currently
They do look nice
@@drdroop2163 Thanks for the reply. I'm purely interested in CRT emulation. I haven't cared about upscaling thus far, as my TVs handle the output of the MiSTer HDMI just fine, but for good CRT emulation the 4K will matter I suspect. Alright, sounds like the RT4k is the way for me. Just gotta save up some cash for it :)
when you have a 4k HDR OLED, then the r4k will yield amazing results.
especially if the TV has black frame insertion at 120hz or more.
the resulting motion clarity is not as perfect as on a CRT, but it’s close.
And the picture is going to look like you want it to.
the think has really cool features like injecting HDR so that the overs brightness stays similar even with scanlines and masks.
it’s really trippy going close to the screen and having it really look like CRT color dots
Probably a more interesting comparison would have been normal HDMI in using both scalers.
This is just MiSTer focused. I’m sure HDMI consoles in will come next
@@VideoGameEsoterica mister has normal hdmi in
Noob question: Why would i want an external scaler used in conjunction with a MiSTer and 4K TV? Is it better picture quality, latency or both?
In general most TVs scale from 1080p to 4K ranges from “meh” to “acceptable”. Also putting masks on at a native 4K is going to look better than applying at 1080p and then scaling the game and the mask to 4K on the tv
For example using a scalar to apply a CRT shader on an already-scaled-to-4K-image is going to look amazing on a 4K TV, far better than applying the filter and then letting your TV scale the image.
Because with Mister and direct video you can send the digital signal at the consoles native resolution and then the scaler can upscale to 4K. 4K scanlines and masks is a lot better than at 1080p
My only criticism with this is you didn’t use a reference for your comparison. So one is a bit brighter, or the other is darker, I like the brighter one so that wins! These are not subjective and one will be closer to the source than the other.
Just kind of how I did it
I agree.
I "Tink" this will be an exciting showdown! 😎
Cheese head
🧀
It's important to remember the mister Is giving a crisp digital signal and is doing a lot heavy lifting. Out of authentic hardware, especially with an analog signal, the tink 4K Is unmatched. Also if you want a brighter image the tink can inject HDR.
Well yes currently the Tink has the advantage in analog til I can test the Morph bridge setups but that’s not this video
The morph can also inject HDR and has the same identical color correction menu. In fact, the morph and Tink color correction profiles are interchangeable.
Color correction profiles are portable across basically anything. Mostly a standard
@@Red_Panduh I'm not saying it can't but just that if brighter color profiles are preferred HDR should be injected into both for a better comparison. For the record I thought this video was a great comparison for Mister users. I'm just worried people will think it's a general comparison that applies to all situations.
Which Elgato are you using? @VGE
It works well for me with my Elgato 4k X
4K Pro MK II
Man, Crash on Ps1 still looks gorgeous
Such a fun game. One of my fav PS1 games
Finally, an unbiased overview of the two main dogs... I know there's others. But honestly these to have similar functions and I see the Morph 4K will only get better and better. Thank you, sir!
Happy to do it
What perfect timing, my 4K just arrived
Enjoy it :)
I have a question. My RetroTINK-4K audio won't go through my capture card correctly. Is it something I'm doing wrong? Or is it the capture card. I'm using a generic 4K capture card with the Analogue Pocket via HDMI with Deck. It's also the same when connecting my Steam Deck, but the audio is fine when booting into Bacotera
I’ve had the same issues on my Elgato 4K Pro MK II and it’s not just isolated to Tink. For me disconnecting and reconnecting the HDMI from the device (not the card) gets me audio
I would love to see how these stack up on HDMI modded consoles. I have an OG XBOX, GameCube and Wii all with internal HDMI mods. The mClassic for what it does looks great but for some reason, it has issues with the mClassic and my 4k TV. Video keeps dropping in and out. Odd because both the Wii AV-HDMI by Electron Sheppard and the GameCube using Pluto IIx use GCVideo 3.1. The Wii works fine on my 1080 TVs/monitors and 1440p monitor. That is why I'm excited for the Morph4K especially after the price drop. I don't need analog inputs so $750 is a no go for me. Under $300 works. If RetroTink can hit close to that price by making an HDMI only version, I'd be more incline to go RetroTink. I am curious as well how the Analogue Pocket would fair too.
I’d show it but I’ve yet to hdmi mod any of my hardware honestly
@@VideoGameEsoterica There are also older HDMI consoles like XBOX 360, PS3, Wii U. Just a thought. The Wii U is the only one I've used at 4K and although its not bad, upscaled to 4k via RetroTink or Morph4k I'm sure would do better that the TV doing the scaling. There is also the Switch.
Yes those I’ve played with. Just no video yet
Great comparison! Both are amazing products, so it really goes to show how spoiled we are for choice right now 😄
Choice is good!
Both look great but slightly prefer the more contrasty look of the 4K. Lucky, cos I just ordered mine!
Good thing is you can tweak the image a ton on either
@@VideoGameEsoterica exactly 👍
Opinion time~
Pre-video verdict: Tink
Post-video verdict: Tink
If money is an issue then the Morph is the scaler you get though.
It’s great to have options and if all you want is digital 4K Morph is super cost effective
Competition is great for everyone.
Definitely. The more options the better
Mi gran duda siempre ha sido, ¿Puedo tener un menor input lag si uso un escalador 4k para escalar a 1080p?
