Scrombles The Mechwarrior: A Battletech Story [Episode 6]
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- Опубликовано: 3 окт 2024
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The sheer joy in Tex's voice when he managed to successfully mug that man of his marauder added a year to my life.
I feel you.
I make good feels from this
I love marauders, such a good mech
Yes... the Oh No! When it first appeared.... and then the OH NO! When he knocked it down with a stomping party.... the realization that he could incapacitate the pilot that way.
Glorious cargonian requisitions. It is the song of his people.
Tex, the jump-jets-ignoring, non-flanking, recoil-penalty-stacking, cover avoiding stompy boi we all love.
BULLDOZER TIME
subtlety is for people that DON'T have stompy robots!
And one of these days Tex will discover that called shots increase your chance to hit and reduce the initiative of the target as well as letting you target a specific area
Tex's failure to acquire Tooltip Man's special weapon may be his downfall yet.
One day Tex might see the minimum range on his big guns that he can hit the target.
"Why does this game hate me" he says as it feeds him full salvage of the best mech in the game.
"Dragonfall is my favourite"
Tex once again demonstrating his top-tier taste
It had the best story
I've tried multiple times to finish Hong Kong. It just doesn't compare.
Dragonfall was definitely the peak of the series. The original is great for its modding community, and Hong Kong had its moments, but DF had the most polish and heart from what I've seen. Plus mid-anarchy Berlin is a welcome change in style from the Asia-soaked aestetics of Seattle & Hong Kong.
@@swytchblayd I saw mods that ported the story from 1 into Dragonfall.
"I hate these guys"
"Yea, me too.... I'm paid to"
Welcome to the Marine Corps lol
Ah yes, the AC 20, or "I want that vehicle/light mech to go away... Now."
Or 'I want that med/Heavy mech to be missing an arm/leg/head, plz and thnx.'
With a good enough pilot you can pop just about any head with that. PPC is good too.
Big daddy dakka
You can make Victoria Espinosa's K2 go away in a single shot if you get an AC20 to her rear... I did... and I laughed my ass off.
i just found an UAC/20 in my campaign, if its anything like the UAC/5 in MW5, i'm going to be drooling!
Tex sounding like a kid that just got his favorite fixed and back to playing with it in the sandbox is priceless.
Well, yes
There is a part of me that wants this Scrombles to be as dumb and punchy as the original, I know it's impossible, but I can dream.
It may yet be possible
Wait till Tex discovers the wonders of melee mods in a Banshee
@@EgorKaskader with all the small lasers :)
The trees are your friends.....20% damage reduction just standing in them....
NO. TREES BAD
@@theblackpantslegion maybe think of it as tricking your enemies to help you on your deforestation campaign? A mech standing on a tree certainly isn’t good for it and I imagine LRMs arnt either.
WOW, excellent pick up pretty much goes without saying.
A Marauder this early in your play through is an insane boost to your firepower...
Couldn't agree more
I was fortunate to have a Dad who played a lot of the early tabletop games in the 70s and 80s. D and D, Tracktics, Traveller, Panzermarch, ect.
When I was in high school, I had started to hang out with a bad group of kids and my dad was like "congrats you are going to be hanging out every tuesday night with my old history teacher, and one of the city prosecutors playing tabletop games".
At the time I bet it really pissed you off but it's obvious that you had/have a father that knew the meaning of the word.
A man who loved/loves you and was willing to take the time it takes to raise a son, or daughter, right.
I'd also be willing to bet you have some amazing memories from those Tuesday night sessions that you will cherish forever...
"Most excellent. Most excellent indeed!"
Holy shit Tex! You sounded excited by that salvage. Darn near how I did the first time I played through Mechwarrior 3 where you meet up with one of your Lance mates in that underground (mech production?) factory. The last room you have to fight a fucking annihilator! Just you(55 ton bushwacker, unless you were a lucky fuck and salvaged something bigger) and your lancemate (45 ton shadowcat/55 ton bushwacker) against "100 tons of 4x LBX-10s & 4 Med Pulse lasers, fuck you up and you're in range" annihilator from close quarters ambush. Did I mention the lancemate is gained the same time or as/after you engage the annihilator? Never did I expect to salvage that beast after shooting off his leg. Since I was still preteen/early teens I think I can be forgiven for yelling, screaming, and jumping up and down like a little kid when I saw the salvage screen with a MF-ing annihilator. Nothing like breaking out a salvaged mech that is 1 to 2 classes above the enemies you have been fighting! ( maniacal laughing )
It's madness it is
@Criss Poyner At that point I was running, by some miracle, a Summoner/Thor as back up for my Orion. The Annihilator somehow missed on it's first volley and we took its legs off immediately.