On MiSTer if you output 1080p to a 1080p monitor you’d have the least lag possible but the scalers don’t introduce any lag that would be perceivable
@@VideoGameEsotericaI will definitely look at the retrotink 5x option for my 1080p projector. Thanks vge.
👍
Can you make a tutorial on how to get dv1 mode to work using mister on the morph4k? I've enabled it on the mister ini and enabled dv1 in the morph menu but it basically gives me a no signal detected on the morph.
Odd. Should do it. Run update_all. When’s the last time you did it?
@VideoGameEsoterica I run it once a week for JT Friday's. It might be my hdmi switcher not liking the signal. I'll try direct connection.
I remember reading somewhere you have to edit the ini to not run in direct video mode while in the menu core but I can't find that info now lol
Oh yeah bypass the switch. Quite possibly the issue
Are any of these actually for sale?
Both are
no words about input latency, hdr, vrr?
This was just about how they handle the DV1 video input
it really comes down to deinterlacing 480i for me.
Deinterlacing is an important use case
You can go wrong with the Morph if you care about how Dan treats his competition, criticism, and customers.
As I’ve said in videos I review products. I don’t involve myself in any of the “community” arguments / personalities, etc etc. Both scalers deliver a good experience. Both people behind the scalers have been nothing but polite when I’ve spoken to them multiple times. I only speak to what I experience
@@VideoGameEsoterica I like when reviewers like you, or Bob, don't get into the discourse. At the same time I feel like people should know. From my experiences with Dan, as a customer of at least one of his previous products, and on Twitter/Discord, I could never purchase another product that he is involved in.
Everyone gets to vote with their dollars. I’m just here to tell people what they get hardware wise for their cash
Ooooh! Who would win the battle VGE. 8^)
Anthon..
Lasagna would win
Beautiful
A fun vid to make
14:40 Haha is their drama between these two? What is with the retro hardware/FPGA community? Like why can't people just be normal?
🤷🏻♂️ I ignore it all. I review products, not people. Mike from RetroTink is a genuinely nice person. The Morph people have been equally as nice. So that’s my take
Why can’t people get along? Voultar. That’s literally it.
This is so natural to human nature that even asking this question is absurd.
I prefer the RT4K in every instance. Why?
... It's the one I own 😂
Based on the video though, I do prefer the scan lines on the RT4K either way. But that's me.
Haha a fair decision
be careful with vs videos, you'll upset all the grampa gamers
Meh 🤷🏻♂️
I can't believe the Retrotink 4k is $750! That is absolutely NUTS. 😳
Expensive hardware inside
@@VideoGameEsotericaand thousands of hours of effort building the firmware.
Yes there is always labor hours. I just mean that the BOM itself isn’t cheap to start
We gotta get that analog bridge to see what the Morph can really do, but in the comparison I think the Morph wins. You HAVE to factor in price with these things, and given that, I think it's easily the best choice - at least for HDMI sources, and if these are the options you're going to use. Have you used any advanced shader options though? Does the Morph 4K support CRT shaders and all that?
It does support CRT masks
Yes on price it’s a V appealing option
Correct
@@Mibaa Have you ever seen any videos showing it? I can't find anything.
@@brandogga few users have posted screenshots of their setups in the PFX discord. I think they want to wait until the analog bridge is out before advertising the device more.
Wonder if there going to make another one any time soon.
Wonder when the 8k one's will come.
Those are probably grate options.
Why not 0 lag. what's there problem.
I don’t think you’ll see 8K any time soon. It’s barely even a tv format at this point in time. Mostly just a capture resolution
we got the framemister still.
It's alright.
The video switching for the saturn is annoying.
Only a fraction of a tad of lag. if at all.
Were looking for competition still.
Wonder if the ossc will compete.
That had the least amount of lag.
those 2 are probably a good choice. Maybe after a bunch of updates will only get better.
We barly see 1080p tv's anymore. Mostly 4k now.
I couldn't in anyway shape or form justify the cost of the retrotink 4k at $750 + probably $80 shipping and then the import fees to the uk, if you paid it, then good for you, i bought the morph whenever the price dropped, so far im happy enough with it, i know there will be more updates so it wil only get better, as for the drama, knock yourselves out guys i have no interest whatsoever. I do think the guys behind the morph really need to sort there marketing out though, a lot of youtubers got review units from Mike chi, and it obviously helped sell the tink 4K
Well I paid for my Tink so can I get cash back? Lol. (Kidding)
@@VideoGameEsoterica I'd love a tink 4k and an ossc pro so I have all the options 😁
OSSC will be on the channel soon
@@VideoGameEsoterica happy days, I look forward to it, I love your work
The Tink 4K is shipping to UK and European sellers as we speak. Should go on sale soon.
The deinterlacing on the Morph is absolutely god awful. Even the framemeister does a better job
Has there been any recent firmware update to make improvements?
@@brandogg Yes, but it's still not perfect. We've recently been talking about this again in their discord and improvements are coming in the next fw allegedly
It could still use work
Yes
Looking forward to it
Proof that there really is one born every minute. Some of the most overpriced products you can buy, including all of the FPGA stuff.
Lol well you don’t have to buy it. Nobody is stealing your card and ordering it for you
This dude is terrible at CastleMania lol
Lol not really the point of the vid