.....And then it was Christmas for everyone. Tex learns the value of melee combat, and he acquires the single deadliest mech in the whole game. Cheers!
Marauder is just so good, right? Like, auto-include in any lance comp, because it's a good heavy on its own AND it makes your whole lance more durable just by existing. It's free braces for EVERYBODY, except the Marauder itself, but it's a long range mech to begin with. It's going to be sniping from the back anyway.
@@brandonbrown6922 It gets even better than that, the protection does include the Marauder itself, and it rounds in your favor. For instance, enemy LRMs normally do 4 damage a pop, but with the Marauder in your lance each gets cut down to 3 damage. So in effect 10% protection rounded up to 25% protection in this case, which is just as good as guarding against the LRMs. And that's not even to talk about the best thing of all- the improved called shot accuracy. Obviously the meme tactic is to pursue the glorious 35% headshot chance, but there's an alternative that's much more practical and just about as deadly. And that's using the precision shot ability to deliberately target the legs.
Normally this is only practical if you either have way more firepower than you know what to do with, or if the enemy presents you with a nice side-shot. But with a well-equipped Marauder, you go straight for the kneecap even against an enemy assault mech facing you head-on and instantly knock him flat. The rest of the lance then secures an easy kill.
@@Mikosah And the marauder can make a really decent medium range brawler if you're willing to invest in pulse lasers and support weapons. Plus the called shot bonus and the damage protection are devastating at medium and close range as well as the aformentioned snipey bullshit you can do with it. Anything at it's weight class or smaller will be picked apart by it at medium range, and anything at longer ranged you can either UAC5 or Gauss++.
That VIP mission definitely highlights one of the things that REALLY irritates me in this game. The enemy AI knows *exactly* what it needs to do to win the game, and then goes and does it. It knows it's in a game, and acts accordingly. They focused down the VIP because they knew that was what was needed to make you lose the mission. And damned if they died causing you to lose.
~Rant Ends
BTW, nice job getting that Marauder! I prefer the Warhammer myself, but that little brawl was exceptionally good. I loved it!
Enemy knowing what they're doing, having good intel? That's realistic, no?
@@jacekekawa4498
I can't believe I had to wait a full four days for someone to comment this, lol. One the one hand, your right, on the other hand, it's a game and kinda janky.
We don't get perfect intel, but the enemy always seems to. We don't get more than one lance, but the enemy certainly does. There is a point where the realism starts making things unfun.
Also, realism in a big, stompy mech game AKA a totally unrealistic game shouldn't take precedent over the fun. However, what's fun for me might not be fun for you, hence I phrased my comment as "That VIP mission definitely highlights one of the things that REALLY irritates me in this game"
In the end, it's just something about the game that puts me off.
@@l0rdn0o8skillz4 I'm not really a pro player, more like "fun after a hard day player", so I understand where you're coming from.
I do enjoy a challenge, but I have my limits.
Tex likes likes to live dangerously by putting AC20 ammo in the CT. Hey, at least he didnt put 2 tons of MG ammo in there ...
You can replicate the feeling of carrying MGs on your mech at home simply by strapping a large number of armed explosives to your chest
One of the key differences being that AC20 ammo is going to actually be used before the mech goes kerblooey, hopefully.
MG ammo just sits there. Menacingly.
@@brandonbrown6922 No Battlemech or vehicle should carry an MG.
My favorite way to play is with all melee - mass amounts of jump jets, small lasers, and MGs on fast mechs for the class. Not the best way though which is clearly all PPCs - long range, high accuracy/damage, snipe for CT at first and head with better pilots.
I always use a Grasshopper with five medium lasers, six MGs, and every melee mod I can fit. Upon seeing the enemy, I sprint right at them, drawing all their fire, most of which misses courtesy of an evasion gyro. Then I jump-jet behind one of them and do a called shot on the rear center torso. If the enemy has any ammo in the center torso at all, it's a guaranteed kill. Even if they don't, it's a LOT of damage.
Then, with my mech damn near overheated, I start punching.
Tex: That's fine. You can look a little goofy.
Me: Oh good.
Tex: ... as long as you're dangerous.
Me: Damn!
I love tex putting ammo in the CT like "listen here you fucking whippersnappers - back in my day, we didn't have fancy fucking autoloaders that fed the left wrist from the right ass cheek"
Between the sheer joy of Tex getting that marauder and the punk version of the Cargonia that was great
Shadowrun does so much RIGHT. Especially in the writing department. Hell, Dragonfall is so damn nice. Especially when you compare it to Pillars of Eternity and the likes, that somehow conflate "good writing" and "a lot of words". Shadowrun just grabs you by the neck and holds you until the end. I can't even remember what I was doing in PoE. I know I didn't finish it.
I like the shadowrun universe, never played the game beyond the Genesis console game which was actually a very fun game to play once you start to figure it out.
Precisely. Also helps that the mechanics of SR actually made your choices feel important instead of just watching endless cooldowns and begging your idiot party members not to do stupid shit.
@@brandonbrown6922 well, to be fair, last time I've played it, I kind of embraced the stupidity and went melee hard. Way too hard. Melee and SPEED MAGICS. Half of the team was doing the stabbing, another half was doing the speeding up. And occasionally shooting, when there was nothing to speed up. Oh, and drugs! Lots of drugs. For speed. More action points. Even more action points.
PoE is emulating old computer RPGs like Baldur's Gate and the like. And for that it gets many things right. SR is more action-focused despite its turn-based combat. Its like comparing an action thriller to a slow-burn drama series on its fifth season. Both have their merits.
@@swytchblayd
Oh, I know what it tried to emulate. I was pretty hyped for PoE back then back when, especially with some of my friends giving it high praise. I didn't like it, personally. Story felt bland, writing had "many words, no real point" issue, motivation was that pronounced that I don't remember what and why I was doing. Writing was baaad. But hell, I've had the same issue with Tides of Numenera. Even more pronounced. I did like Tyranny, though. It was good. For the most part.
AC20 apply directly to the forhead
Up in the morning with the rising sun, watching Tex play cause it’s so much fun. Eggs are frying got my coffe black, hearing Tex scream cause he’s under attack. Give him some, give him some, drop pods, drop pods, fire support, fire support, air strikes, air strikes.
have to put down my cat tomorrow thanks for this tex it takes my mind off the pain
I'm sorry for your loss.
I'd love to say "get over it, it's just a cat".
But I've cried my eyes out more than once at the vet...
So yeah, let's just all binge Tex videos and think happy thoughts.
I want to make a catapult joke but they all feel bad.
I love hbs's battletech. I remember seeing their video for the kickstarter and went "Wait... a new BT game, like tabletop based and not mechwarrior? AND Mitch is involved....shut up and take my money!".
Before the video was over I had kickstarted it. I'm so glad I did. Still play it at least once a week.
Also helps that they had a strong track record of delivering Kickstarted games under budget and on time with the Shadowrun Returns series, so I knew that they'd deliver what was promised.
Tex, you lucky bastard! And that is said with all due respect, I didn't manage to acquire a MAD-3R until after my pilots were elite rated (10/10/10/10) in the campaign. I've seen two maybe three MADs in the entire game. Replaced the AC-5 with an LBX-5 and Glitch has become quite the little headhunter with it. Now I just need to find another ANH-1A to murder or some spare parts and I can add that to my stable. LOL
4xMed Lasers +++ and 3xU/AC2++ can give something like a 90% headshot chance on a mech. Pair that with an Archer and you can really command the battlefield.
@@AncientSlugThrower Current lance is the Highlander, an Awesome 8Q, the Marauder with aforementioned LBX-5, and an Archer. They tend to march through the enemy like Sherman marching through Georgia.
Every time I run tabletop games I start the Mercs with mediums and lights. getting their first Heavy is always a treat. Getting the Marauder which is a Heavy that thinks it's an assault? That is a moment of joy. Loving the play through
Tex thank you for helping me get through a really crappy day. You always make it easier... oh an congratulations on you bouncing baby marauder, one of my personal favorites.
You are so welcome
Heat is just a number. Numbers aren't real.
Tex gets a Marauder. So that's what whiskey soaked joy sounds like.
Yes indeed
My jaw dropped as that Marauder crested the hill.
I recognized MAD-3R before I saw the shape!
Still love your voice and your videos. Never stop
I wont
"Shadowrun is a clunky giant godamn mess."
Yeah, it's been a while so maybe they fixed it, but forcing everyone into specific roles without much, if any, overlap had a tendency to grind games to a halt when someone didn't show up. Like, the Rigger doesn't show, so I guess the Corp is just going to shake its fist at the group while they escape in Discount Dan's Yugo Jackrabbit, because the murder tank is a bit beyond them to drive.
Issue with shadowrun is - everything they do right, they fuck up one or two other things. Every Shadowrun Fan I know has their own extensive homebrew.
@@theblackpantslegion I think everyone has a unique story on how the game mechanics turned a session into a massive dumpster fire. And then the Garbage Truck takes it to the dump, which also catches on fire.
54:25 Congrats on getting that Marauder!
Scrombles sending a HPG communique to the directorate going "hohoho now I have a Marauder".
In this episode of "the adventures of Scrombles", Scrombles slaughter battalion encounter a dangerous foe, a marauder, and proceeds to gleefully beat its pilot into a fine paste
So glad you decided to play this game again! It's always a pleasure to listen to your comments on this setting.
And nice Marauder! Can't wait to see what you do with it! Reminds me of the time I stuck 2 MRM40s into a Catapult for a tabletop match. It wasn't funny; it was hilarious!
Should call this episode the Marauder beatdown. That was a thing of beauty to behold.
Personally I love how the Crab looks, well the PGI/HBS model with the big honkin claws and the armor that looks like it's got ERA boxes all over it at least. The CGL "Shimseen" one is okay too but the laser takes up too much of the claw.
Goddamn, the PPC kills in that first mission were brutal. Just one after another.
Somewhere in the .json files for AI personality types, there's a factor that basically determines their likelihood of doing "revenge melee" attacks. So yeah, melee against a target can sometimes prompt them to start throwing punches back at you no matter how bad an idea it is, like that Marauder did at the end.
The loadout makes a difference as well. Once Tex and company closed to melee, the AC5 and PPC were too close to fire. It's choices reduced to melee damage or two M lasers.
I can see scrombles limping on to the bridge just in time to hear the report of the marauder entering the fray over the whimpering of the VIP, only to push Sumire and Darius aside to shake a crutch at the monitor, ordering his pilots to close the range. lol "Kick that fucker out like cigarette butt! Me Want That Marauder!"
In Scrombles Slaughter division, it's always war crimes a clock...
Love your videos
I love the Marauder. I filled one weapon slot with ER-L laser++ and two with Snub PPCs and a couple of M lasers+++. The called shot bonus gives a pilot with called shot mastery a 30% head shot. Heat was a issue but it hunted many heads of much bigger mechs. Well done Tex, good job, happy hunting.
The flashpoints in this are interesting (You can tell the Grey Death teamup one was made before Heavy Metal added the Rifleman and Marauder, because they were in "Borrowed" mechs, a Jaegermech for the Rifleman guy and a Black Knight for Carlyle. It's also a bit weird timeline wise because it has them in a grudge match with the guy who got Carlyle's father killed, even though it's kinda in that period where they didn't fight each other.
"called shot...." -Tex ------------> IMMEDIATELY GETS A MARAUDER, THE BEST MECH FOR CALLED SHOTS
Gotta love the fact that the Shadow Hawk punches as hard as some assault mechs :)
54:48 All I heard when you said "oh no" was the "OH NONO NO...... BAHAHAHAHAHAHAHA" meme
He got awarded a marauder by just fucking punching it until he knocked it out,thats some dedication and bad assery if i say so myself
Nice... possible firsties... it’s the 90s again
The Marauder is pretty great if you're sniping with called shots given its to-hit bonus. I kept one of those in my squad throughout my entire campaign with a couple of gausses (and basically everything else stripped for weight), even when the bigger mechs were available.
My Glitch (rip yours) was just aiming headshot after headshot in that thing.
Marauder is the singular broken mech in BT. A true headshot machine, especially with multiple autocannons.
First, is a Locust 1M a mini Catapult... and does that make it a Kitten?
Second, it's MAD Tex time!! I actually cheered loudly (at work) when that bad boy came down with all three salvage intact.
Third, in the spirit of the season, in the voice of Hans Gruber: "Now I have a Marauder. Ho. Ho. Ho."
Tex showing the advantages and values of typical Inner Sphere engagement ranges; less 'honourable' aka wise Clanners take notes.
the air you just felt was a vacuum caused by the sheer force of Tex's asshole puckering on spotting that marauder lol
"Stomp Kuritas get paid" hey my MW5 Merc strategy
Scrombles spends more time in the Body and Fender shop than in the field. :P
But I've never got a Marauder that early. So the Galaxy is just.
28:18 *Screams like an amphetamine-soaked circus monkey at putting highly explosive ammo bins in the torso instead of the legs.*
So…after multiple play throughs I didn’t know this was bad until reading these comments. I assumed it was the best idea to do it since it is the most protected spot….
Tex, may I just say that I know this was recorded a while ago but I'm still SUPER excited for your new Marauder. It's probably my favorite mech and making my Marauder hilariously busted was one of my favorite parts of my initial playthrough. ER PPC+++, Snubb PPC++, UAC/5++ and enough heat management bullshit do 2-3 alpha strikes without overheating. ..ah, memories...
Thanks for posting these today Tex I had a hard day at work.
No worries
Way to get back into fighting ala 3025 style Tex, with lots of physicals.
Wow, the way that Vulcan went down was like a Fallout(1) animation, brutal as hell. Thanks for more Battletech!
How get Marauder:
1-Find Marauder
2-Get close with crappy mechs
3-Gangbang Marauder and shake it like a maraca til the pilot leaks through the ventilation system
4-Profit
Tex your joy at grabbing that Marauder rivaled mine doing roughly the same thing way back.
Edit: I can just imagine the pilot waking up after that punch out, severely wounded, your people looking at them smirking. "We'll take you to the hospital, but the ambulance bill is your mech... Don't worry, we already took payment."
Oh man, the most glee I've ever heard you express is when you got that Marauder! I'm looking forward to you putting that thing through its paces.
There are a million tips I could give you on this but no one likes that guy. This is a great series. Fight on Scrombles curb stomping one of the finest mechs in the game.
I've been playing the Commander's Edition of the BattleTech Extended mod; second lance, whole Inner Sphere map, but with standard gameplay. I hated the RougeTech gameplay mods.
Watching these got me to reinstall and add that mod. I've not encountered the Clanners yet but I am hype
The balancing is still pretty brutal. Lots of 3 on 1 encounters. Campaign missions are a bit grittier now that I can't just headshot my way to victory. I still like the Comstar News Broadcasts the best though.
Marauders are so gloriously broken in this game. That Lance Command mod is solid gold. I had a four pack of marauders with tacticians, and the heaviest shit I could fit. 35% chance of headshots all around. Towards endgame they had plussed out Gauss rifles and large lasers. A full salvo had a decent chance of dropping any mech. Sadly the plot relevant NPCs all had headshot immunity but everything else just got wolfpacked. Started working for exclusively salvage
Yay more Scrombles! Thanks to him I can't look at my favorite arachnid without hearing an idiot yelling SCORPIN! in my head.
lol love TPB references Tex, something natural about them and periphery, I dunno exactly but it works to me
54:50 "Now I have a Marauder HO-HO-HO"
This is why artillery always stays in the back lol
the Crab is awesome! highly underated. My Favorite tabletop lance is 1xking crab with R.A.C5's an a lrm 10 supported 3x crabs bringing the zap zap.
The Joy of Tex getting his hand on his favorite marauder AHAHAHAHAHAHAA. Now He needs to put the AC 20 on it because GM AUTOCANNON "FUCK THAT PARTICULAR GUY!"
Kurita in Taurian space is odd. That being said, Tex is right about "3rd Party" entanglements. Hassid Riccol got himself involved with the Gray Death Legion on Helm in the Free Worlds League.
Im in the sloooow process of using their Shadowrun engine to make a Earthdawn full conversion mod
The first time I encountered a marauder, Behemoth got cored really early on and I spent the next hour fighting it and his goons. My character was piloting an awesome with 3 ppc’s and eventually I was able to pummel it into the dirt. In the mission I lost one mechwarrior and the rest were injured for 30+ days. All of my mechs were in shambles and took weeks to fix. The worst part. On that contract, I had negotiated for no salvage cuz I needed cbills at the time. I was very sad.
Chest cannons? Big. Mecha. MILKERS
Lance command mod.. put your highest gunnery and tac pilot in it.. head shot special.. in the base game you have a possible one in 3 chance of hitting the head on an aimed head shot. You can sqeeze 4 Large lasers in that marauder.
when i get those 3 way fights i like to run away so that both enemy forces are closer to each other than me. then I just hit DONE for 20 turns until there's only 1 of the 2 forces left, then mop up what's left
If you want to break the game follow these "easy" steps:
1.get a Marauder
2. Put 3 UAC2's and 2 ERMedium lasers on it.
3. Get a pilot that has the increase to called shot chance in the pilots seat.
4. Aim at the head of any mech you see with called shot and enjoy the 35% hit chance.
5. Profit
This mech is now nigh unstoppable. Oh no is that annihilator? Well now it's head is gone from across the map and it's now your annihilator. Good luck finding 3 UAC2'S, but if you do it's game over.
*clutches my 3rd edition Shadowrun books* you take that back.
Tex, you playing is like Warhammer incarnate. Just go straight at them! Use a hammer to put a screw in place!
SMASH!
@@theblackpantslegion Yes Tex, SMASH! (pats on the head).
Oh, I love the marauder.
Dragonfall was my favourite. I enjoyed Returns a whole lot. I never finished Hong Kong. The whole game, I was picking the begrudging allies of convenience speech options when dealing with the triad boss. Then when you catch up to the amnesiac, the options were "Let him live," "Let him live, but be shitty about it," and "Kill him for Auntie". There was no option for, "Fuck you, eat bullet". At that point, I stopped playing. I've never felt the desire to finish it.
The Marauder is my absolute favourite mech
CRAB BATTLE
Are you sure you don't want to sell that Marauder? Discount Dan will give you a real cherry deal.
I got familiar with the Battletech Franchise by playing Mechwarrior 2 and Mechwarrior 2 Ghost Bear so my default leanings were Clanner, and then all the following games have you playing as IS and that was cool too, but it wasn't until I started watching this channel that I really analyzed and looked at the politics and background of each faction closely. Now I can't bring myself to fight for the clans unless its Wolf-in-Exile.
Also not a fan of the Capellans either lol
Trebuchet looks nothing like a rebuchet. Hollander looks more like a actual trebuchet than a Trebuchet
You literally just mugged a guy 3-on-1 for his mech. I find that hysterical.
Tex you magnificent bastard, I have to stop watching you play games I know how to play... because it is frustrating AF!!! I had to reinstall Battletech just so I could see halfway competent tactics! You had that Blackjack on the ground all but dead... and you go after the Tre-bucket! I was literally yelling at the screen! Good thing I am working from home, that would of turned heads at the office. That being said keep up the great work and perhaps try this thing called "Strategy" it works!
Grug no like strategy. Scrombles Punch!
Ol' Tex, yeetin mechs and collectin checks
Note to self, don't be a VIP for Scromble's Slaughter Division.. unless you like scar tissue... or want to lose limbs. lol
Hey, it's the other side of an assassination missions. Fun times.
HO HO HO, now I have a Marauder. 😯😁
Brother Tex: We Love You! PLEASE use cover....
NO. SCROMBLES PUNCH
@@theblackpantslegion Scrombles no punch like Ninja?
Now I have a Marauder. Ho. Ho. Ho.
My issue with the battletech game (i only have vanilla) is that most of my matches go from mechwarrior 3 to robot jox once we pass medium range.
Locust sort of reminds me of the ED-209 of the 1987 Robocop movie
Well...I'll apologize now then Tex. I like playing the artillery LRM guy in MWO. Any time I spot an Urbie I am required to dump a full alpha on them. I'm sure it's a state law somewhere. So I've probably gifted you with a few salvos at some point.
It's kinda like those people who get their Mossberg to remove spiders...I try to drop 60 LRM's on Urbie's when they appear.
Tex mugs a Marauder.